PRAF68_EU

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  1. Quote:
    Originally Posted by Coin View Post
    Love the look of the flying machine as well
    Batman uses the same engineers as Arachnos...
  2. Quote:
    Originally Posted by shaggy5 View Post
    The second is [granite]. Again, I couldn't wait to get granite! I worked through the levels (which was harder then) and finally got there. I didn't love being slow, but I loved how truly super I felt. Then things slowly changed and my "weak" fire tank can tank EVERYTHING. Why would I choose stone tank over others? It used to be my go to tank, now it is my "sit in the tray and never get played" tank.
    If I may make a suggestion: Try respecing Granite out of you Stone tank. It should make it feel fresh, and it should at least be able to out-do fire against Psi damage.
  3. PRAF68_EU

    Player's Summit

    Quote:
    Originally Posted by Tenzhi View Post
    The version I played appears to be 4th edition from 1992. I think the prior editions were all boxed sets. If they were wacky, it's beyond my knowledge. I thought the Alternity version that came later was supposed to be serious, but I haven't exactly kept up with it over the years.
    Yeah, I think the version I had was a boxed set, I think it was the second edition of the game, which corresponded to the AD&D first edition ruleset (there where crossover rules in the DMG). Round about 81/82.

    It's tone was sort of Logan's Run spoof, with more mutants with extra arms.

    I think it's reasonable to suppose the early versions of Gamma World influenced the development of Fallout.
  4. PRAF68_EU

    Player's Summit

    Quote:
    Originally Posted by Mental_Giant View Post
    That's more New School Wacky Gamma World. The old school release was pretty grim. And how exactly was Road Warrior not depressing?
    I seem to remember late 70's/early 80's Gamma World being pretty wacky.

    I think it may have gone through a serious phase in the 90's...
  5. I don't think time have changed.

    The where just never funny the first time round...
  6. Quote:
    Originally Posted by Xzero45 View Post
    The current series of Batman movies is ending with Dark Knight Rises. And Batman is a franchise that pretty much has to have both a series of movies and a cartoon series of some sort out at all times. I think it's a law somewhere.
    As mentioned in the other thread, it's really DC's only successful franchise.

    And they would need a reboot if they wanted to do a big superteam movie with Batman, since the Nolan series is set in a low-superpower universe.
  7. Quote:
    Originally Posted by Acemace View Post
    90yro Patrick MacNee, that one..
    Millars throwing out misdirection, that scamp.
    Yeah, I had to check he was still alive...
  8. PRAF68_EU

    Player's Summit

    Quote:
    Originally Posted by Zyphoid View Post
    We have no clue what is in the works, or on what schedule. Did you not find it odd that psi melee was not suggested at the panel? It has been requested for a LONG time, it was one of the options on the survey back in the day. Odd how it was not brought up there. I figure that is because it is already in the works.
    I think having an NPC quite blatantly waving it about was a bit of a givaway for even the more obtuse...
  9. PRAF68_EU

    Player's Summit

    Quote:
    Originally Posted by Agent_Brody View Post
    -When asking about Sister Psyche and why she was killed (She was the best choice for the WAM POW effect with Statesman dying also),P
    I suppose admitting that it is the motivation for Manticore to go red side would be considered a spoiler, despite being obvious?
  10. PRAF68_EU

    Player's Summit

    Quote:
    Originally Posted by Leo_G View Post
    Well, I can only hope they just take the 'bare sketch', put it on the white board for later and get to work on more pressing things like throwing weapons and MORE WATER. Seriously, with Water Blast on the schedule for release despite the theme being expressed as 'impossible' in the past, why not talk of water control, water melee, water armor or something like that?

    I think the issue with water powers was making them look good. There are already a few water based powers in the game (e.g. some Coralax mobs), but they look pretty poor.

    I'm hoping they have some new graphics tech that can make Water Blast look decent. Otherwise I will hold off on asking for more water based powers.
  11. Quote:
    Originally Posted by DarkGob View Post
    In fact...wasn't the Well missing when we went on that mission to the Cimeroran cave map?
    Indeed. And maybe Requiem was why the well went missing.

    Timeline is probably something like this:

    1) Imperious finds the Well and becomes an Incarnate.

    2) Imperious TF happens.

    3) Requiem finds the Well and becomes an Incarnate.

    4) Player finds the Well gone.

    5) Player fights the Talons of Vengeance in Cimerora.

    6) Cimerora is destroyed.
    .
    .
    .

    7) Well is found by Cole and Ricter
  12. PRAF68_EU

    Player's Summit

    Radiation Armor is not the same as Bio Armor. It was raised and discussed as a separate powerset.

    Things developed for Bio Armor may make Radiation Armor possible, but that's the only connection.
  13. PRAF68_EU

    Player's Summit

    Quote:
    Originally Posted by Leo_G View Post

    But it does leave me scratching my head about Radiation Armor. Yeah, I'm sure it's a hot topic of a lot of threads on the forums, but you can already make a radiation armor character in the game.
    When Radiation Armor was first proposed, many many years ago, the idea was it would make extensive use of debuff auras - like the Radiation Emission toggle debuffs, but coming from the body of the Tanker. Thus, it would be functionally different to anything currently available.

    Now, Castle pretty much shot it down, with some good reasons:

    * The way debuffs scale is quite different to res or def.

    * Weakness against ranged enemies

    * Stepping on Defenders toes


    However, it looks like the developers are now looking again at debuff defensive sets, which would but Radiation Armor back on the table. Obviously a debuff based defensive set could easily be broken, and would need extensive testing...
  14. Quote:
    Originally Posted by _Arda_ View Post
    I went yesterday to watch it, it was awesome. For me, this is the first superheroes movie with a battle with an epic feeling. I can't recomend it enough!



    As much as I am a Marvel fan, I think this list is a bit biased... what about the genre-defining original Superman movies? The pre-Nolan Batman films? Same on the ther side, there was the infamous Captain America from the 90s among others. Finally, while DC-WB control all the movies they make, the Marvel ones (out of Avnegers characters) are made by other studios (Fox, Sony,...), so it is hard to compare many studios versus one.

    Plus it is not clear to me what is the point of the list, are we comparing quantity or quality of movies? Elektra, Catwoma... I am looking at you!

    Cheers

    @Arda
    Compared to Catwoman, Elektra was a masterpiece.

    Marvel also seems to be wining on the ratio to passable moves to painful turkeys, as we as just on numbers.

    Green Lantern was the big hope for DC. When that flopped, they where pretty much stuck with their big two.

    To a degree, I think DC heroes are not just older but also perceived as more old fashioned by movie producers.
  15. PRAF68_EU

    Player's Summit

    Quote:
    Originally Posted by Mystic_Fortune View Post
    I think you are confusing Symbiotic with Symbiote

    Also, there's this.

    Finally, do we know much about the upcoming powerset other than it's name and the use of the Absorb mechanic?
    Yes, but, not officially, so we are not allowed to talk about it...

    I think it's safe to say that I understand why it would need a LOT of testing.

    Symbiotes are symbiotic. If you are symbiotic you are a symbiote. It's the same thing.

    Quote:
    By calling it "Symbiotic Armor" the implication is that it is the product of two organisms working together, rather than just one. While "Biotic Armor", as suggested, allows for any biological concept.
    Quoted for truth.

    Symbiotic specifically means "two or more organisms working together". It's too specific.
  16. Quote:
    Originally Posted by Reppu View Post
    Sure?

    But it's still not a Defensive Set. It's a Damage Set. It doesn't do that Very Well.
    And Fiery Aura is a defense set, but it doesn't defend very well. You choose it to increase your damage.

    Quote:
    Sorry, but that's the truth of it. You might want "Staff Defense", but "Staff Fighting", as a Scrapper/Brute/Stalker Primary and Tanker Secondary, is there to do damage.
    Doing damage is not the job of a tanker. How much they do is irrelevant. As already pointed out, Stalkers have Assassins strike for heavy hitting, and Brutes are less dependant on big hard hitting attacks.

    I wouldn't choose Staff for a scrapper, but not all sets are equally good for every AT you can have it on, and the world doen't revolve around scrappers.

    Quote:
    If it ranks so low on Single Target Damage, it's AoE being fairly high, in exchange for giving... scant Resistance?

    ... Not really seeing the perk, here. The Resistance is pretty good, but it's a shame it's tied into a crap attack.
    You are again failing to grasp the utility of +15% recharge.

    But if all you can see are damage numbers, as I already said, the nice thing about paid for sets is you don't have to pay for them if they don't do what you want.

    Quote:
    Martial Arts is by far the superior "Defensive" set (for tankers).
    With so many mobs resistant to CC? I don't think so. There is nothing wrong with MA, but people like other options, not all of which should be muwr dmg.

    Of course, if your resistance is already capped, then a tanker wouldn't want it, but there are plenty of sets that don't let you do that, or for only a very limited time.
  17. Quote:
    Originally Posted by Reppu View Post
    Sure?

    But it's still not a Defensive Set. It's a Damage Set. It doesn't do that Very Well.
    And Fiery Aura is a defense set, but it doesn't defend very well. You choose it to increase your damage.

    Sorry, but that's the truth of it. You might want "Staff Defense", but "Staff Fighting", as a Scrapper/Brute/Stalker Primary and Tanker Secondary, is there to do damage. [/quote]

    Doing damage is not the job of a tanker.

    Quote:
    If it ranks so low on Single Target Damage, it's AoE being fairly high, in exchange for giving... scant Resistance?

    ... Not really seeing the perk, here. The Resistance is pretty good, but it's a shame it's tied into a crap attack.
    You are again failing to grasp the utility of +15% recharge.

    But if all you can see are damage numbers, as I already said, the nice thing about paid for sets is you don't have to pay for them if they don't do what you want.

    Quote:
    Martial Arts is by far the superior "Defensive" set (for tankers).
    With so many mobs resistant to CC? I don't think so.

    Of course, if your resistance is already capped, then a tanker wouldn't want it, but there are plenty of sets that don't let you do that, or for only a very limited time.
  18. Quote:
    Originally Posted by Reppu View Post
    ... Except, to get that Resistance, you have to use arguably the worst of the Forms for all intents and purposes. While, granted, no other set in the game gives +Resistance? That alone doesn't make it a 'Defensive Set'.

    That would be saying Dark Melee is a 'Defensive Set' because it has a Heal, even though it's a buzzsaw ST damage set.

    7.5% Resistance isn't really worth how horribly bad Sky Splitter is. And, no. If it did no damage and applied 7.5% Resistance it would still be bad. Your damage should not be dictated by optional secondary effects.
    Redefine you expectations to the +resistance (which is more on tankers) as the PRIMARY function of FotB Sky Splitter.

    And yes, the extra resistance can be massive, depending on which defensive set you have it paired with.

    And if you play a tanker, then the defensive value of the heal is a significant reason for choosing Dark Melee...
  19. Quote:
    Originally Posted by Nericus View Post
    River was also trained to be a highly effective and lethal assassin, possibly similar to the Black Widow.
    Yeah, I was considering that in that she can do Jayne's job better than he can, given that his job seems to be to kill stuff.
  20. PRAF68_EU

    Player's Summit

    Quote:
    Originally Posted by Mystic_Fortune View Post
    They only acknowledged the existence of a few of them. Water Blast, Nature Affinity and Symbiotic Armor (which people seem to be referring to as Bio Armor).
    A lot of powersets have official names that are different to there working titles that appear in the game files. In this case, the official name is Bio Armor, not Symbiotic Armor. This sort of change is why PIGG diving is banned.

    Quote:
    If memory serves, there are still a few others but I won't mention them here.
    I think we can mention that one showed up in an issue 23 beta build.
  21. Quote:
    7) Paradox Story Planning! "We're going to end the Praetorian content by letting you finally defeat Marcus Cole... Oh! And we're introducing a new Praetorian Zone to keep the ol' Praetorian story line rolling!"
    This isn't a Paradox, since Cole only ruled a small corner of Praetorian Earth, with Hamidon in control of the vast majority...
  22. Quote:
    Originally Posted by Reppu View Post
    What makes it a "Defensive Melee Set"? Because it has Guarded Spin?

    Defensive Sweep laughs at your assertion.
    Lots of sets have a similar power.

    Quote:
    Because Sky Splitter CAN give Resistance?

    Sky Splitter is also one of the worst attacks in the set.
    No, it's the ONLY power in any melee set that can give you +resist (and to all damage types). Given this, even if it did NO DAMAGE AT ALL it would be good.

    Contrary to you opinion, a power is not "good" or "bad" simply based on how much damage it does.

    Quote:
    Because it has some Knock Down?
    Lots of sets have this.


    Quote:
    What makes it a "Defensive Melee Set"?
    Because it has ALL OF THESE THINGS TOGETHER.

    Also, it's the only offensive set which can give any +recharge, meaning that powers like dull pain, self heals and so on can be used more often.

    The bottom line is, if the amount of damage it does the only criteria that you use for choosing your sets, then you can save your money and not buy staff fighting. a win-win situation.
  23. I think when you come to staff, you have to have this in mind: it is a DEFENSIVE melee set. Do not choose it if you want to do the max out damage, and do not pair it up with a defense set that has an easy time hitting defence and/or resistance caps.

    This even works on an intuitive level: which would you expect to do the most damage - a huge sword or a wooden pole?
  24. Quote:
    Originally Posted by Memphis_Bill View Post
    *sings*

    We all live in a brassy submarine, a brassy submarine, a brassy submarine...

    Though I have to admit, part of me absolutely refuses to stop going:

    The attack sub's captain wondered if this was a joke. The unknown submersible he'd been tracking might as well have been carrying an off key brass band, as noisy as it was. He didn't worry about losing it - half the fleet could hear it. The other half couldn't solely by reason of being in the Pacific or in drydock.

    He knew some of the speculation that had gone on. He'd been chosen to follow the contact specifically because of the special nature of some of his crew. Special forces insertions were exceptionally easy when they could just swim out of the specially designed chamber in his sub.

    "Johnson's back, sir," he heard, barely muttered.

    "Very good. Johnson, report?"

    "Just what we thought. It's all brass. How it kept from doing its imitation of a beer can at a frat party at that depth, I can't say."

    The captain nodded. "Torpedo room, fire 1...."


    *sings*

    We all sink in a brassy submarine...



    (Yeah, I know, a spoilsport - but really, with all the various underwater detection networks and devices and most subs designed specifically to be exceptionally quiet, something pinging every 33 feet would be like walking into a library screaming and beating a bass drum and cymbals. This would hardly be a surprise! ... and yeah, stuff like that does bug me. I had to stop reading a book - and, basically, an author - after he talked about someone being transported in a private cabin, with attendant and drink cart and extra seats, in an F-106.)
    Assuming there are no actual living normal humans on board, there is no reason to maintain the interior pressure at one atmosphere. Crushing could simply be avoided by maintaining the internal pressure equal to the external pressure.

    Alternatively, the same structural integraty force fields could be used that maintain the goldfish bowl helmets and zippers on the retro sifi costumes...
  25. Quote:
    Originally Posted by Nericus View Post
    Created by Jim Starlin back in the 70's, THANOS is the Marvel Comic equivalent to DC's Darkseid. However Darkseid wants to conquer and reshape the universe to his sense of order, Thanos however is a death worshipping nihilist that wants it all to burn.
    Now this makes his motivation much less interesting than Darkseid in my opinion.

    The only character I think gets away with this is the Joker, and that's pretty much because he has no superpowers.

    I prefer villains who are smart, not godly powerful.

    I have no powers but I'm smart enough to work out how to take down each of the Avengers would be a good plot IMO.