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Posts
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Joined
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If you buy the box does the 30 days get added to your current sub or is it just for new subscribers?
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Bases are in City of Villains.
Please, please, please, don't put suggestions or opinions in this thread - definitely post your ideas! - but just put questions here. I can read them and post answers much more quickly.
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WHAT! I bought this game because it was pve.
First you gimp supergroups to 75 because of PVP battles, now I can't get a bases without being forced to buy a pvp expansion.
Absolute BS -
I expect bugs to happen.
I am amazed that it is taking them this long to work out the +1 mission fix. Nothing is even on test yet.
On a side note, I do think they increased mob difficulty on purpose, but when they saw the uproar/cancelled accounts, they decided to tone it down... for now. -
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For a group, I'd think you'd have at least one defender &/or controller with some form of status protection or alleviation, which should help the situation; if you've got more than four people, you really ought to have two. Although two lines (Empathy & Kinetics, I think) offer only an after-the-fact effect, Storm's is single-target only, & Dark Miasma has nothing.
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And thats one of the things that worries me PicassoCat.
I know Statesman want to have controllers wanted more in a group, but are they planning on having one required all the time?
Is this game turing into eq2 where you have to have 1 of each AT?
I usually duo with a FF defender, Empt Defender or a DM scrapper. With the new patch it looks like thats going away. -
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Mobs don't drop Disciplines as often as they use holds. If you're not hunting right next to a contact, you can't get enough inspirations to solo. Are we supposed to run to a contact after every 5th fight?
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We're going to be increasing drop rates. Sorry I didn't mention that.
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This doesn't make any sense to me.
Lets say have a 5 person group in a hazard zone fighting Rikittis.
You're going to have to pop a Disipline every minute. 5 x 60 = 300 disp.
That means you're are going to have to kill 1 mob nearly every second to keep the insp stocked. Heck even with a 3 person group, you need to either kill a mob ever 2 second and have a disp drop every time, or 1 every second and have a disp drop 50% of the time.
This really looks to penalize the large groups.
You're going to have to dedicate a large portion of your insp tray to hold them. So very few dmg, acc, heals etc.
Are you
1) Planning on having a Dispincle insp drop at least 50% of the time on a status using mobs like rikitti?
2) are you planning on increasing the time of a Disp to a longer period like 3-5 minutes?
3) will you allow stack of insp? -
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"it's ready when it's ready" isn't blowing smoke - as soon as the majority of the bugs are worked out, we'll put it live. Opinions range here from later this week (v. optimistic) to a few weeks - the bugs are being fixed in large droves, but we'll see.
Those opinions are all overridden by the reality of "we'll prop it when the bugs are fixed".
-jg
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HA-HA! So get off their damn backs already!
LOL, that's your answer and it is exactly as we should have expected. Anyone in the workforce recognizes that publishing your own self-set deadlines is a bad idea.
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Wow, that was rude.... wait I can't believe I just defended the devs
I do think they should release some things like BUG FIXES, like the World Wide Red and Heros Hero story arc not giving souviners, for exmaple -
Well, considering the furor over the respec trial. I suspect it will be 1-2 more weeks
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"To the Red Names... Remember the 99%. You are NOT under seige, the vast majority of us understand and appreciate what you are doing. Don't let that 1% ruin it for all of us."
And 1% will cheer no matter how poorly they are treated.
Constructive critism has its place. Thats how SG was fixed, MA animations were changed.
Called them names does not.
Niether does shameless buttkissing threads like this one. Just a waste of space.
Maybe you want to be a sheep and take whatever the devs give, but I want a better game -
I did my 18th Av fight last night. (Actually duo'd 6 of them and solo'd 1)
I manage to solo Nemesis, bobcat, anitmatter, and Nosfar all of which were 44 and I was 49. But that was luck more than anything.
Add to that the 3 I was able to avoid, and then 15 more I still have to do I'm looking at about 40 av fight, thats a hell of alot of AVs.
I had 2 level 44 AV missions for the last month, before I finally clear them.
Thats the part I hate. I don;t mind a challenge but
A) We are limited to 2 arc at one time
B) we can't cancell mission
So once you get an AV mission they can be there for a while.
I'd like to see the ability to team up/group up and EVERYONE gets the mission completed at the same time. Rather than having to get a team and do it over and over.