Silit

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    • Division 8: Sundays 6PM PST/9PM EST
    • Division 6: Thursdays 6PM PST/9PM EST
    *Matches can be rescheduled if both teams find an agreed upon date/time, otherwise matches must take place at the designated time.

    • February 14th, 2010. 6PM PST/9PM EST

    • This tournament will be run as a PvP League with teams composed of a Division 8 squad of pre-selected players and a Division 6 squad of drafted players.
    • The length of each season will vary based on how many teams are participating. The number of weeks will equal the number of teams multiplied by two, adding in one week for teams to organize at the beginning of the season and another for a play-off week.

    • Participants will have approximately two weeks to sign-up once registration opens.
    • Late signups will only be accepted until all Division 6 squads are balanced in numbers.
    • Participants must sign up on the designated forum post.
    • Players signing up for the league may be approached by team captains to join a Division 8 squad.
    • Players that have not joined a Division 8 team before the draft date will be entered into the Division 6 draft.

    • Each team wishing to enter the league must post a thread with their current roster.
    • All teams are required to have two Captains at all times.
    • Rosters must have no less than 6 players, no more than 12.
    • Rosters must have a minimum of 8 players before the draft date.
    • Rosters may be updated until 24 hours before the draft.
    • Players listed on rosters must be registered in the sign-up thread prior to being added to a roster.
    • Players listed on rosters must have all of their associated globals listed.

    • Each Team will be composed of two squads, Division 8 and Division 6.
    • The Division 8 squad will be composed of up to 12 pre-selected players.
    • The Division 6 squad will be composed of drafted players.
    • Division 8 squad sizes will be determined once sign ups have completed. The total number of sign-ups will distributed evenly amongst the Division 8 teams.
    • Any number of Division 6 squad members may participate in Division 8 matches.
    • Two Division 8 squad members may participate in Division 6 matches.
    • Teams may consist of Hero and/or Villain archetypes. Teams are not required to have a percentage of either faction.
    • Teams may not use characters with variants of the same name with the purpose of impeding targeting.

    • Banned: Defender TK
    • Banned: Dominator Poisonous Ray
    • Banned: Corrupter Lingering Radiation
    • Banned: Stalker Thunderstrike
    • Team Captains must be able to show proof to a PvPEC League Official for a ruling to be made on the use of restricted powers, enhancements and/or procs. Use of the above-listed powers will result in a forfeit for the violating team.

    • Team Captains will meet with the PvPEC Ladder Official at the indicated time to draft their Division 6 squad.
    • If both Team Captains are unable to make the draft meeting they must select a representative and inform the PvPEC Ladder Official of said replacement before the draft date.
    • If a team does not have a representative at the draft meeting, their Division 6 squad will be selected by the PvPEC Ladder Official.
    • The results of the draft will be posted by Team Captains in their official roster thread no later than 48 hours after the draft.
    • Team Captains will have one week from the close of the draft to organize their teams.

    • During the season players may request (via PM only) to be traded to another even level squad (i.e. DA to DA). This decision will be left up to the discretion of the PvPEC League Official and the Team Captains involved.
    • Players may only be traded evenly, one player for another.
    • Trades may NOT for any reason take place after the 4th fight week.

    • All matches will take place in Pocket D, Freedom Server.
    • Matches will be 3 rounds long, each round adding points to their score.
    • Squads will only play squads in their division, i.e. Division 6 vs. Division 6.
    • Division 8 squads will play 8 vs. 8 format.
    • Division 6 squads will play 6 v 6 format.
    • Division 6 match format may increase depending on sign-ups, i.e. 7v7 and 8v8.
    • All present Division 6 players must play in at least one round of each match.
    • Only one player's account may be in a match at any given time.
    • Round Wins: The team that has scored the most kills at the end of a 10 minute game is the winner of that game. Games where Sudden Death occurs are considered ties - no matter the result of the Sudden Death Round.

    Round Scoring:
    • Division 8:
    • - Win: 1000 Points
    • - Tie: 550 Points
    • - Loss: 350 Points
    • - Forfeit: 0 Points
    • Division 6:
    • - Win: 750 Points
    • - Tie: 450 Points
    • - Loss: 350 Points
    • - Forfeit: 0 Points

    • Round Length: All Games will be 10 minutes in length.
    • Round Settings: Games will be set with only the following options selected: No Travel Suppression; No Heal Decay; Small Inspirations Only, Super Heavyweight.
    • Map Selection: The home team (listed in the Official Match Schedule) will select the map for the first round. The away team will select the map for round two. The third round will be determined by random draw with resets on Cage/Office/Caves.
    • Line-ups: Prior to each round of a match, the captains of each team will be required to present their lineups in a private tell to a League associated PvPEC Official.
    • Procedure: A PvPEC Rep will ask both captains for their lineups at least 5 minutes prior to the start of each round. The PvPEC Rep will announce that the round is playable once they have received both team line-ups. The PvPEC Rep will NOT disclose the line-ups to anyone until both line-ups have been received.
    • A team will forfeit the round if they do not submit a line-up prior to the match.
    • A team will forfeit the round if they run any lineup other than the one submitted to the PvPEC Rep.
    • Rescheduled matches will present their line-ups in a PM format through the Official CoH Forums. PMs are to be sent to Arkyaeon prior to each round.
    • Each team is allowed one reset within 60 seconds of round start if a player did not load into the round, disconnected or loaded in off-team. Teams will play man down if required after their reset is spent. If a round is reset, the line-ups submitted for that round are to be played again with no alterations on the same map.
    • Only small inspirations and temp powers bought from the Arena Store are allowed. No Base Buffs or special inspirations (i.e. Presents and SoWs) are permitted.
    • No Ouroboros portals will be permitted during the match.
    • All matches must start within 15 minutes of the agreed upon match time. This includes time required to submit and approve line-ups.
    • Match Results: The captain of the winning team must post the match results in the official season thread within 24 hours of match completion. Both team captains should be prepared to supply screenshots of the results for all three matches if necessary.
    Round Format:
    • - 1. Team Captains present their lineups to the PvPEC Rep.
    • - 2. The PvPEC Rep announces the round is cleared to start.
    • - 3. The round is listed and both lineups are disclosed.

    • A schedule will be posted by a PvPEC League Official assigning each team a weekly match.

    • Play-Offs will occur the week following the final regular match week.
    • Play-Offs will be held in a round-robin format with each team fighting one round against every other team.
    • Match scoring will be doubled during Play-Off week.
    • All scores accumulated during Play-Offs will be added to the teams existing score.
    • The team with the highest cumulative score after Play-Off week will be deemed the winner of the league.

    • PvPEC reserves the right to add, remove and/or change rules or restrictions as dictated necessary in response to any new exploits reported resulting from game updates.
    • Any member of the league may request a rule change. The request must have support from no less than six Team Captains to be considered.
    • All rule and restriction changes will be active for the following match week.

  1. I don't think we are actually doing a ladder yet. The league will determine whether a ladder will float or sink. A ladder is too specific of an interest for most to get involved in.

    With the league, anyone can sign up without having to tryout/get a roster together.
  2. INDIVIDUAL KILL COUNTS MATTER ALOT!!! Oh wait.
  3. Quote:
    Originally Posted by B_Witched View Post
    back on point...I would say gl with a league but a partial roster partial draft sound sketch at best...Just to play devils advocate...suppose you get 10 man teams 5v5 6 weeks of matches and it's 5 roster, 5 draft? Even if you do everyone plays you can (and you know people will) do roster/picks/roster to win.

    Plus what is to stop anyone from stacking? say I register with 5 people roster then get 4 or more to sign up as picks...even If I am late in the first round I am going to end up with a team of 6-8 people I know who can pvp...

    I would say you have to go captains and full draft...
    I know plenty of people who despise the idea of a full draft, I'm not much for it either. We've worked out a pretty solid looking ruleset so far. I think the partial draft will work.
  4. My global list is full.

    Send a tell to @Detective Silit. I'll pass you the vents we leech.
  5. Quote:
    Originally Posted by EnD_Reitanna View Post
    I love how, when i say anything about TA on one team and no TA on other, everyone yells at me, yet when Silit mentions it, everyone is agree...can you guys make sense plz?

    I quit out because i am tired of "stacking" teams on KICKBALL.
    We all knew Chris waited and joined match to get picked for team he wanted; we all know hot heals would quit, if team doesn't suit him;
    justin/hot/silit/vert etc. would start about any drama just to get their team as they want it regardless how the teams were picked.
    Should i even mention how some of them were picked for different teams yet they moved themself on last sec and we had Silit and co team vs randoms.
    Also, no matter how you pick it usually ends up team on vent vs ppl-who-don't-know-what-vent-is.
    And i am the biggest QQer here. I thought KB was about semi-random picked team vs about same team (to allow at least some balance), and not "set up" vs w/e left. But yeah, i am Frost Elf D, i am always wrong, and "cool kids" here know better.

    Besides Divine, you are the one to talk. How many times did you quit in the middle of the match because it didn't run your way? At least i stay with team no matter if we are losing or not.
    You really should finally shut up and stop pretending to be good by talking trash to me. You can't back it up so just stop.
    I hope you are kidding. I've always vouched for even teams, and called people out for stacking/quitting (yourself included). I've also stayed in every match, regardless of how it went for my team.

    Last night we "made even teams" rather than picking in a KB format. For the most part it worked pretty well. A few people who hated KBs even showed up.
  6. Hey kangaroos. Get in touch with me live sometime so we can talk about league teams. Thanks.
  7. Quote:
    Originally Posted by Konnichiwa View Post
    more like faggotec
    That should be our team name.
  8. The potential ruleset for a partial draft league is in the final stages.
  9. A partial draft/partial roster league will be presented VERY SHORTLY. The PvPec and I are just about done with the ruleset.
  10. GUYS! ITS TOTALLY POSSIBLE TO RANK ARCHETYPE PVP CAPABILITIES IN PVP!!!! I MEAN - EFFECTIVENESS ISN'T COMPLETELY RELATIVE TO THE SITUATION OR ANYTHING...

    HERE. I'LL DO IT.

    1. Warshades cus when there is big group near u then u can turn monster mode and do aoe attack to make ur damag very strong also can TP high in air makes ppl dizzy

    2. Blaster doos lots of daimge but if u make one don't take super speed cus its 2 fast to control and fliers will own u

    2. (TiE) Defender because they can get archery and TA and i am heard that archery is top damage set for balaster so u can does lots of damige and take fly so they cant hit u cus u make them stuck to the floor

    3. brute/tank/scrapper is all tie becasue u can get veteran sand of mu power and make dark melee so u take shadow maaul and then can get flurry so u have constant attack chane

    4. all other one is tie for forth cus not 2 good very easy to kill and also only noob plays corrupter or dominator cus is weak and easy to kill and peavebringer is just worst version of warshade... also veats are bad but crab spider can be good if u take omega maneuver
  11. I'm sorry if I sounded harsh and demeaning. You see, Mod_8 just told me that I'm no longer allowed to spam Eeeeees in posts for several pages strait... I just... I just don't know what to do anymore. I'm sorry. I really am.
  12. Bitter probably has more PvP experience than anyone who has posted so far in this thread, save maybe two people.

    He isn't a fan of the new PvP system. He doesn't like TS. He is running the event as it is presented.

    Before anyone else goes conflict seeking and makes another self-serving post talking about how the PvPec doesn't serve the community, how i13 is bad, how TS should be off, or anything along those lines: Stop. Think. You aren't good at this game, you probably aren't smart either. Anything you are about to say has most likely already been said by someone much more aware of the situation than you are, and in a much more constructive fashion.

    I'm not discouraging constructive criticism, but it's clear that many of you are torn between actually making a case for your ideas and pretending you are good trolls/smart/good at this game.
  13. The idea in the works is for a partial draft. The partial draft would allow for a league to still be competitive, since team's aren't completely random.
  14. Quote:
    Originally Posted by ProGamerUSA View Post
    , Stilit
    Close enough. Again, I'm in several channels - so I'm sure there will be coordination between them when it comes to bigger stuff like Hami Raids.
  15. Silit

    Good Psy/Em?

    Delayed damage doesn't mess people up in 1v1s unless they are retarded and don't watch their buff bar at all, and frequently have seizures. I mean, I'm sure there are those few who 1v1 a psi/em and are like: OH MY GAD WHERE ALL THIS DAIMGE IS COMING FROM OH MY GAD THERE IS TOO MUCH AT ONCE I CANT DO ANYTHING OH NO OH MY GAD!!!!

    But, for the most part, the delayed damage comes into play during a team match. The delay effectively lets you create a higher burst than you'd normally be able to.

    1. Psi lance
    2. Will Dom
    3. Psi Dart
    4. TK Blast

    That order seems to be the most practical in larger team matches. Leave out Psi Dart if the target is moving directly away from you.

    Oh, and don't forget. Psi/Ems are terrible - just not as terrible as all of the other blaster builds.
  16. Silit

    LF ppv

    Quote:
    Originally Posted by black_barrier View Post
    Only real teams plz.
    hahahahahahaha
  17. Quote:
    Originally Posted by black_barrier View Post
    way wrong.

    lab. hoj. vinnie on hoj's toon.
    Mike and aura too.
  18. Quote:
    Originally Posted by B_Witched View Post
    The PvPEC was insturmental in getting people to join and advertise the event and help organize and run it (<<was also in the PvPEC). Putting something like this together is a PIA and takes some work.

    God bless anyone who wants to take on setting something up like this...and anyone who thinks they can do better...do it and don't ***** at people who try.
    Exactly.
  19. Quote:
    Originally Posted by ROGUEdenied View Post
    Yah what J said.....

    Besides "Vainglorious Supergrandeur" was a one hit disco wonder from the 70's and hardly anyone knows who they are.
    Rofl. I'm in multiple channels. All I'm saying is that each is equally inferior to RF79. Also, more Hami Raids please. I'll come be the worst raid targeter in CoH.
  20. Quote:
    Originally Posted by peace View Post
    Pvp has too many problems everyone knows that blasters,defense,heal decay or travel suprression.. Maybe all the system should change to balance the pvp.
    But our big problem is about the population now..what would you do if you lost the 3/4 of the pvp population on ur server? Would you still complianing about heal decay or travel suprression ?or eating a dick or skajd horse?
    Yeah pls fix heal decay or nerf blaster or the most important one is pls remove the npcs on zone cuz we want to see rv more empty:Pwhen there is no people to try your power things lose priority..
    Anyways hope u are right ‘’fix pvp is heal decay and travel suppression and every build being bad and pvp taking no skill’’...and we can see fixed pvp someday or lets say just pvp:P
    Is this kid serious?
  21. Quote:
    Originally Posted by Slax View Post
    Well the original name I can't even remember well enough to parody except by hitting random keys like such:

    KHUQHEU*NQ*(EUINJNSQJN)
    "CBBATLH(AHBD)": Conviction But Better And Trys Less Hard (And Has Bigger Deeks)

    aka "UTBG": Used to Be Good

    We probably won't use either of those names on the official roster.
  22. Quote:
    Originally Posted by DitzyBlonde View Post
    Please refer to the other thread for my response to ^^^^^^ that.
    The PvPec has run every major draft style league event (TPvPLs and IPvPLs I-III), if I'm not mistaken. A draft type event would need their official advertising to be successful, especially at a time like this.

    The PvPec is also under new leadership from what I understand. I'm not vouching for or against them - but - let them do their part. Let's make sure we do our end. Remember the last TPvPL. It collapsed because there was a huge void in player communication between team leaders. That wasn't the PvPec's fault - it was ours.
  23. Quote:
    Originally Posted by DitzyBlonde View Post
    Thats all well and good but most that pvp now are doing it for the fun(dimished as that might be compared to before).I don't see how prizes matter one way or the other. I also don't see how waiting is a good idea when free transfers are up pretty soon. Rules? By pvpec...?C'mon(we all know how great thats worked out in the past)?No offense but Pvpec as lead by RaidController was horribad.......Hell? I have a sneaky suspicion that buncha bs is why we all got stuck with this sort of pvp in the first place.The rules are the rules accepted by the official ladder. There's your rules. Because the whole point is to make a tball league to prep people for AllStars.Whats so hard about understanding ANY of THAT?If its in the works.. then dooo it...... Gawd.
    Once again. This post is for the ladder, not disputes over who should run the league. Red tape status. I'll effectively give my response to this in the league discussion thread.
  24. Silit

    Best Trash Talk

    Quote:
    Originally Posted by black_barrier View Post
    [Arena] Brynn Status: We did akb on graveyard map and I think I saw forsts mom :>
    Daaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamn.