MA/WP Build Help
35 views, 24hrs, and no help? :/ Before someone says to do a search for other topics, combine them, and make my build, I just am not good at that, sorry. So if anyone could help, thanks in advance.
Here's a quicky
S/L defense softcap, 33% f/c/e/n
740% regen with 1 foe
Something to start from I guess
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Thanks for the build. It has a heck of a lot more def than I currently have. I just hate to give up my self-rez. Dealing with rez inspirations or waiting on a rez annoys me. Other than that, it looks good. You made it so my attacks recharge faster even with the 7.5% less global recharge. That's cool. It's only a little more end heavy than my current build but still sustainable. All in all, it's a very solid build. Thanks a lot. I will give it until the end of the week to see if anyone else comes up with anything. I'm going to work on the Kinetic Combats though. I know that most likely any build people come up with will involve those enhancements. I might as well work on getting them now.
I've gone the Martial Arts/Willpower route myself, though more ad hoc than any build plan. I was wondering if the Leadership power set is absolutely necessary for a scrapper's WP since I'm not exactly planning to backup tank.
Rework your scrapper to invest in 4 slotting Kinetic Combat sets and Reactive Armor sets to bring your Smashing/Lethal defense to the sofcap. My MA/WP has Kinetic Combat in Storm Kick, Cobra Strike, Crane Kick, Eagles Claw, and Boxing. Reactive Armor sets have been put in High Pain Tolerance, Mind Over Body, Strength of Will, and Tough. Having 6 slotted Gaussian set and the Steadfast Protection +3% Def also adds to the Smash/Lethal Defense. I think my MA/WP is just under the softcap, but coupled w/ the debuffs from High Pain Tolerance, he's pretty tough to hit in PvE. Hope that helps a little.
edit: I forgot, this build is still a pre-I19 build. I've already respecced him to have inherent Fitness Pool, but I haven't updated it in Mids. You should get the idea from build I posted though.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
UltraBatz v2: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Legacy Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
- (34) Pounding Slugfest - Disorient Bonus
- (A) Reactive Armor - Resistance
- (3) Reactive Armor - Resistance/Endurance
- (9) Reactive Armor - Resistance/Recharge
- (46) Reactive Armor - Resistance/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (5) Reactive Armor - Resistance/Endurance
- (15) Reactive Armor - Resistance/Recharge
- (48) Reactive Armor - Resistance/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (15) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
- (50) Pounding Slugfest - Disorient Bonus
- (A) Numina's Convalescence - Heal
- (7) Numina's Convalescence - Heal/Endurance
- (13) Numina's Convalescence - Heal/Recharge
- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (A) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance
- (11) Kinetic Combat - Damage/Recharge
- (23) Kinetic Combat - Damage/Endurance/Recharge
- (37) Pounding Slugfest - Disorient Bonus
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Run Speed IO
- (A) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Endurance
- (17) Luck of the Gambler - Recharge Speed
- (37) Kismet - Accuracy +6%
- (A) Discouraging Words - To Hit Debuff
- (19) Discouraging Words - To Hit Debuff/Recharge
- (19) Discouraging Words - To Hit Debuff/Recharge/Endurance
- (46) Healing IO
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (21) Performance Shifter - EndMod/Accuracy
- (48) Performance Shifter - Chance for +End
- (A) Jumping IO
- (A) Numina's Convalescence - Heal
- (25) Numina's Convalescence - Heal/Endurance
- (25) Numina's Convalescence - +Regeneration/+Recovery
- (46) Miracle - +Recovery
- (50) Regenerative Tissue - +Regeneration
- (A) Obliteration - Damage
- (27) Obliteration - Accuracy/Recharge
- (27) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Performance Shifter - EndMod
- (29) Performance Shifter - EndMod/Recharge
- (29) Performance Shifter - EndMod/Accuracy
- (A) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense/Recharge
- (31) Luck of the Gambler - Recharge Speed
- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
- (43) Pounding Slugfest - Disorient Bonus
- (A) Kinetic Combat - Accuracy/Damage
- (36) Kinetic Combat - Damage/Endurance
- (36) Kinetic Combat - Damage/Recharge
- (36) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (39) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (50) Steadfast Protection - Resistance/+Def 3%
- (A) Reactive Armor - Resistance
- (42) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Recharge
- (45) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
Level 0: LEGACY BUILD
Mission Architect arc: The Hive Connection, Arc ID: 96660
Triumph: (@UltraBatz)
UltraBatz, lvl 50 MA/SR Scrapper (1355 badges)
UberBatz, lvl 50 Peacebringer (769 badges)
SG: The Steel Paladins, Fusion Force
I'm going input your build manually to see the stats and such. The data link won't work. But thanks for the effort. I will comment in a little while after I put it in.
Edit: Interesting build, heh, but I would suffer in quite a few areas compared to Iggy's build. Regen, Max HP, Global Recharge, and some Status resistances. I greatly appreciate your time to help me out though.
Update: After respeccing into Iggy's build, I am experiencing a huge improvement in my survivability. I can confidantly jump into Roman groups on ITF runs. I am having End problems though. From time to time I turn off Assault to keep me fighting longer without popping a blue pill. But hey, I'm surviving! The only thing I have left to do is get the Kinectic Combat and Slugfest enhancements in my attacks. I have everything else though. Well, thanks again, Iggy, for all the help. I appreciate it.
This is going to be my staple melee character. I have tried a few other power combos but this is the most fun and stable to me. I love him and I want to get him to that 'Beast' level. Currently, I do 'good' in PvE. I never run out of End and I survive...for the most part. And that's what I want to change. I don't want to survive 'for the most part', I want to survive 'damn well'. I need soft capped...something, to help me do that. No matter how much I play around with Mids, I just can't find the right set combos to softcap defenses without sacrificing damage, end recovery, or recharge. That's why I come to you fine minds of the Scrapper forums. Please help a brotha out. I'm open to changing some powers or whatever but please keep in mind that I really want to keep my attacks and travel powers. So, if y'all can post some builds for me to look at or give advice, please do so. It will be greatly appreciated. Oh, I am lvl50 and this is my current setup and enhancements:
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(36)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(11), S'fstPrt-ResDam/Def+(37)
Level 2: Cobra Strike -- C'ngImp-Acc/Dmg(A), T'Death-Dam%(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(36)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(45), Numna-Heal/Rchg(46)
Level 6: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39)
Level 8: Crane Kick -- C'ngImp-Acc/Dmg(A), F'dSmite-Acc/EndRdx/Rchg(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/EndRdx/Rchg(36)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48)
Level 12: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 14: Hasten -- RechRdx-I(A)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(25), Numna-Heal(31), DarkWD-Slow%(50)
Level 18: Crippling Axe Kick -- C'ngImp-Acc/Dmg(A), GravAnch-Hold%(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(31), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
Level 24: Mind Over Body -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(42), ImpArm-ResDam/Rchg(42), ImpArm-ResDam/EndRdx/Rchg(42)
Level 26: Dragon's Tail -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43), LkGmblr-Def/Rchg(43)
Level 30: Recall Friend -- Range-I(A)
Level 32: Eagles Claw -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Resurgence -- EndMod-I(A)
Level 38: Strength of Will -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(39), ImpArm-ResDam/Rchg(39)
Level 41: Focused Accuracy -- EndRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), EndMod-I(45), EndMod-I(45)
Level 47: Maneuvers -- LkGmblr-Rchg+(A)
Level 49: Assault -- EndRdx-I(A)
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Level 1: Brawl -- T'Death-Dam%(A), KntkC'bat-Knock%(50), Acc-I(50)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46), RgnTis-Regen+(46)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(23), EndMod-I(23)
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Set Bonus Totals:
I have almost a billion inf to help with what I need and I am also patient enough to work for other enhancements...as long as it doesn't take weeks to get, heh.