Omnia

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  1. I hate vista, myself, and were it not pre-installed on the new machine I wouldn't have picked it
    However being lazy, and cheap, I've no plans of getting rid of it!
    ..so really, how do I fix it? The size of the cursor is kind of retarded, and I've tried the -compatiblecursor thing, and just got an error message?
    *le sigh*
  2. How does one get rid of the vista mouse bug, by the way?
  3. TA/A is my new love. I am enjoying being underpowered and soloing!
  4. My crash problems had got better, now they are there again. I can only assume it's the patch.
  5. Global Name: Omnia
    Server: Union.
    RP Characters:
    Omnia;
    Mind Reader, Empath, Socialite, Know-it-all.

    Type of RP: Casual, Mostly OOC in missions etc. Pocket D mainly.
    Can be contacted: In game mail, Forum PM's etc.
    Times on: Random, mainly evenings.
    Timezone: GMT +0
  6. Customer Service and support are somewhat lackluster, I admit. I'm not sure where you complain, to be honest though.
  7. Omnia

    Rad/Rad/?

    Power Mastery is amazing with Rad, I would go for that personally.
  8. [ QUOTE ]

    Just stick him in a Cryo suit and blame Crey. It's the base-line method for making any character concept

    [/ QUOTE ]

    You stole my catch all concept :P
  9. I'm of a mind that people who want to rush to 50, let them. They only ruin things for themselves when they get there and 'oh dear, getting to 50 was the game' *sigh*
  10. Omnia

    Random Crashes

    checking the CoH folder, I found a file of the crashes which are numbering quite a few, and all of which had this as the cause;

    disconnect error 10053:An established connection was aborted by the software in your host machine.
  11. Am in love with Force Fields, at the moment.
    FF/Energy
  12. Omnia

    Random Crashes

    Anybody?
    I have applied the hotfix that I've read about, something to do with vista, and it still seems to be crashing.
    I have no lag while playing, drivers are up to date etc?
  13. Love this thread, the artwork is wonderful. Keep it coming
  14. Omnia

    Random Crashes

    Randomly, on loading screens Coh crashes.
    It seems totally out of the blue, and I can't even fathom a reason why it's doing it.
    Any ideas people?
  15. Emp/Psi forever! <3
  16. Personally, I find Gravity, after illusion, to be the weakest controller primary (in regards to raw holds, mez etc) until you get your pet.
    Mind being the strongest, in terms of holds, mez etc.
    Ice, Fire and Earth being in the middle ground, having (in a roundabout way) the same number of control powers.
  17. I would say yes, Earth is the least common in my experience.
  18. ..I didn't see anything, apart from a (horribly designed) character slowly killing a group with psi blast :3
    Did I miss something in this video I was supposed to be impressed by?
    I know, from experience, that group could have been killed much faster with AoE psi damage, especially if, instead of using /Dark mastery they had power...
    hmm, perhaps I'm just a cynic when it comes to youtube videos, and people showing off when they haven't the need to?

    And to answer the OP, yes this can be done, and to much greater effect.
  19. Having played an Empath since game EU release, I get really annoyed with people that don't use CM correctly, even when you take to time to /t them the benefits of using the power.
    Especially when you see some maverick empath deciding that they too can out damage everyone on the team, and pull massive aggro onto themselves, wasting endurance and wasting everyone's time.
    I am not saying 'OMG dont blazzt n00b' or anything to that extent, but in my opinion, an Empathy defender's primary duty is to their team, and that of course is to keep them alive.
    CM is a wonderful power, that really comes into it's own. And to be honest, is one of the only tools an empath has to outshine their fellow defenders.
    Yes the heals are amazing, BUT rad's debuffs are better, Kinetics buffs are better, and so on.
    CM costs so very little endurance, has such a fast recharge that there really is no excuse for it not to be kept on, at least squishy members of the team, all the time.
  20. To be honest, you'll be hard pressed to find a 'unique' controller primary.
    As Archy, above, said Fire and Illusion are the most popular.
    Just stick with a powerset that suits your play style and one that you think looks cool, FotM sets come and go, but you still have to enjoy the character, no?
  21. wow, I really do hope someone takes this into account.
    Brilliant idea, would spawn some really interesting characters
  22. Omnia

    Carnie MM

    this would be heaven.
    I adore MM's, is all I really play these days :3
    And I am madly obsessed with carnies!
    I think for attacks, I love the idea of perhaps a few improved 'spectral wounds' style powers, instead of control powers, for example.
    Also, I think pets would go (but I'm usually wrong XD);

    All pets would have;

    Psychic Visage (Post Death Special, Point Blamk Area of Effect) Foe -Endurance
    A Psychic Visage has left the body of the fallen Carnie and has stolen some of your Endurance!

    Resistance Self +Defense (Psionic), +Resistances (Psionic)
    Carnival of Shadows have defense to Psionic attacks, are resistant to Psionic damage but vulnerable to Lethal damage.

    Tier 1;
    3x Attendant

    Energy Rings (Ranged, Lethal/Energy) Foe Disorient
    You have been Disoriented by the Carnival of Shadows Attendant's Energy Ring.

    Energy Ring Toss (Melee, Lethal/Energy) Foe Disorient
    You have been Disoriented by the Carnival of Shadows Attendant's Energy Ring.

    2x upgraded to Harlequin Juggler
    Exploding Ring (Ranged, Targeted Area of Effect) Moderate Damage over Time, Energy, Foe -Endurance
    Hurls an Electrical Ring that explodes on contact. Exploding Rings deals good damage in an area and also drains some endurance from each target it hits.

    1x upgraded to Seneschal
    Spit Fire (Ranged, Fire) Damage over Time, Fire
    The Carnival of Shadows Seneschal has set you on fire with her Spit Fire.

    Fire Breath (Ranged) Cone, Damage over Time, Fire
    The Carnival of Shadows Seneschal breaths forth a cone of fire that burns all foes within it´s narrow cone. Very accurate and very deadly at medium range.

    Torch (Melee, Smash/Fire) Damage over Time, Fire
    The Carnival of Shadows Seneschal has set you on fire with her Torch.



    Tier 2;
    2x Illusionist
    Flight Self fly
    Illusionists can Fly!

    Spectral Wounds (Ranged) High Damage, Psionic, +Special
    You are covered in Spectral Wounds. You are not sure if you could have possibly taken this much damage.

    Blind (Ranged) Foe Sleep
    You are blinded!

    Flash Point Blank Area of Effect, Foe Hold
    The carnival Illusionist has blinded you!

    No Melee attacks No Hand to Hand
    Illusionists don´t have any Melee attacks at all

    2x upgraded to Master Illusionist
    Same powers as before, but added-

    Phantasm Summon Phantasm: Ranged, Moderate Damage, Energy
    You can construct a powerful entity composed of pure light. Although made of light, the Phantasm is tangible and has powerful Energy attacks. The Phantasm can also fly and summon duplicates of itself. The duplicates are intangible, and cannot be harmed. The duplicates' attacks deal illusory damage similar to that dealt by Spectral Wounds. Only the original Phantasm can be healed and buffed. Recharge: Very Long

    Phase Shift Self Intangible
    The Carnival of Shadows Illusionist can Phase Shift in and out of reality. While Phases out, the Illusionist becomes intangible, and cannot be affected by those in normal space.


    Tier 3;
    1x Iron Strongman

    Hurl Ranged, Moderate Damage , Smash, Foe Knockback
    You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate.

    Jab (Melee, Smash) Foe Disorient
    You have been Disoriented by the Strongman's Jab.

    Punch Melee, Smash, Foe Knockback
    A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.

    Haymaker Melee, Smash, Foe Knockback
    The Haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of Knockback.

    Giant Mallet Melee, High Damage, Smash, Foe Knockdown
    The Giant Mallet deals heavy damage and can knock down foes. Damage: Heavy; Recharge: Moderate.

    Giant Mallet Smash Melee, Targeted Area of Effect, High Damage, Smash, Foe Knockdown
    The Giant Mallet deals heavy damage in a small area and can knock down foes. Damage: Heavy; Recharge: Moderate.

    Temp Invulnerability Toggle, Self +Resistances (Smash, Lethal)
    When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long.

    1x upgraded to Steel Strongman

    Hand Clap Area of Effect Disorient, Knockdown
    The Steel Strongman can clap his hands together to send out a violent shockwave. The shockwave can Knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage.


    So there you go 8D

    The only overpowered thing I can see, really, is the master illusionist phantasm.
    I think to counter this, perhaps just the ability to summon a shorter duration PA, for example.
    I also like the idea of their weakness to lethal damage, and their only real strength being in psi DEF/RES.
    For pvp I adore the idea of psychic visage, any unwitting hero who kills your pets dealing with the evil end drain of this killer power!
    Of course, it would be toned down in respect to the current one, in game. But apart from that, I think it'd be a well rounded, heavy in control but slightly lacking in overall damage set that would be amazing fun to play!

    Obviously, this set won't be added into the game. I mean, people have been asking for carnival style costumes since the game went live. Now we have a jester's costume, so it's Carnie inspired, but obviously not replicated.
    Perhaps just adding a 'Clown' or 'Circus' set, or something similar? That'd be amazing

    What do you think? :3
  23. Omnia

    Stupid Lagfest

    CoV is always laggier for me than CoH, but it's never *that* bad :3 perhaps it has something to do with the machine your playing on?
  24. Global Name: Affekt Pendule
    Server: Union.
    City of Heroes/City of Villains
    RP Characters:
    Vipermancer~CoH
    Type of RP: Casual, In missions, Supergroup and character based.
    Can be contacted: In game mail
    Times on: Randomly, but most times
    Timezone: GMT