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Can we get a link to what you guys are talking about?
This is the first I'm hearing of "free character transfers."
Oh... The Community Site. -
It depends on the portrayal. Most ice throwers are shown throwing actual ice. Some, like Mr. Freeze and Captain Cold, are firing beams of what could be called "Negative Energy," so the cold is an after-effect.
Others, however, who seem to make areas colder (Robert Drake) are certainly portrayed as pushing cold into the environment instead of withdrawing the heat. I think you have a good point there. -
I think Teeth is making some sense here, but...
If you want to roleplay that your global handle is the main contact that your heroes run through, I think it's better left on you. Making it a programmed-in facet would be limiting to the average player's imagination. -
Just under four years and the members of my Main Cast from Grey's Army are all level 50.
Randall Grey (Stone/Strength Tanker) took me five months. The rest, considerably longer.
Kipland Durj (Martial Arts/Invulnerability) was my harshest run (I think I hit the debt cap two or three times with him), largely because of the incredibly awful initial design of Invulnerability. After the Invulnerability changes, though... Oh man, he can tear some crap up...
Power Breaker (Energy Melee/Energy Aura Brute), my first villain, wound up stalling because my old rig couldn't handle the strain of Grandville. RWZ helped him somewhat, but once he hit 47, I knew I needed a new machine. Two weeks after my new computer arrived, Power Breaker was my first Villain to reach level 50.
Nester Durj (Emp/Rad Defender) and Cory Simmons (Fire/Ice Blaster) rode the waves of experience from various teams, Cory hitting 50 through a Shard TF I believe and Nester through a Lady Grey Task Force.
Cedric Grey (Invulnerability/Axe Tanker) was quick. He went from 1 to 20 rapidly, and then just seemed to blur through the levels after that. He hit 50 before I knew it.
Zeke Durj (Warshade) went by more quickly than I expected, too. Oddly enough, once I gave him Shadow Cloak, he was able to solo easily and tear through all the spawns, even the Void Hunters and Quantum Gunners before they got gutted by the developers (I'm still thankful the minion Q-Gunners and Void Hunters can no longer tear a full third chunk out of their health).
Finally, there was Operative Taylor (recently renamed as Daniel Taylor; Bane Spider). At about the same time, a friend made a similar character and we teamed up. The two cut a swath across the Isles and in less than a month, Daniel was in the forties... About two weeks after that, he was level 50.
The rest all got through the levels with about the same process. A mix of soloing, repeat Imperious Task Forces and hopping onto whatever other applicable task forces they could got them through the 35+ range. Roland Grey (Trick Arrow/Arrow Defender) assisted with a couple Statesman Task Forces, hitting 50 on one as well (I can't remember if I'd made it so he got 50 when Recluse fell or not). The rest got 50 when they could. Some through Protector's Raid the Rikti event, others through Task Forces.
Once Sarah Grey-Durnan (Mind/Sonic Controller) hit 50, everything seemed to pick up speed from there.
Charlene Daring-Grey (Peacebringer) was an interesting one, as I toyed with deleting her a number of times because Peacebringers are ludicrously underpowered.
Mattock McGinty (Katana/Super Reflexes Scrapper) could do plenty solo. I tried to level him up last of that cluster as often as possible. Toward the end, I was using him to carve a swath through the Knives of Artemis. I enjoyed fighting them just a little too much as Matt. I think it's something about "similar tactics" that had me doing it.
Finally, Sheldon Wallace (Gravity/Kinetics Controller) hit 50 tonight. He got it on a Protector's Raid the Rikti, just like Mad Matt (though Matt's was on a special Thursday edition).
It's been a fun run. It's nice to have my Main Cast all to their highest potential. I don't know who my next 50 will be... It could be Ryat66 or Ryat99, or it could be Shadeheart (Night Widow) or Brother Mauthe (Thugs/Traps MM). In either case, I can rest easy that my Main Cast stood the test of this game and their builds proved sufficient. -
I'm noticing a trend toward inane posts. Since threadjacking is commencing, I think we've about covered all that there was to be covered.
I thank you all for the lively debate and the Calvinball. -
Lisar, the irony of your argument is that PvPers complain and complain that the Zones are empty. They complain that their would-be opponents flee from them instead of standing and fighting.
Now you're telling the potential newcomers not to even come.
Instead of taking a look at what you're doing and the likelihood that maybe you really are in the wrong with the approach of anarchic combat, you're embracing the entropy that is damaging your experience. You may believe that you're telling players to have a thicker skin, but what you're winding up with is a "holier-than-thou" attitude that is only going to further turn players off from the PvP experience.
We can do plenty well without PvP, and have proven it demonstrably. PvP, however, cannot do without more players. Without the players, you're just floating in an empty zone, waiting for foes who have found that the easiest, and possibly best, way to beat your game is to not play it. -
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Quote:PvP isn't Russian Roulette. You do your and all the arguments associated with your stance a disservice with such a grossly misappropriated analogy.If you don't want to get shot in the face don't play Russian Roulette.
Quote:If you get upset in any way with other players attacking you don't go to PvP zones. -
An unfortunate opener, Leandro. Good job fending them off, though. Good job showing them that even mugging you they would have to work for what they wanted.
While you went against all the advice the police would give, dammit, I'm glad to see a story of somebody standing up for themselves that turns out to have a good ending. -
Quote:I disagree with this declaration. Throughout this entire thread, and even in some of my own statements, are examples of PvPers who are CLEARLY assaulting players who don't fight back or are not fighting them. They're not inspiring their victims to become opponents, they're inspiring their victims to simply avoid the experience altogether.
No one wants to put hot sauce on your grated cheese. Real PvP hounds want to fight other PvP'ers, not unsuspecting, unprepared PvE'ers who are no fun to fight.
Quote:However, PvE'ers (dedicated PvE 'ers who have no intention of PvP) take it upon themselves to enter PvP zones.
Dedicated PvE'ers who have no need of PvP nor a need of items in the PvP Zones already ignore them. They don't wind up in these places, normally. They may accidentally wind up in there as a course of curiosity. If they get ambushed in the course of exploring this new experience by an unapologetic and noncommunicative PvPer, how would you expect them to react?
I would assume that four out of five times, they'll simply leave and never come back. -
Quote:I should clarify that at the time, such rewards actually WEREN'T implemented yet. Possibly reputation, but that's all beside the point.Well, there is reason. Yes, you are there. Yes, it's a PVP zone. They also get rep, and a chance at an IO drop (as well as inf/prestige, or possible salvage and insps.)
Why do you stop and kill random mobs on the streets of Paragon? They're an enemy, you're rewarded for defeating them. Why should you (an enemy to that stalker) be any different in a PVP zone? You were a target of opportunity with an attached reward.
You're basically advocating a player attacking people who clearly have no intention of fighting back. I had explained I wasn't there to fight, and yet I was still attacked.
Quote:Attacking the enemy in a PvP zone with the express purpose of preventing them from acheiving a PvE goal in that zone is not griefing. It's kind of the point.
Asking them to stop is a valid action; but they can refuse and that is also valid. It would be NICE of them to stop, but (sadly) the main reason those PvE goals are there is so that you will enter a PvP zone and get attacked (and hopefully discover a new world of exciting fun in the process).
We've been over this: Just because we're in the zone does not mean we're there to play YOUR game, and the fact that you're trying to drag us into it is doing nothing to help your reputation.
Again, talk to us. Invite us to play. Memphis, you're telling us to stop with the "Assumption" game, yet you're advocating it on the other side of the equation.
Don't assume that because we're in your playground you get to push us off the slide.
Just because we're sampling the hot sauce doesn't mean we want it splashed all over our food. -
Quote:No. The two are unrelated. I suppose it could make some roleplaying sense, but otherwise is simply pointless.
If we allow people to be immune to PvP while in PvP zones we should allow people to have PvP in regular zones ^_^.
I'm not entirely against the idea, though. I suppose it would add new dynamics to the game, but in the end we'd wind up with a lot those Level 50 players in Atlas Park and Cap Au Diable beating the crap out of lowbies simply because they can.
Quote:I was with you up to this point but here you are flat-out WRONG.
It's a *PvP ZONE*. If you go in, you accept that you might be attacked. If that is not acceptable, then stay out. It's as simple as that. Someone attacking you is NOT being rude. They are engaging in PvP in a zone specifically designated for that activity.
Look, folks, the point of my post wasn't to say "Don't attack me."
It was "TALK TO ME!"
Find out if I'm there to fight or if I'm there for Shivans. I once went into Warburg and got help from a Stalker when I was getting a Rocket. How did we coordinate this? The stalker TALKED to me. I even offered to have a fight if "she" wanted (I didn't know the Stalker at the time), but "she" politely declined, saying she had somewhere else to be.
I once went into Siren's Call and got into about six fights (half I lost, two I won, and one ended in a draw; all because one side or the other would have friends swoop in and sideswipe the fight). I talked to my opponents, I got the lay of the fight. I didn't just pick a target and start swinging.
I've been in each and every one of the PvP zones, for the temporary powers, badges and for the fighting experience. In each instance, I enjoyed myself...
But I've also come across my bad experiences. I was grinding missions in Warburg on my first Brute, and a Stalker repeatedly attacked me. Why? "I just like killing folks." I was half dead from fighting Shivans when another Stalker cut me in half. Why? No reason, it seems; I was just there.
And in Recluse's Victory, when hunting Heroes, we had a lone fire Blaster show up, bomb the group while they were fighting the turrets, and run. This would cause some of us to faceplant. We repeatedly informed the heretofore-called "griefer" that we weren't there to fight Players, we were there for the Hero-Class NPC badges. His response: "I don't care."
When I took this griefer down because I popped Tier 3 Defense and Accuracy Inspirations, he of course proceeded to whine. It seems I wasn't playing according to his rules or I wasn't playing his game.
You want me to recognize the validity of your refusal to obey a simple course of etiquette. Then I guess you'll also have to accept the validity of my usage of Tier 3 Inspirations to curb stomp your character into paste if I'm pressed into a fight I had no original intention of getting into. It seems both sides have their own ideas of "etiquette."
The way I see PvP, whatever resources I have going in are the resources available to me. Before you say it, just because I'm loaded for bear doesn't mean I want to hunt bear. -
I like to walk when I'm feeling DAMN SEXY!
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Okay, I'm a little sleep deprived right now... -
Quote:Great minds thinking alike AT THE SAME TIME!
Really there ought to be a PvP flag (which you can't toggle on/off while inside the zone). -
Quote:To further clarify (many thanks, Dispari, I was having trouble coming up with the right words), my point is that this is NOT the House of Hot Sauce.This kind of weird analogy doesn't quite work because it's severely incomplete.
There are things in PvP zones that are not related to PvP, but people want to obtain (usually for non-PvP purposes). Things like badges, plaques, and temp powers. You can of course play the game without these things, but telling people they can't have a couple accolades and various powerful temps unless they're forced to do something they don't want to do is pretty crappy.
In your analogy it would be like if someone just got a car and couldn't have an air conditioner or power windows unless they go into House of Hotsauce. Yeah they can get away with it, but it's pretty jerkish to lure them into something they don't want to do just to get stuff they should be able to have.
Additionally, if you go into House of Hotsauce, you're still able to just not buy anything. Not so with a PvP zone. In a PvP zone, someone runs up to you and FORCES you to chug hotsauce. There's no waiter, or a menu, and nobody saying "It's all got hotsauce; is that cool?" No, you're forced to chug hotsauce as soon as you walk in the door. And then people go "Haha, if you don't want hotsauce, why'd you come in?"
So yeah, it'd be great if I didn't have to go into this physically abusive restaurant to get the stuff for my car, but I don't have a choice. So my options are either to go sit in my hot car, or be forced to chug hotsauce. I can see how I might feel like complaining about the situation.
The entire game itself is the restaurant. This is In Front Steakhouse.
The PVP Zone is the portion of your table that has hot sauce, pepper flakes, sugar and salt packets, ketchup, mustard and the tasty, tasty grated cheese (Mm-mm... Temp Powers and Accolades).
The PVP Zone experience is an extremely SMALL portion of the game. It can be utterly ignored (and often is). The reasons why have been hashed and rehashed. The growing agitation I'm seeing indicates that a lot of you Zone PvPers see these problems and don't know how to deal with them.
It's simple. Stop rubbing hot sauce on the new patrons. Ask if they would like hot sauce.
Quote:It wasn't my analogy. I was working with what I was given.
Quote:Do you feel that someone who enters a consensual PVP zone has an implicit right to NOT be attacked by the opposing side? Because that's what the guy I was responding to said: that if he's not there to PVP, he has a RIGHT to expect that other people won't attack him even if he's standing out in the open. In a PVP zone.
Do you feel this same sense of entitlement?
We also don't really have to go there. You guys complain again and again that you dislike how empty the PvP Zones are. We've told you why they are. Don't like the fact that we're telling you to be more polite? Tough.
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I'm going to get yelled at for this because I've seen others who were yelled at for it.
We should have "PVP On" and "PVP Off" flags. It would put an end to all of this in an instant.
We'd get "Why was this guy running around in a PVP Zone without his PVP Flag set to on?" threads, but hey, that's an easier issue to ignore as opposed to the deep, aggravating sociological pontification we have throughout the rest of this thread. -
Just because I've walked into the House of Pain doesn't mean I'm there to get whomped on the butt with a paddle.
I could just be there to see how a friend is doing.
I'm not forcing my experience or my playstyle on you. You're forcing yours on me. You're interrupting my game. You're interfering with my fun. -
I hate this topic. I always have. I've had vitriolic arguments with another over in the Protector forum over this exact issue. Oddly enough, I get the weird feeling the two of us were actually on the same side on a lot of these issues (but that didn't stop us from arguing).
Essentially, it's all boiling down to flavor. Some people like hot sauce. I don't. I like some pepper, but I don't like hot sauce.
This menu and its entrees originally came without hot sauce or pepper. First pepper was introduced, and things were a little okay, then a few flavors of hot sauce were tossed into the menu along with a whole new set of entrees. A lot of players liked the new entrees. A lot of players liked the hot sauce, too.
Many players who prefer just the entrees, though, don't like the hot sauce.
What's odd is the strange compulsion of the people who do like the hot sauce to continue rubbing it in the eyes, ears, noses and mouths of the people who don't. They behave in a manner that indicates they feel that because they like hot sauce, everybody else MUST partake in the hot sauce.
Normally, this wouldn't be an issue. The hot sauce is in only a few places on the menu and rarely ventures outside those places (this thread apparently being one of those instances). The people who don't like hot sauce can stick to occasionally adding pepper to their meal and get on with their dining experience without incident.
Then an item on the menu comes along that's a bit tricky. It doesn't require hot sauce, but it would be made significantly easier with elements on the table where the hot sauce is found as well. Enjoyers of hot sauce tend to locate the people who are now merely looking next to the hot sauce and proceed to rub hot sauce in their eyes, nose, ears and mouth.
Then we find ourselves here... After one diner decided to slap hot sauce in another player's face and got upset when the other diner ran away to wash his face off.
What could he have done differently? What could anybody do differently?
When a person is ordering a meal from a restaurant, the other diners don't have ANY say in what a diner chooses to eat. The waiter asks politely if the diner would like pepper on their meal. He doesn't proceed to dump pepper on the filet mignon if he doesn't get an answer, but he does indicate that there is pepper on the table if it is required. Salt, too. If the diner would like hot sauce, he usually asks for hot sauce.
Just because I'm grabbing some grated cheese does not mean I'm interested in hot sauce. If you rub hot sauce in my eyes, I swear to God there is going to be an unsettling.
I was not partaking of your meal. You can eat your meal however you would like. But do not infect MY meal with yours because you saw me look at the hot sauce.
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This point has been reiterated to death in this thread.
Just because I'm in the zone does not mean I'm there to fight. If you would like to fight, ask me first ("Would you like some pepper? Hot sauce?"), but if you see I'm clearly busy with something else ("This Shivan will make the STF go by much easier..."/"Mmm... Grated cheese... Why do they always put this next to the pepper flakes? God forbid I wasn't looking...") then leave me the Hell alone.
Leaving me alone does not affect your game. I'm not chasing you. I'm not interacting with you. I'm not talking to you.
Attack me, though, and you've crossed the line. There was no point to it. It was uncalled for. It was rude.
This is a game. It is not a comic book. It is not a real world. It is not a war.
This is a game, and we come here to have fun.
If your fun involves finding a player who is clearly not paying attention to you and stabbing them in the back "because you can" then you and I will have problems if we meet in-game.
I'm already dealing with enough problems fighting these damn Shivans protecting a hunk of stone, I don't need you further complicating matters with a kick to the back of my knees. Why couldn't we have had this fight somewhere there WEREN'T a group of glowing green blobs trying to eat me? They weren't eating you, you just got here!
Essentially, those of you who enjoy the zone PvP experience need to learn that, just because it's not a duel, doesn't mean etiquette is to be ignored. The fact that this has become such a LONG thread, largely arguing the same points over and over, should indicate that something needs to change! The system has been retooled (the table has been reset, with the grated cheese just a little further from the pepper flakes). The experience remains largely ignored though.
Why?
Because those of us who don't like hot sauce get it rubbed in our faces when we so much as GLANCE at it.
The ball is in your court, Zone PvPers.
My suggestion is to lay off the new diners. Let them ease into the hot sauce. They didn't come FOR the hot sauce, they came for the entrees. They want to savor their meal and not scald their tongues. However... In time, they may grow curious about how their meal will taste with hot sauce... That is, if the memory of it being rubbed in their eyes, nose, ears and mouth has faded from their minds. -
This is unfortunate. My condolences to those AlvinSAV was close to as well as his family. It is always a tragedy to lose one so abruptly.
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I have never tried this with a Control-type. I'll provide Sheldon Wallace.
Sheldon Wallace: Level 50 Gravity/Kinetics Controller -
I think we're done here. What had to be said has been said. The rest is fluff and padding.
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I've never had much trouble with any particular group of enemies. The only one that makes me cringe nowadays are the Rogue Vanguard, but even they can be pushed through.
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To my Boys and my Daughter...
I guess it goes without saying that we've put up one Hell of a fight. I never thought the power I was granted would have to be called upon again, but now these aliens are on our streets and they've been killing us all, or at least trying to.
A call has gone out for volunteers. The fact that you're getting this means two things, I volunteered and I never came back.
I'm not doing this because I want to save this world. I'm not doing this because I think I'll find your mother. They took her. She's gone.
I'm doing this for one simple thing... Revenge. I'm going there to kill as many of these bastards as I can. They took Charlene away from me. I can't forgive them that. If I die with my hands squeezing shut the windpipe of one of their soldiers, I'll die a happy man.
I'm an old man. Your mother and I helped raise three of the best kids I could have ever hoped for. Cedric, I know you'll go on to great things. Sarah, I hope you and Joe stay happy together. Roland... There's more of me in you than I ever thought possible. You each have made me extremely proud.
Farewell.
-Randall Alexander Grey
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Dad, Nester,
Gone to kill aliens. Be back in two weeks.
-Kipland Durj -
Well, I've teamed with him a couple times on various characters. I'll vouch this much for him, he knows how to play his characters well.
I think all he'd need is a good template of what to do in a properly run Hami Raid and should be able to take it from there.