Stormbird

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  1. Quote:
    Originally Posted by Daimyo_Shi View Post
    POST REMOVAL ON FACEBOOK IS NOT CENSORSHIP. it is a controlled space run by the Game Company it is in my best interest to keep that as no confrontational as possible. If Facebook took that down from your own wall then you "might" have some kind
    Oh?

    There have been multiple, completely respectful posts pointing out to people that the female costume options in the "gunslinger" pack are not "gunslinger" options at all. Nothing but deletion when they show up, though.

    If they were insulting, then maybe you'd have a point there.

    If they were putting out misinformation, they'd have every right to remove them.

    However... they weren't. I've been watching them - it's amazing how hard they work to block that information. (Of course, go "Oooh, I bought it!" or kiss butt like certain metallic-themed people and they'll keep that up.) They've deleted more posts than currently exist on that announcement - no, not kidding there.

    Makes PS look *really* bad, frankly.
  2. Quote:
    Originally Posted by Eva Destruction View Post
    When do they do that?
    Villainside, level... 5?

    And wow, look at the facebook comments crash, they're going crazy getting rid of any complaints about this pack.
  3. Passing.

    If I wanted a ******, I'd ask for a ****** costume set. What's next, the "Environmental catastrophe" set with the males/huge in full environmental costumes and the females in a bikini? Maybe "Space suit" with the males/huge in full astronaut regalia and the females in a shiny silver bikini? (Oh, wait, maybe we'll get a "space corset.")

    Of course, they basically admitted these get done so far out that no feedback in beta really leads to any changes.
  4. Quote:
    Originally Posted by MisterD View Post
    Is all this really that big of a deal?
    Yes.

    Quote:
    What do guys like seeing? Scantily dressed women.
    Way to paint all guys with the same brush. There are times it's appropriate. There are other times it isn't. There are times *guys* want their female characters - especially in a game lauded for customization - to not look like they rushed out the door in their underwear.

    Quote:
    Does it really matter it Sister Psy, or that female toon over there is sexy? They can still kick ***.
    Sister Psyche's outfit looks ridiculous, quite frankly.

    Quote:
    And you know that no one is making the female toons dress sexy. Sure, the packs do have sexy bits..but no one is FORCED to dress like that. Sounds to me like the female players who have a very skimpy costume, then proceed to blow up and get all offended if you say they look nice.
    Sounds like you need to check who's complaining. QUite a few people complaining about being given options for "saloon girls" instead of gunslingers, Wonderbras instead of sorceress bits, etc. are male.

    "The packs do have sexy bits." Yes. The problem is that's *the whole direction* of the female options. *I CANNOT MAKE* a female gunslinger with the parts offered in the "gunslinger" set. I can make a showgirl, kind of. Look at the "Quick and the Dead" image shown a few times in this thread. Those parts weren't made, despite being FAR more appropriate for a pack marketed as a "Gunslinger" pack.

    We're asking for options that are NOT corsets and bikini bottoms.
  5. Quote:
    Originally Posted by BrandX View Post
    But it isn't the whole communities request. Something to remember.
    However, it IS a part of the community requesting we get something other than underwear. YOU may be happy with it. Not everyone is. YOU aren't everyone.

    "Something to remember."
  6. Quote:
    Originally Posted by Yogi_Bare View Post
    Personally, I felt the last two sets almost made 'old maids' out of the female toons. I'm half expecting the next period costume set to be 'flapper' gear.

    Buuuut... the main reason I wanted to post in this attention worthy thread is to point out that the entirety of the game has a sex-bias.

    There's been a real under representation of females in NPC mobs that, IMO, goes hand in hand with the lack of female pet models for MMs.

    I don't think there's a single female police officer between Paragon, RI and Praetoria and most of the enemy groups seem to be a boys only club (Wyvern, Sky Raiders, GBs, Malta, Tsoo, Trolls, Council, Prisoners, Lost, etc). Even some of the co-ed groups only have one female type in the whole faction (Hellions, Freakshow)
    Tsoo: No
    Paragon PD: Yes (you rescue them in various missions/morality missions/etc. Though I don't know about on the street.)
    Wyvern: No.
    Sky raiders: No.
    Malta: Doesn't look like it, but it's a fair bit of bulky gear. And they work with the Knives, who are 100% female.
    Trolls: After the body change from Superdyne, hard to say... though given the Destroyers, I'd say no.
    Council: The only women are Arakhn and (formerly Council) - er - the one who's now a freakshow that I can't remember.
    Lost: No.

    At least the COT got some obviously female characters with their revamp. Hopefully some of the other groups do.
  7. Quote:
    Originally Posted by SilverAgeFan View Post
    In before this post gets a big mod edit. But must say that last photo--those football "uniforms" look hilariously uncomfortable. Talk about wedgies! Ouch!
    I tried to find parts that weren't *too* see through, etc. (or were otherwise edited) to avoid that. Bit harder than it sounds...

    But that's essentially what we've been given for female costume parts for the last few packs, compared to actual clothes (or at least tops) for the males.

    I don't mind getting them... I *do* mind getting them exclusively.
  8. Quote:
    Originally Posted by Slaunyeh View Post
    The Rogue Isles are recognized by the UN, and are are significant producer of bauxite. I think it's a bit of a stretch to say they are entirely without friends.

    Lord Recluse may decline help because he's all about anarchy and survival of the fittest. But that doesn't mean that Longbow has proven themselves as anything but an international terrorist conspiracy. No matter how many allies the Rogue Isles may or may not have.
    Not to mention, were this the real world, even WITHOUT an appeal from Recluse there'd be plenty of complaints and offers of support for the Isles in response to Longbow setting up shop there uninvited (and taking territory from a sovereign nation, and attacking its citizens - as of this last issue, none of us are forced to start as broken out of the Zig any more, after all, but make a choice to relocate.)

    I could see quite a bit of trade and support (given real-world politics at this point, which, yeah, I know the timelines are not the same) going *both* ways with China, N. Korea, Iran, Venezuela (oil!) Russia... as well as extranational groups. They have supplies, the Isles have a concentration of superpowered beings and advanced tech.
  9. Quote:
    Originally Posted by TremDei View Post
    Twigman, STormbird was being sarcastic about how Dark Astoria is being turned into a lv. 50+ zone, as opposed to remaining open to everyone content-wise.
    I would hope the comments inside it, like "I have a banana for a car," "The war walls are plaid," and "Mother Mayhem is there, because boobies" would make that obvious. >.<
  10. Quote:
    Originally Posted by Xzero45 View Post
    I love those ideas purely because Crey is being depicted as "good" guys, trying to keep a good image with Paragon City's civilians and heroes while obviously they have ulterior motives to what they do that are more sinister.
    I agree with this, actually.

    We get Crey thrown at us at level 30, and are told the Paragon Protectors are seen as "heroes" with no link to crey, and that Crey has been doing good deeds, etc, etc, etc.

    Before the meteor-ing of Galaxy, we had exactly *one* indication that Crey was seen as helpful - the old tutorial, where we are shown drones being examined. We don't really get any explanation of who those guys are. If you *ran* the tutorial (and remembered it,) then you might have gone "Oh, yeah, they look familiar" when you finally see them and fight them. But there's NO exposure to Crey or their supposed "helpfulness" beforehand.

    (Villainside, of course, it's slightly different as you at least get NPC dialog with civilians talking to Crey in ... Nerva, I believe - but they're not portrayed any other way on that side anyway.)

    That lack of any info to be learned or feel any shock at "betrayal" by Crey's actual plans or the Paragon Protectors actual loyalties is a big missed opportunity.
  11. Quote:
    Originally Posted by Twigman View Post
    Ah. figured they weren't in the game currently ... if they're pre-existing ... I highly doubt they will make it in the game.
    They're Norse mythology. They existed before... well, most modern nations. (All if you make it "Modern nations in currently recognizable form.") Surely you don't think Marvel came up with them?

    As far as your original post, "Why they attacked in the first place" is explained and played through in the RWZ arcs and LGTF, fairly well. I'd rather not have more lore twisted, shredded, spindled, folded and mutilated to have more Cow-Well.
  12. Quote:
    Originally Posted by BrandX View Post
    They both have gods under their belt, who by my understanding of the Well of Furies and the incarnate content, thusly linked to the well.

    If all powers come from the well, then the Mu and CoT god(s) would be linked to the well, and be gods/incarnates themselves.
    Remember back when we could explain our powers however we wanted?

    Original lore, by the way, explained "surges" of power by having an item ("Pandora's box") which, over centuries or millenia, "accumulated the potential and creativity of humanity." Every so often, it would be found, someone would throw open the lid and all of that would escape, people affected by it becoming seen (depending on era) as gods/demons or heroes/villains.

    (Quick google search - Wikipedia entry on COH:
    While at the fountain, they threw open the lid to Pandora's Box (holder of the golden light of Creation) which caused a dramatic increase in the number of superhumans worldwide and is directly responsible for their proliferation in the City of Heroes universe.

    Paragon Wiki entry - Pandora's box (lore) :
    Pandora's Box is an ancient artifact that was discovered by Marcus Cole and Stefan Richter, who later became Statesman and Lord Recluse respectively. Little information has been revealed about the box, but it is known that it housed the Golden Light of Creation, as well as all of mankind's creativity over the past millenia. Opening the box released the creative energy out into the world, starting another golden age of superhumans.

    Note no mention of an insane Well being the source of all power, etc, etc.)

    "The Well" - especially a talking well explaining how "You are now on a fast path to power" - didn't exist as they're pushing it (note how they've made locations such as the Well of the Furies "tied to" a main entity called "The well.")

    And yes, while Pandora's Box is a bit cheesy, it released potential and creativity - which explains a surge of, say, inspiration to train harder and take back city streets, even with no superpowers, or the inspiration to create a suit of battle armor or new tech, letting you get as powerful as you can (slotting, inventions, etc.) without being beholden to an insane interdimensional "well."
  13. Quote:
    Originally Posted by Eva Destruction View Post
    No, Tyrant as the insane Well's champion was not the idea all along. It was an idea they pulled out of their butts when players complained that we would need multiple teams to beat up the guys we've been curbstomping since issue 1.



    Why does the Well need a champion? Why can't the well remain the inanimate object it originally was?



    Yes, that's right, they have nothing to do with the Puddle of Annoyance. They also have a lot of background that justifies them suddenly stepping up their threat level, without having to resort to the "a crazy cosmic puddle loves him!" ***-pull they had to use to make powering up the Praetorians to their current level even remotely make sense.

    Edit: The puddle doesn't have to have anything to do with the Incarnate system either. Just because it is a means to godlike power, doesn't mean it has to be the only means. There is no such thing as "the" lore explanation for any mechanic until someone decides to write one. And considering the lore explanations we got for power proliferation, the flashback system, and AE, you would think they would have learned to not do that.
    /all this.

    Especially about the COT (note: has deity who taught mankind magic to begin with in the war vs the BP) vs the Mu (note: has deity who taught Mu magic to eliminate COT) in Dark Astoria (note: has sleeping god the COT are trying to keep down) and versus the Banished Pantheon (note: has group of gods who found their own way to power in worship and feeding off negative emotions) with some Tsoo on the side (note: works with magical artifacts, already in zone seeking something.)

    No reason to have the Toilet Bowl of Power involved at all.
  14. <qr>
    This is the lore that never ends,
    All other lore to its will bends,
    Some dev got the itch to create an insane well
    And now we watch existing lore get twisted all to hell
    Because... (repeat)
  15. Quote:
    Originally Posted by houtex View Post
    Wow. You have a degree in computers? Shenannigans. There's no way you passed your test with such atrocious typing skills. And it's 'serial', which should NEVER have been misspelled by any computer technician. Fail. Do it over, and do it right. This hurt to read.

    /I understand this is correct, but man... if you can get OEM vs Upgrade, just get the OEM and be done with it.
    //No computer tech worth his salt should type this badly. There is no excuse for it.
    ///*I* say so, being the computer tech I am. And something about a lawn while I'm at it.
    /agrees.

    Plus:
    1. Well, if you're doing multiple computers, get the family pack. Yes, it's upgrade, but three licenses for $150 vs one for $90-100ish... no brainer.

    2. No, you don't have to double-install to install the upgrade and activate it on a blank drive.

    //also finds "degree in computers" amusing. Nobody awards a "degree in computers," and I can't think of a single tech that would declare they have one.
  16. Quote:
    Originally Posted by houtex View Post
    But... It's... ULTIMATE. That's... better, right?

    Heh.

    http://windows.microsoft.com/en-US/w...oducts/compare

    There's a couple of other items... the BranchCache is interesting sounding... but yeah, if that's it, then Pro is all I'll need. I withdraw the Ultimate statement.
    Yeah, but Branchcache requires the supporting infrastructure to be set up wherever you want to use it - and while I may just not have been listening in the right places, I haven't heard a lot about it being used. Either you're going to have to have Windows Server 2008R2 set up (Hosted) or a fair number of Win7 machines set up (Distributed,) and it only kicks in with a >80ms latency... and what it helps also depends on what clients are online and what they've accessed. It probably sounds more useful than it would be to most people.

    About the only thing that peaked my interest momentarily was the ability to boot from VHD - then I realized I'd never use it.
  17. Not... quite sure what you're asking. You mean "Why do/would things shapeshift?"

    The only "canon" shapeshifters we have, obviously, are Kheldians - and they're just rearranging energy patterns to match previously encountered hosts.

    Anything else is purely what you can pull off - magic spell, magic amulet, mutation of some sort, natural "camoflage" of a hidden race, science experiement, reconfigurable robot/implants, whatever you want.

    Or, you could ask the devs, who would make it all because of the Puddle of Annoyance.
  18. Quote:
    Originally Posted by houtex View Post
    There they all are, top three in the list, in their awesome glory. OEM, Full Retail, upgrade. I know which one I'm gettin'.

    /not upgrade
    //not retail.
    ///Although, I may get Win7 Ultimate 64Bit OEM instead. Usin' Pro at the work... It's niiiccee....
    As a side note, you can use the upgrade to do a clean install. They've got (if you have multiple pcs) the Win7 "family pack." 3 licenses, $150.

    Also, yes, you *can* upgrade from XP to 7 kinda-sorta directly, in some situations. However, it's a messy process and I generally agree with "Just format the drive and start from scratch." The "upgrade" wastes space, wastes time, and a clean install is just better overall. Going to 64 bit, you need a clean install anyway.

    As far as ultimate, you should really ask yourself "why." For most people, there's little if any reason to move past Pro. Ultimate doesn't give the average person very much. "XP Mode" (Pro) runs on Home as well - or you can use (for the OP) your existing XP disks and a free VM like Virtualbox to run it. Pro lets you join domains - not needed on most home systems, but if you head back and forth to a domain environment, it may be what you need. Pro lets you do backups to a network drive. Pro lets you access up to 192 Gb instead of 16 Gb RAM (Home Premium's limit.)

    Ultimate gives you Bitlocker and switch languages on the fly... not worth the premium Ultimate costs, IMHO.
  19. Quote:
    Originally Posted by TremDei View Post
    Hearing about how Dark Astoria is going to be the next Zone revamped, it's started the gears turning in my head.
    Hearing about how DA is getting revamped, I'd expect the following:

    CREY'S FOLLY:
    Player suggestion:
    "Hey, why hasn't there been some investigation into what Crey had going on, since they obviously have a presence there, as well as work containing the Devouring Earth?"

    Dev reaction:
    "The water is now empowered by the Well of the Furies. It's perfectly clear, but has a slight pink glow. We've gotten rid of the rusted industral look and turned it into a copy of Imperial City. Nemesis has bargained to hold a part of it, though, and put their own touch on the Freakshow town. The zone is now level 50 only."

    Boomtown
    Player request:
    "Why don't we get some reconstruction started? As faultline proved, there could be threats for upcoming heroes to deal with as they uncover old bases."

    Dev reaction:
    "The theme of Boomtown is mutation gone awry! We've cleaned up the streets and replaced the destroyed buildings with giant "building creatures." The war walls are plaid. I have a banana for a car. It's a level 50 zone, where the Well is trying to empower the new mutant buildings and has told Tyrant to send Chimera to negotiate with his other Well-empowered self, the Reichsman. Also, Mother Mayhem is there, because boobies."

    Perez Park
    Player request:
    "How about making the trees less of a pain for the players? Open up the maze a little. And give us a reason to fight the Hydra.

    Dev reaction:
    "The maze has taken over all of Perez Park. From the moment you step into the gate, you're in the maze. And it's level 50. The trees are being watered by the Well. Mother Mayhem is there having a picnic with her seers in the new Picnic iTrial. "

    Players will wonder what the devs were smoking, except Golden Girl who will praise it as better than the second coming.
  20. Oh no.

    At least her son's doing some writign still.. but...
  21. Quote:
    Originally Posted by Techbot Alpha View Post
    Shadow Shard. First Ward. Both are incredibly aesthetically awesome zones.

    Guess which one I've actually spent any amount of time in?
    Yeah, First Ward. Because it has content.

    There is nothing at all wrong with the look of Dark Astoria. But it could fart rainbows every ten minutes and it would still have nothing to DO there.

    Sadly, the Devs seem hellbent on their 'Redo ALL the EVERYTHING!' rather than leaving the bits that aren't broke and instead swiping everything away to do it all over.
    /this, exactly.

    If this is how they're going, I'd hate to think what else they have in mind. It's like "restoring" the washington monument by replacing it with a shopping mall.
  22. Quote:
    Originally Posted by Venture View Post
    No, I actually do have a point. The zone is chronically underutilized. That means it needs to stop being what it is and start being something else.
    No, it doesn't need to "stop being what it is." That's one of the most ridiculous statements I've heard yet.

    If I have a book full of blank pages (but with a nice photo on the cover) and put it in the library, nobody's going to read it. They might look at it and wonder why it's there, but they're not going to read it. Why? There's nothing there to read. That doesn't mean it needs to stop "being what it is." It doesn't need to be torn out, burned and replaced with geraniums. It needs to be written in so people have something to read, reason to do more than just go "Huh. ok," and go to a different book.

    Similarly, DA does not need to stop "being what it is." The zone can be left looking as it does NOW - fog, ghosts and all. Those are part of what DEFINES DA and makes it stand out from a boring everyday city zone. They're what get people wondering about it. All it needed were contacts and arcs going into its specific storyline. Period. Suggestions for this have been made for YEARS. And yet the devs have decided to tear it down and do... *this* to it.

    I put in links to multiple suggestions - one of which would have you KEEP going back, and ended up with Incarnate "stuff" to do that (FINALLY!) would have nothing at all to do with the Wading Pool of Irritation OR Praetoria.

    But apparently the devs would rather tear everything down and screw it up, destroying what made it stand out and made people interested, wondering what happened in the zone - a question that would be addressed by *adding contacts and arcs,* not bulldozing it.

    No, I have no faith in them at this point, if they think this is a "good idea."
  23. Quote:
    Originally Posted by Venture View Post
    "Nothing to do there" includes "admiring the so-called 'atmosphere'". Obviously the zone's aesthetics (or lack thereof) weren't much of a draw.
    Right. When people want to *do* things, run story arcs, etc. staring at scenery is what they go for. Yep. Stare at a wall for 5 hours and you'll have gained seven levels!

    You're stretching to pretend you have a point. We get it, you don't like how it looks. Yay you. Others of us quite obviously DO like it as it is now, and just want content to go along WITH it as opposed to destroying the zone for more Kiddie Pool of Fate stuff. I know you won't like this and won't accept it, given your usual attitudes, but believe it or not, our opinion - and feedback, and disappointment - is JUST as valid as yours.
  24. Quote:
    Originally Posted by Agent White View Post
    if you like the atmosphere of old astoria, go to ouroboros. The fog and ghosts will still be there wandering around.

    If the new DA is anything like the quality of First Ward, which is pretty likely, I don't think you guys have anything to complain about except to complain.

    Why don't you at least wait until tomorrow when Zwillinger shows off the power point presentations at the coffee talk tomorrow, there should be at least a bit of concept art from the slides to give you a small idea of the change.

    And I do like old Astoria, but it's an artifact of a time gone by. The hazard zones need to be reworked because there's nothing to do in them except hit up mission doors, go badging/dayjobbing, and taking down Giant Monsters when there are any in a given zone. Basically, it's a place to visit, not a place to hang around. The revamp will change that.
    No, it won't. And why don't you try not being dismissive of the people who are *rightly* worried about it. Their changes - just from what we've been told - make it no longer Dark Astoria. It makes it "Some other zone that we're now calling dark astoria, that will no longer be available at the same level, that for some reason we're deciding should be co-op and tied to the Toilet of Power... er, Well of the Furies."

    Why did people not go to DA much? Because there was nothing to DO there. That was the problem. It's got a great backstory and atmosphere. It needed *content* added to it. It didn't need a complete rework into Well Zone 3. "The old one is still in Ouroboros" doesn't fix a damn thing. It's like me complaining my steak is undercooked, and the waiter bringing me out a plate of snails in dog vomit and telling me if I don't like the "improvement" I can look at the undercooked steak sitting on the edge of the table.

    They're eliminating the fog and ghosts - which is what people *notice* about DA. I've led people in there - some to beat on BP, some to run to missions - and almost always had the "Wait... did that person just disappear? Woah!" comments - or, if you save some of the ghosts from the BP rituals, the various bits they say... Not to mention hearing the COT frantically trying to reinforce the bindings on "The Sleeper," or seeing Adamastor's rune being the only thing visible quite a ways away - yes, even through the fog.... having actual story arcs to *back that up* is what was wanted.

    Not another "Nuke it from orbit and throw something else in that shares the same name."

    And frankly, if it's anything like first ward, I'll be avoiding it.


    I don't know why the devs decided to do this. After all, it's not like we haven't given suggestions or anything (and the last link even goes through multiple level ranges *AND* gets Incarnates involved - without the Puddle of Annoyance involved, keeping the zone's flavor and giving us a break from the already well past tired Well-straightjacket nonsense.)
  25. This *sucks.* 100%.

    Devs: Just drop a meteor on it and close it off if you're going to get rid of the things that make Dark Astoria DA. The fog is NOT that hard to get through. I do it on my Warshades (see also "teleport") all the time.

    Players have put forward ideas - several very GOOD ones - for years. Even (recently) adding "tiered" contacts and content to explore DA, from the level 20 of the zone now to Incarnate stuff. Why do you ignore that and make more Peed On By The Well content? Let me guess, the Pantheon was really the Well's earlier experiment gone wrong? Boo.

    What's next for a revamp, taking Grandville, flattening it and putting a county fair complete with ferris wheel there? How about taking Skyway, nuking it and replacing all the overpasses with a few farms? You can still use the name, even if the zone's completely different now, nobody will mind, *really.* *rolls eyes*

    And co-op. really. My villains would say "Hey, I'm an Incarnate now" and break through into Paragon. Enough with the damn co-op. Give the villains something unique. One of the other DA suggestions had the Incarnate end of the DA missions going to the spirit world to fight the Pantheon - this would let the villains do so *without* placing them, ONCE MORE, in Paragon City. See that nice graveyard in Sharkhead with all the BP? Yeah. See also "portal to that zone" instead of dropping them in Paragon.

    And no, obviously none of this is directed at Samuraiko. She's awesome. She's just giving really *bad* news.