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Yet Brutes still have Dark Armor, which has two powers, Oppressive Gloom and Cloak of Fear, which basically stop all attacks by minions. How is that any better than Ice slowing down attack rate?
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Quote:You failed to take into account animation time. If you look at the actual DPA figures, which I added in above, you will see that the two sets are much closer in terms of actual damage output. So, your assertion that "Clearly a Spines Scrapper outdamages an Energy Blaster" is wrong to begin with. You also did not even look at secondary powersets.tl;dr warning!
Blasters got a much needed boost with the new inherent some issues back. Where as it certainly helped matters, it hardly balances the AT vs. the new kids on the block. Spine Scrappers or VEATs or even Shield/Super Strength Tankers have comparable or better damage AoE than most Blaster sets. These ATs though, have excellent survivability and get mez protection while Blasters in general only get to perfect their faceplant specials.
Lets compare Energy Blast with Spines for Scrappers (both being on a 1.125 scalar):
Power Bolt: End: 5.2, Rech: 4, Range: 80, Cast: 1, Dam: 62.6 DPA: 62.6
vs.
Lunge: End: 5.2, Rech: 4, Range: 7, Cast: 1.63, Dam: 88.8 DPA: 54.5
(ST ranged vs. ST melee)
Power Blast: End: 8.53, Rech: 8, Range: 80, Cast: 1.63, Dam: 102.6 DPA: 63
vs.
Ripper: End: 11, Rech: 11, Range: 7, Arc: 90 degrees, Cast: 2.17, Dam: 167 DPA: 77
(ST ranged vs. wide melee cone)
Energy Torrent: End: 11.9, Rech: 12, Range: 40, Arc: 45 degrees, Cast: 1.07, Dam: 60.1 DPA: 56
vs.
Throw Spines: End: 13, Rech: 12, Range: 30, Arc: 90 degrees, Cast: 1.63, Dam: 100
(Both cones, Throw Spines with superior area of effect) DPA: 61
Explosive Blast: End: 15.2, Rech: 16, Range: 80, Radius: 15, Cast: 1.67, Dam: 56,3 DPA: 34
vs.
Spine Burst: End: 15.2, Rech: 16, Radius: 15, Cast: 3, Dam: 82 DPA: 27
(Ranged AoE vs. PbAoE)
Power Burst: End: 10.4, Rech: 10, Range: 40, Cast: 2, Dam: 132.6 DPA: 66
vs.
Impale: End: 5.2, Rech: 8, Range: 40, Cast: 2.43, Dam: 137.9 DPA: 57
(Both ranged ST)
Clearly a Spines Scrapper outdamages an Energy Blaster both in AoE and ST damage outside nukes (which use is highly situational). All Scrapper Epic pools have several ranged attacks, single target and area of effect, which make further ensures that the best Blaster in CoX in fact, isn't a Blaster at all.
Despite this fact, Blasters remain one of the most popular ATs. Why? Because the AT encourages fast paced and exciting play. The AT is also very attractive to new players as Blasters are strong early levels, but becomes relatively weaker compared to all other ATs as you progress.
Going Rogue is soon upon us and we will likely be faced with stiff competition from villain ATs as well. Why would anyone pick an Energy/Ice/Psychic/Electricity blaster over a VEAT in a team setting? VEATs have more AoE potential, while being able to break soft cap in all positional defenses as well as having several team buffs and benefitting more from pool powers.
I feel that Blasters then is in need of a little pick me up, here is what I would do:
General:
Sniper powers are mainly only useful solo and as an IO mule. Even solo, my Blasters tend only to use them as a break from tedium. The game has soooo moved on since hover sniping was considered a bad exploit. Increase damage with at least 50% for these powers.
Nukes are largely situational. Blasters as an AT already suffer from lack of endurance management tools (outside of /Fire and /Electricity and to a lesser part /Energy) and nukes compound this issue. Make nukes cause endurance crash as before, but get rid of the 15 sec recovery stop. Alternately, make it similar to EM Pulse, where you get to keep your endurance but can't recover endurance for 15 sec.
Flame Mastery: Add 5th power. Smoke or Melt Armor (faster recharge and lower duration than Tanker version).
Force Mastery: Add 5th power. Repulsion Bomb or better yet, Energy Absorption (Blasters are endurance intensive, but is the only AT blueside w/o any endurance management tools in their ansciliaries).
Radiation Manipulation: Make a thematic secondary to the upcoming blast primary.
Specific powers:
Short Circuit: Up damage by 25%. Spine Burst will still be superior.
Voltanic Sentinel: Increase duration to 240. Recasting this power really is a chore and Blasters need to blast.
Gun Drone: As above. Lower cast and endurance cost.
Frozen Aura: Add damage compartment as done with Tanker version.
Scare: Make it a small radius AoE on a longer timer.
Any and all imput is welcome so long as its at least a little bit constructive. Any more powers/sets which are lacklustre and not mentioned here?
For example, let's look at something that goes well with Energy Blast: Energy Manipulation.
Energy Punch: 109 damage in 0.83 seconds for a DPA of 131. Nearly twice the best Spines attack.
Bone Smasher: 144 damage in 1.5 seconds for a DPA of 96. Still better than the best Spines attack.
Total Focus: 198 damage in 3.3 seconds for a rather mediocre DPA of 60, plus a 100% mag 3 stun.
And don't forget, most blasters will have both Aim AND Build-Up to even further increase their damage.
Blasters certainly do NOT need any type of buffing. Contrary to your assertion that blasters get weaker as they level up, in my experience, once a blaster gets into their APP powers, they become pure engines of destruction with good survivability if played well. -
I've noticed increasing lag while using WW lately myself. It comes & goes.
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Quote:Learn to team? It's not that hard. I never have a shortage of team opportunities available whenever I want.I've played CoX for going on two years now. And never before have I had this problem: I can't find any teams. Just today I logged on my brute hoping to get in some missions for a while, only to find out no one in Cap au Diable wanted a level 17 brute on their team.
Why? They're all in AE, getting their powerleveling on, and didn't want to bother with a measly level 17 anything!
I can't play this game solo anymore, it's just so gosh darned B O R I N G. AE is ruining this game for the people who want to team with fellow players. Is there a solution to my problem?
* Use the team search tools.
* Join an active SG.
* Use your server's global channels. (These can be found in your server section here on the forum)
* Form your own teams.
* Make friends in-game. Find other players that like doing what you do, and global friend them.
As long as you are willing to put forth some effort, you will have no problems finding teams. If all you want to do is broadcast LFT, and hope someone will grab you up, you'll probably be disappointed. -
I almost never play the DO/SO game. It is a waste of money and usually time, in my opinion. I slot level 15, 25 and 35 common IO's at the appropriate levels. Along the way, I will often frankenslot some of the cheaper set IO's. If it is a build that will be getting IO sets, I generally use level 33-38 set IO's, so the character retains the set bonuses when exemped down.
I calculated it out once, and using common IO's over DO/SO's saves about 100k-150k per slot over the life of the character. Even better if you have another toon with the IO recipes memorized. -
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Quote:Even if accepted as true, that "Defenders do not solo as well", it is completely and utterly irrelevant. Defenders can solo. Nothing anywhere says that every AT should have an equally easy experience while solo. And to use Scrappers, the epitome of a solo AT, as a comparison to say that Defenders don't solo well, is exactly the same silly logic that started off this whole thread in the first place.It really is common knowledge that Defenders do not solo as well as many other ATs. People, myself included, have observed how much easier solo play is with e.g. a Scrapper. It's just true; no matter what else is debatable, you cannot argue that an individual's personal experience simply did not happen.
You may think that nonetheless Defenders are fine or balanced, or that the fact that some powerset combinations allow a Defender to solo adequately is sufficient.
It can also be said that Blasters & Tankers don't solo as well as a Scrapper. Are you going to suggest now that those AT's get buffed as well? Personally, I find that trying to solo a Tank pre-stamina and pre-SO's is about the single most frustrating experience in the game. Far more so than a Defender.
Why is it so hard for some people to grasp the concept that Defenders are a team support AT? -
Unenhanced RttC has a taunt duration of only 1.25 secs against +0 critters, which drops to even less against higher level foes. Essentially the moment a foe leaves the radius of RttC, they can lose agro off the tanker, if other tools are not used to make up for it. Compare that to the other taunt auras that have a unenhanced duration of 13.5 or 16.9 seconds (Invulnerability and Shield Defense). Some of the sets even have more than one taunt aura they can run at the same time.
Using Taunt or a lot of AOE attacks are really the only reasonable tools a WP tanker has to maintain agro. -
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Quote:I don't need to make an argument, everyone else has already done that..Personal attacks (ad hominem arguments) are weak arguments. You're basically saying nothing.
It is best not to argue,
But if you do at all,
Never do so with a fool.
A fool can defeat all.
He does not care for the facts.
He does not know debate.
Hes a stranger to reason.
Logic he can negate.
In the end the fool will win,
His logic is so strong!
Decides what he does not like
And then it must be wrong!
Its better to keep quiet
When challenged by a fool.
Else, to prove his own wisdom,
He will make you a tool.
It is hence my policy
To not respond to those
Who ask questions not to learn
But to be bellicose.
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I'm surprised you all are still wasting time with this character. It is painfully obvious that Ultimo has essentially zero actual in-game experience with any of the Defender powersets, and is simply making wild assumptions based on looking at powers in Mids'. Outside of his one super gimped FF build, I doubt he has ever actually played any Defenders at all.
Grasping the concept of the Defender AT is clearly beyond his ability, and nothing anyone can say here is going to change that. -
Well, color me surprised. A thread related to Forcefields, and Turbo Ski shows up and starts pulling silly comments out of her *** without paying any attention to what the thread is actually about, then ignoring everything said in response.
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Quote:Rather than jumping all over the guy for posting this, maybe you should have considered that perhaps some servers ARE having issues this weekend. Hop over to the Tech forum and there are multiple threads about server problems.wow, that post is full of fail. not a single problem here in months, i would suggest you take a look at the consistency of you internet connection. if there was a problem with the servers, holy hell would break loose on the forums, but since it hasn't, this is YOUR issue, not the servers. and i'll assume the last bit was sarcastic, but you just come off looking like a basement dwelling angry loser. my suggestion? try to actually figure out what is wrong instead of getting all butt hurt and posting angry little rants.
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You don't need to wait until 50 to slot IO sets. I usually start slotting mine as early as level 30. I pretty much always build my characters to be exemp friendly, and this allows me to exemp down to level 30 or 35 without losing any of the set bonuses.
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That's not exactly accurate. Players will lose the set bonus if they exemplar more than 3 levels below the level of the enhancement.
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Now if only there was a way to be able to jump to the first unread post in a thread like the old forum. Not being able to do this is driving me CRAZY!
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This is getting pretty bad.. Even when I can get on, it is taking a good 5 minutes just to get through the character select screen. Makes switching out between characters pretty darn tedious.
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OK.. Item # 1 that I intensely dislike.
Old forum: Click on thread subject, get taken to the most recent post since I last viewed a thread.
New forum: Click on thread subject, go to the first post on the first page.
This is terrible. This makes it extremely difficult to keep up with different multi-page threads. -
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YAY!!! The withdrawal symptoms were getting pretty severe!
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[ QUOTE ]
It turned me into a newt!
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I got better!
[/ QUOTE ]
Burn it anyway! -
I'll be there.. Finally!