Nalrok_AthZim

Legend
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  1. Quote:
    Originally Posted by Sermon View Post
    I think the statement was in one of their Ustream videos, so it would be easy to miss.

    They have all but promised more judgement powers in the future and we will definitely be getting more slots at some point. Also, we are getting a new trial in i21, so the incarnate system is not completely wanting.
    I can see how a new trial would be nice, since everyone whines about only having two. But more slots would be even nicer.

    Also I don't watch the UStream; it always fails to work for me.
  2. Quote:
    Originally Posted by Sermon View Post
    I believe they have stated that we wouldn't get a new slot with i21.
    I must have missed that, since I was busy trying to get a job.

    Anywho, that really blows. Here's hoping they're not going to ditch the Incarnate system. I'd hate to see it go the way of new Invention sets (two recipe groups per set is stupid).
  3. Or is it yet to be announced?

    Because it was really heavily implied that we'd be getting more Incarnate stuff with I21.

    Also thanks for destroying Galaxy. I really liked it there.

    :/

    (I could go off about this whole F2P thing but then I'd just get really mad and throw a brick through Black Pebble's window.)
  4. Quote:
    Originally Posted by 2short2care View Post
    Post the picture please.
    Once I'm finished with dinner. The fiancée made stuffed bell peppers.
  5. Quote:
    Originally Posted by Doughboy View Post
    Nice! So, where might one get such an item and a CoH pint glass to go with it?

    Unfortunately, a member of the family who worked at NC got them for me as a birthday gift. I was -very- happy. She's no longer with NC, but yeah. I just about nerded all over the place.
  6. Dark Armor/Kin Melee/Leviathan Mastery Stunslinger (Tanker)
    Storm Summoning/Dark Blast/Dark Mastery Typhoon Lord ('Fender)
    Thug/Thermal Damage Sponge (Mastermind)
    Illusion/Kin/Primal Master of Phantoms (Troller)
    Dark Melee/Dark Armor/Soul Mastery Wall of Death (Brute)
    Shield Defense/Battle Axe/Energy Mastery Knockdown Machine (Tanker)
    Fire Melee/Fire Armor/Energy Mastery Living Bomb (Brute)
    Super Strength/Electric Armor/Soul Mastery Smash Reactor (Brute)
    Martial Arts/Shield Defense Phalanx Fighter (Scrapper)
  7. Quote:
    Originally Posted by majordecoy View Post
    they should have a weapons muenster pack! All the cheese knives you can stomach!
    Yes!

    GINSUUUUUUUUUUUUUUUU

    >.>
  8. ... I'm going to take this opportunity to do just that.



    I have another one, a Paragon Studios sticker inside my orange Macbook hardshell, ALL of the Archetype buttons (VEATs included), and an Arachnos mug. I'll post images if asked.

    Now, Paragon Studios... WHERE IS MY RECLUSE BLEND COFFEE?
  9. Quote:
    Originally Posted by OmniSurge View Post
    Edit: Best example: Bernie Mack once played a black cop who HATED black people, yet Bernie Mack himself is/was (R.I.P.) quite proud of being black.
    "I hate black pepper!"
  10. Quote:
    Originally Posted by Exxar View Post
    How exactly are +20% to hit buff and slow movement +33% better than +45% recharge?
    Did I say they were? No, I simply corrected his mistake. Easy on the argument-itis.
  11. Quote:
    Originally Posted by Auroxis View Post
    Huh? Spiritual Radial gives you less recharge in exchange for mostly useless ToHit and Movement speed stuff.

    Perhaps you were thinking of Rebirth Radial?
    There's no such thing as Rebirth Radial Alpha.

    Spiritual Radial Alpha is what he meant.
  12. It'd be damn nice to see this fixed. I'm CONSTANTLY crashing out both macside and windows-side because of memory leaks. I bailed out on the mac client when it became apparent there was not going to be any fixes for the numerous client problems; I don't want to bail on the game entirely.
  13. 5th Column: Reichers

    Council: Neo-Reichers

    Clockwork: Junkbots

    Malta: Blue Crew

    Sky Raiders: Cannon Fodder

    Carnies: Insane Clowns

    Longbow: Bonglow/Longblow

    CoT: Thorns (in my side)

    Hellions: Reds

    Skulls: Deads

    Rikti: Space Invaders
  14. Quote:
    Originally Posted by Chaos Creator View Post
    Bottom left corner change it there.
    Unfortunately, neither that nor the User CP options are changing it for me. I've cleared my cache, re-installed my browser, nuked my old preferences, the works. Even tried it on a different computer, and no red theme.
  15. New problem: The Steampunk gloves under Robes have the same problem as the Boots under Tight; they have no shader/normal mapping.
  16. Quote:
    Originally Posted by Zwillinger View Post
    I went and pestered El Topo and Cheryl for a list of things that we can confirmed as fixed internally specific to the Steampunk Pack. No official ETA on when these will show up in a live build aside from saying soon™. While this list isn't comprehensive, it does represent what we can currently confirm.

    Thanks to Cheryl and El Topo (Biblioteca!) for providing this list.

    NOTE: THESE BE NOT OFFICIAL PATCH NOTES. (We'll publish those when these fixes are live).

    Male
    • Bowler hat is also available without pipes and gear
    • Hair under both hats are now tintable
    • Fixed Beard
    • Added vest and jackets without shirts and ties
    • Shirts/sleeves no longer have patterned texture
    Female
    • Added 2 tone for Victorian Hair
    • Added choker without cameo
    • Fixed clipping of bustier’s under jackets and trench coat
    • Removed red lip color on Victorian face
    • Added Sleeves to shirt category
    Both
    • Faces are Higher Res
    • All jackets are also sleeveless
    Weapons
    • Rifle and Pistol are color tintable
    Please look at this.



    Those are the same boot options with the same color choices. The "Tight" lower body choice has no secondary color options, no normal map and no shaders. THIS NEEDS TO BE FIXED.

    (Also please make the brass parts of the gloves/boots color tintable.)
  17. The Victorian Steampunk Boots, when used under Tight Lower Body on the regular male model, have no normal map/shader map. This causes them to almost glow and the 'brass' areas are a hideous neon gold.

    Furthermore, why can't the brass be colored? The secondary color on the boots doesn't change anything; why not let it change the brass? Without that option the boots are shoehorned into costumes that need gold/brass accents and no others.

    The normal maps on the new faces need to be faded at the neck. Make a character, select one of the new faces, and make the upper body Bare Chest Muscular. You'll see what I mean.

    Victorian Decor auras are dim. Like, really dim. Like, I can barely even see them at the brightest color possible dim.

    Please let the hair on the hats be colored.

    Please change the sleeves for the jackets to actually match the other jackets in the game; the color black on the Tuxedo Sleeves is a really light gray on the Victorian Steampunk sleeves. That is ugly.

    Please give the Sleeveless Jacket Upper Body option Steampunk love. No gloves? No jackets? Nothing? That hurts.

    The Classic Steampunk beard is currently blocking anything under it that's not part of the player model core body poly.
  18. The Male Victorian Steampunk boots do not have a normal map or a shader. This makes them extremely shiny and causes the "brass" toes/buckles to become this ugly neon gold.
  19. So did the costume team completely skip over Sleeveless Jackets and Pants for males when it came to the Steampunk Pack? There are NO OPTIONS for anything Steampunk when using Sleeveless Jackets or Pants. None. Not even a belt. I don't want to believe this is WAI.

    EDIT: Also, why isn't the gold/brass portion of the Classic Steampunk Boots/Gloves colorable?