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Actually this sf can be done by random teams, all it comes down to is the players willingness to get new warburg nukes/shivans.
i think the damage/debuff cap of the nukes is around 3 or 4, so theres no use of using 5 oder more nukes at once. for the last mission, take down numina and psyche in one run, using 3 oder 4 chemical/bio nukes.
the very rest depends on how much time you have to get nukes
on my second try we had numina and psyche down, and were out of nukes. but the team decided not to get new nukes ("im not goin in there again!"), so, no win this time.
on our first try we went back to warburg twice, making a total of like 48 nukes. if youre team is too weak, just take them down one by one. you WILL win. the buffs/debuffs will make you godlike, as long as you live you deal great amounts of damage.
also remember to get inspirations from st martial arena. empty your inventory and fill with purple/orange.
for brutes:
demonic + 4x purple + 8x orange (vs psi), no tier 38 yet. as soon as demonic goes off activate 38th power, and use inspirations once they wear off. this way youre gonna stay alive for a long time, even against 8 54s.
same for squishies, use demonic/lots of inspirations. never take all inspirations at once. take inspirations to hit the cap, then renew once they wear off. for brutes i recommend buying more purple less orange unless youre /EA, for squishies its probably 1:1 purple/orange. -
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alle seine Slots mit 53er SO zu füllen - was auch ein wenig dauert bis man die in seiner eigenen Herkunft gefunden hat.
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Ging eigentlich recht schnell... -
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Hi, the res of the Elec set I think is awesome, with SO's he'll have 40% res against all except energy which is 95% and neg which will be 35% or there abouts. If you put on power surge with 1 SO in Res he'll cap out in all except Psi which isn't affected by powersurge, so far from being weak it's probably better than unstoppable in the Inv set as his base figures with his other shields are higher to start with.
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0% toxic you forgot. -
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Und Nigh Indestructable kann ich als MM vergessen~ hab noch nicht mal 1 Mio zusammen & das obwohl ich mir sogar das 5.Debt-Badge zusammen gefarmt hab...
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Mit dem nächsten Patch (is schon aufm Test) brauchst du nur noch unbreakable. -
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Statusschutz hat man damit keinen. Allerdings muss ein disorient, hold etc. erst mal treffen. Meist wird er verfehlen, aber wenn doch, ist man sofort festgesetzt.
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War ein Blaster, hatte somit keine anderen Bubbles. Mit Force of Nature sowie Rage treff ich ohne Probleme durch PFF, kann damit so lang FoN anhält wunderbar auf nen PFF einklopfen (kriegs trotzdem nicht klein wegen hoher Resi). Wie gesagt, Knockout Blow hat ne Holdkomponente, und Disorient hab ich in Handclap. Trotzdem ist es mir noch nie gelungen ein PFF auszuknipsen.
Werds demnächst nochmal gezielter testen... -
Laut Planner bietet PFF hohe Def und Resi, aber keine Mez Protection. Ist das korrekt?
Daher: Müsste man PFF nicht detoggeln können, mit disorient oder hold? Zumindest ist mir das weder mit KB noch mit Handclap gelungen (trotz Treffer). Der betreffende Blaster hatte Fliegen, bezweifle daher dass er noch Acrobatics hatte. -
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Wer verwaltet den neuen Kanal?
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Afaik Yamyam(boy)
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Den 1mio invites nach zu urteilen ja... -
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Die Meldung, die du gesehen hast, ist höchstwahrscheinlich bloß ein Bug.
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So ist es, sie sollte nicht erscheinen.
@Synestra:
Vorsicht, deine Gerüchteküche explodiert schon fast. Hier mal Positrons Aussage im Wortlaut:
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Do you have any plans about creating a new epic archetype?
Theres an epic archetype planned for the retail expansion, but until then we are looking at introducing Warshades to City of Villains. Youll not get access to the new epic AT just by hitting level 50 this time. Instead well send you on a special Strike Force or trial.
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Nuja, habe nur das geschrieben was ich aus dem Kopf noch weiß, bin nicht 100% auf dem laufenden. Im US Forum gibts nen elendig langen Beitrag dazu, wo die von mir genannten als (mögliche) Epics vorgestellt und diskutiert wurden(werden). Deshalb auch der Hinweis -
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Ok my brute is now at level 29 and a half, in my build I factored in Hasten at level 30. Now I am considering dropping it in favour of the Fighting pool - Boxing at level 30 and Tough and level 41.
What would peoples advice on this be?
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I know its just personal taste, but i wouldnt go for fly. as brute you need to be as fast as possible, keeping up fury and hunting down enemies. fly is just too slow. EM provides enough dps, you dont need air sup for the extra damage, and you got -fly in web envelope. i would rather get superjump (2x jump) along with hurdle, to reach those escaping flyers and bring down with web envelope.
of course theres nothing wrong with fly. you can still fly after them and hit them hard in the air =)
ive got a similar build, and i was wondering whether the numbers in the planner are correct. according to the planner the res is
41% s/l
41% fire/cold
97% energy
35% negative
41% psi
looks like pretty high res for me. adding tough makes results in 59% s/l, more than a /inv. my build included aid self (3x intredux), /ela has got res(slow), res(tp), res(end drain), end drain, high end recovery (2,040 all toggles) and it seems like its going to be an unstoppable killing machine ...
wheres the downside? -
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Nein, ich hab nur CoV.
Ist schon was bekannt wann die bei CoV kommen sollen ??
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Im Herbst (*kätzchen tot*) soll i8 kommen, mit den dortigen Änderungen soll der Nictus (Nictus, nicht Kriegsschatten) für die Schurken kommen. Wie sich der freischalten lässt, weiß ich nicht.
Fest steht, die neuen Epic ATs werden nicht mehr (Fakt) über einen 50er freigeschaltet. Wie genau weiß man nicht. Ob der Nictus da auch reinfällt, oder doch über 50 geht (weils ihn ja schon gibt - sollte er so werden wie der Kriegsschatten), weiß ich nicht.
Ansonsten gibts nächstes Jahr neue Epic ATs, darunter Coralax, Blood of the Black Stream, Incarnates, und die Avilans. So weit ich das richtig zusammen bekomme, mit der Retail Expansion.
Das ist natürlich alles unter Vorbehalt, und spiegelt die aktuelle Gerüchteküche wieder. -
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Air Superiority = one of the best rear end planters in the game, removing a boss etc from combat by knocking him to the ground.
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You could take web envelope instead and switch from flying to jumping. CJ + hurdle = fast combat movement, and you can still bring down flyers (ranged even). -
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Das WE hat viele 50er gebracht
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und jetzt bewegt euren hintern nach Recluse´s Victory, wir helden warten!
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Da war übers WE doch genug los. -
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Manageable endurance (all invuln toggles and FA, maybe CJ)
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CJ costs 0,07 eps, compared to 0,1-0,3 on shields/most other toggles. FA is pretty end heavy (0,58) though. -
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(inmob, kb and hold)
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(imho)The hold protection (mag 1) in acrobatics is useless in both pvp and pve. i dont know any numbers, but i get held a lot in pve even with acro active.
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Acrobatics will prevent anyone except Controllers and Dominators from being able to hold you in one shot. It can come in handy against a Blaster who only has one hold - normally they'd be able to hold you and then make quick work of killing you. The best part about it, though, is really the knockback protection.
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Ah, didnt know that. always thought non-controller holds were mag 2 or something. -
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vorallem muss ich runterscrollen wenn ich den rest des threads lesen will.. sprich so ist es unmöglich zu vermeiden gespoilert zu werden
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Dann tut mir das leid. Ehrlich. -
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.. ansonsten die letzte TF mit 4 54er avs^^
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afaik sind das 8.
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SPOILER
1+2 Missi: 1 AV
3 Missi: 4 50er
4 Missi 5 52er
5 Missi 8 54er -
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i still consider pvping (1on1, 2on2 and similars) not-fun, unfair and/or boring, once some1 starts using inspirations.
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Yea, because as a blaster (for example) it's going to be great fun, completely fair and not boring in the slightest fighting a controller (or anything that can mez), or anything with mez resist if you have no insps.
/sarcasm
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Not fair in terms of:
- someone got bigger inventory
- someone got currently more/better inspirations
- someone only relys on inspirations instead of powers
no one says you must win vs trollers as a blaster. wheres the sense of a controller (using holds), when you can just nullify them with BFs? for me, in a fair fight, i dont use inspirations. in 1on1/2on2 i dont even use unstoppable. but thats just me.
i know theres many people not doing so, and i'm fine with that. i was just saying whats fun for me. pvp is fun for me, not myinventory vs yourinventory. -
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PvP in general, movement can make or break a fight.
Know your toon.
Stock up on the insps you'll need.
Stamina and Tactics a must. Aid Self depends on you.
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i still consider pvping (1on1, 2on2 and similars) not-fun, unfair and/or boring, once some1 starts using inspirations. -
Keep SJ and get hover, its only 1 power, 3 slotted its okay at speed, and you can always SJ up then toggle hover to stay in the air.
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Just don´t try this trick against Archon Manuela, the big bad hairy Woof. Thick fur makes slow resistent, I guess...
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Hasten + 1 siphon speed = perma held purple boss. (freeze ray only) -
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(inmob, kb and hold)
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(imho)The hold protection (mag 1) in acrobatics is useless in both pvp and pve. i dont know any numbers, but i get held a lot in pve even with acro active. -
Take aim, will make you happy everytime engineers get out forcefield gens, behemoths activate invincibility, or just the occasional heals/freezes hitting +5s.
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Mal ne frage, ab wann ist es möglich AVs in Missis zu bekommen, und wo?
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Hast du die Posts über dir überhaupt mal ansatzweise angeschaut?
Ganz davon ab schaffst du nen AV solo eh nicht. -
Okay, im almost 35 now, and soon i am to chose my patron. i dont care much about the shield, so basically its
power sink vs web grenade / web cocoon
how strong is the end drain on transference? the only reason i would take power sink is the additional end drain, so i can rely on beeing able to drain scrappers/tankers endurance. how fast/how much can transference drain endurance? should transference be sufficient already, i would rather take black scorpion and get shield/hold/immob.