SinergyX_EU

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  1. Regarding knockback.. i would skip this. Its only the range you knock them back, if they would fall off a ledge that way, your bots run after them and probably agro a new group. Many stick with 3dmg/3acc, i personaly go for 3dmg/2acc and a end-red (casting them drains end :P).

    Regarding the protector-bot, the healing is a power he will get with the first upgrade (lvl6) power. Secondairy he gets a stronger laser-shot wich has a quite good knockback chance. Defence is used for his bubbles, since they give defence to all elements.

    Disorient is caused by a power he gets when you use the lvl32 upgrade power, so untill then.. no use yet Same for the acc-debuff i asume, i dont see any power yet that has this effect. My protector most probably go 1acc/1dmg/2def/2heal to work like a good supporting bot (great healing). Even if you dont slot your healing, your bots will heal whenever needed.
  2. SinergyX_EU

    PC Zone Pictures

    *bumb*
    Ayone managed to get some scans already?
  3. SinergyX_EU

    Naming minions

    [ QUOTE ]
    Gonna call my new MM's bots

    Sylia, Priss, Nene, and Linna.

    Prize to anyone who knows the reference.

    [/ QUOTE ]Bubblegum Crisis Tokyo 2040
    Whats my prize?
  4. I have several website/hosting/domains, i might even still have a coupon for a 1 year domain for only 1,99USD (www.ootcs.com looks cool :P). You can send me the stuff @ karremania-at-cistron dottie nl. (i hate email-spiders).
  5. SinergyX_EU

    PC Zone Pictures

    I've been stalking 5 local book-stores in my town the past few days, it seems they stopped selling them around my place So if u can get a scan, very apriciated
  6. Master_Z i hope u know this, when i put my bots into passive mode, will my protector still start doing the bubble-buffs?
  7. I still think dreamweaver (Ms. Flux) is the oldest of our SG

    yesterday wacked myself to lvl20, cape time!! Minor problem.. dont know wich power to pick..
  8. wow nice to know that the lvl32 has such realy high recharge time
  9. ok ok... i changed it already...

    sigh, in the party u way more nicer
    So can you now plzzzzzz move that cannon away from me?
    Btw, you have the first or second cannon-power of the bot-side?

    And dont be mad, i still like you
  10. i think they just need a software update

    I do wonder how the AI handles the recharge-time of the pet-powers, sometimes when they do their ranged shot (non-upgraded) they only have a melee power left. Even when the mob is standing face to face, the pet keeps waiting for the ranged shot to recharge instead of firing of the melee power (aka cancel current recharging power, fire off other power)
  11. i played yesterday after the patch, didnt realy noticed a big difference in higher damage (that "load and shoot" power of battle-drones is a upgrade power i asume)
    oh well, happy to know
  12. Did a good lvl yesterday with Agent Flux, 2 bots MM's work realy realy great
  13. maybe im stupid, but what was actualy bugged on this? I dont know realy what enhancements you can put in the upgrade powers (dmg/acc? ), but so i read it had nothing to do with the bubbles the protector-bots give?
  14. I think the "rush in" has to do with the pets-powers. Robots and soldiers focused on range attacks while the other 2 are more melee wackers. Only once in a while 1 of my pets runs up to the mob and start (or try) to wack it, a quick passive follow swapto aggressive attack should help Unlikely they will add/fix anything about this, i just cope with it and adjust a bit to it (using 12 buttons of macro's of goto/follow/attack buttons).

    I now have grant invis and using that to place my bots very carfully when im facing a boss (keep em in defensive mode prevent them from attacking). This way they attack from each side, AoE hits likely to hit all of them.

    The bubble buffing is realy annoying, weird enough if you party another bots-MM your protector starts to bubble his/her pets too, even healing them (must be in their software i gues). Ok, not buffing a teammate is somehow fair (thats what /FF is for) but your own SK (or how its called in CoV) is just plain stupid.
  15. SinergyX_EU

    Pool powers

    [ QUOTE ]
    I believe they are the same as controllers. So 10% base, rather than the 12.5% of defenders. However acc buffs are reasonably easy to test using brawl and some patience.

    [/ QUOTE ]
    Get happy: a post from empath in the player questions section:

    Maneuvers
    Defense : Melee,Range,Lethal,Smash,Fire,Cold,Energy,Neg. Energy,Toxic

    Brute: 2.5%
    Stalker: 2.5%
    Dominator: 2.5%
    Corruptor: 3.25%
    Mastermind: 3.25%

    Assault
    +damage

    Brute: 10%
    Stalker: 10%
    Dominator: 10%
    Corruptor: 15%
    Mastermind: 15%

    Tactics
    +accuracy

    Brute: 7%
    Stalker: 7%
    Dominator: 7%
    Corruptor: 10%
    Mastermind: 10%

    Yup, awsome for us Masterminds.
  16. SinergyX_EU

    Pool powers

    My current pools are Fly and Consealment: Hoover/fly/grant invis. Later on stealth and possible groupfly to hopefully making a stealthed flying attack-sqaudron

    MZ, never thought about the interupt-enh's, i will keep it in mind if i got enough powerpicks left to take that pool too.
  17. I think if we look cute to bridger/rockjaw, we might be able to edit the startpost of this (and the SG) topic and add there the list of players/alts.

    Mine are easy, all in the sig.
  18. i always forget wich of the 2 "debuffs" is called weaken and more.. how the other one is called then.

    I think the base acc-debuff in the power is very low, maybe around a 10%. Using a 3slot SO's you can boost it to a (asumed) 20%. Sortlike seems to be the damage debuff, yet un-slotteable it became somewhat lousy.

    For the def/res debuff, i realy love this power specialy if u fight orange/red mobs it gives enough (with a extra def-debuff slotting) debuff to let your pets hit pretty often.

    The main question remains if both debuffs are stackable like the sonic and dark powers do. Since they are pretty fast recharged it might be very nice wooping a few debuffs on a single lt or boss and both powers become pretty effecient.

    I havent done any maths/testing yet with real numbers but from what i think/asume:

    def/res debuff = around 10-15%
    acc/dmg debuff = around 10%
  19. Yup, though the 2nd upgrade you get mid 30ish.
  20. I want toilets!!!

    Anyway, i'm working on the healing badge
  21. i was reading the ingame help function, it got his own Mastermind section.
  22. i think i misread then somewhere
  23. we had a minor discussion about that last night, this "pvp" is far from the real stuff i used to do in other MMORPG's. It has no trill, its boring, realy not my style.

    I was in BB for about 30 minutes last night, my bots seemed to found their own way and running around like maniacs. Unfortuatly the mission experience is awsome there, so i have to stick around a bit more yet luckely easy to evade any pvp contact
  24. I was checking the help section ingame a bit, as i noticed even Awaken insperations are usable on fallen pets to bring em back once more for some bad-boy wacking.

    But so i heard the revive/rez power of the /toxic-poison is not working on the pets? Though i am a team player, i'm not gonna waste 1 power to something i cannot use on my own pets

    Anyone with that rez-power can clarify 100% not working on pets?