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Posts
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Joined
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Left out the new capes that match the new patterns in the costume screenshots.
Good issue though.
I like the scrolling screenshots in the base spotlight. Is that new this week or did I miss it previously? -
So fire/thermal controller instead of plant/thermal.
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Thanks for the writeups. Can read much easier than listen while at work.
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Thanks. Hm... now what to choose next week in open beta...
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From one of the screenshots:
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Which phrase calls out to you?
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Quando Omni Flunkus Moritati.
Sic vas pacem, para bellum.
Alea jacta est.
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Translations anyone? -
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create missions and story arcs for your characters and others to participate in. Youll be able to pick the map, villain group, and objectives, as well as write the dialog and any clues needed for the missions.
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Story arcs. With dialog and clues. Can do origin stories for my characters, wow.
With hope we can name bosses or choose existing av/eb sometimes, for end of arc. And maybe ambushes, in or out of mission, since those are a nice touch for arcs.
I'm sure they'll limit certain enemy types to the levels they normally occur in.
What I'm hoping... praying... wishing... please let me put 5th Column in some missions?Please? They're in the Ouro stuff so they're still in the game. And I need them for most of my origin stories.
And some NPC colleagues to rescue and fight with would be a dream. That's happening more and more with new missions, like most of Faultline and RWZ. Would definitely be a nice touch, but I could see it being tougher to balance or hard to let us create our own and what kind of AI they would use. This would be icing on the cake though. Something involving the capture and liberation of a hero before he/she decided to become a hero, and fighting alongside their rescuers... well, here's hoping.
Gratz on 4 years. And nearly 300 centuries. Let's push for big 300 before the anniversary month is out, gang. -
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He's also excited about the addition of traditional RPG branching tree dialogue, something they didn't have in City of Heroes until this Issue and will now begin to use quite a bit.
"In this issue it's just the test bed for it, we got the tech late into the development process so we were not able to use it everywhere we wanted to," said Miller.
This allows them to put options into conversations or theoretically do things like present players with situations like which wire to cut when diffusing a bomb. It sounds simple, but it makes their options as mission designers much greater.
Miller could not - however - comment on whether they plan to go back over old content and backwards integrate this technology.
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ZOMG YAY
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That was the highlight for me too. Zounds! I want into beta now!I'm guessing they're using it for some of the new Roman stuff. Wow.
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We have a number of changes coming to the game in the next free expansion, Issue 12: Midnight Hour, to address this problem in a number of ways. Thanks as always for your support!
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Spam button on the E-mail interface, I bet. -
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ANNIVERSARY: FOURTH. DEFERENCE: TO. ATTACK: LATER
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Ha! That's just how the announcement of the changed invasion date should have gone. -
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Honestly, I think moving characters from account to account with the master account restriction is a great idea. Many people get their spouses/parents/kids involved by letting them try on their own account, but are then forced to reroll when they buy a second.
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Yep. There's several people that wouldn't have gotten 2nd accounts to stay on their home server if these extra slots had been available. Being able to transfer within account to save a little cash would be really nice. And giving them their "deserved" vet rewards for the length their longer account has been subscribed.
Not really demanding this with i12 or anything. But I'm hoping it can be considered sometime later this year, in light of the awesomeness of i12. -
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I thought about that, too, but remember, you get some freebies. So, if you buy 4 5-packs and fill up 20 of the 24 extra slots, you can then use your two free ones and, in two years, get two Veteran Reward slots to fill up the server.
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This is sorta what I wanted to say. With everyone getting 2 free, selling 24 wouldn't work. And for people who have been here 3 or 4 years, then even 21 would be too much. What size pack would you sell as "full server" that would work for everyone? You would have vets complaining that they didn't get as many slots as newbies did, or some other such.
And as time went on more and more free slots from vet rewards... I just can't see a good price/number for "full server" option. -
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Hurrah, Castle sounds happy!
Let's try not to change that.
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He's got minions! Who wouldn't be happy to have minions? -
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We have recently adjusted the schedule of the Rikti Invasion from April 25th - May 1st to an updated time of April 18th - April 24th.
We apologize if this does not coordinate with events you have been planning, if you need assistance updating threads or announcements please let us know.
Regards,
Ex
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I12 May 1. -
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I want Visual Sounds! YOur April Fools Joke has backfired! WE WANT IT! Especially FREEM!
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Heck yeah. This would be awesome and comic-booky. Except for the removing sounds part. Adam West Batman just keeps playing in my head now.Good show, NCNC. Nice pics and quotes.
April 1 is always a fun day on the net. -
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while this change to the costume creator is a great help to getting ito playing faster, how about some ingame QOL fixes. like the arrows to move the powers tray from 1 thru 9. change it from left to right, to up and down. or moving the arrow that opens or collapses the powers tray from 1 to 3 tiers? i've gone thru to change powers trays to get to macros i like to use, or powers i don't use in missions, and clicked on something i didn't want, because it was beside those arrows that allow me to change which power tray i'm on. or gone to collapse the powers tray to a single row after respec, and had my recipe window open up on me.
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Er um... there's improvements to the power trays coming. You'll be able to have more than 3, place them vertically on the side of the screen and other such stuff. Check out the overall i12 preview. More details to come probably, but we're getting some improvements for sure. -
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Well, I'll say it was not an easy choice, but we do have a winner.
gec72 Blue Shield is the winner. It's simple and to the point while being stylish and bold. It's the winner.
I'd like to personally thank everyone that put time and energy into this. I'd like to Give shout outs to the following people and there contribution.
MCG_Warface Kylies Blue Steel
Projectionist Chibi Blue Steel
Assisace Blue Steel
LadyJudgement Amazing Blue Steel
Apocrypha The first submission.
Now If I can figure out how to make a rotating avatar that uses all these, I'll be extra happy.
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I have to admit, I really like the Chibi one.
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Agreed. I thought Chibi was the best. But then I'm not Blue Steel. -
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[*]Secret Contacts: Many players are completely oblivious to these gems (Doc Buzzsaw or Veridian anyone?). (Suggestion: Have the contacts send a message via the newspaper when you unlock them. Also, extend their level ranges to provide more leeway for getting the badges)
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Love this idea. If not newspaper, broker. Or something. Think of the mission you get at level 5 hero side to go talk to David Wincott. And the missions either side to go speak with (insert pvp zone) liason. Something like that needs to be done for the villain contacts so you don't miss them.
Especially with so many people complaining bout lack of villain contacts, content, etc. Need to make sure people are aware of what is there. -
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But scrappers are getting tanker sets?
Tankers are getting scrapper sets?
Stalkers are getting brute sets?
What the hell?
There is no electric/electric representation on the heroside, so why not port that over to either tankers or scrappers? There's no ice melee and ice armor reprentation villainside, so why not port that over to stalkers?
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I agree. Guess maybe we'll get more in an issue or 2 down the road. But most people thought Elec was going hero. -
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Please keep in mind that this list is just the beginning. There will be more sets ported/morphed in the coming issues. If you don't see what you want, don't despair. (Unless it's Ice Melee for Brutes...then you'll be waiting for a loooong time).
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And Kinetics for MM, by the article's comments. -
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Eh, I dunno ...
It seems like quite a few power sets on that list are real head-scratchers. And there's no real verification about where that list came from. I think I'll wait until gamezone puts up their version of what's to come; at least we know that they're getting info from the source.
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Did you read the link that was posted with the list? From: http://www.totalvideogames.com/artic...e_12_12989.htm
It's definitely the same stuff, Dr. Brainstorm revealing the powers in story format. -
Wow. Fire scrappers. Really thought it would be elec.
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Florida State is How to stack up felonies 101
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Isn't that a joint class between Miami, FSU, and Va Tech? ACC, we'll accept anyone if they can play football? -
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BAB said [ QUOTE ]
In the end, most powersets ended up being straight ports. Others required tinting the effects from hero to villain (or vice versa). Stalkers needed an Assasin's Strike. Dominators ended up getting a mix of powers from a melee set and a ranged set and the Blaster secondary ended up with a completely new power.
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Link here
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Yeah from that it does sound like singular power new, not whole powerset new. Which is what the stalker's get with new AS too. And I guess Doms are actually getting the best deal of a totally new powerset made up of powers from other sets. Still, some semi-new things.
And still the excitement of which tank primary and scrapper secondary set is coming, enough to keep me interested.
Update PG Game News! -
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You guys have been waiting around for a list of powers that already exist! Sure, they're new to whatever archetype but none of the sets will be new to the game.
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Actually the blaster secondary is new. Might be a combo of some other powers, but as a set, new.
And besides, the old NBC advertising still applies... if you haven't seen it, it's new to you.