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Posts
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Joined
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Very much signed!
I have never really understood the way they made the regen set, I think if they lowered the regen values of IH could work quite nicely. -
Well it does look like 'green' super speed which I'm sure a lot of people have wanted for a very long time no?!
So, proof of power pool customization? -
Does the -regen from Twilight Grasp stack from the same caster?
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I am assuming HT is the -regen debuff in the Dark Affinity set as the affects tab in mids shows it does -500% regen. But, I was wondering if this effect will stack from the same caster?
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Thanks for the run down guys, very informative and helpful!
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Slot elec fences for damage
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I was just wondering how well the brutes fury proc would preform in foot stomp. I don't really understand the new PPM model and I was just wondering how it would effective it would be if I slotted it in foot stomp?
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I dont have one, but have a planned build for one, but, fire/mm is pretty darn mean!
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I was just wondering if adding enhancement boosters to a proc will increase its chance to fire?
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Hey Guys,
So after waiting and waiting I can now build my Illusion/Dark controller.
Basically I'm looking for input to my build, Im fairly certain its pretty solid but would I like others suggestions/comments, for instances, I have Spectral Terror in there but not Flash. Would flash be a better option? Have I gimped myself anywhere? Are my levels of resistance/defense enough when all hell breaks loose? Do I have enough mitigation from my other powers? Will this be a massive waste if inf? Is my recharge high enough?
Anyway What Im trying to get from it is survivability, recharge for perma PA, Soul Absorption and dps from pets. So will this build work?
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Darkness Affinity
Power Pool: Leadership
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Spectral Wounds -- Apoc-Dmg/Rchg(A), Apoc-Dam%(9), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(43), Apoc-Dmg/EndRdx(43)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(39), Nictus-Acc/Heal(40), Nictus-Acc/EndRdx/Heal/HP/Regen(40), Nictus-Acc/EndRdx/Rchg(40)
Level 2: Blind -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(3), UbrkCons-Acc/Hold/Rchg(3), Apoc-Dmg(11), UbrkCons-Acc/Rchg(13), UbrkCons-EndRdx/Hold(15)
Level 4: Deceive -- CoPers-Conf(A), CoPers-Conf/Rchg(5), CoPers-Acc/Conf/Rchg(5), CoPers-Acc/Rchg(7), CoPers-Conf/EndRdx(11), CoPers-Conf%(13)
Level 6: Tar Patch -- RechRdx-I(A), RechRdx-I(7)
Level 8: Darkest Night -- EndRdx-I(A), EndRdx-I(9)
Level 10: Howling Twilight -- RechRdx-I(A)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def/EndRdx(46)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Shadow Fall -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17), LkGmblr-Def/EndRdx/Rchg(17), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(39)
Level 18: Phantom Army -- S'bndAl-Build%(A), S'bndAl-Dmg/Rchg(19), S'bndAl-Acc/Dmg/Rchg(19), S'bndAl-Acc/Rchg(37)
Level 20: Fade -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(21), LkGmblr-Def/EndRdx/Rchg(21), RechRdx-I(25)
Level 22: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel(23), Zephyr-Travel/EndRdx(23)
Level 24: Fly -- Zephyr-Travel(A), Zephyr-ResKB(25)
Level 26: Spectral Terror -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SWotController-EndRdx/Rchg(27), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SWotController-Rchg/Dmg%(34)
Level 28: Soul Absorption -- Numna-Heal(A), Numna-Heal/Rchg(29), Numna-Heal/EndRdx/Rchg(29), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31)
Level 30: Boxing -- Empty(A)
Level 32: Phantasm -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33)
Level 35: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(36), GA-3defTpProc(37)
Level 38: Dark Servant -- Nictus-%Dam(A)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(42)
Level 44: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-EndRdx(45), S'fstPrt-ResDam/Def+(48)
Level 47: Soul Drain -- RechRdx-I(A)
Level 49: Summon Seer -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg/Rchg(50), ExRmnt-Acc/Dmg(50), ExRmnt-EndRdx/Dmg/Rchg(50)
Level 50: Agility Radial Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Void Core Final Judgement
Level 50: Diamagnetic Radial Flawless Interface
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Level 2: Swift -- Flight-I(A), Flight-I(48)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Acc(46)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1563;702;1404;HEX;| |78DA65944B6F125114C7EFC0600BF401521EB5A51568ED031840DDD7DA97356DD20| |47565C5B11D60E238D30C34B14BBF81A94697EAC2D647E237F08BA80BDF71A3ADBA| |74311E38FF1612264C7E87F33EE74EEEEADDF99E374BF76684149833D45AAD34679| |975DB320CCDF6ACAA157D43349E2E7A532DCB9193B26C18DB35DD328F1489369F8B| |DBE5B232AFDAB74D8DD2CE96CBBAA9D77782CB6655B335B3AE1C09FD6B16655AD1D| |44DCDAE55F52D5FF37F714BD336FD4D71D1D02BD57A2FCB0D51372B430B5BFA8632| |6FDDD14DB56ED9A5A2B56D9456D55A5DB37762D46C86DE2792C0E3C822EB12A2208| |BEE02734A614EE7C03CF363B42D26E46EEACE0C3027C260048C329F521D2EE578A4| |65CEE35A001799BE0CB36789D97789F98C02DD88755F679DBC0EDE609E2821C74DE| |450999FA8570FC74A9EB4605FF033D9BA24B6752558D70D7E219B97E38417FE413A| |613FFBBBFC61897712626603CC24F9F422672FE2FAC0AF94B39F6D9E7EC40710174| |09EB111E204ED33012699CF0941EEC71D9CE3D94ECE80179863B3CC6F542704DF10| |EA0C0441D489A1272FF51BC64C61F846DE719EC87BA69F7CA2D86114B6D807E61E8| |50CE26C06F7F8AC4FED832F988997E02BF035F33B251D6A7E158E67E82AD71E2E82| |579823BB5C67E401F89029514F719C4FDCA147EC53C028A61E3D64AFD3BFC13FE05| |FA69BA2933CB59CC4C653A320369FC2E6C7CE72B73FA8DB71541C8FB14EA63C93D8| |DE24B63785139DC2A6EF936B1AB5D2A89541AD0C6A6552CC5C9418A75A3D4228C2D| |7ACA5E0A476294F1EF3E50F788E02E62A60DE02E6FB49A112BE4229C5F139F0A0DD| |768D7BCC5DE6FABF5A362135B77AD8D2B8A4C79C3D8B33C93E620ECBC7F701FD1A5| |1F196C699EEB0E63B34850ECDB90ECDF90ECD4A87664D3EBE65D0BF37707C7738FF| |22D42ECFE2ACF91AF3B3BCDE26AB6DF2AD36393DD08A7D1B6AC9FF01DE67032F| |-------------------------------------------------------------------|
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Nice one, thanks dude.
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I was just wondering if I slot the Build Up proc from SoulBound Allegiance into Phantom Army will it still have a chance to proc off the pets even though they are untouchable?
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The first thing I would like to see is the use of EB's more often. I think any 'Defeat 'X' Mission' should end with an EB fight when scaled for teams or an option you can turn on or off for solo play. Just having a normal boss at the end of a mission always feel like a bit of a let down to me.
Secondly I would like to see more dynamic attacking from 'Big Boss' types. Like a previous suggestion of adding extra powers I think would be a good idea, build up type powers would be nice, unless they are already in game and I just haven't noticed them. I know people don't like running but I think requiring team balance to win would be a good idea, like, you can only do small amounts of damage unless they are held/immobilized. Or them being able to shake of taunt effects better, I find this game has a culture of tank and spank.
But I definitely think scaling up spawns for final fights would also be a good idea. So if solo or if left switched off you would get a regular EB with Bosses, LTs and Minions. But flick the magic switch or roll in a team and you get an AV backup up by EB's, Bosses and LTs.
I know people dont like gimmicks, but I think they are the only way to make the game more challenging without tearing into the code too much. -
Agility is nuts! Get it, slot it, love it.
It gives about 5% to my corr the rech is nice and extra end from end powers if ya got em, oh yeah you can fly really fast with it too! -
Speaking of Rad/Psi here was my proposed build before I dropped the idea because I think it would be low ST dps. However do you reckon this build would work?
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Mental Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Neutrino Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(43), Decim-Acc/EndRdx/Rchg(43), Decim-Acc/Dmg/Rchg(43), Achilles-ResDeb%(46)
Level 1: Subdual -- Empty(A)
Level 2: X-Ray Beam -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(37), Achilles-ResDeb%(40)
Level 4: Irradiate -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(17)
Level 6: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 8: Aim -- RechRdx-I(A), Rec'dRet-ToHit/Rchg(9), Rec'dRet-ToHit(50)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(13), Zephyr-Travel(13), Flight-I(50)
Level 14: Fly -- Zephyr-ResKB(A), Zephyr-Travel(15)
Level 16: Concentration -- RechRdx-I(A), Rec'dRet-ToHit(17), Rec'dRet-ToHit/Rchg(48)
Level 18: Cosmic Burst -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(19), Apoc-Dmg/EndRdx(36), Apoc-Dam%(36), Achilles-ResDeb%(37)
Level 20: Drain Psyche -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), Nictus-Heal/HP/Regen/Rchg(23), Nictus-Heal(23), Nictus-Acc/EndRdx/Rchg(25)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(25)
Level 26: Neutron Bomb -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(27), Ragnrk-Acc/Dmg/Rchg(27), Ragnrk-Acc/Rchg(34), Ragnrk-Dmg/EndRdx(34)
Level 28: World of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(29), CoPers-Acc/Conf/Rchg(29), CoPers-Acc/Rchg(31), CoPers-Conf/EndRdx(33), CoPers-Conf%(34)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
Level 35: Assault -- EndRdx-I(A), EndRdx-I(36)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Summon Spiderlings -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(45), ExRmnt-Acc/Dmg/Rchg(45), ExRmnt-EndRdx/Dmg/Rchg(45)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Afterburner -- Zephyr-ResKB(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 50: Reactive Radial Flawless Interface
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Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A), Flight-I(50)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(46), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(48)
Code:And I had a look at Dark/Psi, what do you think?| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1541;698;1396;HEX;| |78DA6594DB6E126110C7BF65175B4E02A585624B0FD042696581B67A6BE2319A925| |09A987840BAC2866E4280509AE8A58F60D556ADCFE00B78E55B18F515B48D5E56DD| |CEEEFCA1443685DF744EDFECCC7C149EDDF47EBCF3E29A907C371ADAEE6EE53A7D7| |7F58EB3A0D58DAAB09E11FACC405D2969CDBA5E534B5ACDD0BA46ABC9FE899E796B| |AFDD6E75BA6A416F76B546A5A0358DF65EC3F60CDE6DEEE81DD2AB3DC15D6CB51AE| |A565BD76B1E5BBCDD30EA3B5D1FCB966834EB7EFBBF0D5DABE99DDD1DA31DBDD536| |AA6AEFBC8256D5E9CB929F4F529D2BF479E013784CA73824A414917ECB5C7E07BE0| |78F9899CF0E21428A7829FAB1F4478F7848D924649390CD816C0E645B40B605644B| |21DB238A95112B9F922EAF08E50FF897E9FEC7BC6832035604719FA29C1C2B3B8B8| |4B8222E6C8225E6E816B3ECE32991AF63C46A01C58F7EE01AF247CC3839B8EC1731| |25177CDCA08B6C1EB6C99E09C9D679BF713DDEAFCC7C827D3DE4CB0D3625DF77D40| |E9F37A4F5A30E3F7207707E16F5542838889E04331C37A68259662207E6990BE8E7| |014585EC6998CED06BB68DBF020F98E171EE5F38C49C8C3025AA7B02939DB0272B9| |326823789ACF6BC297B4C11DB5465946D4A7495335F5A03D799F357C0AB4C6B39A6| |B88BCEA9C7AC9B2E834F983315E6DC3662356C03D512E358470C1398190703CC20F| |9CCC267163E73F09983CF18F9C431E5F83C4F20015ACBBA88CE2F621B93D8C624B6| |31896D4C611B53D8C6D380104B387B0967A771761A677F0AF2FDB3B668E598E32F9| |F80BFC0DF9816D5A9621A2AF289B01039E872D8AC69E5FFFB386F69B8127379C89A| |1BD2E487346B439AF521CDC690A6A8F47F0784646B5C81FEED367FB8C98ABE4BB82| |9BD1B733C68BBCFEF9ABD27D9BF143FCF6DC87A72AE91A543EE4206BB9DD96766B1| |F345B75D9F5D417940D606E4A703F26688C2207F1990CF001C46040E| |-------------------------------------------------------------------|
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Mental Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(34), Apoc-Acc/Rchg(37), Apoc-Dmg/EndRdx(40), Apoc-Dam%(42), GJ-Dam%(43)
Level 1: Subdual -- Empty(A)
Level 2: Umbral Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Dmg/Rng(5), Posi-Acc/Dmg/EndRdx(7)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(29)
Level 6: Aim -- RechRdx-I(A), Rec'dRet-ToHit(7), Rec'dRet-ToHit/Rchg(23)
Level 8: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel(9), Zephyr-Travel/EndRdx(9)
Level 10: Psychic Scream -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(11), Ragnrk-Acc/Dmg/Rchg(11), Ragnrk-Acc/Rchg(17), Ragnrk-Dmg/EndRdx(19)
Level 12: Tenebrous Tentacles -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)
Level 14: Fly -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(31)
Level 16: Concentration -- RechRdx-I(A), Rec'dRet-ToHit/Rchg(17), Rec'dRet-ToHit(25)
Level 18: Abyssal Gaze -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Dev'n-Acc/Dmg/Rchg(48), Dev'n-Acc/Dmg/EndRdx/Rchg(50), Cloud-%Dam(50)
Level 20: Drain Psyche -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(21), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(27), Numna-Heal(27)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(25)
Level 26: Life Drain -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43), Dev'n-Acc/Dmg/Rchg(46), Dev'n-Acc/Dmg/EndRdx/Rchg(46), Cloud-%Dam(46)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(33)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
Level 35: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Summon Spiderlings -- S'bndAl-Build%(A), S'bndAl-Dmg/Rchg(45), S'bndAl-Acc/Dmg/Rchg(45), S'bndAl-Acc/Rchg(45)
Level 47: Afterburner -- Zephyr-ResKB(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Nerve Core Paragon
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Level 2: Swift -- Flight-I(A), Flight-I(50)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(34)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(19), P'Shift-EndMod/Acc(34)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1536;696;1392;HEX;| |78DA65944B6F125114C7EFC020E5D582405BEC1BAC6D794CA1AD6EABB6D5684A824| |5DD1932C2848EC581509AE8D28F60D3D6185DA8D156376E7C2DFC26EA0770E3635F| |15CFCCF9434999C0FCCE9C7BCEBDFF73CF9DC9DE5BF6BEBDFC605148BEA58ABAB95| |9B848F786567764D5B25E14E6E5A47F04EEC29A6A94B592B2ACD6373834D61AC96F| |D56AD57A43C96A4643AD14B2AAA1D7B62A6A43AF1A812BC6BA5627BFD2323CB96AB| |5A25CAAE8E5F5868F6DD3D48DB2DB7ACAD734ADD46799AB9A5AD2EA9BEB7A2DB252| |D38B4A6BBDAC5AD4E866DAF707496292FE7A48E06A3A44CA26444616130AF3F42C7| |32ACD9CC930E349BBC587A29D4B3FBAC41D9A4D628F2CBD135694ED3DF881297F64| |9EF8C4DC26D839C76ECF11A214738D39BC06E6991B34BF83636D8E04E67942AA82B| |2E87FCA74D1EE3B258E7186252BA6E70B2BEFF9CADCA1511774BAE6D8E79E071798| |FEB3CC93E79877696D0F723CA8CD8BDABCA8AD17B5F5A2360F69F1718EE4C3DAA3D| |F98BBE4ED432D7DA8C58F1A065193416B06D09DC00B8E997D063E07F7999903F03B| |E7EED163D0EA46D311DCE335433BE02EB33FCFFB73EA3A78832991EE303A1BB63A6| |B27CF00EFAA3430C7FD1F341D23B2A892CA085446A02E0E7571A84E4165CA544939| |29A89469DE21746B08DD1A0D31C7FDCC28C58C601747B053A36080C6C6903F86FCF| |163F9418A89425FF425571E7B05EE830738F3AFC137CCC7943589DCC943F69DF903| |FE05FFE13D698282F7E7D02FC434B44D43DB0CB4CD40DB676A6F02A73FB1C4F9C94| |5F03C788129FA8550D01505A72844B5A5E14B638D1F6E7A0BD12B29865301FEEA1C| |BB4AC614BDEF3739EFE7D19890A639FEF791CF263DC21BB18DEF044ED5B07CFC3B3| |0617A38AB19EF1A4D7779325D9EF92ECF429767B5CB9393DBDF1F21591E97BFFD75| |E9B8726EB37EF6DEEAB0D50EFB7687BD12A44231CB7F1C1906FC| |-------------------------------------------------------------------|
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Im looking to build a new blaster and my 2 options are dark/fire or fire/psi.
I want to have good single target and AoE damage as well as good survivability. Here are the build I came up with, which do you reckon would do the job best?
Dark/Fire:
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Dark Blast -- Empty(A)
Level 1: Ring of Fire -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Dev'n-Acc/Dmg/Rchg(48)
Level 2: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(3), Apoc-Dmg/EndRdx(46), Apoc-Dam%(46)
Level 4: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(7), Oblit-Acc/Dmg/EndRdx/Rchg(9), Oblit-%Dam(46)
Level 6: Aim -- RechRdx-I(A), RechRdx-I(7)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 12: Tenebrous Tentacles -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(13), Ragnrk-Acc/Dmg/Rchg(13), Ragnrk-Dmg/EndRdx(17), Ragnrk-Knock%(23)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(15), Zephyr-ResKB(15)
Level 16: Build Up -- RechRdx-I(A), RechRdx-I(17)
Level 18: Abyssal Gaze -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(19), Dev'n-Acc/Dmg/Rchg(21), GJ-Dam%(21)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(23)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Life Drain -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(27), Thundr-Dmg/EndRdx/Rchg(27), Dev'n-Acc/Dmg/Rchg(40), GJ-Dam%(42)
Level 28: Consume -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34), GSFC-Build%(34)
Level 35: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Hot Feet -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(39), Sciroc-Dam%(39), Sciroc-Dmg/EndRdx(39), M'Strk-Dmg/EndRdx(40), Erad-%Dam(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Summon Spiderlings -- S'bndAl-Build%(A), S'bndAl-Dmg/Rchg(45), S'bndAl-Acc/Dmg/Rchg(45), S'bndAl-Acc/Rchg(45)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50), P'Shift-EndMod/Acc(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:Fire/Psi:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1525;678;1356;HEX;| |78DA6594DB4E13511486F76EA794166ACF40395ACEB430B440F446830A62549A104| |9BC33646C27ED843A1D4B51F094F80A5EE8AD1A45BDF1057C155F41F4D204B5AE99| |F5B734CCA4EDB7F7BFD79AF5EFB53B533858EFFD7AE3E5AA90A1B5AAB6B7B7738D7| |E1B7ADD57D0CA4651D8979FBE29C83B7734B3AC97D475ADBECBA1E9D6CAF6BE65D5| |EA0D75C3A8EB3B05CD34ACFDAAD6306A66F4A659D1EBBAD9505B83E056AD5655B72| |D5D2FF53AC34D5DB30CB31C72261B46B9D2A059B8B554D2EB7B15C34A5DB78CA2DA| |2A57D08A76197B7C38400E33F4AD2404AE267DE8128F445BF18AF784BC2216DF82E| |FC023A641D9926315B9E071348F0A2E321772609E7940D15ECEF1794F5853FE807F| |995DFF98DD4DE4DA19C45DAAE7E35CE9CBB2872E709C9AEE97BCE687D60D1E1202A| |81940CD206A065133839A19D4CCA0E603AAD9833DF62CF15AEF32B8C28C5C60F65D| |04C94B88BD784249E968E77ED37484F89D639ED0348CBD84E133029A54338A9A51F| |43E86DEC77026099C41629E7D4AAA19C749C69D93F492924447924B1CD5D72F1D17| |0AADF5C3613F1C0E24C008B3462E527091828B41B818848B19B898838B67341D72F| |E134DDF103A3D8C4E0FA3D3A3E8741A9D9E44A7A3E469049E46E069149E46E1294E| |316338C9B10F9C7FFE2378047EC2FD3F835F98CF296B1CB9E3F036016F13F036016| |F9367BCBDA0AC29E44E5DE6B5E94BE053EEC1F463F4E42178EC717A7D12116216FB| |9AC5BEE6B0AF39ECEB1B1D77164F5D768DEF3BBF0A5E01AF3263D40395EF27D434F| |E05A4E570FA39D4F811A4A713717281E37E9E6A52DEE5B8FC2DE28C228E3BE36739| |FED7A9E6916FB87EFE15F81AE7AA9C7D87A46D85B39A19D76ACEA5E45DCAB24B597| |1299B2E654B69BF8F84749440A4FDB6696E05ED5DF3F85EC758EB18DFEF18DFA6C7| |298FF17F7A97FEEB| |-------------------------------------------------------------------|
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Dark Blast -- Empty(A)
Level 1: Ring of Fire -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Dev'n-Acc/Dmg/Rchg(48)
Level 2: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(3), Apoc-Dmg/EndRdx(46), Apoc-Dam%(46)
Level 4: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(7), Oblit-Acc/Dmg/EndRdx/Rchg(9), Oblit-%Dam(46)
Level 6: Aim -- RechRdx-I(A), RechRdx-I(7)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 12: Tenebrous Tentacles -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(13), Ragnrk-Acc/Dmg/Rchg(13), Ragnrk-Dmg/EndRdx(17), Ragnrk-Knock%(23)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(15), Zephyr-ResKB(15)
Level 16: Build Up -- RechRdx-I(A), RechRdx-I(17)
Level 18: Abyssal Gaze -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(19), Dev'n-Acc/Dmg/Rchg(21), GJ-Dam%(21)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(23)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Life Drain -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(27), Thundr-Dmg/EndRdx/Rchg(27), Dev'n-Acc/Dmg/Rchg(40), GJ-Dam%(42)
Level 28: Consume -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34), GSFC-Build%(34)
Level 35: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Hot Feet -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(39), Sciroc-Dam%(39), Sciroc-Dmg/EndRdx(39), M'Strk-Dmg/EndRdx(40), Erad-%Dam(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Summon Spiderlings -- S'bndAl-Build%(A), S'bndAl-Dmg/Rchg(45), S'bndAl-Acc/Dmg/Rchg(45), S'bndAl-Acc/Rchg(45)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50), P'Shift-EndMod/Acc(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1525;678;1356;HEX;| |78DA6594DB4E13511486F76EA794166ACF40395ACEB430B440F446830A62549A104| |9BC33646C27ED843A1D4B51F094F80A5EE8AD1A45BDF1057C155F41F4D204B5AE99| |F5B734CCA4EDB7F7BFD79AF5EFB53B533858EFFD7AE3E5AA90A1B5AAB6B7B7738D7| |E1B7ADD57D0CA4651D8979FBE29C83B7734B3AC97D475ADBECBA1E9D6CAF6BE65D5| |EA0D75C3A8EB3B05CD34ACFDAAD6306A66F4A659D1EBBAD9505B83E056AD5655B72| |D5D2FF53AC34D5DB30CB31C72261B46B9D2A059B8B554D2EB7B15C34A5DB78CA2DA| |2A57D08A76197B7C38400E33F4AD2404AE267DE8128F445BF18AF784BC2216DF82E| |FC023A641D9926315B9E071348F0A2E321772609E7940D15ECEF1794F5853FE807F| |995DFF98DD4DE4DA19C45DAAE7E35CE9CBB2872E709C9AEE97BCE687D60D1E1202A| |81940CD206A065133839A19D4CCA0E603AAD9833DF62CF15AEF32B8C28C5C60F65D| |04C94B88BD784249E968E77ED37484F89D639ED0348CBD84E133029A54338A9A51F| |43E86DEC77026099C41629E7D4AAA19C749C69D93F492924447924B1CD5D72F1D17| |0AADF5C3613F1C0E24C008B3462E527091828B41B818848B19B898838B67341D72F| |E134DDF103A3D8C4E0FA3D3A3E8741A9D9E44A7A3E469049E46E069149E46E1294E| |316338C9B10F9C7FFE2378047EC2FD3F835F98CF296B1CB9E3F036016F13F036016| |F9367BCBDA0AC29E44E5DE6B5E94BE053EEC1F463F4E42178EC717A7D12116216FB| |9AC5BEE6B0AF39ECEB1B1D77164F5D768DEF3BBF0A5E01AF3263D40395EF27D434F| |E05A4E570FA39D4F811A4A713717281E37E9E6A52DEE5B8FC2DE28C228E3BE36739| |FED7A9E6916FB87EFE15F81AE7AA9C7D87A46D85B39A19D76ACEA5E45DCAB24B597| |1299B2E654B69BF8F84749440A4FDB6696E05ED5DF3F85EC758EB18DFEF18DFA6C7| |298FF17F7A97FEEB| |-------------------------------------------------------------------|
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You could just got with cardiac alpha which should solve those problems, or ageless which is what I use on mine.
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My first 50 was a Goku inspired en/en blaster named Super Sayain Nicky. The name got nuked after 6 months though as the GMs said it was copywritten or something. The toons lost my intrest after it just bacme SSN
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Here is my proposed build:
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Sonic Attack
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Radiant Aura -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(5), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7)
Level 1: Shriek -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(42)
Level 2: Radiation Infection -- HO:Enzym(A), HO:Enzym(46), HO:Enzym(46), Achilles-ResDeb%(46)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(43), Efficacy-EndMod/Acc/Rchg(43), Efficacy-Acc/Rchg(43), Efficacy-EndMod/Acc(45), Efficacy-EndMod/EndRdx(45)
Level 6: Enervating Field -- EndRdx-I(A), EndRdx-I(25)
Level 8: Mutation -- RechRdx-I(A)
Level 10: Scream -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(13), Thundr-Acc/Dmg/Rchg(25), Thundr-Dmg/EndRdx/Rchg(37)
Level 12: Lingering Radiation -- RechRdx-I(A), RechRdx-I(13)
Level 14: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel(15), Zephyr-Travel/EndRdx(15)
Level 16: Shout -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(17), Thundr-Dmg/Rchg(17), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(23)
Level 18: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19)
Level 20: Amplify -- RechRdx-I(A), RechRdx-I(21)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Assault -- EndRdx-I(A)
Level 26: Fallout -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(27), Ragnrk-Dmg/Rchg(27), Ragnrk-Acc/Dmg/Rchg(31), Ragnrk-Acc/Rchg(34)
Level 28: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29), RedFtn-Def/EndRdx(31)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(36), GSFC-Build%(37)
Level 32: EM Pulse -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(33), UbrkCons-Acc/Rchg(33), UbrkCons-EndRdx/Hold(33), UbrkCons-Dam%(34)
Level 35: Vengeance -- LkGmblr-Rchg+(A)
Level 38: Dreadful Wail -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40)
Level 41: Boxing -- Empty(A)
Level 44: Tough -- S'fstPrt-ResDam/Def+(A)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), RedFtn-Def/EndRdx(48)
Level 49: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), RedFtn-Def/EndRdx(50)
Level 50: Musculature Radial Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A), Flight-I(45)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(3), Numna-Heal/Rchg(34), Numna-Heal/EndRdx/Rchg(37), Numna-Heal(40), Numna-Regen/Rcvry+(42)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(40)
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Thank you very much for the reply.
With this build I will be fighting from hover, and don't find KB to be so much of an issue in this situation.
Overall going for defense and recharge, hoping it to be a bit of an AoE monster and all round PvE machine.
Any suggestions would be greatly welcome? -
Well I am going to assume, as no one cared to comment, that my build is awesome and will rule the world!
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Forgot to add the data chunk.
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This is a provisional build Im planning but I know it needs work, was wondering if anyone could give me some pointers?
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Mental Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Neutrino Bolt- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (13) Thunderstrike - Damage/Recharge
- (15) Thunderstrike - Accuracy/Damage/Recharge
- (43) Thunderstrike - Accuracy/Damage/Endurance
- (43) Thunderstrike - Damage/Endurance/Recharge
- (A) Empty
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (40) Thunderstrike - Damage/Endurance/Recharge
- (A) Obliteration - Damage
- (9) Obliteration - Accuracy/Recharge
- (15) Obliteration - Accuracy/Damage/Endurance/Recharge
- (17) Obliteration - Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Empty
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Thunderstrike - Accuracy/Damage
- (19) Thunderstrike - Damage/Endurance
- (36) Thunderstrike - Damage/Recharge
- (37) Thunderstrike - Accuracy/Damage/Recharge
- (37) Thunderstrike - Accuracy/Damage/Endurance
- (37) Thunderstrike - Damage/Endurance/Recharge
- (A) Touch of the Nictus - Healing
- (21) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (21) Touch of the Nictus - Accuracy/Healing
- (23) Performance Shifter - EndMod
- (36) Performance Shifter - EndMod/Accuracy/Recharge
- (36) Performance Shifter - EndMod/Accuracy
- (A) Steadfast Protection - Resistance/+Def 3%
- (23) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense/Endurance/Recharge
- (27) Red Fortune - Defense/Endurance
- (A) Ragnarok - Damage
- (42) Ragnarok - Damage/Recharge
- (42) Ragnarok - Accuracy/Damage/Recharge
- (42) Ragnarok - Accuracy/Recharge
- (43) Ragnarok - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (33) Red Fortune - Defense/Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Armageddon - Damage
- (34) Armageddon - Damage/Recharge
- (34) Armageddon - Accuracy/Damage/Recharge
- (46) Armageddon - Accuracy/Recharge
- (46) Armageddon - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (45) Red Fortune - Defense/Endurance
- (A) Numina's Convalescence - Heal/Recharge
- (48) Numina's Convalescence - Heal/Endurance/Recharge
- (48) Doctored Wounds - Heal/Recharge
- (48) Doctored Wounds - Heal/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Recharge
- (50) Numina's Convalescence - Heal/Endurance/Recharge
- (50) Doctored Wounds - Heal/Recharge
- (50) Doctored Wounds - Heal/Endurance/Recharge
Level 50: Reactive Radial Flawless Interface
Level 50: Clarion Core Epiphany
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Flight Speed IO
- (27) Flight Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Empty
- (A) Performance Shifter - EndMod
- (34) Performance Shifter - Chance for +End