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Quote:http://boards.cityofheroes.com/showthread.php?t=140669Now I've stumbled upon another conundrum, I'm having trouble choosing powers. I keep running into the problem of having too many wants and not enough space. my main question is whats good, great, necessary, and suck.
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Quote:So.. by Like Codfish you meant actually Codfish, exactly?I'm still not seeing any "Codfish" in that list... Am I that blind?
"Alien"
Because that's not the normal useage of the term.
Barracuda is definitely like Codfish. But yes, I suppose it isn't exactly Codfish. Although I don't see what that has to do with anything, as the question was "An animal name" and while "Codfish" qualifies as an animal, not all animals are Codfish. If your argument hinges on the fact that no comic book made a character called "Codfish" before, then it's even more specious than previously believed, because it just went from uninformed to disingenuous. -
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Yes, this is correct. The work around is you can create the costume and power colors, save them, back up to the select screen, check names there, when you find one, re-create the character by loading the costume and power colors you saved and you're good to go.
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Quote:The Black CatSeriously... Animals?
Who would name their "person" an animal name like "Codfish?"
The Black Canary
The Bat
The Spider
The Rhino
Doctor Octopus
Beast
Wolverine
Scorpion
The Lizard
Sabertooth
And of course...
Captain Mako
Lord Recluse
Barracuda
Black Scorpion
Silver Mantis
I could do this all day... -
Quote:Imagine you are playing an RPG as the character "Gareth Dragonsbane". You've been playing this character for a few years. One day, two new players join your group. They both say "Hey, thats a great name! I think I want my character to be named Gareth Dragonsbane too!" and the DM permits it. So you're all Gareth Dragonsbane now.For me, nothing breaks immersion more than not being able to name your character what you desire. Imagine playing an RPG with a DM who will only let you keep your name if you rolled a 20 on a d20 roll. How long would you stay with that GM? Sticking with an archaic software limitation seems just as arbitrary, even if the limitation served a purpose at one point.
How'd that be for your immersion? -
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Quote:As long as it doesn't end up as "Pocket D: The Global Channel".What I want to do here, is to get a place where people can weave their stories together, request PCs for a specific character's past, get help with character ideas, ect. I'd like to say that kissy face stuff and the like will be kept out of the fray, but we all know how that's gunna end up.. the CORRUPTION!
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Quote:If we could do it with decorative items too, that'd be awesome!Not a bad idea.
Let's take it further. What about pop ups appearing when you click on certain items? For example on the inspiration dispenser "Take freely but please restock when you can" or on the computer you could leave a message to other sg members.
I approve. -
Quote:There was a great MA Arc where the contact was the typical deformed henchman lackey who was helping your villain create a moon base death ray laser with which to hold Paragon City ransom. That was quite possibly my favorite thing to have done in this game ever. It was a great story and a fantastic concept and really proved that we can use the contact system to be proactive villains who build moon based death ray laser UND THREATEN ZE VURLD! MIT SCIENCE!So why not have a series of HELPER contacts, or even a few contact-less arcs that are written as though they originate from your villain, himself? They could even come in a few basic patterns where you pick, say, the item you want to steal (the crystal ball, the blueprint of the space station, the Pink Panther diamond, etc.) and have an arc about preparing for that. Or why steal? Why not plan to, say, poison the water supply for all of Mercy Island. Not that anyone could tell, but it's still a noble effort. Just something where your contact doesn't say "Go do this and I'll pay you." but rather "Here, I have the information you're paying me to gather for you. Do with it what you like."
I believe it was called the Do It Yourself Moonbase Laser Project or something similar (sorry don't remember the exact name). It's pretty much exactly what I thought CoV should have been like since the start. -
I LOVE purples. Selling them on the BM has made me hundreds of millions of INF.
I <3 Purples!
I <3 those who find them worth 100's of millions of INF.
<3 <3 <3 -
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Quote:Not EXACTLY true. Some classes are more soloable than others and multi-classing, like in D&D proper, is possible. Also, quests with multiple deadly traps do not require a rogue if you have a character with high saving throws or "protection from..." potions/scrolls/spells, which are common. The same can be said of many things: a locked door can be opened with a rogue's theiving abilities or a wizard's knock spell. I've yet to find a quest where the main objective couldn't be completed by any one class. I've seen several, however, where optional objectives required something my character doesn't have.*DDO is much less soloable, but it's still possible. Some quests require certain classes due to the nature of the game (quests with multiple, deadly traps require a rogue, for example).
Quote:*DDO is free, however you would need to pay if you wanted to play certain races, certain areas, or get certain items - none of which are REQUIRED to play and enjoy the game. The stuff that is bought is not so incredibly uber it makes game drops worthless. Alternatively, you can get VIP access to DDO for 14.95 a month which will give you access to everything the free player would have to purchase. In addition, you earn coin that can be spent in the DDO store to purchase things instead of using cash. VIPs get a certain amount per month, free players can earn coin by earning faction or purchasing coin bundles.
My wife spent $10 because she wanted a drow. She spent the rest of her coin after the drow to buy some equipment she wanted from the store.
The pay options are very, very optional -
Quote:I am all for the idea of any RP that doesn't involve playing kissyface or that's actually story oriented. If that's an intended use here, I'm down with it.Anyway onto my idea. I like to make characters that have connections to other characters, and other than post on the board here "Hot Sexy Hero lf Seductive Villainess to Dominate" and whatever, I thought what if we had a Channel where you could create IC connections for your toons?
(I'm kidding about the Hot sexy thing, I mean this in a serious way...)
Like if you need important characters for your backstory, or just want an arch-villain and you are like me and suck at making friends who don't want to take over the world, and use you as a lackey.(looking at you, The New Black).
Or if you want to make a duo and need a second, or if you just wanna see if people wanna cross over their stories into yours and have some fun.
Like I said, RP virtue may be about this, but I'm rather afraid to go onto that channel.... DON'T JUDGE ME!
Like I said, I'm prone to ideas that suck or have already been done, so please only one 'Fourth look here --->' per person. Also if you do that you forfeit your 'Fourth, you suck' as well.
:P
Anyway, ideas, questions, comments, insults? -
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Power Spike (or variant: Electrical Spike, Voltage Spike etc) a play on the elec/spines (spikes!) and http://en.wikipedia.org/wiki/Voltage_spike
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Too many cooks spoil the bacon
Bacon wasn't cooked in a day
Bacon makes perfect
Old bacon never dies, it just fades away
Bacon and water don't mix
It's like pouring bacon on a duck
Let the punishment fit the bacon
Life begins with bacon
The early bird gets the bacon
That which does not kill us makes us bacon. -
When your only tool is a skillet, all your problems look like bacon
It is best for a Prince to be both feared and loved, but if he cannot be both, it is much better to have bacon.
A journey of a thousand breakfasts begins with a single bacon
Half a slice is better than no bacon
It's an ill bacon that fries no one any good
Bacon doesn't grow on trees
Bacon is a dish best served cold (eww!)
Idle bacon is the devil's playground
Bacon is stranger than fiction
When the cat's away, the mice will have bacon -
A true secret identity system.
I have no idea what would be or how it would work, I just know I want it.
Now. -
Quote:I can run my Bots/FF on +0 x8 without really even feeling terribly challenged. I'm probably going to bump him to +1 or +2.I am just wondering what the opinions about about this? I already have a L50 Bots/Traps and he does fine on +0/8, but I would like to try something else like maybe Bots/Thermal or Thugs/Thermal or something like that maybe? I solo'd enough AVs with my current MM so doing that means nothing really, so that won't matter if they can or can't do that well. I am just kinda bored with Bots/Traps now and waiting not so patiently for demon summoning. I am trying to find something else.
Oh, I was also thinking /storms would be really good for soloing large groups? What would go best with /storms? Bots/Storm or Thug/Storm maybe?
My Zombies/Storm can do +x x8, but it's a bit more challenging. I actually lose pets, althought Herdicaning cuts that down alot, but it's tricky to master. I just picked up Hurricane recently so I'm still in the far end of the learning curve, but x8 is definitely still my diff of choice. -
Quote:I was a Beta Tester on Fallen Earth and I wouldn't really recommend it. Many of the complaints people talk about now were brought up very early in Beta but were shouted down by the Fanbois who predominated Beta. It didn't help that the Devs never really interacted with the Beta Testers at all, so we don't know if they heard us at all or even cared. I got the impression they only cared about bug reports and were uninterested in the critiques of the gameplay experience.It's not Sword, Sorcery, Orcs, and Elves Fantasy but I'd recommend you give Fallen Earth a try. It's a post-apocalypse setting (think Fallout but with mutation-virus-plague rather than atomic-holocaust).
The game is a nice mixture between "real" sandbox type play and "standard" theme-park mission controlled play. It's got a strong and reasonably complex crafting element, and a skill-based levelling progression.
I don't want to paint it up as a perfect game, because it's certainly not without problems.
One of the biggest that I've seen, in my opinion at least, is that the economy stinks and (for now at least) nothing ever really wears out so there's no turn over in equipment / demand for pure crafters.
The game also has quite a few bugs and some performance issues, but those are at least being addressed, if not quite at what I would consider an acceptable speed (but I'm picky so I cut them some slack there).
They just recently had a free trial period over the Halloween days, and hopefully will do some more free trials soon.
Personally, I will never again buy a new MMO without having had a trial period on it [after being burned too many times], so I won't say to just go out and get it. But, if you can get onto a free trial, I'd definately recommend you give it a shot.
It's got potential, it just remains to be seen if it lives up to that potential as time goes on.
I got to see every aspect of the game, and I have to say, I wouldn't spend any money on it. It's a game I wanted to like alot, but ultimately doesn't hold up. -
Dungeons and Dragons Online.
Free to Play
Based on the Dungeons and Dragons 3.5 rules
Fun quests with surprisingly intelligent enemies (foes who run to another room to summon help or ring an alarm gong to call for reinforcements)
Quick and fun missions - no endless grind!
The story isn't half bad (as far as MMO plots go)
Nice touches like puzzles to solve in some dungeons (I love the puzzles)
Good for solo or a team.
Adventure Regions aren't huge (but big enough to facilitate exploration) with an easy "recall" option to return to the city instantly, so no big time sinks for travel.
Did I mention it's FREE?
Got to be the best fantasy MMO out there right now.
My second choice is Guild Wars. -
Quote:I am not exactly sure what you're referring to, but earlier this evening my level 43 Mind/Ice dom and my wife's level 25 earth/fire dom on a +0 x5 team size "Kidnap Miss Francine" mission from Westin Phipps handled the Pile o' Freaks pretty well.Your concept is sound and I actually think you're probably underselling what your final role would be, particularly if you go Earth/Earth as you suggest.
However, I don't recommend the Freak pile a la AE for Doms without significant team support. The group you hit the target cap of your controls with is not necessarily the same as the group that is trying to hit your aggro cap.
That being said, if any Dom is going to do it, an Earth/Earth built for capping ranged defense would be a good option.
If you're not familiar, there are six back to back ambushes in that mission, each a full spawn. They're only about 30-40 seconds apart. Each one had several bosses in it. We both were up and juggling the huge pile for the first 4 spawns, my wife's lowbie dropped around spawn 5, and I held it together for spawn six, and whittled them down. I think domination popped 5 times. I have a several invention sets, but I'm not totally tricked out on an uberbuild or anything. It was an incredible fight and I had to use alot of insps, but we did it. She leveled twice, I think.
I think Doms can handle big piles of enemies well at upper levels.