Novapulse

Cohort
  • Posts

    96
  • Joined

  1. I'm actually interested in an answer to this as well, all my flying characters have the same odd numbers showing up.



    This particular character is possibly way overslotted on Fly, but the numbers make it confusing on what exactly is needed to max out fly speed now.
  2. Novapulse

    IO question

    I found this guide IO's for Newbs, Casual Playas, & Cheapskates [I9] by Capn_Canadian very helpful when I started using IOs.
  3. Well I'm a little disappointed, the sneak peek at the Incarnate System was one of the things I was most looking forward to in GR.

    Waiting patiently for the "Loyalty Program" and/or "Pre-Purchase" beta waves to start. I was really hoping to test it out.
  4. Quote:
    Originally Posted by Bad_Influence View Post
    PLUS! OMG, please. PLEASE! PLUS, could we pleeeeeaaaaase have an alternative Crab Spider Flight emote. I literally cannot stand that "nom-nom" motion the arms make as one flies.... looks so stupid, could the arms just lock in place as they do when one is gaining altitude?
    Alternatively, arms locked in a backwards/downwards position with thrust coming out of the business ends.
  5. Quote:
    Originally Posted by War Witch View Post
    Nova Praetoria is about one and a half times larger than Atlas Park. I think Praetoria appears larger because there are no war walls to "close it in". The way we've seamlessly tied the visuals from one zone to another also gives Praetoria a really large scope. And that’s just the zones you’ve seen so far.
    It would be great to see the war walls finally get torn down and the new seamless zoning tech get applied to Paragon City. It would be amazing to be able to see, for instance, Steel Canyon off in the distance and just go there.

    It would most likely take massive amounts of work from the art department to make Paragon a seamless city rather than a jumble of interconnected zones.
  6. Quote:
    Originally Posted by ChaosExMachina View Post
    It's been a while since I read this contest so I was trying to think of where there might be giant bubbles.
    I was thinking the same thing
  7. Novapulse

    Market Merger

    I think it's time the devs retired the old phrase .. "It's never going to happen."
  8. Quote:
    Originally Posted by ClawsandEffect View Post
    Hence why I said options A and B were the better choices of the 3 I presented. Neither will make you look like a jackhole, and you either have some fun PvPing, or you don't have to deal with it.
    I got it, I was basically poking fun at both sides of the argument. It's my opinion that a vast minority on either side just can't play nice with other people. Unfortunately they are also usually the most vocal.
  9. Quote:
    Originally Posted by ClawsandEffect View Post
    Based on personal experience and what I've seen in forum posts, option C seems to be popular. I don't recommend it though. Options A and B are much better choices.
    But then how will you cultivate your wildly inaccurate opinions of carebears?

    We take pride in convincing ourselves that anyone maladjusted enough to enjoy PvP must be a blight to society as a whole.
  10. I would love to see another "Tech" booster pack.

    The Cyborg pack was great, I use it in almost all of my costumes but I would love to see more "Powered Armor" options similar to the PPD Hardsuit. "Blaster gauntlets, thruster boots, armored shoulders, etc ... both large and sleek parts that have new textures but with the option to match up with current costume textures as well.

    In addition some purely robotic options would be nice, clearly non-human parts with exposed workings much like the Praetorian Clockwork, angular pieces much like some of the current "Robot Arms" etc.

    Some "Techluminescent" texture options would be great too. A full texture set much like the Bioluminescent set, or as an overlay to some of the current texture sets. I'm sure it could even work as a aura/combat aura option.
  11. Novapulse

    City Traveler

    Air Superiority is very nice to have for close encounters, it would be hard to give up in most cases.
  12. Quote:
    Originally Posted by Starjammer View Post
    For powers that use the Tarzan emote to activate... well, anything other than the Tarzan emote, please. And yeah, I'd take pretty much anything.
    QFE

    It's been mentioned, but alternate pool power animations certainly. Presto-chango teleport has been mentioned, magical casting or perhaps a color-tintable glow effect rather than the medical tricorder, thrust animation for the upwards part of super jump has been asked for quite a bit. I would love to see the PPD type bottom of boot thrusters for flight, or animated back options (So tired of raptor packs that don't fit with costume design)

    Quote:
    Originally Posted by Kallandra View Post
    I'd love to see more animated trees that we could use in our bases, especially autumnal coloured ones, or flowers that move gently in a breeze. Also, waterfalls or fountains would be a nice addition for us to use
    Wow bases, we're going to need an "All things Art: Bases Edition" thread I think.
  13. Not certain if it was linked before but I find this guide is a good start to understanding what Frankenslotting can do for you.

    Capn_Canadian's Guide "IO's for Newbs, Casual Playas, & Cheapskates"
  14. My main is slotted out with HOs as well, with a few choice IO sets mixed in, if you don't want to change your HO build, keep your HO build and slot your secondary build with sets.
  15. I started in Feb of '05, nice trip down memory lane thanks Leandro! Never imagined being here 5 years later myself.

    Happy Anniversary!

    @Novapulse
  16. Novapulse

    set bonus powers

    Quote:
    Originally Posted by Voidaccount View Post
    with out looking up a 20,000,000,000,000,000 sights to try to find one piece of information
    You won't need to go to that many sites, but that's close to the amount of INF you're gonna need
  17. Exact same thing happened when VEATs came out ... an all VEAT team is pretty impressive, and crazy deadly.
  18. Novapulse

    Ultra mode!

    Quote:
    Originally Posted by Evilanna View Post
    I'm hoping my GTX 260 will run it at nearly high settings.
    I'm running a 260 on a quad core 2.83 with 3.25 GB RAM. Playing 1600X900 with the basic graphics slider set to "Ultra" getting around 20-60 FPS ... it's quite playable.
  19. Quote:
    Originally Posted by Forbin_Project View Post
    The OP's post sounds suspiciously like some of the threads that got people banned from the Star Trek Online forums.
    That was the first thing that came to my mind too .. I almost thought I logged into the wrong forums.
  20. Common IOs can make a difference pretty much from level 15 onward, and after LV35 common IOs give the same benefits as regular SOs (or better)

    I have a few characters set up with common 35 IOs and used them all the way to 50.

    Sets have several uses, and from LV25 onward can really start to make a difference ... especially in slot-hungry builds. Frankenslotting can be used to get the bonuses from several SOs in fewer slots.

    Crafting for set bonuses is definitely the more expensive route to go, but can make a huge difference especially with purple recipes.

    I found the guide written by Capn_Canadian to be very useful.

    There are several other useful guides in the player guides section.
  21. No matter how many features and how much new content they put in an issue there is always a thousand DOOOOOMMMM!!! posts.
  22. Quote:
    Originally Posted by Schismatrix View Post
    Well, in this post BAB says that he thinks that Dispari may have pinpointed the cause. IO set debuffs to runspeed may be affecting Walk when it's first toggled on. How long does the speed reduction persist? Indefinitely or about 10 seconds?
    The slowdown was persistant, but deleting the slow IO sets removed the effect, thanks.
  23. Just one of my characters on test is walking at 1.43 mph, the rest seem to be at regular pace.

    As far as I can tell she has no speed debuffs on her.

    Anyone else come across this problem?
  24. Novapulse

    Disappointed

    What was shown was everything the PR department would allow, and of course the things that will make the most number of people sit back and go WOW!

    We still don't know what percentage of new features/content/QOL were in the details revealed, nor do we know how crucial the efforts being put into GR will be to any future updates.

    While it's possible that GR will not bring much that you want to the table, perhaps there are systems developed in GR that will allow additions you really desire to be implemented in Issue 18(rumored to be kickass) or Issue 20.

    I personally can't see a downside to the developers putting money into the COX universe, and if purchasing the expansion keeps my favorite game going a few more years, I'll gladly pay for a new box every couple of years.

    EDIT to add ...

    Quote:
    Originally Posted by Samuel_Tow View Post
    About the only thing I was disappointed about was not seeing dynamic shadows.
    Do you mean shadows from sources other than the sun?

    The video did show dynamic shadows cast by buildings/trees/characters/npcs all changing with TOD, but nothing from mission interiors etc.