PRAF68_EU

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  1. PRAF68_EU

    SS and WP

    [ QUOTE ]
    Even the ones who disagree they are overpowered would admit there is great synergy.

    [/ QUOTE ]

    Oh yes, who? Would they care to point out which powers in WP specifically benefit from powers in SS, and visa versa? There are lots of people who could answer, since I haven't seen anyone agree with you.

    You clearly don't understand what synergy means.
  2. PRAF68_EU

    SS and WP

    [ QUOTE ]
    Fiery embrace is secondary.
    Against all odds is secondary.

    [/ QUOTE ]

    Yes. You asked "Which buff is better than RAGE ?". You didn't specify that it had to be from a primary. And youyr diatribe was specifically directed at SS/WP. Last time I looked nither Firery Embrace or AAO where in WP.

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    Buildup isnt perma

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    Nor does it kill your damage entierly.

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    Recharge buffs that apply to LR also apply to Fs

    [/ QUOTE ]

    Until you get enough slotted that either is available on demand. there is a reason the devs switched from using recharge to using cast time when balancing powers.

    But as I said, none of this is relevent. You like SS, other people prefer other power sets. None of this gives any reason to nerf SS.
  3. PRAF68_EU

    SS and WP

    [ QUOTE ]
    Yep. It's called synergy.

    Fire/Kins just happen to bring a glorious synergy of powers

    [/ QUOTE ]

    And there is no particular synergy between SS and WP. they are simply sets that are both quite good at thier principle function.
  4. PRAF68_EU

    SS and WP

    [ QUOTE ]
    Rages dmg buff more than makes up for the smashing resists mobs have.

    [/ QUOTE ]

    Not when you also figure in your other damage buffs from enhancements and fury (rage = +80%, enhancments = +95%, fury maybe an avarage of +100%).

    And then Rage crashes, and you suck.

    [ QUOTE ]
    Lethal sets dont have a Rage dmg buff and lethal is even more resisted.


    [/ QUOTE ]

    Yeah. lethal sucks. Doesn't make SS good though.

    [ QUOTE ]
    that means i can FS THREE times while only use LR ONCE.
    Thats 3 times the damg LR can deal.


    [/ QUOTE ]

    -20% smashing resist, and completly ignoring the possibility of recharge buffs and the advanatage of a ranged attack.

    [ QUOTE ]

    Which buff is better than RAGE ?

    [/ QUOTE ]

    Build Up (no crash)
    Sould Drain
    Against All Odds (perma out of the box)
    Firey Embrace (when combined with fire primary).



    Fairly irrelevant, as it appears you like SS.

    This is a good argument: Nerf SS because Moghedian likes it.
  5. PRAF68_EU

    SS and WP

    [ QUOTE ]
    Does anyone disagree that Rage is the best buff of all brute primaries ?

    [/ QUOTE ]

    Yes. Crash is horrible.

    [ QUOTE ]
    Does anyone disagree that Footstomp is the best aoe of all brute primaries?

    [/ QUOTE ]

    Yes. Lighting Rod is better. Some of the toggle auras are better too (e.g. fire/fire).

    [ QUOTE ]
    Does anyone disagree that KoB is one of the best ST atackks with great secondary effects of all brute prmiaries ?


    [/ QUOTE ]

    Yep, Smashing damage, everything resists that, and the secondary effects are usless against AVs.
  6. PRAF68_EU

    SS and WP

    Since it's easy for teamed brutes to reach the damage cap with a few kinetics around damage buffs from rage are fairly irrelavant unless soloing.

    Rage only works of base damage, which for a brute is low, 0.8 I think, so +80% of not very much is still not very much. Fury is still the main contributer to brute damage.

    Now, if you where to have stacked rage of a hypothetical SS scrapper I would agree that it was overpowered.
  7. PRAF68_EU

    SS and WP

    Actually, Cognito didn't start this thread, he just rather foolishy chose to attach his argument in favour of nerfs to a ridiculous thread calling for a nerf to something that most people can see quite obviously doesn't need nerfing.

    I suspect you are right, this is just an extension of a nerf Fire/Kin rant.
  8. PRAF68_EU

    SS and WP

    [ QUOTE ]
    I never said it should be done.

    [/ QUOTE ]

    Why bring it up in the first place then?

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    I said it was POSSIBLE.

    [/ QUOTE ]

    Sure, anything is possible with suffcient allocation of developer resources.

    I believe people where saying it was impossible in the same way Power Customisation is impossible. sure, you could do it, but it would be a massive effort for a (debatably) minimal benefit.

    [ QUOTE ]
    INstead of me defending, what is actually a laughably easy proposition

    [/ QUOTE ]

    You are here defending the ludicrious proposition that SS/WP brutes need to be nerfed. You need to begin making that case first.
  9. PRAF68_EU

    SS and WP

    [ QUOTE ]
    I was just using my examples to show you can target specific combinations, I wasnt proposing they were actually implemented.

    [/ QUOTE ]

    What you actually did is demonstrate very effectively why it is difficult to just target specific combinations.

    [ QUOTE ]
    Strength of Will could ignore buffs or debuffs to damage WITH THE EXCEPTION OF RAGE.


    [/ QUOTE ]

    Again, you are rewriting the whole game engine in order to address a minor (and completely imaginary) problem. As far as the game engine is concered a damage buff is a damage buff, it doesn't keep track of where they come from.
  10. Nope, you have to log out in the location again after you have earned the accolade before you can start earning charges.
  11. PRAF68_EU

    SS and WP

    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    I dont think most players agree with the devs that the aoes of various brute primaries have been cut down in range and radius.

    Why nerf the radius of medicore attacks while leaving the best pbaoe with the biggest radius : Footstomp , untouched ?

    Maybe someone can explain to me why those aoes with small radius to start with and no secondary effects to speak of needed nerfing while Footstomp seems to be ok for the devs ?

    All in patch notes of today.

    [/ QUOTE ]

    They werent "nerfed". In an earlier patch all of the AoEs had their radiuses inadvertently increased and this patch just corrected them.

    [/ QUOTE ]

    They have smaller radius now than several months ago.
    Even if the had unintended buff last patch and they toned it down, they toned them down more than they were before.

    [/ QUOTE ]

    Rubbish. "Several months ago" most of those powers had a 5' radius. A couple had a 7' radius. The WM one used to have a 10' radius, but it was changed from a very narrow arc to a wide arc, significantly increasing the area affected.
  12. PRAF68_EU

    SS and WP


    [ QUOTE ]
    does not supply +regen to knockdown foes.

    [/ QUOTE ]
    Currently impossible in the CoX engine, since it's can't check for status effects already on targets. KD would be especially difficult since the effect of the KD persists after the status effect has offcially worn off.

    [ QUOTE ]
    cost of the attack halves all +recovery buffs for [x] seconds as it takes so much out of you (Specific to Will Power and anyone with Stamina: I.e. all brutes)

    [/ QUOTE ]

    [ QUOTE ]
    Strength of Will causes such focus that you ignore all +damage and damage debuffs

    [/ QUOTE ]

    Thus nullifying fury, and affecting all brutes equally.

    [ QUOTE ]
    Just examples that don't work

    [/ QUOTE ]


    All that asside, what particular synagy are you trying to counter here? There are no specific WP powers that work better in conjunction with SS, and there are no SS powers that work better in conjunction with WP.

    Now SS/SR is a scary combo, but not as scary as DM/SR...
  13. PRAF68_EU

    SS and WP

    [ QUOTE ]
    Shield Defense, by comparison, does not peak too insanely quickly and is for players with a brain.

    [/ QUOTE ]

    Shield Defense possibly isn't as good as WP for pure suvivability. It is however infinitely better at providing team buffs, and includes a 20' radius aoe. (also better at holding aggro).
  14. PRAF68_EU

    SS and WP

    [ QUOTE ]
    only the devs can know if a set is too good.


    [/ QUOTE ]

    True. However, intellegant people can form an opinion. Idiots can also form an opinion. But thier opinion would be wrong.

    [ QUOTE ]
    What if those devs are nerfing SS in I14 ?

    [/ QUOTE ]

    They could, but it's unlikely, as I have yet to see any evidence to suggest that it is, or that datamining will show that it is.

    [ QUOTE ]
    There have been some threads of ET beeing too powerfull

    [/ QUOTE ]

    Which it was (at least for tankers). The difference is, SS is not, nor is WP.

    And guess which one of those powersets I play? Energy Melee.

    [ QUOTE ]
    the ppl playing those powersets will always say their set is ok and dont needs a nerf

    [/ QUOTE ]

    Some will, but as I have already demonstrated, not all. However, the key point difference here is there is no evidence to suggest that SS and WP overpowered.
  15. PRAF68_EU

    SS and WP

    [ QUOTE ]
    You do know yourself most of your your requests are just plain lol..and wont proove anything at all...


    [/ QUOTE ]

    Er, yes, thats the point of the post. Unless you do all the reasearch its imposible to say catagoiclly. Feeling a little slow in our self rightious ranting are we?

    [ QUOTE ]
    Its more than enough to compare the primaries without any enh at all to see which sets perform better and you know it.


    [/ QUOTE ]


    That is complete and utter an total bull. I've never heard anything so stupid!!

    [ QUOTE ]
    Maybe what a maxed recharge build can do, but thats it.


    [/ QUOTE ]

    Because every player has the 1000 million inf required to stack enough recharge to double stack rage! Of course, it obvious now!!
  16. PRAF68_EU

    SS and WP

    The current one became a Sith.
  17. [ QUOTE ]
    Who's Paragons version of Torchwood then?

    [/ QUOTE ]

    M.A.G.I.
  18. The world and his mum also resist smashing and lethal damage. /Psi is very effective against some mob types (and devestating against clockwork).
  19. Satistically, 2% def is equivelent to 1% res. However, it isn't as simple as the statistics suggest.

    Also, when you combine different forms of damage mitigation, you can't simply add them together.

    Simplistically, if an attack doesn't hit you because of your def, then you can't resist it. Say you have 20% def and 30% res. The total damage mitigation is 2*20% + (100-20)*30%, for a total of 64%.
  20. PRAF68_EU

    SS and WP

    Or just proliferate regen to brutes, then no one would play WP anymore! (apart from concept reasons)
  21. [ QUOTE ]
    Answer the part about why they're there at all then. And not all dead.

    [/ QUOTE ]

    Because of plot nessessity, obviously. Vanguard wheren't avalable in issue 2. Now that a more appropiate organisation is available, the army should be replaced.

    They are clearly loosing anyway, and would all be dead if there wasn't the occassional heroic backup.

    [ QUOTE ]
    I'd also like to know where the bit about them being able to effortlessly trash Rikti is from.


    [/ QUOTE ]

    Put a spawn of rularuu and a spawn of equal level rikti in a room. Watch them fight.

    Or if you don't have the means to do that, just fight a bunch of rikti solo and a bunch of rularuu solo. Most characters will find the rikti much easier.
  22. [ QUOTE ]
    Shadow Shard forces aren't though, there's no reason the military can't be capable of battling them.

    [/ QUOTE ]

    Apart from them being energy blast throwing psi powered extadimensional aliens capable of challenging the most powerful superhero and eating rikti for breafast you mean?

    Vanguard are Paragon Earth's equivelent of UNIT, of course they would be called in.
  23. I've done Mender Lazarous solo on difficulties higher than heroic, with a dominator, a corruptor, and a bane spider. Nosferatu is easy enough if you pop purples and/or try to stay out of melee range.

    And I've soloed Madame of Mystery on invincible.

    It's all a matter of experence, knowing how to deal with them.
  24. The easiest way to hunt carnies is to keep clearing the two ships (including non-carnies). Every time a spawn is completly cleared it is quickly replaced.