Philly_NA

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  1. Philly_NA

    Rogue Magazine

    That was awesome. Great job.
  2. Take a look at my topic, just a little ways down the page, called 'MA/WP Build Help'. Iggy gives me a build that is slightly better than yours. You would lose some global recharge(12.5%) but you would gain Max HP, some defenses, and regeneration.
  3. Philly_NA

    MA/WP Build Help

    Update: After respeccing into Iggy's build, I am experiencing a huge improvement in my survivability. I can confidantly jump into Roman groups on ITF runs. I am having End problems though. From time to time I turn off Assault to keep me fighting longer without popping a blue pill. But hey, I'm surviving! The only thing I have left to do is get the Kinectic Combat and Slugfest enhancements in my attacks. I have everything else though. Well, thanks again, Iggy, for all the help. I appreciate it.
  4. Philly_NA

    MA/WP Build Help

    I'm going input your build manually to see the stats and such. The data link won't work. But thanks for the effort. I will comment in a little while after I put it in.

    Edit: Interesting build, heh, but I would suffer in quite a few areas compared to Iggy's build. Regen, Max HP, Global Recharge, and some Status resistances. I greatly appreciate your time to help me out though.
  5. Philly_NA

    MA/WP Build Help

    Thanks for the build. It has a heck of a lot more def than I currently have. I just hate to give up my self-rez. Dealing with rez inspirations or waiting on a rez annoys me. Other than that, it looks good. You made it so my attacks recharge faster even with the 7.5% less global recharge. That's cool. It's only a little more end heavy than my current build but still sustainable. All in all, it's a very solid build. Thanks a lot. I will give it until the end of the week to see if anyone else comes up with anything. I'm going to work on the Kinetic Combats though. I know that most likely any build people come up with will involve those enhancements. I might as well work on getting them now.
  6. Philly_NA

    MA/WP Build Help

    35 views, 24hrs, and no help? :/ Before someone says to do a search for other topics, combine them, and make my build, I just am not good at that, sorry. So if anyone could help, thanks in advance.
  7. Philly_NA

    MA/WP Build Help

    This is going to be my staple melee character. I have tried a few other power combos but this is the most fun and stable to me. I love him and I want to get him to that 'Beast' level. Currently, I do 'good' in PvE. I never run out of End and I survive...for the most part. And that's what I want to change. I don't want to survive 'for the most part', I want to survive 'damn well'. I need soft capped...something, to help me do that. No matter how much I play around with Mids, I just can't find the right set combos to softcap defenses without sacrificing damage, end recovery, or recharge. That's why I come to you fine minds of the Scrapper forums. Please help a brotha out. I'm open to changing some powers or whatever but please keep in mind that I really want to keep my attacks and travel powers. So, if y'all can post some builds for me to look at or give advice, please do so. It will be greatly appreciated. Oh, I am lvl50 and this is my current setup and enhancements:

    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Storm Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(36)
    Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(11), S'fstPrt-ResDam/Def+(37)
    Level 2: Cobra Strike -- C'ngImp-Acc/Dmg(A), T'Death-Dam%(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(36)
    Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(45), Numna-Heal/Rchg(46)
    Level 6: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39)
    Level 8: Crane Kick -- C'ngImp-Acc/Dmg(A), F'dSmite-Acc/EndRdx/Rchg(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/EndRdx/Rchg(36)
    Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48)
    Level 12: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
    Level 14: Hasten -- RechRdx-I(A)
    Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(25), Numna-Heal(31), DarkWD-Slow%(50)
    Level 18: Crippling Axe Kick -- C'ngImp-Acc/Dmg(A), GravAnch-Hold%(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(31), C'ngImp-Dmg/EndRdx/Rchg(34)
    Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21)
    Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 24: Mind Over Body -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(42), ImpArm-ResDam/Rchg(42), ImpArm-ResDam/EndRdx/Rchg(42)
    Level 26: Dragon's Tail -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
    Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43), LkGmblr-Def/Rchg(43)
    Level 30: Recall Friend -- Range-I(A)
    Level 32: Eagles Claw -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
    Level 35: Resurgence -- EndMod-I(A)
    Level 38: Strength of Will -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(39), ImpArm-ResDam/Rchg(39)
    Level 41: Focused Accuracy -- EndRdx-I(A)
    Level 44: Physical Perfection -- P'Shift-End%(A), EndMod-I(45), EndMod-I(45)
    Level 47: Maneuvers -- LkGmblr-Rchg+(A)
    Level 49: Assault -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- T'Death-Dam%(A), KntkC'bat-Knock%(50), Acc-I(50)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46), RgnTis-Regen+(46)
    Level 2: Stamina -- P'Shift-End%(A), EndMod-I(23), EndMod-I(23)
    ------------
    Set Bonus Totals:
    • 11% DamageBuff(Smashing)
    • 11% DamageBuff(Lethal)
    • 11% DamageBuff(Fire)
    • 11% DamageBuff(Cold)
    • 11% DamageBuff(Energy)
    • 11% DamageBuff(Negative)
    • 11% DamageBuff(Toxic)
    • 11% DamageBuff(Psionic)
    • 8% Defense(Smashing)
    • 8% Defense(Lethal)
    • 4.25% Defense(Fire)
    • 4.25% Defense(Cold)
    • 6.75% Defense(Energy)
    • 6.75% Defense(Negative)
    • 6.75% Defense(Psionic)
    • 13% Defense(Melee)
    • 10.5% Defense(Ranged)
    • 5.5% Defense(AoE)
    • 2.25% Max End
    • 6% Enhancement(Heal)
    • 50% Enhancement(RechargeTime)
    • 48% Enhancement(Accuracy)
    • 10% FlySpeed
    • 240.95 HP (17.99%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 9.35%
    • MezResist(Immobilize) 12.65%
    • MezResist(Stun) 2.2%
    • 7.5% (0.125 End/sec) Recovery
    • 56% (3.131 HP/sec) Regeneration
    • 10% RunSpeed



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |-------------------------------------------------------------------|

    I have almost a billion inf to help with what I need and I am also patient enough to work for other enhancements...as long as it doesn't take weeks to get, heh.
  8. Yeah. You can't use "Jizz" in too many places. I always use variants of it, heh. Jizmako, Jizkino, etc. Some places don't even let you use anything with "Jiz" in it.
  9. I will definitely give those people a shout. I will also try Cozmic's Playground channel. I already have PinnBadges channel but I seem to have no luck joining up with anyone on there. I was successful once but that was it, heh.

    I see X-Funk in chat on PinnBadges quite a bit. He's argumentative but seems like he would be alright to team up with if you don't get suckered in by certain comments. (Lastnight's topic: WP vs Inv was funny)

    Anyway, I will definitely look up the Lethal Ladies tonight to see if anything is popping. Thanks a lot for the help.
  10. Sup Pinnacle. I'm looking for a steady group to have fun and level with. I was dual with my wife but she just doesn't play consistently enough these days. Soloing is rather boring and it's been kinda hard to find PUGs. I'm not the type to start one myself so that brings me to the forum.

    I have 5 characters I am leveling currently:

    Jizero - Brute - lv44 - SS/Inv
    Tinker Bro - Brute - lv33 - SS/WP
    Valkyrie Archer - Blaster - lv31 - Arch/Enrg
    Cybertech Sworder - Scrapper - lv25 - BS/SD
    White Flame Magician - Corruptor - lv2 - Fire/Kin

    I am available to play Mon-Fri from 7pm-12am EST and Sat. & Sun. any time. I'm not looking to join a SG/VG, just want to team up and have fun. If temporarily joining is needed, I don't really mind. The VG/SG my chars are in belong to just me and my wife so it doesn't matter. Also, I am looking for groups, not dual, so 3+ is definitely preferred. I don't mind TFs, Trials, Missions, Badge Hunting, etc. As long as it's fun. So if anyone is interested in having me, let me know with the days, time, and names.

    Oh, also, I have 3 lvl50s for other tasks and fun:

    Philly - Blaster - AR/Dev/Force
    Jo Jo Kickinstein - Scrapper - MA/WP/Body
    Freezerker - Corruptor - Ice/Kin/Mace
  11. Quote:
    Originally Posted by BrandX View Post
    What? No way...has to be You're Going Down by Sick Puppies.
    I actually like this one.
  12. Here we go. I think the slotting is a lot more lowbie friendly.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: Hack
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (5) Mako's Bite - Damage/Recharge
    • (7) Mako's Bite - Accuracy/Endurance/Recharge
    • (9) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (46) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Deflection
    • (A) Gift of the Ancients - Run Speed +7.5%
    • (13) Gift of the Ancients - Defense
    • (13) Gift of the Ancients - Defense/Endurance
    • (17) Gift of the Ancients - Defense/Recharge
    Level 2: Slice
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (3) Scirocco's Dervish - Damage/Endurance
    • (5) Scirocco's Dervish - Damage/Recharge
    • (7) Scirocco's Dervish - Accuracy/Recharge
    • (9) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 4: True Grit
    • (A) Numina's Convalescence - Heal
    • (15) Numina's Convalescence - Heal/Endurance
    • (15) Numina's Convalescence - Heal/Recharge
    • (39) Healing IO
    • (43) Resist Damage IO
    • (46) Steadfast Protection - Resistance/+Def 3%
    Level 6: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 8: Parry
    • (A) Mako's Bite - Accuracy/Damage
    • (11) Mako's Bite - Damage/Endurance
    • (17) Mako's Bite - Damage/Recharge
    • (19) Mako's Bite - Accuracy/Endurance/Recharge
    • (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Mako's Bite - Chance of Damage(Lethal)
    Level 10: Active Defense
    • (A) Recharge Reduction IO
    • (11) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Against All Odds
    • (A) Endurance Reduction IO
    Level 18: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (48) Miracle - +Recovery
    • (48) Regenerative Tissue - +Regeneration
    Level 20: Stamina
    • (A) Endurance Modification IO
    • (21) Endurance Modification IO
    • (21) Performance Shifter - Chance for +End
    Level 22: Battle Agility
    • (A) Gift of the Ancients - Run Speed +7.5%
    • (23) Gift of the Ancients - Defense
    • (23) Gift of the Ancients - Defense/Endurance
    • (37) Gift of the Ancients - Defense/Recharge
    Level 24: Phalanx Fighting
    • (A) Gift of the Ancients - Run Speed +7.5%
    • (25) Gift of the Ancients - Defense
    • (25) Gift of the Ancients - Defense/Endurance
    • (39) Gift of the Ancients - Defense/Recharge
    Level 26: Disembowel
    • (A) Mako's Bite - Accuracy/Damage
    • (27) Mako's Bite - Damage/Endurance
    • (27) Mako's Bite - Damage/Recharge
    • (31) Mako's Bite - Accuracy/Endurance/Recharge
    • (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (40) Mako's Bite - Chance of Damage(Lethal)
    Level 28: Whirling Sword
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (29) Scirocco's Dervish - Damage/Endurance
    • (29) Scirocco's Dervish - Damage/Recharge
    • (31) Scirocco's Dervish - Accuracy/Recharge
    • (33) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (43) Recharge Reduction IO
    Level 30: Build Up
    • (A) Recharge Reduction IO
    • (31) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 32: Head Splitter
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (33) Scirocco's Dervish - Damage/Endurance
    • (34) Scirocco's Dervish - Damage/Recharge
    • (34) Scirocco's Dervish - Accuracy/Recharge
    • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (40) Force Feedback - Chance for +Recharge
    Level 35: Shield Charge
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (36) Scirocco's Dervish - Damage/Endurance
    • (36) Scirocco's Dervish - Damage/Recharge
    • (36) Scirocco's Dervish - Accuracy/Recharge
    • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (40) Force Feedback - Chance for +Recharge
    Level 38: Boxing
    • (A) Accuracy IO
    Level 41: Tough
    • (A) Impervium Armor - Resistance
    • (42) Impervium Armor - Resistance/Endurance
    • (42) Impervium Armor - Resistance/Recharge
    • (42) Impervium Armor - Resistance/Endurance/Recharge
    Level 44: Weave
    • (A) Gift of the Ancients - Run Speed +7.5%
    • (45) Gift of the Ancients - Defense
    • (45) Gift of the Ancients - Defense/Endurance
    • (45) Gift of the Ancients - Defense/Recharge
    Level 47: One with the Shield
    • (A) Resist Damage IO
    • (48) Resist Damage IO
    Level 49: Grant Cover
    • (A) Gift of the Ancients - Run Speed +7.5%
    • (50) Gift of the Ancients - Defense
    • (50) Gift of the Ancients - Defense/Endurance
    • (50) Gift of the Ancients - Defense/Recharge
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 9% DamageBuff(Smashing)
    • 9% DamageBuff(Lethal)
    • 9% DamageBuff(Fire)
    • 9% DamageBuff(Cold)
    • 9% DamageBuff(Energy)
    • 9% DamageBuff(Negative)
    • 9% DamageBuff(Toxic)
    • 9% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 9.25% Defense(Fire)
    • 9.25% Defense(Cold)
    • 10.2% Defense(Energy)
    • 10.2% Defense(Negative)
    • 4.88% Defense(Psionic)
    • 3% Defense(Melee)
    • 17.4% Defense(Ranged)
    • 15.5% Defense(AoE)
    • 11.3% Max End
    • 36% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    • 85.3 HP (6.37%) HitPoints
    • MezResist(Held) 9.9%
    • MezResist(Immobilize) 9.9%
    • 12.5% (0.21 End/sec) Recovery
    • 52% (2.91 HP/sec) Regeneration
    • 12.5% Resistance(Fire)
    • 12.5% Resistance(Negative)
    • 37.5% RunSpeed
  13. I took your advice and ran with it. With the changes I only suffer a 183 HP loss and .08% EndRec. I removed a slot from Slice to add onto AD. Lastly I took two slots from OwtS and added them to BU. Overall, not too bad. I'm going to go through the build again and add the slots at better levels that will probably be better for leveling. It was a rush job the first time.

    Thanks for the suggestions.
  14. How does this look?...

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: Hack
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (5) Mako's Bite - Damage/Recharge
    • (7) Mako's Bite - Accuracy/Endurance/Recharge
    • (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Deflection
    • (A) Gift of the Ancients - Defense
    • (13) Gift of the Ancients - Defense/Endurance
    • (13) Gift of the Ancients - Run Speed +7.5%
    • (19) Gift of the Ancients - Defense/Recharge
    Level 2: Slice
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (3) Scirocco's Dervish - Damage/Endurance
    • (5) Scirocco's Dervish - Damage/Recharge
    • (7) Scirocco's Dervish - Accuracy/Recharge
    • (11) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (43) Recharge Reduction IO
    Level 4: True Grit
    • (A) Numina's Convalescence - Heal
    • (15) Numina's Convalescence - Heal/Endurance
    • (15) Numina's Convalescence - Heal/Recharge
    • (17) Steadfast Protection - Knockback Protection
    • (19) Steadfast Protection - Resistance/Endurance
    • (25) Steadfast Protection - Resistance/+Def 3%
    Level 6: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 8: Parry
    • (A) Mako's Bite - Accuracy/Damage
    • (9) Mako's Bite - Damage/Endurance
    • (9) Mako's Bite - Damage/Recharge
    • (25) Mako's Bite - Accuracy/Endurance/Recharge
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Mako's Bite - Chance of Damage(Lethal)
    Level 10: Active Defense
    • (A) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 12: Swift
    • (A) Run Speed IO
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Against All Odds
    • (A) Endurance Reduction IO
    Level 18: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (46) Miracle - +Recovery
    • (46) Regenerative Tissue - +Regeneration
    Level 20: Stamina
    • (A) Endurance Modification IO
    • (21) Endurance Modification IO
    • (21) Performance Shifter - Chance for +End
    Level 22: Battle Agility
    • (A) Gift of the Ancients - Run Speed +7.5%
    • (23) Gift of the Ancients - Defense
    • (23) Gift of the Ancients - Defense/Endurance
    • (27) Gift of the Ancients - Defense/Recharge
    Level 24: Phalanx Fighting
    • (A) Gift of the Ancients - Run Speed +7.5%
    • (31) Gift of the Ancients - Defense
    • (33) Gift of the Ancients - Defense/Endurance
    • (37) Gift of the Ancients - Defense/Recharge
    Level 26: Disembowel
    • (A) Mako's Bite - Accuracy/Damage
    • (27) Mako's Bite - Damage/Endurance
    • (31) Mako's Bite - Damage/Recharge
    • (34) Mako's Bite - Accuracy/Endurance/Recharge
    • (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (40) Mako's Bite - Chance of Damage(Lethal)
    Level 28: Whirling Sword
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (29) Scirocco's Dervish - Damage/Endurance
    • (31) Scirocco's Dervish - Damage/Recharge
    • (34) Scirocco's Dervish - Accuracy/Recharge
    • (39) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (40) Recharge Reduction IO
    Level 30: Build Up
    • (A) Recharge Reduction IO
    Level 32: Head Splitter
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (33) Scirocco's Dervish - Damage/Endurance
    • (33) Scirocco's Dervish - Damage/Recharge
    • (34) Scirocco's Dervish - Accuracy/Recharge
    • (39) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (46) Recharge Reduction IO
    Level 35: Shield Charge
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (36) Scirocco's Dervish - Damage/Endurance
    • (36) Scirocco's Dervish - Damage/Recharge
    • (36) Scirocco's Dervish - Accuracy/Recharge
    • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (37) Recharge Reduction IO
    Level 38: Boxing
    • (A) Accuracy IO
    Level 41: Tough
    • (A) Impervium Armor - Resistance
    • (42) Impervium Armor - Resistance/Endurance
    • (42) Impervium Armor - Resistance/Recharge
    • (42) Impervium Armor - Resistance/Endurance/Recharge
    Level 44: Weave
    • (A) Gift of the Ancients - Run Speed +7.5%
    • (45) Gift of the Ancients - Defense
    • (45) Gift of the Ancients - Defense/Endurance
    • (45) Gift of the Ancients - Defense/Recharge
    Level 47: One with the Shield
    • (A) Numina's Convalescence - Heal
    • (48) Numina's Convalescence - Heal/Endurance
    • (48) Impervium Armor - Resistance
    • (48) Impervium Armor - Resistance/Endurance
    Level 49: Grant Cover
    • (A) Gift of the Ancients - Run Speed +7.5%
    • (50) Gift of the Ancients - Defense
    • (50) Gift of the Ancients - Defense/Endurance
    • (50) Gift of the Ancients - Defense/Recharge
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 9% DamageBuff(Smashing)
    • 9% DamageBuff(Lethal)
    • 9% DamageBuff(Fire)
    • 9% DamageBuff(Cold)
    • 9% DamageBuff(Energy)
    • 9% DamageBuff(Negative)
    • 9% DamageBuff(Toxic)
    • 9% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 9.25% Defense(Fire)
    • 9.25% Defense(Cold)
    • 10.2% Defense(Energy)
    • 10.2% Defense(Negative)
    • 4.88% Defense(Psionic)
    • 3% Defense(Melee)
    • 17.4% Defense(Ranged)
    • 15.5% Defense(AoE)
    • 11.3% Max End
    • 36% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    • 105.4 HP (7.87%) HitPoints
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Held) 9.9%
    • MezResist(Immobilize) 9.9%
    • 16.5% (0.28 End/sec) Recovery
    • 64% (3.58 HP/sec) Regeneration
    • 12.5% Resistance(Fire)
    • 12.5% Resistance(Negative)
    • 37.5% RunSpeed

    Defense: 51% Melee(w/1 Parry) - 46.6% Ranged - 48.5% AoE
    Hp: 2409(Capped from 2412)(w/All Accolades)
    EndRec: 4.4/s
    EndUse: 1.2/s(w/All toggles except SJ)
    Max End: 121(w/All Accolades)

    I don't know how good my placement for slots per level are but I was just aiming for the ending results of the build. Maybe someone else can work that out a little better.
  15. Not to highjack your thread but can someone post a softcap build? Me and my wife are duoing Kin/Sonic. Also, do you think World of Confusion will work better for us since it will be stacked?

    Edit: I forgot to say what I was looking to soft cap--Melee Defense or F/C/E/N if possible. Since we'll be running in and out of melee range.
  16. I never thought of Kinetic Combat because it doesn't contain bonuses I want. I am going for Acc/Rchg. Recovery and Regen are great also but I hate to miss and love to fire off as many powers as I can, as often as I can.

    I don't do bad at all with in battle now. I just wanted to see if I could squeeze out a little more performance and maybe get some suggestions on things I might have overlooked. I got both and now I am happy. I just have a couple uniques to get and I am set.
  17. the_fox_Rox: Removing MoB would drop my S/L Res by 26.7% and my Psionic by 23.7%...That doesn't sound too good. And I already have max slots in RttC. I would add another -toHit but I can only replace the -rchg proc I have in it and I'm a little weary of that. It seems to hit mobs often. I love to see EBs just sit there because their powers haven't recharged. I will change the position of the BU chance proc to Focus Chi though. Thanks for the suggestion.

    DSorrow: I have to agree. If anything, I might throw the Numina, Miracle, or RT unique in there to replace the one -tohit enhancement I already have. Thanks for the info.

    ClawsandEffect: I'll take those DT, MoB, and HPT suggestions. But as far as taking the Fighting Pool, I don't think so. I already have 5 toggles and I don't see how I can squeeze it in. The only power I would snatch out of my build is Recall Friend. Plus I'm not really a fan of the Fighting pool. I don't know why but I just haven't taken a liking too it since I've been playing the game. Kick was funny but that's about it. Thanks for the suggestions.

    All in all, I love all the suggestions. I know that I can frankenslot my other attacks for other +Def bonuses but I really don't like losing my Acc/Rchg. Just taking fox_Rox's suggestion on Dragon's Tail hurts a little but I kinda like the return. But I think once I make these little changes, I will be totally happy with what I have.

    Thanks again and here is what it looks like with yall suggestions:

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Thunder Kick
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (5) Mako's Bite - Damage/Recharge
    • (15) Mako's Bite - Accuracy/Endurance/Recharge
    • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (39) Mako's Bite - Chance of Damage(Lethal)
    Level 1: High Pain Tolerance
    • (A) Numina's Convalescence - Heal/Endurance
    • (7) Numina's Convalescence - Heal
    • (7) Healing IO
    • (15) Aegis - Resistance
    • (23) Aegis - Resistance/Endurance
    • (40) Aegis - Resistance/Recharge
    Level 2: Storm Kick
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Endurance
    • (5) Crushing Impact - Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (37) Crushing Impact - Accuracy/Damage/Endurance
    • (37) Crushing Impact - Damage/Endurance/Recharge
    Level 4: Fast Healing
    • (A) Healing IO
    • (11) Healing IO
    • (11) Healing IO
    Level 6: Combat Jumping
    • (A) Unbounded Leap - +Stealth
    Level 8: Crane Kick
    • (A) Crushing Impact - Accuracy/Damage
    • (9) Crushing Impact - Damage/Endurance
    • (9) Crushing Impact - Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (31) Crushing Impact - Accuracy/Damage/Endurance
    • (40) Crushing Impact - Damage/Endurance/Recharge
    Level 10: Indomitable Will
    • (A) Red Fortune - Defense
    • (50) Red Fortune - Defense/Endurance
    • (50) Red Fortune - Defense/Recharge
    • (50) Red Fortune - Defense/Endurance/Recharge
    Level 12: Swift
    • (A) Run Speed IO
    Level 14: Super Jump
    • (A) Jumping IO
    • (46) Jumping IO
    Level 16: Rise to the Challenge
    • (A) Endurance Reduction IO
    • (17) Healing IO
    • (17) Healing IO
    • (29) Healing IO
    • (29) Numina's Convalescence - +Regeneration/+Recovery
    • (36) Dark Watcher's Despair - Chance for Recharge Slow
    Level 18: Crippling Axe Kick
    • (A) Crushing Impact - Accuracy/Damage
    • (19) Touch of Death - Chance of Damage(Negative)
    • (19) Crushing Impact - Damage/Recharge
    • (23) Crushing Impact - Accuracy/Damage/Recharge
    • (31) Crushing Impact - Accuracy/Damage/Endurance
    • (36) Crushing Impact - Damage/Endurance/Recharge
    Level 20: Quick Recovery
    • (A) Endurance Modification IO
    • (21) Endurance Modification IO
    • (21) Endurance Modification IO
    Level 22: Health
    • (A) Miracle - +Recovery
    • (45) Regenerative Tissue - +Regeneration
    • (45) Healing IO
    Level 24: Stamina
    • (A) Endurance Modification IO
    • (25) Endurance Modification IO
    • (25) Endurance Modification IO
    Level 26: Dragon's Tail
    • (A) Eradication - Damage
    • (27) Eradication - Accuracy/Recharge
    • (27) Eradication - Damage/Recharge
    • (31) Eradication - Accuracy/Damage/Recharge
    • (34) Scirocco's Dervish - Accuracy/Recharge
    • (36) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 28: Heightened Senses
    • (A) Red Fortune - Defense
    • (42) Red Fortune - Defense/Endurance
    • (43) Red Fortune - Defense/Recharge
    • (43) Red Fortune - Defense/Endurance/Recharge
    Level 30: Mind Over Body
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (40) Aegis - Resistance
    • (42) Aegis - Resistance/Endurance
    • (42) Aegis - Resistance/Endurance/Recharge
    Level 32: Eagles Claw
    • (A) Crushing Impact - Accuracy/Damage
    • (33) Crushing Impact - Damage/Endurance
    • (33) Crushing Impact - Damage/Recharge
    • (33) Crushing Impact - Accuracy/Damage/Recharge
    • (34) Crushing Impact - Accuracy/Damage/Endurance
    • (34) Crushing Impact - Damage/Endurance/Recharge
    Level 35: Resurgence
    • (A) Recharge Reduction IO
    Level 38: Strength of Will
    • (A) Resist Damage IO
    • (39) Resist Damage IO
    • (39) Resist Damage IO
    Level 41: Focus Chi
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    • (45) Recharge Reduction IO
    • (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 44: Focused Accuracy
    • (A) Endurance Reduction IO
    • (46) Endurance Reduction IO
    • (46) Endurance Reduction IO
    Level 47: Physical Perfection
    • (A) Endurance Modification IO
    • (48) Endurance Modification IO
    • (48) Performance Shifter - Chance for +End
    Level 49: Recall Friend
    • (A) Range IO
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 7% DamageBuff(Smashing)
    • 7% DamageBuff(Lethal)
    • 7% DamageBuff(Fire)
    • 7% DamageBuff(Cold)
    • 7% DamageBuff(Energy)
    • 7% DamageBuff(Negative)
    • 7% DamageBuff(Toxic)
    • 7% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 9.25% Defense(Fire)
    • 9.25% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 8.31% Defense(Ranged)
    • 6.13% Defense(AoE)
    • 1.8% Max End
    • 20% Enhancement(RechargeTime)
    • 28% Enhancement(Accuracy)
    • 110.4 HP (8.25%) HitPoints
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 14.3%
    • 22% (1.23 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 7.5% Resistance(Psionic)
    • 10% RunSpeed
  18. I currently have a MA/WP with IOs on it but I just wanted to make sure that I couldn't do the build better. I love my Acc/Rchg so that's what I went for when I picked the sets I bought. Plus I had to buy within my means. I PvE most of the time and PvP rarely. So when making suggestions, even if it seems overkill for PvE, just put it in anyway.

    I am pretty comfortable with my power choices but I'm open to suggestions on that also. But I'm not willing to add a power just to get set bonuses on it. It has to be an useful power. Anyway, here is my build and my current IO sets/Procs.

    Thanks in advance for taking the time to help me.


    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Thunder Kick
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (5) Mako's Bite - Damage/Recharge
    • (15) Mako's Bite - Accuracy/Endurance/Recharge
    • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (39) Mako's Bite - Chance of Damage(Lethal)
    Level 1: High Pain Tolerance
    • (A) Healing IO
    • (7) Healing IO
    • (7) Healing IO
    • (15) Resist Damage IO
    • (23) Resist Damage IO
    • (40) Steadfast Protection - Resistance/+Def 3%
    Level 2: Storm Kick
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Endurance
    • (5) Crushing Impact - Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (37) Crushing Impact - Accuracy/Damage/Endurance
    • (37) Crushing Impact - Damage/Endurance/Recharge
    Level 4: Fast Healing
    • (A) Healing IO
    • (11) Healing IO
    • (11) Healing IO
    Level 6: Combat Jumping
    • (A) Unbounded Leap - +Stealth
    Level 8: Crane Kick
    • (A) Crushing Impact - Accuracy/Damage
    • (9) Crushing Impact - Damage/Endurance
    • (9) Crushing Impact - Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (31) Crushing Impact - Accuracy/Damage/Endurance
    • (40) Crushing Impact - Damage/Endurance/Recharge
    Level 10: Indomitable Will
    • (A) Red Fortune - Defense
    • (50) Red Fortune - Defense/Endurance
    • (50) Red Fortune - Defense/Recharge
    • (50) Red Fortune - Defense/Endurance/Recharge
    Level 12: Swift
    • (A) Run Speed IO
    Level 14: Super Jump
    • (A) Jumping IO
    • (46) Jumping IO
    Level 16: Rise to the Challenge
    • (A) Endurance Reduction IO
    • (17) Healing IO
    • (17) Healing IO
    • (29) Healing IO
    • (29) To Hit Debuff IO
    • (36) Dark Watcher's Despair - Chance for Recharge Slow
    Level 18: Crippling Axe Kick
    • (A) Crushing Impact - Accuracy/Damage
    • (19) Touch of Death - Chance of Damage(Negative)
    • (19) Crushing Impact - Damage/Recharge
    • (23) Crushing Impact - Accuracy/Damage/Recharge
    • (31) Crushing Impact - Accuracy/Damage/Endurance
    • (36) Crushing Impact - Damage/Endurance/Recharge
    Level 20: Quick Recovery
    • (A) Endurance Modification IO
    • (21) Endurance Modification IO
    • (21) Endurance Modification IO
    Level 22: Health
    • (A) Healing IO
    • (45) Healing IO
    • (45) Healing IO
    Level 24: Stamina
    • (A) Endurance Modification IO
    • (25) Endurance Modification IO
    • (25) Endurance Modification IO
    Level 26: Dragon's Tail
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (27) Scirocco's Dervish - Damage/Endurance
    • (27) Scirocco's Dervish - Damage/Recharge
    • (31) Scirocco's Dervish - Accuracy/Recharge
    • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (36) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 28: Heightened Senses
    • (A) Red Fortune - Defense
    • (42) Red Fortune - Defense/Endurance
    • (43) Red Fortune - Defense/Recharge
    • (43) Red Fortune - Defense/Endurance/Recharge
    Level 30: Mind Over Body
    • (A) Endurance Reduction IO
    • (40) Resist Damage IO
    • (42) Resist Damage IO
    • (42) Resist Damage IO
    Level 32: Eagles Claw
    • (A) Crushing Impact - Accuracy/Damage
    • (33) Crushing Impact - Damage/Endurance
    • (33) Crushing Impact - Damage/Recharge
    • (33) Crushing Impact - Accuracy/Damage/Recharge
    • (34) Crushing Impact - Accuracy/Damage/Endurance
    • (34) Crushing Impact - Damage/Endurance/Recharge
    Level 35: Resurgence
    • (A) Recharge Reduction IO
    Level 38: Strength of Will
    • (A) Resist Damage IO
    • (39) Resist Damage IO
    • (39) Resist Damage IO
    Level 41: Focus Chi
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 44: Focused Accuracy
    • (A) Endurance Reduction IO
    • (46) Endurance Reduction IO
    • (46) Endurance Reduction IO
    • (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 47: Physical Perfection
    • (A) Endurance Modification IO
    • (48) Endurance Modification IO
    • (48) Performance Shifter - Chance for +End
    Level 49: Recall Friend
    • (A) Range IO
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 7% DamageBuff(Smashing)
    • 7% DamageBuff(Lethal)
    • 7% DamageBuff(Fire)
    • 7% DamageBuff(Cold)
    • 7% DamageBuff(Energy)
    • 7% DamageBuff(Negative)
    • 7% DamageBuff(Toxic)
    • 7% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 4.56% Defense(Fire)
    • 4.56% Defense(Cold)
    • 4.88% Defense(Energy)
    • 4.88% Defense(Negative)
    • 6.13% Defense(Psionic)
    • 3% Defense(Melee)
    • 6.75% Defense(Ranged)
    • 6.13% Defense(AoE)
    • 20% Enhancement(RechargeTime)
    • 37% Enhancement(Accuracy)
    • 80.3 HP (6%) HitPoints
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 14.3%
    • 10% (0.56 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 3.13% Resistance(Negative)
    • 7.5% Resistance(Psionic)



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  19. I am soooo looking forward to RoA.

    I have some form of stealth on almost all my chars so that's really no problem. I just never thought to throw it on Sprint.

    Anyway, thanks for all the help. I am currently lvl6 and will probably be at least 12 before I head to bed. On my way to dominating! Peace.
  20. Thank you so much for the suggestions. At first I looked at the loss to Acc/Rchg and immediately tried to shoot the build down. But I just compared the builds side by side and looked at the advantages of your build over mine. I also looked at the fact that you got plenty of Rchg without using LotG enhancements. Your build is easy on the pockets too. I don't know too much about Hami-Os though. I never used them even when they were bountiful (before the market - I feel old, lol). Hopefully it won't be a problem getting one.

    All in all, I really like your build. I have a question though: Is Power Boost really worth it for this particular blaster? Looking on Mids, it seems like it doesn't do too much for us. I can see using it with PFF but that's really it. If it's not worth it, I might just get a 'toy' power instead.

    Edit: Also, the +Stealth on Sprint, I never even thought of that. Nice.
  21. This is my next hero and I just wanted to see if it was solid. I plan on teaming quite a bit. I'm a freak for Acc/Rech so that's what I went for. The prices for the sets I went for aren't that expensive and they give me what I need. Power selection was based on my style-Ranged first, melee last resort. So let me know if I'll be ok. This is my first time dealing with Archery or Energy.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Blaster
    Primary Power Set: Archery
    Secondary Power Set: Energy Manipulation
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Teleportation
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: Snap Shot
    • (A) Devastation - Accuracy/Damage
    • (3) Devastation - Damage/Endurance
    • (9) Devastation - Damage/Recharge
    • (17) Devastation - Accuracy/Damage/Recharge
    • (23) Devastation - Accuracy/Damage/Endurance/Recharge
    • (36) Devastation - Chance of Hold
    Level 1: Power Thrust
    • (A) Accuracy IO
    Level 2: Aimed Shot
    • (A) Devastation - Accuracy/Damage
    • (3) Devastation - Damage/Endurance
    • (9) Devastation - Damage/Recharge
    • (15) Devastation - Accuracy/Damage/Recharge
    • (23) Devastation - Accuracy/Damage/Endurance/Recharge
    • (34) Devastation - Chance of Hold
    Level 4: Fistful of Arrows
    • (A) Positron's Blast - Accuracy/Damage
    • (5) Positron's Blast - Damage/Endurance
    • (5) Positron's Blast - Damage/Recharge
    • (11) Positron's Blast - Damage/Range
    • (19) Positron's Blast - Accuracy/Damage/Endurance
    • (31) Positron's Blast - Chance of Damage(Energy)
    Level 6: Blazing Arrow
    • (A) Devastation - Accuracy/Damage
    • (7) Devastation - Damage/Endurance
    • (7) Devastation - Damage/Recharge
    • (11) Devastation - Accuracy/Damage/Recharge
    • (19) Devastation - Accuracy/Damage/Endurance/Recharge
    • (31) Devastation - Chance of Hold
    Level 8: Hover
    • (A) Freebird - +Stealth
    • (50) Luck of the Gambler - Recharge Speed
    Level 10: Swift
    • (A) Run Speed IO
    Level 12: Explosive Arrow
    • (A) Positron's Blast - Accuracy/Damage
    • (13) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Damage/Recharge
    • (15) Positron's Blast - Damage/Range
    • (17) Positron's Blast - Accuracy/Damage/Endurance
    • (31) Positron's Blast - Chance of Damage(Energy)
    Level 14: Fly
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (43) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Health
    • (A) Miracle - +Recovery
    Level 18: Build Up
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 20: Stamina
    • (A) Endurance Modification IO
    • (21) Endurance Modification IO
    • (21) Endurance Modification IO
    Level 22: Aim
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 26: Bone Smasher
    • (A) Crushing Impact - Accuracy/Damage
    • (42) Crushing Impact - Damage/Endurance
    • (43) Crushing Impact - Damage/Recharge
    • (48) Crushing Impact - Accuracy/Damage/Recharge
    • (50) Crushing Impact - Accuracy/Damage/Endurance
    • (50) Crushing Impact - Damage/Endurance/Recharge
    Level 28: Power Boost
    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 30: Ranged Shot
    • (A) Devastation - Accuracy/Damage
    • (37) Devastation - Damage/Endurance
    • (40) Devastation - Damage/Recharge
    • (46) Devastation - Accuracy/Damage/Recharge
    • (46) Devastation - Accuracy/Damage/Endurance/Recharge
    • (46) Devastation - Chance of Hold
    Level 32: Rain of Arrows
    • (A) Positron's Blast - Accuracy/Damage
    • (33) Positron's Blast - Damage/Endurance
    • (33) Positron's Blast - Damage/Recharge
    • (33) Positron's Blast - Damage/Range
    • (34) Positron's Blast - Accuracy/Damage/Endurance
    • (34) Positron's Blast - Chance of Damage(Energy)
    Level 35: Boost Range
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Total Focus
    • (A) Crushing Impact - Accuracy/Damage
    • (39) Crushing Impact - Damage/Endurance
    • (39) Crushing Impact - Damage/Recharge
    • (39) Crushing Impact - Accuracy/Damage/Recharge
    • (40) Crushing Impact - Accuracy/Damage/Endurance
    • (40) Crushing Impact - Damage/Endurance/Recharge
    Level 41: Personal Force Field
    • (A) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense/Endurance
    Level 44: Temp Invulnerability
    • (A) Steadfast Protection - Resistance/Endurance
    • (45) Steadfast Protection - Resistance/+Def 3%
    • (45) Steadfast Protection - Knockback Protection
    • (45) Resist Damage IO
    Level 47: Force of Nature
    • (A) Resist Damage IO
    • (48) Resist Damage IO
    • (48) Resist Damage IO
    Level 49: Recall Friend
    • (A) Empty
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Defiance
    ------------
    Set Bonus Totals:
    • 12% DamageBuff(Smashing)
    • 12% DamageBuff(Lethal)
    • 12% DamageBuff(Fire)
    • 12% DamageBuff(Cold)
    • 12% DamageBuff(Energy)
    • 12% DamageBuff(Negative)
    • 12% DamageBuff(Toxic)
    • 12% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 4.56% Defense(Fire)
    • 4.56% Defense(Cold)
    • 4.56% Defense(Energy)
    • 4.56% Defense(Negative)
    • 18% Defense(Psionic)
    • 3% Defense(Melee)
    • 6.13% Defense(Ranged)
    • 6.13% Defense(AoE)
    • 43.8% Enhancement(RechargeTime)
    • 41% Enhancement(Accuracy)
    • 167.2 HP (13.9%) HitPoints
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Held) 13.2%
    • MezResist(Immobilize) 4.4%
    • 9% (0.15 End/sec) Recovery
    • 58% (2.92 HP/sec) Regeneration
    • 4.73% Resistance(Fire)
    • 4.73% Resistance(Cold)
    • 9.38% Resistance(Toxic)
    • 5% Resistance(Psionic)