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Quote:I have never had a high level PB, but I have heard that they 'can' get into an endurance pinch if they aren't slotting for it, and I hate relying on Conserve Power. Though I will let some more experienced PB's answer properly.How is PB with end and such? Does a WS have less down time cause of Stygian Circle?
A Warshade has no downtime from level 22 onwards, Stygian Circle is the perfect Warshade power. Kill stuff and it lets you keep killing - and why wouldn't you be killing!
The only downside of Stygian circle is that against hard single targets you have nothing else to recover endurance (And I don't count the forms as endurance recovery powers like some do), but then I have never had endurance problems against anything even without. -
PB will do better DPS against single targets (In general), but Warshades will outdamage them a lot in AoE because of Sunless Mire.
But the AoE damage will only come from Nova, so it also depends how you like playing. -
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Right then - your build is very different to mine so I won't make too many comments on the powers you have taken - but what I would say is watch for the powers you never use and considerer switching them for powers that you might use, even occasionally. For example Shadow Blast could be swapped for Stimulant, even if you use Stimulant once that might be more than you would use Shadow Blst, and it is one step closer to Resuscitate.
The particulars I would say:
Shadow Blast - Looks like you either use it, or you don't. If you do then find some more slots, if you don't save yourself the cost of that IO
Sunless Mire - I only have mine 3 slotted, but lots of people have their's 6 slotted so I would definately recommend finding room for more slots in there, it makes a huge difference when you have it fully saturated.
Black Dwarf (Form) - Overslotted. I have 4 slots, 3 Res/End and the chance for +endurance. You are slotting for endurance reduction and modification but with your slotting you are only recovering 0.2 endurance per second, and that is costing you 3 slots. You are better off trying to get endurance reduction into the attacks instead.
Stygian Circle - Well slotted, though perhaps you can save a slot here because you don't need quite so much end/heal.
Gravatic Emination - You have slotted it as an attack, which is fine if you are going for the recharge, but it is an excellent stun, so consider slotting it for stun instead (Stupefy has the same recharge bonus - and costs less!).
Eclipse - Doesn't need the endurance modification. I have mine slotted with 4 res/rech and one normal accuracy IO. You get better numbers that way.
Super Speed - Consider putting the +stealth IO into Sprint, that way you can stealth using Sprint and Shadow Cloak without running into walls
Quasar - It is a nuke, slot it like oneObliteration works nice because you don't really need the endurance reduction, which is the bonus Obliteration is low on.
Dark Nova Bolt/Blast - Any reason that are slotted differently? I would decide which gives the best bonus' and slot them the same. And if you can save up for the Decimation set, that works really well in both.
Dark Nova Emanation/Detonation - Consider dropping the acc/dam/end for the proc, increases actual damage done on average, but make sure you can afford the endurance. You have enough global accuracy to make it work.
Black Dwarf Mire - The Obliteration set is a poor choice because this is very endurance heavy, and spamming it every 6 seconds will use your endurance up fast!
That is about it from me
PS: You are on an old version of mids -
The only thing I can see preventing that from happening is that the taunt isn't auto-hit, so nobody will be able to keep aggro on Lord Recluse properly
I think otherwise it would be very hard, but doable if you had people on the team build slightly for specific roles (IE: Get some PB's to slot their heal etc). -
The choice of splitting your builds makes sense, but it depends how much you want the human only build.
The majority of tri-formers are mostly Nova/Dwarf builds in the same way your second build would be, but there is still room for the key human powers. The only thing you lose going tri-form is the ability to fight in human form - which is up to you if you want it or not - going tri-form doesn't mean missing out on any of the key powers.
If you still want to try human only by all means go ahead - but don't think using the forms means missing out on human powers completely.
However the advice I think most people would give you is to pick the forms when levelling up, particularly Nova at 6 - because for a good few levels you will outdamage any blaster. Then all the way into the mid 20's you are still pushing them all the way.
At 20 I would say take Black Dwarf, then you have I would say 2 choices - Do a respec (Or 2nd build) and slot Dwarf up from level 1 (Using a respec you can slot the forms right away, some kind of bug they will never fix) and leave Nova with less slots so that you can experience Black Dwarf in all its glory - Or what I did which is leave Black Dwarf as pure mez protection, 3 slot the form and don't slot the powers, or just slot them lightly, staying in Nova until the late 30's when you start getting enough slots to put into Black Dwarf.
I would say don't plan on playing human or dual or tri-form until you have experienced it - because as much as I will tell you that tri-form is the way to go, the playstyle isn't for everyone.
If you are after a build (Whichever form you choose) I can knock you one up, but it depends on your budget because I will always start with the purples unless told otherwise
Having said that if you try a build yourself the comments you get might be more help than having a build made for you, so you can see exactly why things are picked or slotted a certain way. -
Quote:Argh! I need to LRN2READ!Just a quick note the OP said they have a peace bringer not a warshade so they don't have eclipse.
Sorry for all my bad advice then
I would think defence might be a good strategy for PB's, but don't know enough about then to give any better advice. -
Quote:Wow I thought those were broken?No. 1 nicti nemisis spot? Are you referring to the "info stats" in the game you can find at those terminals?
That's one aspect of the game I haven't even tried out yet... I should do that sometime!
"The One"
I remember when the ITF was first released and I ran it twice a day I was top of the damage charts pretty much all the time! -
Oh I would also say that defence debuffs are more common than recharge or resistance debuffs, so recharge is still the way to go.
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I think it is possible to get defence, you may even be able to softcap one positional without losing out on much.
But I would always build for recharge at least until you have perma-eclipse, because perma-capped resists to every damage type is just fantastic! And has the bonus of making you able to attack more and mitigate damage 'actively'.
If you had the budget I could see it being possible to get perma-Eclipse and then going for 20-30% defence without losing much in the way of effectiveness, but I think that would need purples to make up for the recharge lost while chasing that defence.
It is also apparently possible to cap ranged defence and have perma-Eclipse, but until I get shown otherwise I think that has to be sacrificing something to get that defence.
Additionally I don't think capping just one positional is going to do you much good after you have perma-Eclipse.
Firstly the majority of mez is AoE, second the heavy hits are melee, and third, you are only really going to be at range in nova, so the other forms won't get such a benefit from the defence.
Secondly when you are only taking 15% ranged damage anyway, mitigating part of that isn't as important as if you were taking the full brunt of each hit.
Thirdly, once you reach perma-Eclipse (Actually even before that) you would probably be better trying to make sure you have the best slotting in each power rather than chase a second bonus, so that you can kill or stun the enemies before they hurt you.
While writing this though the thought occured to me about maybe trying to get as much smashing or lethal defence as possible, because the majority of attacks in this game have a smashing or lethal component, but I don't know how possible that is. -
Quote:I think if we are talking Warshades you would be right, but I haven't seen very many tri-form PB's.Actually, I strongly disagree here. I believe human form builds are the minority, as *most* people who make Khelds want the shape-shifting powers, because no other AT gets it, and because it's a new and shiny thing, and because it's "the most powerful", and because it allows you to switch roles, and.... Well, you get the idea.
Quote:This is another reason why I got all "defensive" and stood up for myself when you and Obsidian went on the "attack" on human-only builds
I have as much respect for playstyle choices as anyone on these boards, just come from a different perspective. -
Actually you put your side across quite well so I do understand where you are coming from, I just disagree.
You are right that the shields/melee attacks can become useless when faced with enemies that mez, but I think the beauty of Kheldians is that when faced with these situations we have other options to handle them. We are not forced to just sit there mezzed and useless.
I know human form builds are very common, but I wouldn't want to see anything done to cater to that thinking, there must be a sacrifice if you lose the forms, and I think mez protection is an appropriate sacrifice.
I would give you a 'bone' as it were and maybe agree on a small rework of the inherant, so that it works no matter where your team mates are, and so that the first controller adds 2 points of protection, but I wouldn't go any further. -
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Quote:I actually find the MoSTF the place my Tri-Former can show off the most. I have the AoE damage for the normal mobs, the single target damage for the AV's, the general survivability to not die, Dwarf form so I can help the tank in front of the tree without risking death, and to tank a second AV for a while should we make a bad pull on the last mission, and also used to have stimulant to aid the tank against Ghost Widow! And the TP because we always TP the puller away from the AV's to try and avoid the one shot kill.Fo SHO! I find it especially rewarding that I can show the MoSTF on both a PB and a WS--It's the badge I'm most proud of!
"The One"
I guess human form only would be good for all that too, possibly bar the tree, where you can't always get the full Eclipse. And since Cysts really shouldn't be a threat to anyone who thinks they are capable of an Mo run I think Warshades are one of the safest classes to bring along. -
Forgive this reply because it is about efficiency
I am going to ignore the low chance to proc for now and assume it has procced, against a minion that proc is worthless because you will probably be 2 shotting them anyway, against a lt the proc still isn't much cop, against a boss it works out ok, but not as good as a damage proc.
So it is only when you get to EB's or AV's that the proc actually starts to have a benefit, but even then you have to consider the 20% chance to proc and that it only lasts for 10 seconds, so over the course of an AV fight it still won't be all that effective, though better than nothing. (I remember seeing the numbers on the scrapper boards and this is correct - I will look them up if you really want)
My advice is this:
Only slot it in whatever power you would use against an AV (So maybe the Nova ST blasts if you fight them in Nova) and only slot it if you have already maxed out the damage slotting on that power.
I wouldn't bother slotting it in any AoE, because although the idea sounds good, nothing really lasts long enough for the -res to really have a chance to work. -
I think it does stem from low level experiences when meeting them, if you are on a squishy and you aren't prepared, or your team are right on the edge of what you can cope with then the appearance of a Cyst might just tip the balance against you and can cause a team wipe, on a level 50 team I have never known them cause a problem, but if you only team with a Kheld once and a Cyst causes a wipe you tend to remember it.
I think there is a lot less panic about them these days because most people seem more educated about the game, though the AE has brought in a few people who will hit 50 without seeing them. -
Quote:Lol that would be cool!
You've hereby awarded the Obsessive Accolade. (This grants the water you wash your hands with +2 efficiency against grease!)
Quote:LoLz. Well, though I do realize that having all the Accolades greatly benefits you, I really just haven't sat down to put the time into that. Every time I log into the game, I wind up doing yet another TF, or doing "MAX IT OUT!" test missions with my coalitions mates to test our builds against the greatest difficulties possible... By the time we find out the time of day, it's already too late to put time into doing something else before we log...
They are the only badges I really go for though, that and the MoSTF which is always good to show off with -
Sadly macskull is correct, you can spec a Warshade with powers that don't rely on lot of mobs or dead enemies, but you just won't be very good afterwards.
All the good powers a Warshade has are pretty useless in pvp. You can't even rely on the teleport foe > gravity well trick anymore so hit and run away to stay alive is about the best you can hope for, but I find that so boring.
I have tried PvP in Dwarf, Nova and Human, Dwarf can take the hits (Or some at least) but can't do the damage, Nova can do the damage but can't take the hits, and human is neither here nor there. The form changes are not fast enough so by the time to swap say from Nova to Dwarf after someone tries to fight back it is too late. -
Quote:Yeah I was talking about Hasten in response to Zenithalia, and Hasten is much harder to perma than Eclipse. Actually you can perma-Eclipse without hasten!*Sigh*
Here we go again.
I currently have 146.3% Global Rech. with Hasten up according to Mids...
...and I have perma-Eclipse.
Someone's numbers are wrong.
It wasn't an attempt at pushing people towards it either, I just thought in a case like this where there is an exact perfect answer I may as well give it. For all I know Zenithalia didn't realise they were wrong and appreciates the correction (It was never meant as any kind of insult - I just wouldn't do that).
Quote:Originally Posted by AlienOnePersonally, I believe that's what any "average" gamer SHOULD do. The fact that some guys on these forums believe you should max everything "or you're a n00b player" is a bunch of Bullhockey IMO.
Quote:Originally Posted by SkyRockerI do/did use Mids to kind of flesh out a character, mostly when I was going for a respec, but as far as the slotting, I'd kind of throw the sets I'd LIKE to have in there, but when it came time to actually buy the IO's I'd make a choice on what was available based on price of recipie (sp) and salvage. IF the one that I originally wanted was going for 1,000,000, well I'd pick the next best thing.
But then I am not an alt-a-holic, so all my attention for a few months tends to go into one character - everyone gets their enjoyment from something different. I would never say to someone that they need to change, and will always try to help someone achieve their aim even if that isn't the same aim I have, but I won't shy away from showing them why my aim is different and leaving it to them to decide. -
Actually I run quite a few MoSTF's and have used stimulant with previous builds to stack the protection on the tank for Ghost Widow, I am just not sure how it ever left my build.
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Quote:I would say the reason for adding the additional debuff is because the raw damage is meant to be on par with Warshades, so they need to do something that they won't have to also give Warshades.The idea about attacks giving -resist is interesting, it does seem rather odd to have attacks debuff -resist and -def though, if it is felt that PB damage is actually lacking why not up the damage instead of making attacks debuff multiple things. I would take the resist and even the added AoE healing if it was offered but I would like to keep my glowing touch.
The -res would make up for the fact that Warshades have Sunless Mire, but if you upped for example the Bright Nova damage you would get some very unhappy Warshades (Upping human damage would be less controversial, but would still cause a few sad Warshades).
And -res improves damage from the whole team, so works out as a great buff. -
Quote:I don't want to beat on a new person, but perma-hasten needs about 171.75% (With Hasten up) total recharge, you will be about 10-15 seconds away with your total.(I have 71.5% in I/O Global Recharge, perma-haste makes it 141.5%, all the time!)
It could just be that you don't notice because 10-15 seconds isn't much, and obviously you still have >70% even when Hasten is down.
Back on topic:
I have had a very hectic day today so all thoughts of useful advice will have to wait until tomorrow - but I will give you a useful reply when I return! -
Gonna watch it later tonight I think.
But the point I really want to make it that I am so jealous of you Americans and your Mountain Dew! They brought it over here for one summer to tease us with its glory then stopped selling it! -
I am a big fan of taking the medicine pool, but never for the self heal
Though I just realised that I think I actually have aid-self and now wonder why I didn't pick stimulant instead ... -
Good summary Smiling_Joe, you have a good understanding of things!
One last comment to AlienOne: Any reason you haven't got all the accolade powers yet? I get them as soon as possible so it is bugging me