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Joined
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I've run it a couple of times and it was pretty fun.
I'll point out that the thematic underpinnings of the event make it a perfect candidate for 'return engagements', under the guise of WEEKEND DOUBLE FEATURE or what have you. -
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A CoV minus the pervasive influence of Arachnos would basically be a new game.
While I'm with you in spirit here Sam, I just don't see it ever happening. -
Quote:Again, without Paragon creating an EU division in the first place you'd have no pleasant experience to lament the passing of.
The question was asked to thank Paragon, I do not feel it is acceptable for me to do so and explained why, that was all.
I'm clearly not going to change your mind, I just felt like pointing out your feeling of resentment have no real foundation. Someone did something you enjoyed, they weren't able to keep doing it, so now you dislike them?
That's no sort of philosophy to live by. -
Good stuff everybody, thanks for the feedback!
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/signed
this annoys me on my Field Crafter every time I open the interface. -
Quote:I'm not going to tie up a valuable market slot for a garbage recipe- neither am I going to bother vendoring something for a few hundred or thousand inf- my game time is too valuable for that.I thought that's what the Auction House/Black Market and NPC stores are for. Nothing stopping anyone from selling what they think of as "garbage" for 1 inf on the market and if there's no interest there sell it to an NPC store.
Just add an NPC store at the AH/BM for convenience.
this would be another mini-system for people to engage- adding 'fun' would make it worthwhile to use. I'm sure some of us marketeers would 'seed' the junkpile with 'good' recipes too- it'd be like an IO treasure hunt. -
Okay, here's a question:
I have a problem with my screenshots.
I have a widescreen monitor.
If I take a screen & alt-tab to look at it, it comes out fine.
If I quit out of the game however the screens get compressed- they are no longer widescreen, but square.
That happened to my Ray screens above, but this is what I can't understand: how is that possible when I alt-tabbed, 'saved as' with Irfanview, uploaded to Imageshack & posted here without quitting the game.
When I posted them they looked fine.
When I checked back this AM, the were compressed and square.
HOW, LORD? HOW IS THAT POSSIBLE!
GRRR.
Well, I'm getting a new (to me) vid card from a friend next week, maybe that will solve the problem. It should also let me run Ultra Mode, which should be fun.
So last night the wife was out on the town with some friends & I found myself with a big chunk of free time. After I put my son to bed I logged in to do a little marketeering and maybe catch on with a TF. Having run a couple of Manticores this week I was after anything but (it's less irritating on a good team, but still not anything I'd chase after).
I was on with my level 39 grav/ta controller Bad Guy Controller when someone advertised a Posi 1. Why not, I thought- it's fun & should get me up to 40.
Another weird team- a tank, two brutes, two controllers (me and a fire) a Kin defender, a scrapper & a corrupter. Are people becoming allergic to ranged damage or something? I was tempted to swap out for my fire/fire blaster but didn't want to lose my spot- the guy leading the team seemed a little squirrley. Plus, any chance to level a grav/TA must be seized with both hands.
I haven't actually played this guy in I don't remember how long- at least a couple of years. He was originally a duo parter with my pal's fire/mace tank (this was when Burn was making everyone run away) which is how he got to level 39. He's weird, but super fun on teams- the LFG channel may mean he gets more play time. He's slotted for my own entertainment, not necessarily for efficiency- I stuck as many procs as I could in his various AoE debuffs. He's packed to the gills with Achilles Heels and various others.
Anyway, it was a fun, pretty quick run until we got to the final mission.
This chat exchange will tell anyone who's run the TF how it went:
leader: okay, don't touch the door yet.
(insert anarchy and chaos)
brute: Uh, sorry, I didn't see that until I opened the door.
leader: great.
So, predictable team wipe.
But it led to a really fun fight once we re-grouped, with a veritable Super Sized logjam of ambushers outside the door. I grabbed a couple of Team Inspirations from my email & filled the rest of my inventory with giant defenses & accuracies from base storage, and once we cleared out a space at the foot of the stairs the melee began in earnest.
Total anarchy, super fun.
We lost the brute and scrapper, but eventually whittled the mass of foe down to a managable size. With my big yellows I was able to land stuff even through the overlapping bubbles and a steady stream of purples kept the various ghosts and demon lords out of my grill (he's got Hover with a stealth IO slotted and spends most battles hanging out over the action just out of melee range).
Tactical Note- when you're a flyer, Entangling Arrow is a really great power- after this particular fight I found myself thinking 'geez, I should find some slots for it!'
Headed inside, didn't have much trouble with the spawns in the atrium, then it was time to fight our dopplegangers.
This is pretty much the only 'boss fight' in the entire game I have wired- you all gang up on the squishies one at a time, then beat down the hard targets once you have numbers on your side.
Alas, this particular team didn't get the memo.
As we were standing on the stairs working out tactics, the brute went all Leeeeeroy Jenkinssssss on us and bum-rushed the enemy. I stayed where I was, figuring we could just let him get killed then TP him back for a rez and debriefing, but *everyone else* charged in after him so I thought "what the heck!"
It was a horrible mess & another team wipe, of course.
We were actually holding our own until the /kin started speed boosting our adversaries...ugh, what a mess.
As with the the ambushes outside, once we regrouped things went much better. I nabbed another couple of team inspos, we chose our target to start out on (the kin, of course) and with this tiny bit of organization were able to saunter comfortably to the finish line.
Not exactly efficient, but our two major screw ups led to one of the more fun battles I've had in recent memory, so no complaints.
One question about my grav: occasionally I'd bonk people with a telephone pole, or dumpster and I'd get an IMPACT! notice over my targets head- what the heck is that? Some kind of damage bonus, I assume, but of what nature?
The greatly improved cast time on said power is greatly appreciated- things still died before my rusted out car got to them, but with much less frequency than in the olden days.
So, another night, another fun TF. Got a level, made some friends, picked up a couple of badges. -
easy enough to delete the garbage as I go.
what I would like is a 'recycling bin' at various locations throughout the game where people could drop off their unwanted recipes and other players could root through looking for usable stuff....but that isn't very practical either. -
Quote:They no longer have EU employees to organize such things.We used to have Eu community mods that used to hold meet and greets and summits within the EU, since the likes of Bridger and Rockjaw have gone, the only meet and greets with the Eu are player organised only.
While unfortunate, I don't see what you expect them to do here.
They tried to have a self-financing EU division and it didn't work.
C'est la vie.
Rather than complain about the failure of the venture, feel fortunate you had the opportunity to belong to that community in the first place. If they hadn't made that attempt you'd have nothing to complain about. -
Quote:Hear, hear!The only cloaking going on around here is the cloaking of fairness and justice for /devices blasters. Once a proud people, Synapse's boot heel now presses down on our throats as he madly cackles into the night. A torch is lit in remembrance, but who will be there to see it? Only the shadows of those who once dwelled in this hallowed place. For shame, Paragon Studios, for shame.
Nerf stealth!
Do it for the children! -
apropos Sam's novella, the Ten Best Closing Lines of Books.
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Most of my $$$ is tied up in bids on crappy purples right now, but I scrounged a couple billion out of the couch cushions to feed the INFcinerator.
Wheeeeee! -
thanks Organica!
here's a couple quick snaps of Cathode Ray- doesn't look as good as he does in game, but my comp would blow up if i tried jacking the quality up any higher.
and with beam rifle drawn (thank you, Celestial Armor!):
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Quote:He's a constant delight, I'm glad to be able to share some of his more memorable bon mots with the community.First of, love the thread, especially your stories about your kid
Which reminds me...
As I've mentioned, lately he likes to scroll through my characters on various servers and have me read out their names.
The other morning I was making breakfast when he strolled in, bleary eyed, hair sticking up every which way, and said "Dada, you weren't expecting the Smelly Angry Bum, were you!"
Which is my ss/inv brute.
Quote:It's the weekly strike target so bonus xp at the end and notice of the well if your an incarnate.
That explains that.
What, exactly is a 'notice of the well'?
I only have one guy with his alpha unlocked and haven't done anything with the incarnate system otherwise.
Quote:Wow, nice name, perfect fit for those powers. Can't wait to see the costume.
That's the problem with being addicted to making alts- most of them you can take or leave, a few stick around, but every once in a while you hit on one you *really* like, and then there goes the play time for aaaaall your other characters. =/ -
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Quote:I vividly remember one of my pals four slotting his blaster's Combat Jumping for defense because he "needed defense".I kept putting to-hit buff enhancements in my Build Up because I thought that mattered and it really didn't. I kept skipping status effects because... Meh, who needs those when I can take more attacks? I kept running out of endurance for reasons I don't even remember any more, I ran Sprint while fighting because I didn't know it had a cost...
On one of my first characters, an MA/SR scrapper, I skipped Hasten for Flurry because Hasten didn't sound fun.
Sigh. -
Quote:this can happen just as easily from running normal mission content.My only issue is when I get players that leveled up in DFB on my team in high level content that have no idea what their powers actually DO.
You know, because they've never used a power available beyond level 10 before.
A lot of people level up in it and are perfectly competent players, but just as many have learned absolutely nothing about the game and have terribly built characters.
I still vividly recall all of the gimp-tastic junk builds bashing their heads against the original Terra Volta respect trial with me when it first came out- the blaster with three travel powers, the defender with a bunch of pool melee attacks.
It was a ridiculous fail parade. I ran that thing probably six times before an old time Fire Tank who didn't need a respec but wanted to help out led my ragtag team of losers and misfits to victory.
My point being, crummy builds and people who don't know how to play a character predate DFB. Heck, they predate MA. They predate Winter Lords. etc etc.
Quote:I know it's not a new phenomenon, there will always be clueless idiots PLing and learning nothing. This one is just more in your face than other methods, and available to everyone. -
okay- but if you need some extra PM me your global and I'll send it along.
Welcome back! -
Quote:you know what they'd do if they *really* wanted people to scarf up these extra enhancement slots?Me to brudder. Would you believe I have a few 8 year old charactes that still haven't used all the respecs from the T.V. trials or their vetspecs yet.
But there are people out there that go thru respecs like it's crack cocaine
re-do the respec interface from the ground up.
Unrelatedly, I see Paragon has been advertising for a people to work on GUIs....
=P -
Quote:T.U.N.N.E.L. does not impress me. It smells of the ‘I only get to play this game 2 hours a week and I don’t want to spend it running from door to door!’ complaint.
I like the functionality fine.
Running around pointlessly isn't fun, so generally speaking the less travel time the game imposes the better.
What I dislike is the slapdash presentation of the system- Here's this incredible inter-dimensional transportation system, which can take you directly to lands of hellish danger and torment! Let's plop it right in the middle of a busy downtown sidewalk!
C'mon guys, you can do better. =/ -
They've always talked to the community, which wasn't necessarily a good thing. =P
What's impressed me lately is they've kept up the communication but combined it with increased professionalism. Managing to interact without antagonizing is a skill I respect, being such a failure at it myself. =P