ShadowRex_NA

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  1. It seems that often times when I choose to logout to character selection, instead of the login screen, my client will often freeze and I will have to Crtl+Alt+Delete to task manager to end the process
  2. ShadowRex_NA

    Elec/Shield Help

    I'm currently trying to softcap my elec/shield and the current build I'm following is one that Fury Flechette made.

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Electric-Shield-Moderate: Level 50 Technology Scrapper
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
    Level 1: Deflection -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Rchg+(7), LkGmblr-Def/EndRdx(9), S'fstPrt-ResDam/Def+(40)
    Level 2: Battle Agility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Def/EndRdx(11), LkGmblr-Rchg+(13)
    Level 4: True Grit -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx/Rchg(15), Numna-Heal(21), Numna-Heal/Rchg(21), Numna-Heal/EndRdx(23), Numna-EndRdx/Rchg(42)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(13)
    Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Rchg(9), Sciroc-Dmg/Rchg(15), Sciroc-Acc/Dmg/EndRdx(17), Sciroc-Dmg/EndRdx(17), FrcFbk-Rechg%(19)
    Level 10: Active Defense -- RechRdx-I(A)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42), Zephyr-ResKB(45)
    Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(34), RgnTis-Regen+(46)
    Level 18: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dam%(19), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(27)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc(29), P'Shift-End%(31), P'Shift-EndMod/Acc/Rchg(43), P'Shift-Acc/Rchg(43)
    Level 22: Against All Odds -- EndRdx-I(A)
    Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 26: Build Up -- GSFC-ToHit(A), GSFC-Build%(27), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34)
    Level 28: Boxing -- Acc-I(A)
    Level 30: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(33), Aegis-EndRdx/Rchg(33)
    Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
    Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(40), LkGmblr-Rchg+(40), LkGmblr-Def/EndRdx/Rchg(42)
    Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43)
    Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(46)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- EndRdx-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 4: Ninja Run



    Just wondering if there were any suggestions to adapt to I19
  3. ShadowRex_NA

    Team Dynamics

    Quote:
    Originally Posted by alyssa_jones View Post
    B

    But seriously...you can have an all damage team or all tank team or etc.. and still stomp your way across their faces without much of a drawback?

    ....

    Not to be glib, but how is this possible?
    Thus is the magic of being a team of superheroes/villains
  4. It turns out that since both my billing and permanent addresses are in Virginia, and I'm trying to order from an IP address in Florida (visiting family for Christmas) the online store flagged it as risk management and blocked the transactions.

    Currently talking with support.
  5. I have no problem if I were able to order one thing per day, but I have been trying for the past 3 days to order just one thing, and get the error every time. I still have not heard back from NCSoft support after almost 3 days...
  6. I saw that the monthly spending limit was 100$

    The only other purchase made was a 15$ reactivation fee back on the 10th of this month for my account.
  7. So for the past three days I've been trying to order the City of Heroes Going Rogue: Complete Collection Item Pack from the PlayNC online store. Every time I try to complete my order I get the following message:

    " We're sorry, but we are unable to accept your order at this time. Please try again later or tomorrow. If you continue to have problems, you may wish to visit one of our retail partners."

    I sent something to PlayNC support two days ago and haven't heard back...

    Just wondering if anyone else has run into this problem?
  8. ShadowRex_NA

    "Best" buffer

    Thanks for all the great feedback.

    A sonic/sonic defender sounds really interesting, but so do some of the other sets.

    I'll just have to make one of each and see which I enjoy most.
  9. ShadowRex_NA

    "Best" buffer

    I actually played a bots/ff mm to 32 and just got bored. MMs are fun if you have something else to do which is why my thugs/dark made it to 50.

    I think the Elec/FF would be fun, and with a controller primary I'll always be busy.
  10. ShadowRex_NA

    "Best" buffer

    I actually didn't check the powersets before I posted haha and just assumed corrupter did have FF.

    So a FF Defender will be better at bubbling then say a Controller with /FF ?
  11. ShadowRex_NA

    "Best" buffer

    I have an empathy defender that was fun to play to 50 but I'm looking more for mitigation than the "healing" that my empathy was used to.

    I guess what I should have asked is, is there a difference between whether I have a defender bubbling or a controller/corrupter giving out bubbles?
  12. ShadowRex_NA

    "Best" buffer

    So I've been playing a low level scrapper recently, which has been a blast. I love the kinetic melee power set animations, and have been teaming with two defenders, a force field bubbler and a sonic bubbler. Both of which, when combined, make me just about invincible.

    My question is, which AT is able to provide this kind of protection best and also provide another team oriented role as well?

    Some things I've been throwing around in my head that I may be interested in:

    Sonic/Electric Defender
    Force Field/Electric Defender
    Electric/Force Field Corrupter
    Electric/Force Field Controller

    I know Cold has two shields and is also a pretty decent debuff set, but not sure what I would want to combine it with
  13. Thanks for all the help and insight. Now I just need to worry about getting all the influence necessary to make this build a reality on my character haha
  14. Here's a final revision.

    166% Recovery
    190% Regen
    163.8% Recharge

    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Illusionist Rex: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Storm Summoning
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Leaping
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), HO:Nucle(7)
    Level 1: Gale -- Acc-I(A)
    Level 2: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(7), BasGaze-Acc/EndRdx/Rchg/Hold(9), BasGaze-EndRdx/Rchg/Hold(9), HO:Nucle(11), Dmg-I(11)
    Level 4: Deceive -- CoPers-Conf/EndRdx(A), CoPers-Conf/Rchg(13), CoPers-Acc/Conf/Rchg(13), CoPers-Acc/Rchg(15), CoPers-Conf%(15)
    Level 6: Snow Storm -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(17)
    Level 8: Hover -- LkGmblr-Rchg+(A)
    Level 10: Superior Invisibility -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(17), RedFtn-Def/Rchg(19), RedFtn-Def/EndRdx/Rchg(19), RedFtn-EndRdx(21), LkGmblr-Rchg+(21)
    Level 12: Fly -- Frbd-EndRdx(A)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23)
    Level 16: Freezing Rain -- RechRdx-I(A), RechRdx-I(37), Achilles-ResDeb%(40)
    Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(25), ExRmnt-Acc/Dmg/Rchg(25), ExRmnt-EndRdx/Dmg/Rchg(27), S'bndAl-Dmg/Rchg(27), S'bndAl-Build%(29)
    Level 20: Recall Friend -- Zephyr-ResKB(A)
    Level 22: O2 Boost -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-EndRdx/Rchg(31)
    Level 24: Flash -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(36), BasGaze-Acc/EndRdx/Rchg/Hold(37), BasGaze-Rchg/Hold(37)
    Level 26: Spectral Terror -- U'spkT-Acc/Rchg(A), U'spkT-EndRdx/Fear(33), U'spkT-Acc/EndRdx(33), U'spkT-Fear/Rng(33), U'spkT-Acc/Fear/Rchg(34)
    Level 28: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 30: Super Speed -- Run-I(A)
    Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(34), ExRmnt-Dmg/EndRdx(34), ExRmnt-Acc/Dmg/Rchg(36), HO:Nucle(36)
    Level 35: Tornado -- ExRmnt-Acc/Dmg(A), ExRmnt-Acc/Rchg(43), ExRmnt-Acc/Dmg/Rchg(46), ExRmnt-Dmg/EndRdx(46), C'Arms-EndRdx/Dmg/Rchg(46)
    Level 38: Lightning Storm -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Dmg/Rchg(39), Entrpc-Dmg/Rchg(39), Entrpc-Dmg/EndRdx/Rchg(39), Dev'n-Hold%(40), Dev'n-Acc/Dmg/EndRdx/Rchg(40)
    Level 41: Mental Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(43), Dev'n-Hold%(43)
    Level 44: Mind Over Body -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45), EndRdx-I(45)
    Level 47: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), RechRdx-I(50)
    Level 49: Indomitable Will -- RechRdx-I(A), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Empty(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(45)
  15. I'm a fan of Nvidia myself and EVGA as well.

    Here's a good starting spot.

    http://www.newegg.com/Product/Produc...Id=1&name=EVGA
  16. I reworked mids to include most of your suggestions. I kept the Psi APP due to RP reasons so hopefully it won't be too much of a hindrance.

    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Illusionist Rex: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Storm Summoning
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Leaping
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), HO:Nucle(7)
    Level 1: Gale -- Acc-I(A)
    Level 2: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(7), BasGaze-Acc/EndRdx/Rchg/Hold(9), BasGaze-EndRdx/Rchg/Hold(9), HO:Nucle(11), Dmg-I(11)
    Level 4: Deceive -- CoPers-Conf(A), CoPers-Conf/Rchg(13), CoPers-Acc/Conf/Rchg(13), CoPers-Acc/Rchg(15), CoPers-Conf%(15)
    Level 6: Snow Storm -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(17)
    Level 8: Hover -- LkGmblr-Rchg+(A)
    Level 10: Superior Invisibility -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(17), RedFtn-Def/Rchg(19), RedFtn-Def/EndRdx/Rchg(19), RedFtn-EndRdx(21), LkGmblr-Rchg+(21)
    Level 12: Fly -- Frbd-EndRdx(A)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
    Level 16: Freezing Rain -- RechRdx-I(A), RechRdx-I(37), Achilles-ResDeb%(40)
    Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(25), ExRmnt-Acc/Dmg/Rchg(25), ExRmnt-EndRdx/Dmg/Rchg(27), S'bndAl-Dmg/Rchg(27), S'bndAl-Build%(29)
    Level 20: Recall Friend -- Zephyr-ResKB(A)
    Level 22: O2 Boost -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-EndRdx/Rchg(31)
    Level 24: Flash -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(36), BasGaze-Acc/EndRdx/Rchg/Hold(37), BasGaze-Rchg/Hold(37)
    Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(33), Abys-Acc/EndRdx(33), Abys-Fear/Rng(33), Abys-Acc/Fear/Rchg(34)
    Level 28: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 30: Super Speed -- Run-I(A)
    Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(34), ExRmnt-Dmg/EndRdx(34), ExRmnt-Acc/Dmg/Rchg(36), HO:Nucle(36)
    Level 35: Tornado -- ExRmnt-Acc/Dmg(A), ExRmnt-Acc/Rchg(43), ExRmnt-Acc/Dmg/Rchg(46), ExRmnt-Dmg/EndRdx(46), C'Arms-EndRdx/Dmg/Rchg(46)
    Level 38: Lightning Storm -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Dmg/Rchg(39), Entrpc-Dmg/Rchg(39), Entrpc-Dmg/EndRdx/Rchg(39), Dev'n-Hold%(40), Dev'n-Acc/Dmg/EndRdx/Rchg(40)
    Level 41: Mental Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(43), Dev'n-Hold%(43)
    Level 44: Mind Over Body -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45), ResDam-I(45), EndRdx-I(45)
    Level 47: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), RechRdx-I(50)
    Level 49: World of Confusion -- EndRdx-I(A), EndRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Empty(A)
    Level 2: Stamina -- Empty(A)

    And I just saw I forgot to slot stamina...

    I think since I broke the rule of 5 on 6.25% recharge I'll not worry too much about tornados slots and move some to stamina
  17. Thanks for all the great advice. As far as playstyle and goals, I love to play on large teams and rarely solo, and I usually stay back at range. Recovery and recharge are definitely what I would strive for. I don't know too much about alpha slots but I think the spiritual one is like a 33% recharge bonus so I figured that would help a great deal with Perma-PA and such.
  18. It's been a few months since I stopped playing and was wondering if someone could help critique my build. At the time I was kind of just buying things that fit into the slots and seeing which set bonuses I could get. Any help would be greatly appreciated. It was a little tricky working with mids, as I haven't respeced my fitness out for the inherent one yet. The levels of chosen powers and enhancement slot levels are pretty random as I was just trying to copy over my live build into a postable format.


    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Illusionist Rex: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Storm Summoning
    Power Pool: Flight
    Power Pool: Teleportation
    Power Pool: Speed
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Spectral Wounds
    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (3) Thunderstrike - Damage/Endurance
    • (3) Thunderstrike - Damage/Recharge
    • (5) Thunderstrike - Accuracy/Damage
    • (5) Thunderstrike - Accuracy/Damage/Recharge
    • (7) Thunderstrike - Accuracy/Damage/Endurance
    Level 1: Gale
    • (A) Empty
    Level 2: Blind
    • (A) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (7) Lockdown - Recharge/Hold
    • (9) Lockdown - Endurance/Recharge/Hold
    • (9) Ruin - Accuracy/Damage
    • (11) Ruin - Damage/Endurance
    • (11) Ruin - Accuracy/Damage/Recharge
    Level 4: O2 Boost
    • (A) Healing IO
    • (43) Healing IO
    Level 6: Deceive
    • (A) Malaise's Illusions - Accuracy/Recharge
    • (13) Malaise's Illusions - Endurance/Confused
    • (13) Malaise's Illusions - Accuracy/Endurance
    • (15) Malaise's Illusions - Confused/Range
    • (15) Malaise's Illusions - Accuracy/Confused/Recharge
    Level 8: Snow Storm
    • (A) Empty
    • (43) Empty
    Level 10: Superior Invisibility
    • (A) Serendipity - Defense/Endurance
    • (27) Serendipity - Defense
    • (29) Serendipity - Endurance
    Level 12: Hover
    • (A) Soaring - FlySpeed
    • (29) Soaring - Endurance
    • (31) Soaring - Endurance/FlySpeed
    • (31) Flight Speed IO
    • (31) Luck of the Gambler - Recharge Speed
    Level 14: Fly
    • (A) Freebird - Endurance
    • (25) Freebird - FlySpeed
    • (27) Flight Speed IO
    Level 16: Freezing Rain
    • (A) Touch of Lady Grey - Defense Debuff/Recharge
    • (17) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
    • (17) Touch of Lady Grey - Recharge/Endurance
    • (23) Touch of Lady Grey - Defense Debuff/Endurance
    • (25) Touch of Lady Grey - Chance for Negative Damage
    Level 18: Phantom Army
    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (19) Expedient Reinforcement - Accuracy/Damage
    • (19) Expedient Reinforcement - Damage/Endurance
    • (21) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (21) Expedient Reinforcement - Endurance/Damage/Recharge
    • (23) Recharge Reduction IO
    Level 20: Recall Friend
    • (A) Recharge Reduction IO
    Level 22: Hasten
    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 24: Super Speed
    • (A) Run Speed IO
    Level 26: Spectral Terror
    • (A) Glimpse of the Abyss - Accuracy/Recharge
    • (33) Glimpse of the Abyss - Endurance/Fear
    • (34) Glimpse of the Abyss - Accuracy/Endurance
    • (34) Glimpse of the Abyss - Fear/Range
    • (34) Glimpse of the Abyss - Accuracy/Fear/Recharge
    Level 28: Thunder Clap
    • (A) Empty
    • (36) Empty
    • (36) Empty
    • (36) Empty
    Level 30: Teleport
    • (A) Empty
    Level 32: Phantasm
    • (A) Blood Mandate - Accuracy/Damage
    • (37) Blood Mandate - Damage/Endurance
    • (37) Blood Mandate - Accuracy/Endurance
    • (46) Blood Mandate - Accuracy/Damage/Endurance
    • (46) Blood Mandate - Accuracy
    • (50) Blood Mandate - Damage
    Level 35: Tornado
    • (A) Empty
    Level 38: Lightning Storm
    • (A) Decimation - Accuracy/Damage
    • (39) Decimation - Damage/Recharge
    • (39) Decimation - Accuracy/Endurance/Recharge
    • (40) Decimation - Accuracy/Damage/Recharge
    • (40) Decimation - Chance of Build Up
    • (40) Efficacy Adaptor - Accuracy/Recharge
    Level 41: Mental Blast
    • (A) Devastation - Accuracy/Damage
    • (42) Devastation - Damage/Endurance
    • (42) Devastation - Damage/Recharge
    • (42) Devastation - Accuracy/Damage/Recharge
    • (43) Devastation - Accuracy/Damage/Endurance/Recharge
    Level 44: Mind Over Body
    • (A) Resist Damage IO
    • (45) Resist Damage IO
    • (45) Resist Damage IO
    • (45) Endurance Reduction IO
    • (46) Endurance Reduction IO
    Level 47: Psionic Tornado
    • (A) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Damage/Endurance
    • (48) Positron's Blast - Damage/Recharge
    • (48) Positron's Blast - Damage/Range
    • (50) Positron's Blast - Accuracy/Damage/Endurance
    • (50) Recharge Reduction IO
    Level 49: World of Confusion
    • (A) Empty
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Containment
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Healing IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (33) Endurance Modification IO
    • (33) Endurance Modification IO
  19. I also have an ill/storm and am looking to maximize his efficiency. He just hit lvl 47 and all his SO enhancements have gone red. I have never made a character with set bonuses but am definitely looking to get near perma PA, and just have an awesome all around character.

    If I were to follow your guide exactly UnicyclePeon, how much would do you think it would cost? Is that a decent build to have for general PvE party use?
  20. ShadowRex_NA

    Total IO noob

    So would you recommend buying lower level IOs?
  21. ShadowRex_NA

    Total IO noob

    I hate to admit it but as a 33 month vet it's time for me to learn how all these IOs work. I don't pvp and am looking to "IO out" I guess would be the right term, my current lvl 47 ill/storm troller. I did the crafting trial when IOs first came out and that is the extent of my knowledge although even that is rusty...and then on my lvl 50 emp I just went to the market and bought lvl 50 generic, I think is the term, IOs.

    I could use an extremely in depth and straight forward guide to "IOing" characters.

    Is it better to buy recipes/salvage and craft the IO enhancement, or try to just find the enhancements I need?

    What level IOs do I craft/buy? 50, or does the level not matter?

    Like I said, I have absolutely no idea what I'm doing and any help is greatly appreciated.