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Posts
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Joined
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I've always liked Nemesis, despite the fact they are a pain in the **** for my poor mind controller.
Carnies are cool for the sheer Spooky Circus thing
But my favourite is Arachnos. Never get bored of them
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I cannot believe I forgot Nemesis in my first post. I was just saying on super group chat last week how much I liked Nemesis as enemies because of the whole "Nemesis plot" mythos that surrounds the group. -
Probably the Malta Group. I also like the entire idea behind the Praetorians.
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Four Star Void
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Interesting phrase.
I often feel there is an element of herd mentality about voting and once an arc drops from five to four stars it is unlikely ever to rise again.
And of course, an arc only needs to get one or two undeserved low votes early on to drag it down from five to four and drop it into that void forever more. Now that is demoralising. -
Butterfly Effect is a nice idea, but the missions really are about as simple and unimaginative as you can get. I am not really sure why it is rated so highly, to be honest.
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The conversation between the Freakshow tank and the Nemesis negotiator still makes me laugh to this day.
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Moon Angel of the Liberty Legion, reporting for duty.
Why would I leave? My immediate interest might go up and down, I might play more one month than I do another but my overall love for this game remains pretty much undiminished. Plus I am a member of a great super group, which helps a lot. -
Completely agree. I was just musing with some sg colleagues the other day about how criminally underused Dark Astoria and Boomtown are.
The triumph that is Faultline should show the devs the right way to go. -
Some good tips there. A nice guide.
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I remember it so clearly... five years ago. The excited broadcast messages. The gigantic crowds building up just inside the Hollows at the gate...
Happy birthday City of Heroes. -
This thread is a complete and utter disaster.
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Indeed. I am looking forward to having a celebration on Tuesday and hearing what Posi has to say.
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Ah, ok. Thanks for clarifying, Major.
Personally I lean more towards Sojourn's view. I think I have reached the character/word limit in many of the mission descriptions on my two arcs.
Each to their own of course but I like the story-telling aspect and my favourite arcs in the game are the ones which have interesting and involved stories, such as the awesomeness that is Ubelmann the Unknown. -
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don't try to write the long as a chapter of a Dostojevski book
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I'm not quite sure what you mean. Are you referring to the text uttered by the contact prior to each mission? -
This all sounds very exciting. Looking forward to Tuesday. I would imagine the servers are going to be much busier than usual.
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So that French board would whine instead of us?
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Hold on. French? W(h)ine? I am sure you missed a great pun opportunity there. -
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hmmm,
first it was complaints about there being nothing, then there was somethign nad the compalints changed to it not being enough of something and almost equivalent to nothing now its a complaint that the announcement was made US side and not EU at the same time.....
the lesson i'd take from that is, why bother.
way I see it: I'm playing the game I sub to. now i'm getting some free stuff happening on the 28th of april.
even it they didnt announce it at all, its still cool.
as to the fact that the announcements arent made at the same time: meh. when its made EU side, its made Eu side. I'm happy enough to wait until then.
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You are right, to an extent. But to be fair I said in my original post that I am quite excited about the 5th anniversary and I am greatly looking forward to Tuesday. As for the EU/US thing, I don't suppose anyone would have been bothered a while back; it is just that particular issue is a bit of sore point with people at present. -
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No EU announcement yet? Shocking.
I am disappointed there has been no EU announcement yet, though, as it remains to be seen how much of this carries over to the European servers. Seems to be par for the course at present though.
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The announcement was only completed yesterday, and is currently being localised for French and German before we publish.
As a general hint, however, the EU announcement is nearly identical, and the changes are minor (the biggest is that one of the contests will be different).
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Thank you, GR.
Still, I think I agree with Techbot and Standoff's posts above. -
No EU announcement yet? Shocking.
I am actually pretty excited about the anniversary celebrations and will definitely be patrolling in Paragon for some of the day.
I am disappointed there has been no EU announcement yet, though, as it remains to be seen how much of this carries over to the European servers. Seems to be par for the course at present though. -
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Two more ratings and it went down to four stars. I may be wrong but I am figuring, from the mathematics involved, that the two people who rated it next either gave one star and two stars, or both gave it one star.
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Five votes of five, two votes of three, gives an average vote of (5 * 5 + 2 * 3 ) / 7 ~= 4.43, which rounds down to a rating of four stars.
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Hmmm. Perhaps I have misunderstood the system. I was under the impression that all ratings were rounded up. I will happily stand corrected, however.
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As far as I am aware we have never been told anything about how the ratings are aggregated except for the Ex Libris post stating that to make it into the HoF arcs needed a rating of an average of 5 rounded up after at least 1000 votes.
Some people at the time showed that they misunderstood what 'rounding up' is and some people still post about needing 4.5 or rounding to the nearest integer.
But, AFAIK, (presumably mean) average rounded up is all we have ever been told by rednames.
BTW - the devs have never clarified which average they mean. I guess that they probably mean the mean average as:
- it tends to be what most people refer to when saying 'average';
- mode and median really wouldn't seem to make much sense in this use!
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Indeed. Actually, one of the reasons I have always been under the impression that the scores were rounded up (such that a mean of 4.1 would merit a 5-star score on the MA display) is that it would alleviate some of the difficulty of any arc maintaining a 5-star score, which I think is very challenging indeed if rounding to the nearest.
That said, perhaps a better system overall would be to round up but allow half-star scores on the display (although maybe not when it comes to giving a rating after playing an arc). So an arc with a mean of 4.45 would show on the display as four and a half stars, an arc with a mean of 3.7 would show as four stars and an arc with a mean of 4.6 would show as five stars. -
Thanks for the lengthy response Dave, and I take the points you are making. I think the maths is actually fairly simple but I appreciate your effort in that post to lay it out clearly for everyone.
Anyway, I do not claim to be CoH's version of Ernest Hemingway so best for me not to continue discussing ratings for my own arc. There is often a tendency for one to regard one's own work too highly, something we all need to be careful of.
*Edited due to Dave's further response above. -
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Two more ratings and it went down to four stars. I may be wrong but I am figuring, from the mathematics involved, that the two people who rated it next either gave one star and two stars, or both gave it one star.
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Five votes of five, two votes of three, gives an average vote of (5 * 5 + 2 * 3 ) / 7 ~= 4.43, which rounds down to a rating of four stars.
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Hmmm. Perhaps I have misunderstood the system. I was under the impression that all ratings were rounded up. I will happily stand corrected, however. -
Sympathise greatly with Coin's first post.
One of my arcs was rated five stars after seven ratings, most of which I knew to be actual five star ratings because the ratings were from people I knew and who tested it for me, people who I trust greatly.
Two more ratings and it went down to four stars. I may be wrong but I am figuring, from the mathematics involved, that the two people who rated it next either gave one star and two stars, or both gave it one star.
Trying desperately not to be immodest but given the effort, fully fleshed out story and attention to detail that went into the arc a one star rating would seem to be somewhat unjust.
If I do an arc and I recognise the effort and quality of various aspects I would never ever give it such a ridiculously low rating, even if the precise content of the arc was not to my tastes (as when I played the Devs' Choice arc "Butterfly Effect" for example).
I don't want to entirely rule out the possibility that the eighth and ninth people who rated it really thought it was that bad, but I think I would be a tad surprised and really, really intrigued to find out what it was that raised their ire.
Thoughtlessness or simple one-star griefing? Does this go on? I suppose it does.
Anyway, without some kind of feedback it is a little dispiriting for people who are putting a lot of effort into creating arcs they think people will enjoy and that will add, in some small way, to the game's content. -
I suppose there is no chance of the annoying chat bug being fixed with today's patch, is there?
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Combat capable allies.
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Good heavens, I hope not. One of my arcs uses that heavily for story purposes.
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I have had it occur in one of my arcs with a standard inactive boss dialogue as the heroes approach. That was what prompted me to start this thread.