-
Posts
2755 -
Joined
-
-
Quote:The only thing she nailed is her obsessive belief that a movie needs to be an exact clone of the source material, deferring mediums and artistic reinterpretation be damned. It's clear, you people are purists.As a lifelong Heinlein fan, I have to say that Arcanaville nailed it. Verhoven picked a few scenes from the book as an excuse to use the title for a giant bug movie with really, really stupid solders. The satire got mostly lost by the idiocracy.
"Wah wah wah! Scene in Watchmen was different so it ruined the whole story! Starship Troopers changed it mooore! WAAAH!"
It's reminding me of an argument with another philistine I knew who insisted that the Lord of the Rings films sucked because they didn't follow the books to the letter. I suppose if you had lived in Britain way back in the day, you would have thrown fits over the fact that Douglas Adams kept changing the Hitchhiker's Guide to the Galaxy when it transitioned from radio play to book to TV series. -
Quote:Eh.... Well, you... kinda get it.Robocop was Verhoeven's brilliantly satirical film. If Starship Troopers satirizes anything, its over the top goofy war movies.
Here, read this. Starship Troopers was just as brilliant as Robocop, and that article will help you come to see why. -
Dude, the third one actually returned to the true as form satire of the first. You could actually skip the second and not feel anything was amiss.
-
Who cares? If that's your only argument for claiming the first was bad, you've stepped out into a very weak standing, as it ignores just about everything else in the movie that made it good.
-
After Highlander 2, I don't think Reynolds can do any further damage that hasn't already been done.
-
Quote:And scenes, even a few of the lines too.And they still had nothing to do with the novel except the title and character names.
I'm not arguing this point though. It clearly wasn't meant to be a faithful depiction of the book. But for people to call these movies "terrible" is doing them a great injustice. They truly are brilliant satirical films.
Quote:Oh yes. And deliciously bad ones at that. And don't forget religion!
Quote:Anyway, yes, and be that as it may, it would be neat to have a movie made from the book too. -
lol, back to the Yu-Gi-Oh and Magic: The Gathering were Gambling All Along BS again....
-
You people are aware that the Starship Troopers films were anti-war satires right? (Okay, well maybe not the second; they really screwed the pooch on that one.) I actually found them rather endearing, entertaining and highly underrated.
They (with the unfortunate exception of the second) were not meant to be taken with a straight face. They actually were a brilliant commentary on our society's appetite for meaningless wars, brainless propaganda and intolerance of anything that challenges the status quo. -
It's not exactly hard to get the Elemental Order costume pieces. Most people get them all after 20 or so packs. I've got all mine.
Good luck in trying to get the Black Wolf pet, though. That's obviously sucker's bait. -
-
-
You haven't been to an AE building lately have you?
-
Quote:Aw damnit, you beat me to it.
-
Quote:I dunno, Recluse's tower is big enough. I already get slightly dizzy whenever I accidentally fall off that thing.I like big things and I cannot lie. And honestly, since CoV, we've been running on an economy of size. Even Recluse's Tower, the one that's supposed to be big and huge and imposing, is still pretty small. It's tall, sure, but even then not very, and it's so skinny! Honestly, think about it and tell me what the biggest single thing in the game is in your opinion, not counting the Shadow Shard. If you defaulted to the Terra Volta Reactor Complex cooling towers, then I agree with you, but besides that? Honestly, what else big is there that we have left?
-
I liked the Charles Atlas parody ad that the devs posted.
-
Quote:obsoleteWe're likely working off different definitions of "obsolete," then. I'm not a native speaker, so my first encounter with the word was a Dexter's Lab episode where Dexter built himself a computer which proceeded to take over his lab, proclaiming: "X is obsolete, and all obsolete matter must be destroyed." in relation to everything and anything Dexter had built, including Dexter himself and even Dee Dee, who eventually broke the robot by insisting "Well, if you sound like Dexter and act like Dexter then you muuust be Dexter! See you later Dexter!" causing the Robot to insist that "Dexter is obsolete and must be destroyed!" at which point his own drones destroyed him.
Definition
ob·so·lete
[ òbssə lt ]
ADJECTIVE
1.
not used any more: no longer in use
2.
out-of-date: superseded by something newer, though possibly still in use
3.
biology undeveloped: describes a part or organ of an animal or plant that is undeveloped or no longer functional
[ Late 16th century. < Latin obsoletus, past participle of obsolescere (see obsolescent) ]
ob·so·lete·ly ADVERB
Word Key: Synonyms
See old-fashioned. -
Heh, the old prone NPC trick. I've occasionally had trouble noticing NPCs like that before. Never had to call a GM before though, as eventually I do notice the prone character (and immediately facepalm for not seeing them sooner).
-
Quote:And that's the problem with them. You never find out the why. In a real story arc, that mission would usually be the first one in the arc. The rest would explore the actual why, but since you never do, it's kind of... well... "I stopped them from doing bad, but what now?"And I have to disagree that even the old one-offs are somehow bad storytelling. People seem to regard them like you're literally told to go to a warehouse and defeat a boss and nothing else, but that's not the case. What I like about these missions is the "why" of it all, as well as the clues they give to future content. Why did the Skulls take the staff of a building hostage and put bombs down to demolish it? They gain nothing from this, so clearly they're working for someone else.
-
Quote:Well, they kind of failed there as Dillo is one of the most beloved characters in the game.Gotta say I disagree with CinnderScot's assessment of the Shining Stars arc (I already mentioned that I like it). I loved the reveal at the end. The first time I ran it, I started out naturally assuming Flambeaux was the traitor. Then I started to notice how frequently Twinshot seemed to show up right after the fight was over, instead of being there to help (she always had some excuse about "checking something out"), and that started looking suspicious to me.
As to the "caricatures", isn't that deliberate? I can't remember the thread, but somebody spelled it out. Each Shining Stars NPC is an intentional mockup of an "annoying player type". Grym is the player who simply "transferred" his character over from a certain fantasy MMO. Dillo is the over-the-top roleplayer who constantly talks in a made-up dialect that nobody can understand. Etc. They're the tutorial telling you, "Does that character annoy you? Then don't be that guy."
*hoorb* -
I don't particularly miss those guys at all. They only gave one-shot missions and no souvenirs to remember them by.
Dr. Creed? Him I miss. -
-
Quote:That's missing the forest for the trees. As I illustrated above, there is much more there than just water.Because it's mostly featureless water and historically it's been a huge PITA to go from the ferry entrance to the Red Dwarf level 45-50 mission portal guy on the opposite end of the zone?
Quote:I genuinely like all the lower-level red-side zones. I'm much less keen on the 30+ areas until I remember what a huge PITA it is to get sent to talk to the Eden Security chief or run a Crimson mission blue-side.
Sharkhead is actually one of my favorite zones in the game. It's pretty much the only zone where it's evident that people actually live and work, rather than just level up their skills as hostages and idiot bystanders. -