ShadowReign

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  1. [ QUOTE ]
    I would LOVE to do Pulp stuff...but would it sell? That's the issue.

    Doc Savage. The Shadow. Agent 13. *shudders* Such great potential from the Pulp world.

    [/ QUOTE ]

    Doc Savage is da man. I'd buy it.
  2. [ QUOTE ]
    Dang straight. Post your ideas/thought/opinions. I read 'em - and so does the design team. And I'm not such a prima donna that I can't go back on a past decision and eat some crow.

    The most important thing is the quality of the game. That's it. Everything else is secondary (including ego's).

    [/ QUOTE ]

    And that's why we're so loyal.

    Thanks, States (and team).

  3. Welcome!

    It's obvious the rest of Cryptic loves working there, I hope you'll come to feel the same way soon (unless you already do :P).
  4. ShadowReign

    More answers....

    [ QUOTE ]
    Any chance of adding a post mission screen that shows kill, power use, death, damage given and taken, team stats ect.. It would be kind cool to know how some of these stats pan out in missions. Would really be handy if you have a large team to make sure people are pulling weight!

    [/ QUOTE ]

    Hey... that would be very cool... nice idea.
  5. ShadowReign

    More answers....

    [ QUOTE ]

    That was before the "Something comic booky" comment.

    That comment was made in the last HoC chat, after saying that Tanks would NOT get ramping damage.


    [/ QUOTE ]

    My bad. I must have missed the hoc chat notes... thx for clarifying.
  6. ShadowReign

    More answers....

    [ QUOTE ]

    And what is the "Comic Booky" idea you told us about some time ago for Tankers?


    [/ QUOTE ]

    The Hulk/Thing flavor of ramping damage, as they take more damage. In other words, the more you get hit, the more damage you do.

    He posted about it before Ish2, I believe. The goal being to make the tanker AT more like the classic comic book tanks.

    In another post he stated (no pun intended) that after implementing this for internal testing, the tanks out-damaged the scrapper AT... which wasn't his intention.

    So... they're still working on it.

    I'll look for those posts and add links to this post if I can find them.

    EDIT: Added Links:
    States Tanker Update 091404
  7. ShadowReign

    More answers....

    [ QUOTE ]
    [ QUOTE ]
    I would rather have a vague DEV post than no DEV post at all.

    [/ QUOTE ]

    That's my feeling, too. Sometimes I don't know anything more definite than "we're going to address it sometime..." There's ALOT of people working on City of Heroes, and sometimes I post just keep the forum readers in the loop. Maybe the person responsible for the tweak/change isn't around when I'm typing - or maybe we haven't set up a meeting yet for a final decision. No great conspiracy or anything - I just like telling you guys what I know.

    [/ QUOTE ]

    Most of us know and appreciate it, States. Thank you for all you and yours do.
  8. [ QUOTE ]
    Oh snap...

    [/ QUOTE ]

    Heh. Your $15 bucks buys you storage of your character, customer support and a few updates. It doesn't buy you the time that DEV's spend reading and posting on these boards. They do that for free, and largely on their own time.

    A few of us understand and appreciate that. And we'd like to make the best use of their time by posting constructively.

    The scrapper and aoe debates are more than likely valid - but they belong in other threads. This was our chance at a rare Q&A session with the voice of COH.

    "Nerfs" aren't the end of the world. The sky was falling during the purple patch, during the drop of issue 1, and during the drop of issue 2. We're all still here, playing just as much as we used to. Are we playing the same way? No, we've had to change up our playstyle a bit... but we're still playing.

    Rants and such are a part of this board, that's unavoidable. A few of us were just hoping to keep it off of this thread so we could milk States for every vague, enigmatic snippet we could.

    But... that request is now a "dead horse".

    Rant away.

  9. I would rather have a vague DEV post than no DEV post at all.

    And I'd rather have an on-topic, non-hijaking post than most of the posts in this thread.

  10. Congratulations, Hijackers!

    You have earned the "Looked At Gift Horse In The Mouth" Badge. For ruining a potentially great thread.

    <cue applause>

    <sigh>
  11. Let's leave the debates for other threads, please. There will be plenty of "OFFICIAL" threads spun off of this one by tomorrow morning.

    States is posting a Q&A WELL after quitting time, let's not ruin it.
  12. [ QUOTE ]
    Allliance Chat - Update 3.

    [/ QUOTE ]

    Danka... times ten.

  13. Thanks, States.

    A couple of quickies:

    1. Can you confirm that the change in fear will be across AT's (namely, Ill's Spectral Terror)?

    2. This may not be the right place for the question but - Is there any connection between accuracy and the frequency of critical holds? That debate will gnaw at me until a DEV shuts it down.

    3. Again, possibly out of place - Who will be at GenCon Anaheim in December?

    Thanks again for everything.
  14. [ QUOTE ]
    I know what's in Update 3....



    [/ QUOTE ]

    You're a sick and twisted man, States. Get us hooked on the game, supplement it with the boards when we HAVE to be away from the game... then you wave dimebags in front of us every chance you get...

    I'm going to send Squishy (my phantasm) after you.

  15. Thank you for the info.

    I can finally stop haunting Boomtown... for now.
  16. [ QUOTE ]

    Babbage or Psychic Babbage (two different beasts)?

    As for the kill stealing... several groups can get "badge credit" off one monster... just like several heroes can get defeat credit off one villain.

    [/ QUOTE ]

    Pos, whichever Babbage is needed to fill the badge. I've spent a good deal of time looking for him in Boom, and will not KS a TF's spawn.

    Is he still spawning in Boom? If not, that's cool - I just want to know so I don't spend any more time hunting for him...

    I did beat him when I did the TF, but didn't get badge credit for him (saw your post where that will take a long while to update, if at all).
  17. ShadowReign

    Tanker Update


    This sounds great...

    The first hero I rolled was a tank because the AT's description best matched my playstyle and personality... but I deleted him because IMO he didn't live up to the description.

    When I think tank, I think of The Thing, Colossus (my favorite) and The Hulk.

    Your planned mod will breathe new life into the AT for me. I have a shelved lev11 tank that will now get more play.

    Thank you.