This is my planned build for my DM/DA:
Hero Plan by Mids' Hero Designer 1,20
http://www.honourableunited.org.uk/mhd.php
DM-DA: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- C'ngImp-Dmg/EndRdx/Rchg:50(A)
, C'ngImp-Acc/Dmg/EndRdx:50(15)
, C'ngImp-Acc/Dmg:50(39)
, C'ngImp-Dmg/EndRdx:50(39)
, C'ngImp-Dmg/Rchg:50(39)
, C'ngImp-Acc/Dmg/Rchg:50(40)
Level 1: Dark Embrace -- S'fstPrt-ResKB:30(A)
, Aegis-ResDam:50(3)
, Aegis-ResDam/EndRdx:50(3)
, Aegis-ResDam/Rchg:50(7)
, Aegis-ResDam/EndRdx/Rchg:50(9)
, Aegis-EndRdx/Rchg:50(50)
Level 2: Shadow Maul -- M'Strk-Dmg/EndRdx/Rchg:50(A)
, M'Strk-Acc/Dmg/EndRdx:50(15)
, M'Strk-Acc/Dmg:50(34)
, M'Strk-Dmg/EndRdx:50(36)
, M'Strk-Dmg/Rchg:50(36)
, M'Strk-Acc/EndRdx:50(36)
Level 4: Murky Cloud -- Aegis-Psi/Status:50(A)
, Aegis-ResDam:50(5)
, Aegis-ResDam/EndRdx:50(5)
, Aegis-ResDam/Rchg:50(7)
, Aegis-EndRdx/Rchg:50(9)
, Aegis-ResDam/EndRdx/Rchg:50(46)
Level 6: Shadow Punch -- C'ngImp-Dmg/EndRdx/Rchg:50(A)
, C'ngImp-Acc/Dmg/EndRdx:50(19)
, C'ngImp-Acc/Dmg:50(40)
, C'ngImp-Dmg/EndRdx:50(40)
, C'ngImp-Dmg/Rchg:50(42)
, C'ngImp-Acc/Dmg/Rchg:50(43)
Level 8: Combat Jumping -- Krma-ResKB:30(A)
Level 10: Obsidian Shield -- Aegis-ResDam:50(A)
, Aegis-ResDam/EndRdx:50(11)
, Aegis-ResDam/Rchg:50(11)
, Aegis-ResDam/EndRdx/Rchg:50(13)
, Aegis-EndRdx/Rchg:50(13)
Level 12: Swift -- Run-I:50(A)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Dark Regeneration -- Acc-I:50(A)
, Acc-I:50(17)
, EndRdx-I:50(17)
, Mrcl-Heal/EndRdx:40(25)
, Mrcl-Heal/EndRdx/Rchg:40(46)
, Mrcl-Heal/Rchg:40(46)
Level 18: Health -- Numna-Regen/Rcvry+:50(A)
, Mrcl-Rcvry+:40(19)
, Mrcl-Heal:40(50)
Level 20: Stamina -- EndMod-I:50(A)
, EndMod-I:50(21)
, EndMod-I:50(21)
Level 22: Dark Consumption -- HO:Nucle(A)
, HO:Nucle(23)
, RechRdx-I:50(23)
, RechRdx-I:50(25)
, RechRdx-I:50(37)
, EndMod-I:50(37)
Level 24: Boxing -- Acc-I:50(A)
Level 26: Soul Drain -- HO:Nucle(A)
, HO:Nucle(27)
, RechRdx-I:50(27)
, RechRdx-I:50(37)
, RechRdx-I:50(50)
Level 28: Tough -- ImpArm-ResPsi:40(A)
, ImpArm-ResDam:40(29)
, ImpArm-ResDam/EndRdx:40(29)
, ImpArm-ResDam/Rchg:40(43)
, ImpArm-EndRdx/Rchg:40(43)
, ImpArm-ResDam/EndRdx/Rchg:40(45)
Level 30: Death Shroud -- HO:Nucle(A)
, HO:Nucle(31)
, EndRdx-I:50(31)
, EndRdx-I:50(31)
Level 32: Midnight Grasp -- C'ngImp-Dmg/EndRdx/Rchg:50(A)
, C'ngImp-Acc/Dmg/EndRdx:50(33)
, C'ngImp-Acc/Dmg:50(33)
, C'ngImp-Dmg/EndRdx:50(33)
, C'ngImp-Dmg/Rchg:50(34)
, C'ngImp-Acc/Dmg/Rchg:50(34)
Level 35: Oppressive Gloom -- HO:Endo(A)
Level 38: Air Superiority -- Acc-I:50(A)
Level 41: Conserve Power -- RechRdx-I:50(A)
, RechRdx-I:50(42)
, RechRdx-I:50(42)
Level 44: Focused Accuracy -- HO:Cyto(A)
, HO:Cyto(45)
, HO:Cyto(45)
Level 47: Cloak of Fear -- HO:Endo(A)
, HO:Endo(48)
, EndRdx-I:50(48)
, EndRdx-I:50(48)
Level 49: Soul Transfer -- Heal-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+4,73% Defense(Fire)[*]+4,73% Defense(Cold)[*]+1,88% Defense(Psionic)[*]+1,88% Defense(Melee)[*]+11,3% Defense(AoE)[*]+2,25% Max Endurance[*]+21% Enhancement(Accuracy)[*]+15% Enhancement(RechargeTime)[*]+70,3 (5,25%) HitPoints[*]+Knockback (Mag -8)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 22,8%)[*]+MezResist(Immobilize) (Mag 26,6%)[*]+MezResist(Sleep) (Mag 21,7%)[*]+MezResist(Stun) (Mag 21,7%)[*]+MezResist(Terrorized) (Mag 20%)[*]+7,5% Recovery[*]+0,95% Resistance(Fire)[*]+0,95% Resistance(Cold)[*]+3,13% Resistance(Toxic)[*]+16,6% Resistance(Psionic)[*]+15% RunSpeed[*]+7,5% Debt Protection[/list]
------------
[u]Set Bonuses:[u]
[u]Crushing Impact[u]
(Smite)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[*] +15,1 (1,13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[*] +2,5% Resistance(Psionic)[/list]
[u]Steadfast Protection[u]
(Dark Embrace)<ul type="square">[*]
+Knockback (Mag -4)[/list]
[u]Aegis[u]
(Dark Embrace)<ul type="square">[*] +5% RunSpeed[*] +1,575% Def( Fire, Cold)[*] +2,5% Debt Protection[*] +3,13% Defense(AoE)[/list]
[u]Multi Strike[u]
(Shadow Maul)<ul type="square">[*] +MezResist(Sleep) (Mag 1,65%)[*] +0,945% Res(Fire, Cold)[*] +MezResist(Stun) (Mag 1,65%)[*] +1,88% Defense(AoE)[*] +1,88% Defense(Melee)[/list]
[u]Aegis[u]
(Murky Cloud)<ul type="square">[*] +5% RunSpeed[*] +1,575% Def( Fire, Cold)[*] +2,5% Debt Protection[*] +3,13% Defense(AoE)[*] +3,13% Resistance(Toxic)[*]
+3% Resistance(Psionic), +MezResist(Confused) (Mag 20%), +MezResist(Held) (Mag 20%), +MezResist(Immobilize) (Mag 20%), +MezResist(Sleep) (Mag 20%), +MezResist(Stun) (Mag 20%), +MezResist(Terrorized) (Mag 20%)[/list]
[u]Crushing Impact[u]
(Shadow Punch)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[*] +15,1 (1,13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[*] +2,5% Resistance(Psionic)[/list]
[u]Karma[u]
(Combat Jumping)<ul type="square">[*]
+Knockback (Mag -4)[/list]
[u]Aegis[u]
(Obsidian Shield)<ul type="square">[*] +5% RunSpeed[*] +1,575% Def( Fire, Cold)[*] +2,5% Debt Protection[*] +3,13% Defense(AoE)[/list]
[u]Miracle[u]
(Dark Regeneration)<ul type="square">[*] +2,5% Recovery[*] +25,1 (1,88%) HitPoints[/list]
[u]Miracle[u]
(Health)<ul type="square">[*] +2,5% Recovery[/list]
[u]Impervium Armor[u]
(Tough)<ul type="square">[*] +2,5% Recovery[*] +1,88% Defense(Psionic)[*] +2,25% Max Max Endurance[*] +MezResist(Held) (Mag 2,75%)[*] +3,13% Resistance(Psionic)[*]
+3% Resistance(Psionic)[/list]
[u]Crushing Impact[u]
(Midnight Grasp)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[*] +15,1 (1,13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[*] +2,5% Resistance(Psionic)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3756;918;1224;|
>-K=5LMNVS`0O`?(/_C60QM$?.B%GI*X1=+60>``O1,R:PNQ94.2@P8@].W=E4A*=LA8OA8R9'LTXBY
G=DG>RW([%;7X+<LJWQ9?R1=V>3&=74UOU$PL\TP]9Z78[60)J"A?)C.YEE*U/V_*S;94#\5*EK*HU2
\I=GFQ5-_SNI!5!=_+5=T":_RE;K>+M\E,5+4LWRXO`M5=1(7JKMQ7* V!.'C8[D=7-=+.\_E8LYHN_U
_-LM6QX0P("]Z#A*;QR3+_)LNO^E98=&#;A/CHPTLC06/)!$LB,3S!UGFGR`<_D:;BIY::M$(&^A^JY
EF+Q!Z2:/)7;6F8U.-/,9?7S%EZA23<[BF_=R&5>X:.IV`#*`IL`/7C63X4%W$/1>;$@-(3(-4;/LZ(
DFG=,L/JVOIGY49CA;+^N\\ES7>8OTN4WL6.30^Y[LTDT,-O%;4G4BLU\P5L>LSQ'DC8[[F-AR,%HX8
#739[!'07H!'NJ\NOG6M3[JM6KKX@/C.6GC>5CC?4:EHQTGH?:V%#?S^KE\+Q>3L;U<CJZE]-QO<S)^
%[F5!L=MU8'ZJ<H-Z)O7IZ8YHTU$4N<'5EVZ'AZVG$2G++\F.&UE-!3Q4','`F!O-'W9KXO&FBQ/AHQ
#<]@<LAO?NPW.^3T?C+#"14.%"J4%2BTC^3"(J53`YBQ`3S+2Y &M97,OQ7J@$NVR`K<I=W'L#&EBB%#
6!T3+B`<,K4$,J5.X'O>;O!"?JLG=MG@5:UEELL@DR+V 4!0SP6KY]QB&X78G@31.D?\P"$P'*?9A#&S
ZUX<V60;#;46'49+9=H"9]A-0)T\`'=Q?%@2/TXW&/X5D3=5D1?.0`(?I<9JO.$FXM\>+<C;/(F1?`.
B^FEYEW-4%-*=&P;3WNRM(YG\B38N1/T85;/V@,.>("#PN%+%_S_:8[)V';P6J/2T!JBPC(#EK7_U2O
:$A+/+2^R&E*3[-U%=.4V3*B[[B'/4%3_@'7N930U/8;YT857.1PF7,XD#I`%CA[W`]W%\-8R;F[$"-
G;4.,CMN&Z.AMB(X\4K(SCI3,G#<X?.%6@\)M0>. 0&XVY42V&9B>NMF*QIO"@'</3SSSPX,2+=\EQ!L
/B>:BY>ZO;Y)A.#IZ\Q[@3TT/A%"*LL.-Y\LB!Q<Y"\L-:A@2")*A4NR(#IS_A)H/S;2LFX%=$QQL>?
MV;H6&@&DQY!"6#82)U9?Y>#3[_+W)Y\0\ZUQF[
|-----------------------------------------------------------------------------|
</pre><hr />
I am basing it on resistance because the defense I can get from set bonuses is too low to be effective and pool defense powers would mean to ditch other toggles, such as CoF and DS.
I'd probably need to shave a slot somewhere to add a LotG +rchg or maybe a Kismet +acc