Schismatrix

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  1. Quote:
    Originally Posted by EN3MY View Post
    Idk. We should meet in RV to discuss it
    Since i don't have any high level Blasters, Stalkers, Dominators or Corruptors, what would you say are the best AT's and powersets to bring for PvP in RV? (Excluding those 4 AT's of course.)

    Generally speaking, if i do show up in RV, find no teams and get swarmed when i venture out of the base i don't stay very long. Saying "Well at least i got one of them down to 50% health before they got me" just isn't something i find very rewarding...

    i don't have any actual PvP builds set up, but i can always throw something together. IIRC SS and SJ are still considered pretty much essential, and otherwise i guess i would focus on attacks that have the highest PvP damage rating.

    (i'm not trying to denigrate your proposal, but i would like some suggestions for high level zone PvP. The last several times i was in RV i wasn't using anything intended as a PvP build, and noticed that most of my PvE combat-related set bonuses appeared completely useless in PvP.)
  2. And sometimes it suits the situation perfectly.
    In this case it was:
    Quote:
    [NPC] Tindalaos: Heh. Eve Hallow. I've been itching to hand you your head.
    When i took a break from ToTing to clear out a mission or two.

    Which was amusing because her (Eve Hallow, Axe/WP Brute) description says:
    Quote:
    You might not like me. That's okay, I can respond in kind. We'll skip off into the sunset holding each other's severed heads. It'll be a gas.
    Anyone else recently encounter NPC's with dialogue that just happens to suit their character?
  3. Schismatrix

    Is it wrong?

    Quote:
    Originally Posted by Desitre View Post
    ROFL your funny, no it's not. just put in your search comment your powers if your that worried. I know people that name their toons with the word healer in them and they can't heal at all lol.
    They can if they have Regen, Willpower or the Medicine pool.

    i usually list my sets in the lft box anyway.

    Nothing wrong with naming yourself Winter Something and using Earth/Earth. Names do not have to directly reference your powersets anyway.
  4. Quote:
    Originally Posted by neoblayde View Post
    THAT is an excellent ideas as well, great!! Now we are heading in a more productive path.
    So a productive path is anyone who agrees with or supports your ideas, even if it's just slightly or partially?
    And a non-productive path is anyone who critiques or disagrees with you?

    Do you really think that making demands and (metaphorically) throwing tantrums counts as compelling logic that will get the Devs to reverse a stance they've held for over 5 years?

    Your ideas intrigue me and i'd like to subscribe to your newsletter.
  5. For the Sunday 10/25 TF, I will host. For now. >:-)
    I would like the start time at 5 pm EST (2 pm Pacific) as best option. Thanks.
    1) @Witty Librarian - Gonna see about leveling Psychotro Paul to 50.
    2) @Talon Arsenal - Amdis (lvl 46 ar/eng blaster)
    3)
    4)
    5)@Nyx Nought Nothing - 50 Def or 46-ish Tanker. (Probably Def)
    6)
    7)
    8)
  6. Quote:
    Originally Posted by Lemur Lad View Post
    It has more to do with the same phenomena that leads to Drunk Stagger foes that head off to the hinterlands. Once the AI makes a decision about where it's moving, it doesn't change that decision except under specific circumstances. So we have the Spectral run off, LJ decides to chase it. They both pick the same endpoint for their path and head to it, then the Spectral disappears. All within the space of less than a second.

    My assumption is, that this problem is just as hard to fix as the drunk stagger for an escaping mob is.
    Well it seems that friendly NPC's (unsurprisingly) use the same AI as other NPC's, so once a target is on their aggro list it doesn't matter if the target activates stealth abilities. i've had pets finish off invisible Spectrals for me many times. Occasionally taking them down as they return while still invisible. So it's not so much a matter of pathing as LJ following the Spectral wherever it goes once it aggroes her.

    i think the funniest is when a Lightning Storm does it for me: "Wasn't there another one?" *KABOOM* "Waaaaiiilllll..." "Right, moving on."
  7. Quote:
    Originally Posted by Ironblade View Post
    Yes. 'Place Personal Item' is completely independent of editing the base. You just need to place it right on the first try because moving it after placement requires editing rights.
    Especially if you're putting an Arachnos Flyer in the base.
    Or eight of them.
  8. Schismatrix

    Hollaween Event

    Quote:
    Originally Posted by Kheldarn View Post
    <-- *points to Dumple's Join Date*
    Damn, that's a long time.






    ...
    And i just realized how long it took me to register on the forums. Which is funny considering i started reading them immediately after getting the game. Compared to my current logorrhea i was positively mute back then.
  9. Quote:
    Originally Posted by RabidBrian View Post
    I would be all for haveing 2 auto casts. Cant see it being game breaking...
    The Devs did, which is why the game was designed to only allow one.
  10. Quote:
    Originally Posted by Enamel_32 View Post
    I usually manually click PB because there are times where an extra attack would've been better. Just a timing thing, give or take a few punches.
    i generally just keep PB on auto, but i've still had a couple times where it dropped because i was constantly queuing attacks and never had a pause where it could fire. It was generally a timing issue where most of the team had wiped shortly before and i was too busy prioritizing targets and trying to make sure they died first to notice the PB buff icon.
  11. Quote:
    Originally Posted by Aett_Thorn View Post
    And you are completely ignoring the fact that the server load dots are just that: SERVER LOAD. They are not population. Freedom and Virtue have gotten server upgrades. As such, it takes, on average, a much greater population on those servers to reach red server load.
    QFMFT

    Also the second part of the post.

    Things have been a little quieter than normal on a number of my global channels the last couple of weeks, but a fair bit of that has been because of people stating that they won't be on much for a while due to school and/or work load. Also, i know a number of people who haven't played any games for a while because they can't afford to pay for them right now. As soon as they have the money to spare they will be back, but there are a lot of people right now who can't justify ~$15 a month for a game.

    On the flip side several in-game friends who i hadn't seen in a year or more have started playing again since i16 came out.


    A few thoughts on the OP's "Seeds":
    1) No, you're not sorry. So far you're apparently also not modest or supporting your position with convincing facts or an original argument.
    2) There is a "Suggestions & Ideas" section of the forums. i'll bet you can guess what sort of posts should go there. (The OP is an excellent example.)
    3) i think your suggestion is not a particularly good one, but many others have already given reasons why, so i'll just suggest re-reading those posts.
    4) There is no number 4.
    5) No pooftahs!
    6) 6 is now 4. Deal with it.
  12. Many teams i've run ITF's with will try to pull the healing Nictus to one side while keeping line of sight if we have two aggro magnets on the team to separate Rommy from the healing Nictus. More common is to buff up, rush Rommy and pound him into the pavement, run for cover when he drops and then repeat until he stays down.

    One thing to keep in mind is that you get normal AV rewards each time you defeat Romulus, and no reward at all when you defeat a Nictus Essence except for having one less to annoy you.
  13. Quote:
    Originally Posted by Techbot Alpha View Post
    Did it...
    ...
    Ok, I'll bite, what's it meant to say?
    Turnips are delicious.

    (So tempted to go and edit it to make it true.)
  14. Schismatrix

    Is this wrong?

    Quote:
    Originally Posted by Westley View Post
    There is a demand, and you are supplying it.

    If you were doing something WRONG, you wouldn't be making any money.
    Exactly.
    It's like asking if it's wrong in real life to buy some silver and precious stones, craft it into jewelry and then sell it for more than the materials cost.
    No. It isn't.
  15. For some reason this thread sort of reminds me of:


    It was a fun little affair, but there was very little latex in the outfits, so i'm not sure why it would. Except, perhaps, it echoed the playful decadence usually found in the Rookery.
  16. Schismatrix

    November 27 2009

    Quote:
    Originally Posted by MTS__ View Post
    I don't know when they did this or if it was intentional, but I just ran the cape mission today and the Time Capsule is making a different sound now. Instead of the regular "glowie" sound, it's kind of a low-pitched mechanical pulsing noise. A little freaky actually.
    i've noticed that most destructible objects make that noise now. Regular clickies still make the old noise.
  17. Schismatrix

    Hollaween Event

    Quote:
    Originally Posted by PSLAnimal View Post
    You're bored - and it's funny?
    i knew a player who used to post using "lol" instead of regular punctuation. i always suggest they try reading their posts out loud with a giggle or a laugh for every lol when someone writes like that.

    It sounds more than a little demented and stupid.
  18. Quote:
    Originally Posted by Captain_Photon View Post
    All the zone maps are dark when a character first arrives in the zone. In regular City Zones, there's a sort of dim outline of what's in the zone visible in places you haven't been, but in Hazard Zones it's just completely black. You don't know where anything is (can't activate the navigation markers for neighborhoods, etc.) until you've been there. That's the "fog of war".
    Which i thought was implied with "(The entire map becomes visible/filled in.)" part of my post.

    Thus the dim/black/hidden areas of the map are covered by "fog of war", which is a term that comes to gaming from its use in war games. You remove the fog of war by exploring the darkened areas or using reveal.
  19. Quote:
    Originally Posted by beyeajus74018 View Post
    what does reveal actually reveal anyway?
    It instantly removes the fog of war from the map. (The entire map becomes visible/filled in.)

    Edit: Description here.
  20. Schismatrix

    Hollaween Event

    Quote:
    Originally Posted by Sharker_Quint View Post
    G.i. Joe!
    Holla back, Joe!
  21. Quote:
    Originally Posted by EU_Damz View Post
    Any high level PI arc.
    Well, many of those are "go see if the funny readings in dimension pudding-cup1276b are a malfunction" with the world-threat angle IMO being the contact blowing smoke up our *** because they think we'll be too proud to run their errands otherwise.
    Quote:
    Faultline arcs [if you dont get the machine back, then its pratically goodbye earth]
    That is pretty much the culmination of multiple arcs and the climax of the zone's storyline, but i still think the threat exaggerated to help motivate the heroes.
    Quote:
    The war of the red caps - who knows what state the world would become if our worlds/dimensions became one
    Yeah, a bit over the top. i'd prefer if it was just that Salamanca would become lost to the mortal world, not the whole shebang.
    Quote:
    Striga Island - stop the council from attacking and destroying our city!
    Still not quite "saving the world". Actually i find the scale of this one pretty acceptable.
    Quote:
    Rikti war zone - speaks for itself.
    This one is appropriate IMO.
    Quote:
    Cimerora - to save the future, one must save the past [how we dont know, but its what we are told]
    There's some question about whether we're really time-traveling, or just going to a pocket dimension created in the image of the past, but that's actually a fairly subtle subtext related to some of the lore about the Dream Doctor.
    Quote:
    Circle of thorns - constantly trying to summon a powerfull demon into our world that'll conquer us all.
    Eh, mostly they're just trying to build up their power base. Sure they eventually want to rule the world, but they've been trying to reclaim that power for millenia and failing.
    Quote:
    Nemesis - trying to claim the planet as his own
    Well, we never actually defeat Nemesis himself, just disrupt some of his plans. And with Ol' Nemmy being a Xanatos Gambit junky it's debatable as to whether we actually save the world from him or not.
    Quote:
    Nictus - Wants to destroy/enslave life
    Desires do not necessitate equivalent capability. Dr. Mausfaust also wants to eventually enslave all humanity, but he hasn't even gotten to the point of ruling the rodent population of his boarding house. Just because someone has aspirations doesn't mean they're in any position to achieve them.
    Quote:
    Devouring earth - see above
    see above (To be fair, at least the DE have made some progress in claiming some territory for their new order.)

    Quote:
    Thats just off the top of my head Basically we are constantly saving a device of some kind that if left in the hands of the villains, could cause major damage to earth
    i think it's mostly exaggeration to motivate the heroes. Most of the time the possibly world-threatening bioweapon just gives the test subject gas anyway.
  22. Quote:
    Originally Posted by BBQ_Pork View Post
    Upper level stories should be of some significance, but the earth shouldn't be in peril every single day. There should be a middle ground, of course.
    You can't just send L45+ Heroes to go pick up your dry cleaning.
    *huh* Crimson and Indigo might disagree with you there.
  23. Quote:
    Originally Posted by Firewasp View Post
    When my FF/Dark Defender reached 50 (never killing a thing to get there as he was pure player support as he should be)


    /jpowerranger
  24. Quote:
    Originally Posted by Cynical_Gamer View Post
    Level 24 feels a bit too far in a character's lifetime to branch (20 feels like it would be better). But on the other hand I've gone through the early Soldier levels 3 times so far and it's actually gotten more fun each time I did it.
    Can we compromise on 22? That way i can dump the DO's and 15-20 IO's for SO's. (i'm one of those silly people that doesn't start seriously slotting IO's until 27+.)
  25. Quote:
    Originally Posted by DocArcus View Post
    I'm looking forward to getting the salvage and recipe slots. That means that I can go longer without having to stop and sell. What you think is lame, I think is a very good reward.
    Agreed. And i won't even get the reward for weeks. Weeks, i say! *grrrrr*