Scythus

Legend
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  1. They're probably the easiest to reskin.
  2. Quote:
    Originally Posted by Mazey View Post
    I have to ask what the point of this post is? Is it an attempt at bragging, at "being right", or what?
    It's actually an attempt to get him to look back, compare with my experience, and possibly consider what it was that he might have been doing differently.
  3. Quote:
    Originally Posted by Samuel_Tow View Post
    I don't know. How many hours was the mission intended to take?
    It actually didn't take very long. The groups filled with minions and lieutenants I just rushed in and mashed (Dream Doctor and the Cimerorans were more than enough to slaughter those). The bosses were what I simply pulled.

    Quote:
    I'm starting to notice something of a pattern here. The people who trounce around "learn to play" seem to often be the ones not knowing how to play, if going by their advise is any indication. "Did you try fighting what's probably a couple hundred enemies one by one?" No, I did not, because that would have taken all damn day.
    No it wouldn't. I did it under an hour.

    Quote:
    For the last eight years, I've been listening to people beat their chests about how good they are because they:

    1. Pull
    and
    2. Use inspirations
    It's because they work, often in conjunction sometimes.

    Quote:
    No, my mistake wasn't not pulling or not doing whatever other "Use Tic Tacs!" cliché you can come up with. My mistake was trusting the difficulty system to be worth a crap in Incarnate gameplay, and I trusted mission design to be reasonable. And it's not. I was under the impression that bringing help would, you know, help. It didn't. It slashed my reward down to a third and the end result was a mission which was neither quicker nor easier to run than it would have been had I not had help. No, the solution was to simply disable bosses, politely tell Sister Solaris to please go to hell and run it by myself. It would have been faster, more rewarding and far more satisfying, to say nothing of considerably easier and much less annoying.
    I'm sorry you had such difficulty, but it still sounds to me that you were doing something wrong.

    Quote:
    P.S.
    For the record, I did try pulling enemies, and it's impossible.
    No it isn't. I did very well with pulling enemies. Maybe you were just standing too close.

    Quote:
    The only - read ONLY - ranged attack I have is the Nemesis Staff,
    Whose fault is that? APPs exist for a reason.

    Quote:
    and the moment I'd fire that at a spawn, Imperious would bumrush ahead and engage that spawn in whole where they sat. Maybe I don't have the mad skillz to pull with overzelous NPCs around, but in my experiences, that has simply never worked. Whenever I've tried using it, usually my NPC companions instead rush ahead and aggro two separate spawns.
    Or, as I suggested, maybe you were standing too close.

    Quote:
    But, hey, I guess you're better at controlling uncontrollable NPCs than I am. I'd love to hear your expert advise on how to stop them from chasing after runaway critters that run to another spawn, or how to get them to not attack enemies in the adjacent spawn, or how to get them to hold fire until a an enemy is far enough away from its spawn to not aggro them.
    Well, I know from my experience that I didn't have Imperious bumrushing the groups of Cyclopses and Minotaurs. In fact, I found him to be much more reserved. It was Dream Doctor that was the twitchy one.

    Quote:
    *edit*
    And you know what the real kicker is? I still beat that mission, fair and square. I just did not enjoy a single minute of the experience. I guess I can just listen to your advise and learn to play a horribly boring version of what is an otherwise much more exciting game.
    I found it rather enjoyable, I actually had to think about my tactics for once.
  4. Quote:
    Originally Posted by Samuel_Tow View Post
    Yes, there is - NOT HAVING three licks and a break free. It's always the same story in these threads. Eventually we get to the subject of inspirations and someone goes on a self-righteous tirade about how the people complaining must not be using all of their tools and so on.

    OK, so what's your advice when I'm staring down a spawn of 12 bosses, a neat mix of Cyclops and Minotaurs plus Nictus Romulus Plus a Keres, and all of my NPC helpers are dead and my inspiration tray is completely empty? Go buy more? OK, so I go by more and go through pretty much all of them in the next two spawns. Now what? Go buy more? Right, how many times per mission do you envision me zoning out of the instance and trekking half-way across a zone to do this? My machine loads fast, but it doesn't load that fast.
    I know which mission you're talking about, and it's clear to me that your strategy sucks if you had this problem. I've gotten through that mission twice so far and both times I had most of my companions still alive at the end. Did you try luring the monsters out one at a time with ranged attacks or did you just rush in and mash buttons?
  5. Quote:
    Originally Posted by InfamousBrad View Post
    Emphasis added.

    Just about everybody I've seen who complains about the difficulty of missions set in Praetoria has this in common: they fill up their inspiration tray, stack them neatly by color so that they look just right, and then never touches them. Or, at most, they only use green inspirations to heal.

    There is almost nothing in City of Heroes you can't beat with 3 Lucks and a Break Free. City of Heroes has cheap "potions" with no cooldown, people. (Balanced by a very low stacking limit compared to other MMOs, I grant, but still.) Use your inspirations. There's a reason why the Inspirations Full light on your toolbar turns red: if it fills up and stays full, you're deliberately playing at a higher difficulty setting. The game is balanced (for most characters) around the assumption you will use your inspirations about as fast as they drop.

    tldr; version: lrn2play, noob. And I'm not generally one to say that.
    This.
  6. At the moment, despite it's super speed appearance, Vorpal's your best bet. In the future? Who knows? They just might add other Judgement abilities. I see no reason for them not to.
  7. Quote:
    Originally Posted by Baler View Post
    Ellis was joking about the majority of the cast being Australian (in an Australian shot show) and the costumes which tended toward leather, vinyl and lots of buckles.
    And chains. And muppet sex.

    His joke wasn't far off the mark.
  8. Yes. Yes he is.

    Al Gore was actually right for once.
  9. Scythus

    Prometheus

    Yeah, lots of leeway with canon here: different planet/moon, different facehugger, different chestbuster, and an Alien bas relief. I see no problem with trying to force everything to fit if you want them to.
  10. Scythus

    Merging the...

    Quote:
    Originally Posted by Oathbound View Post
    I'd actually be more inclined to ask for TF Penny to be changed to the Faultline model.

    The Penny TF happens WITHIN the level range of the Faultline arcs, not after. You can literally finish the story arc with Teen Penny in Faultline, pop over to IP and do Adult Penny's TF, then go back to Faultline to do Agent G's arc and run into Teen Penny again.

    It's a chronological clusterfrag.
    Fixed. No "child" has um... assets like that.
  11. Quote:
    Originally Posted by Father Xmas View Post
    Please remind me which episodes.
    Almost... the entire series? Hell, it's been described by Warren Ellis as: "The story of one American's descent into Australia's BDSM scene."
  12. Scythus

    Merging the...

    Quote:
    Originally Posted by Golden Girl View Post
    She's in the final NW arc.
    That wasn't my question; this was:

    Quote:
    Originally Posted by Scythus View Post
    Wait... I don't recall seeing War Witch in the Belladonna arc. Where was she?
    See:

    Quote:
    Originally Posted by Vanden View Post
    I'm more surprised that in War Witch's cameo in Belladonna Vetranno's arc she's transparent, since unlike Croatoa it takes place chronologically after Night Ward.
    Quote:
    Originally Posted by Oathbound View Post
    The Belladonna Vertano arc should really have the Serene War Witch, though...
  13. Scythus

    Merging the...

    Wait... I don't recall seeing War Witch in the Belladonna arc. Where was she?
  14. Quote:
    Originally Posted by T_Immortalus View Post
    American network though, SyFy. They are as uptight.
    It has to follow the same rules.
    Then explain Farscape's content.
  15. Oh shoot, I had forgotten completely about this. What was it?
  16. Scythus

    Magic Bolero Bug

    Ah... is that what happened? I noticed this today on a character of mine sporting the bolero when there was something decidedly screwy with the way the super group colors were behaving on it.
  17. Quote:
    Originally Posted by WanderingAries View Post


    Yes, these exist...I bought one for my dad once from the Pentagon gift shop. Neither the security team nor my commander were amused when it went through the xray machine. Mind you, this was in the late 90's so security was quite as uptight.
    Yeah, you'd never get one of those through there now.
  18. Quote:
    Originally Posted by bpphantom View Post
    There's an arc where you recover the "secret" files about Eddie. He just came out of nowhere and some people were suspicious.
    And mind you, that's in Praetoria.
  19. Quote:
    Originally Posted by OneWhoBinds View Post
    Am I the only one who looks at these new, space-warping holes in reality, and thought... "One day, I just know that interdimentional horrors are going to use these things to invade our world..."
    Well that's why that guy in Atlas Park is there, it's his job to "shut down this portal if it's used for any nefarious purpose."
  20. Quote:
    Originally Posted by Aura_Familia View Post
    Ehhh, Statesman was a useless one dimensional character that I found as iconic as a cockroach.
    This. I'm not losing sleep over Statesman's death.
  21. Quote:
    Originally Posted by Tenzhi View Post
    I like them both equally.

    And the 'P Yin' thing deserves a look from both. And possibly a baleful stare from Christopher Walken.
    Ask and thou shalt receive.

  22. Quote:
    Originally Posted by Snowzone View Post
    Speaking of Maelstrom, shouldn't there be a Praetorian version of him? And a Primal version of Desdemona, for that matter.
    Desdemona IS the Primal version of Desdemona.
  23. Quote:
    Originally Posted by Zombieluvr View Post
    I'm pretty sure she's a Praetorian, isn't she? She was first introduced (either actually appeared or mentioned) in one of the Praetorian arcs before she ever showed up in the "new" Atlas.
    Nope. You might be thinking of Ricochet, though.