Nethergoat

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  1. Quote:
    Originally Posted by UberGuy View Post
    When you buy Coffee in real life, do you validate that it wasn't grown in ways that exploit local people or their resources?
    I would, except every Fair Trade coffee bean I try tastes like butt!

    >:
  2. Nethergoat

    Disappointed

    Quote:
    Originally Posted by MageX View Post
    I expected to see something like : Going Rogue is coming next summer and we`ll make the game better by giving you a better pvp system, adding new travel powers, taking customization another step further by adding this and that (and theres a ton of things in those threads), new task force systems where you don`t have to spend 6 hours at level 12 wanting to smash your computer sometimes or where you don`t have to spend 30 minutes of continuous blasting a villain. And many more improvements that you have been asking for.
    Oh well!

    Maybe you should learn to temper your expectations for a release this far off?

    Or at least stop whining about it.
  3. Quote:
    Originally Posted by Samuel_Tow View Post
    That's the thing, though - I don't dislike the actual CONTENT of the low-levels. Sure, some missions are better than others, but it's not he content itself that's the problem. The problem is missions which AREN'T content, but rather... Well, a waste of time. It's like sitting down to have a big dinner and having someone constantly have you get up to pass the salt, grab them a drink, change the channel on the TV, get a glass out of the cuboard, etc. It's frustrating because it takes you away from what you really want to do - sit down and take a bite out of crime.

    ...

    I can't believe I just said that.
    hah!

    well, the legacy hero content is chock full of that sort of junk while MA is 100% filler free...is, in fact, concentrated so that you don't need to leave the building if you don't want.

    Here's hoping the comments about 'revamped low level content' in the GR thread mean they'll be cleaning up the older stuff hero side and giving new villains some alternate paths to follow.
  4. Quote:
    Originally Posted by Effy_On_Malibu View Post
    They can't merge them even if changing sides is possible.

    The black market is just that, a illegal trade site only in the know villains know about, How can a goodie-to-shoes hero use it?
    gosh I dunno...maybe by becoming a vigilante and Going Rogue?

    The RP argument against merged markets has always been the most laughable of a weak bunch...now, the premise of GR has made it explicitly ridiculous.
  5. Quote:
    Originally Posted by Samuel_Tow View Post
    The problem with that is that I'm sick and tired of the Hollows and Faultline, and Striga and Croatoa have arcs that are downright terrible.
    For me, this is where MA comes in.

    There are a number of fun, lowbie friendly arcs that will level you at good speed without forcing you to farm or sleepwalk through 'real' content that's going to drive you crazy with one more play-through.

    Even with your specific & somewhat stringent story requirements, I'll bet there are some arcs out there you'd enjoy, or at least enjoy more than played out 'real' content.
  6. Quote:
    Originally Posted by brophog02 View Post
    To some extent. However, certain steps need to be made to keep redside from becoming totally extinct, rather than mostly extinct (which is the real problem with the markets).
    Villain side was much less populated before the markets existed, the market has very little to do with their population issues. I personally went 'hero only' for a while because the sluggish nature of the undersupplied BM didn't interest me, but I don't remember anyone joining me (at least not publicly).

    And I'm not getting the logic behind "a big merged market with more of everything would turn off villain players, while a small, undersupplied market rife with profiteering wouldn't".

    The villain market in its current incarnation is a much closer approximation of the casual gamer's paranoid nightmare of price fixing and secret cabals than a merged market would be.

    The silliness of the "heroes have more inf" argument should be obvious to anyone who rolled a new character and built a fortune from nothing.

    Quote:
    The "framework" of GR is also not that you are switching sides, completely, but rather becoming more ambiguous in your nature.
    Which makes continued separation of the markets even more ridiculous than it already is.
  7. Nethergoat

    Disappointed

    Quote:
    Originally Posted by MageX View Post
    So pretty much, the word of the day in terms of graphics update is "Reflection". WHICH in order to enjoy at a reasonable level in any modern game requires a massive combo of GPU,CPU and RAM. Basically you need a high-end computer. Otherwise it will cause graphic lag. Yes its eye candy, everybody loves it. But ask yourself how many players play the game now with the graphic settings turned to minimum. And how many players play it on a laptop ? A lot. In my opinion it is a very nice feature but definitely not a needed one and even more not one that will add to gameplay.
    People whine about dated graphics so they update the graphics.
    Then people whine about how they wasted their time updating graphics.
    It truly is a thankless job.

    Quote:
    I expected more.
    So?
    Your unrealistic expectations aren't their fault.

    Quote:
    Well maybe its the preliminary news and they weren`t allowed to say that many things.
    If you understand that salient point why are you whining about stuff you don't have enough information to pass judgment on?
  8. Quote:
    Originally Posted by Miladys_Knight View Post
    Let's see villians showed up in Issue 5 and inventions and the market in issue 9. Eleven issues later and we are still so far away from parity that no merger is possible? Shouldn't 5 issues to eliminate the headstart have been enough unless there is something wrong red side?
    That whole train of logic is derailed at the station anyway.

    Anyone can roll a new villain or hero and be filthy rich in short order, starting from zero. Heck, you can do it without earning a single XP! Give my villains access to Wents and they'll be drowning in profit in no time.

    And as we've mentioned here time and time again, if the poor, widdle villain market needs protection from the big, mean hero market...then every server should have their own market. Poor widdle Triumph is being taken advantage of every day by big, mean Freedom, after all!

    Won't they think of the children!
  9. Quote:
    Originally Posted by Rent_ View Post
    But, when asked about a market merge, he said they won't look at doing it until there's not such a huge gap between villain and hero earned inf.
    this attitude makes no more sense now than it did when they initially floated it.
  10. Quote:
    Originally Posted by Afterimage View Post
    Well, yeah, of course red side doesn't send you running off to all sorts of zones. Red side only has seven zones, plus shared pvp and cooperative zones. Blue side has over 20 zones.
    The number of zones isn't that relevant, it's how their used.
    Villain story arcs are mostly contained in the zone your contact is in.

    Older Hero story arcs send you all over creation, nearly always for no good reason other than to pad your gameplay with nutrition free filler.
  11. Ragman is just having some fun.

    He advocates price caps because it would vastly increase profits for sellers of 'the good stuff', a point that reliably sails over the head of the earnest types that generally suggest it.
  12. Their wrongheaded insistence on segregated markets looks even more ridiculous in an expansion explicitly built around factional permeability.
  13. Nethergoat

    Purple's

    I'm not really in tune with how RMT'ers operate, but from a business perspective it doesn't make sense to mess with the market.


    Bottom line, farming gets you a ton of more or less valuable stuff for zero outlay, requiring zero skill. Whatever happens with the game or the market, farming will net you a bunch of valuable stuff. It's predictable and scaleable. Need more stock? Hire another couple of subsistence level goons to mash buttons for you. Business slow? Fire a couple.

    The time element of successful marketeering which makes it so attractive to time-restricted players like myself actually makes it inefficient for RMTers, who basically have an infinite # of play hours to throw at reward generation.

    They don't need to be patient, they don't need to be smart, not when they can brute force it with ultra cheap labor running 24 hours a day.
  14. Quote:
    Originally Posted by je_saist View Post
    I'm not so sure a lot of it could be called lazy.
    Actually, you're right- "lazy" isn't a good description.
    It looks lazy from our current perspective, but it's just an artifact of an abandoned design system (slowing down progress by whatever means were at hand).

    It's a little like the human appendix- it used to serve a purpose, but now it just gets in the way and nobody would miss its removal.

    I'm hoping we'll get an early game re-write at some point after the release of GR. With the recent changes to teaming and leveling, new content made available at any level is open to everybody without too much trouble. I'd be happy to take all my high level heroes and run through some revamped early content in Atlas, Kings, Skyway, wherever.
  15. Quote:
    Originally Posted by Samuel_Tow View Post
    Hunts with enemies you can't find (Carnies in Peregrine Island) are the devil in software form.
    I was trick-or-treating around PI last night and accidentally backed into a HUGE spawn of carnies- at least ten of 'em, with a Master Illusionist.
    "What a waste!" I thought as I mowed them down.
  16. Nethergoat

    Super Citizens!

    I'm impressed that you had the presence of mind to take a screenshot in the face of such a ravening horde!
  17. Quote:
    Originally Posted by Samuel_Tow View Post
    And you know what the worst thing is? Because of how many missions the old contacts have, this woman still hasn't given me her phone number, so I'll have to fly back to her on the butt end of nowhere when I'm done with this. And I just KNOW she'll send me on some other pointless waste of time afterwards. Maybe I'll have to talk to the Terra Volta Security Chief, or I'll have to patrol Independence Port, or I'll have to go to the moon ON FOOT.

    Hah!

    See Sam, all you had to do to come around to my point of view was go back and play some of the ratty old story arcs.

    As I've said, I'm not against travel & sightseeing per se, I'm just against a ton of pointless running around dictated by lazy game design.
  18. Quote:
    Originally Posted by Hero2 View Post
    The availablility of desirable set IOs seems incredibly twisted.
    It's actually incredibly simple.

    The stuff lots of people want is scarce and expensive, the stuff not many people want is widely available and cheap.
  19. Nethergoat

    Nice Job, Devs.

    Quote:
    Originally Posted by Cavatina View Post
    The banners con as GMs for badge credit apparently so if you dont have a team of 8 you plain wont get badges from it .
    then how did the Goat get all the banner badges (save one) last night solo?

    maybe I imagined it? Or perhaps I'm just magic!
  20. I hated SOs when they were all we had and I haven't slotted once since I9 delivered us from their tyranny.
  21. Quote:
    Originally Posted by UberGuy View Post
    I hate to break it to you, but AF has very much been here before, and used to be quite active, though generally in a contrarian manner to many posters here (not meant in the investment context use of that word).
    I thought he smelled familiar!

    It's a pity the new forums didn't import our ignore lists along with the rest of the info...ah well, I only wasted one reply.

    Maybe eryq will roll out another sleeping bag under his bridge for AC.
  22. Quote:
    Originally Posted by Another_Fan View Post
    Listening to people rave about how wonderful prices are now and how you should spend your money on purples because its the best time EVAH !!! is careful observation .
    It's a forum, a place where people post their opinions and other people respond. If you read this thread in its entirity, you'll have a good idea of where purples stand now and where involved marketeers think they're going. No careful observation needed, just basic literacy.

    Quote:
    Taking advice from random people that want to sell things is sound investment planning.
    None of the regulars here count as "random people". Most of us have been here since I9 and have a lengthy track record of public advice and predictions to be judged by. By and large, if you listen to any of our frequent posters you'll get good advice. And if their advice isn't good, it's sure to be corrected by some of our other frequent posters. As a group, the market forum regs are an excellent wealth-building resource for the average player (notwithstanding our public facade of eeeebil).


    Quote:
    But back to the original point. This is a game you play it to enjoy it. If you can purple out a toon and think you want to, too enjoy it more do it now. Unless you are playing the game to make a pile of inf and sit on it doing an impression of Smeagol you arent going to enjoy it any more in a month or two months....
    Yes I am.
    I play the market as a mini game. Getting expensive stuff for less gives me a thrill. Sure, I have enough inf right now to 'brute force' the build I want for the Goat...but why should I, when I can wait a few more weeks and do it for much less?

    My fire/rad had a couple of purple sets in base storage which I was too lazy to respec in. I picked them up for cheap quite a while back. When prices spiked during the MA frenzy, I dug them out and sold them for a truly ridiculous markup. I'm going to buy them back at some point in the future, likely for more than I paid originally but for vastly less than what I got for them.

    That's fun for me. That's fun for anyone who approaches the market as its own little game, which quite a few of us here do.


    Quote:
    1. Now is the best time in the past N time units to buy. = I have a bunch of this and I would like people to take it off my hands.
    Again, the nature of this forum is self correcting.
    Anyone trying a game like this will have it debunked within a few posts.

    Quote:
    2. The market is going in Direction x with no end in sight = I am doing the opposite of this and would prefer that you act like a sucker or at least not horn in on my action.
    Who's said that?
    And again, this forum is self correcting.

    Quote:
    3. Would you look at how high X you can really make a bundle selling X = I would like to buy X and would appreciate it if as many people as possible would bust their rears making X more affordable for me.
    Most of the regulars here are altruists who want everyone to make big piles of inf. Your motives may be as described in this post, but all us long time regs are here to help people with good advice.
    None of us need more money. We have zero motivation to fleece visitors to our little corner of the forums.

    Quote:
    4. You have a sense of entitlement = I have mine and you aint getting any of it.
    Actually, it's "I have mine and you ain't getting it cheap just because you're too lazy and/or stupid to make your own pile of inf".
  23. Quote:
    Originally Posted by perwira View Post
    I tend to agree. Prices have fallen due to the correction in drop rates, yet pent up demand by players planning to acquire them even at expensive prices hasn't been fully met yet.
    Yeah, I'm still waiting. Like the housing market, I think purples have a ways more to go before they hit bottom.