-
Posts
123 -
Joined
-
-
The ironic part is when the Hero Badge hunters go over to the red side to get their badge fix. Everything earned by these players while playing red side will be funneled into the blue market.
I don't know about the rest of the badge hunters but My hero will make the trip and back to get those badges only available red side.
If the markets were merged I have 2 heroes that would make that trek permanently.
~MR -
Quote:What Neuronia wrote.
The inf disparity is always going to be there. More people will always play blueside, for whatever reasons.
MERGE THE DAMNED MARKETS.
I'm sick of not getting items for weeks, I'm sick at the lack of supply, I'm sick at how many more Merits I can get blueside.
It's stupid, it's an RP contrivance and its time is past due.
MERGE THE DAMNED MARKETS
When I read the teaser about the markets, I was not very happy at all. If this remains the same I will do the same thing EvilGeko is planning to do, provided that when you go completely hero that you get access to WW.
This decision is not well thought out.
~MR -
I will put my arc into the hat for consideration 305214 "Blood Diamonds".
~MR -
Monster Mash
I like the original version but I prefer the cover done by the Misfits.
~MR -
That must be a rhetorical question.
~MR -
Quote:There should be plenty of turrets along the wall near the mountain. You can also find them on top of towers you have to be in the council base sub area for them to count.I've been doing Lars Hansen mission chain on Striga and just got to the 'Disrupt Council Defenses' (defeat 3 turrets) mission. I can't seem to find the turrets. I found some in Wolf's Throat, but they don't seem to count towards the mission. The text of the mission talks of perimeter defenses so I tried searching the perimeter of the council base but this gets tricky as there are a lot of bosses on the perimeter and all I find are 'dudes' not turrets. Help?
~MR -
Quote:Not sure why a conversion couldn't happen either. If they must keep the markets separate then they should give the option to access either Whentworth or the Black Market when ever you go to either market. Via a choice button.I also asked Matt at CCI about merging the markets, and he said it couldn't be done because influence and infamy are 2 different objects in the database. I don't know why a conversion to one type or the other couldn't be done, but that was the reply. He said that also meant that there will not be a new currency for Going Rogue.
Then put a infamy/influence conversion NPC near by.
~MR -
Quote:This is how I did it with my Ice/Ice Blaster. She managed to put me in that nasty hold but none of her other attacks landed while I waited for it to pass.I'd recommend keeping 3-4 lucks running rather then breakfrees
Its better a Mag 100 hold misses than you try to get out of it.
~MR -
Quote:I also had a chance to talk to Hero 1 (Joe Morrissey) at the PAX meet and greet. This was the same answer that I received. I took it a bit further though to make a case for a market merger. The impression I got from my talk was that the Devs have not even put that much thought in how they are going to handle this issue yet.I had better luck with Joe, who seems too nice to be an actual human. Consider the possibility of a robot.
In any manner, Joe explained that their whole focus on influence in the game was not to be a measure of wealth, but exactly as the word is defined. Something more of a measure of how heroic your character is, or the level of notoriety your villain has achieved.
In that sense, it would not be logical for a Villain to retain their notoriety as they are trying to earn the influence of the people as a Hero.
Obviously, this was the intended in-game lore explanation of influence and infamy. Although, it simply boils down to monies and how wealthy one is.
For all intents and purposes Influence/Infamy is in game currency. They need to treat it as such. They need to merge the markets and allow for trading between Villains and Heroes. Let the market get unsettled for awhile then move forward from there. That's my opinion anyways and that in a nut shell is what I told him.
and yes Joe was very nice and took lots of time to talk to people.
~MR -
Quote:Ok Folks Fill up that second Team.
So this will be the 8EST Team:
Team Name: Burnt Toast (not set in stone)
1)@prvt. Slacker , StormCat Slacker, lvl 5 Corr fire/storm
2)@TFury, Trevor Night, Widow
3)@Murlon, TBD , MM Thugs/Thermal
4)@Headblast, TBD, VEAT Vidow
5)@EricTheRed, TBD, Brute ???/??? ( I thought he said Stone\Shield??)
6)@Llewthor2, Bazala thugs/pain MM
7)@iBud, Black-Ops Bud, EM/Nin
8)@cherry-2000
9PM EST Start Time:
Team Name:
1) @Beetle King - ?/thermal corr
2) @Talon Arsenal, Mood Swings, mind/ice Dom
3) @Stray Kitten
4)
5)
6)
7)
8)
11PM ET (8PM PT)
Team:Techno-Glam-Cyber-Goth
Theme: A traveling band of Goth Metal Android Musicians
1. @MindRipper - Jerk Face Lv 2 FM/DA Brute
2. @Liquid Air - Chrome Mollie Lv 2 Widow
3. @Ghoumer - Samantha Heinous Lv 2 Rad/Ther Cor
4. @Reykava - Metal Idol Lv 2 Dark/Son Cor
5. @Yanna - Cobalt Spice 2000 - Lv 2 Bot/Pain MM
6. @Ach - F Sharp - Lv 2 Son/Kin Cor
7. @Stone Jaguar - Psydroid Lv 2 Mind/Psi Dom
8. @Styx - Name? - Lv 2 Archery/Rad or Dark Cor
~MR -
Quote:This is ignorant impatience talking. Bots, Granite, Veats, and Khelds, Do not even equal half the power sets that did get customization. Not to mention that you were able to customize weapons long before I16 was released.Wow... I dont feel quite as bad now. It looks like they issued a half issue at best then.
If you really look at it this is step 2 in customizing your characters, Step 1 Customized weapons, and Step 2 Customized Colors. The next logical thing would be more customized animations for all sets and the ability to customize Granite, Kheld Forms, and MM Pets. I think they left the Veats out because the Kheld's were not getting any thing.
~MR -
The Unleashed Team will probably not be able to make this. As much fun as it would be, we still need to finish up Statesman TF. We logged off last night at the last mission.
Plus a few members have had late days at work the last few weeks. So they have been late logging on.
~MR -
Quote:So how much did that bid go through for? Were you Ebil?While doing some marketing in WW in my lovely female tank, I got a tell "I like what you're selling. Mind if I put in a bid?"
Another time on the same toon while tanking a pug mission team I received a tell from one of the players asking "do you look as good in RL as this?". Jokingly, I replied "better! lol!"
He proceeded to tell me that he wanted to meet me for coffee, asked me where I lived, and told me his sob story of how he just broke up with his girlfiend. I suppose I could have told him I was a buy, but instead once the mission was over I immediately logged off and didn't log in the tank for a month.
When I read this I couldn't stop laughing, Its amazing how a spelling error can turn a kind of creepy story into one that is bloody friggin hilarious.
~MR -
Quote:Stray invited me into the Static Global Channel Earlier this morning and I have Ops status so you can shoot me a tell as well,@MindRipper, to get invited.
EDIT2:
I was able to drop a couple channels to form this up if anyone is interested. I'm going to keep it private for the time being so that only static team members end up on it. I may change this in the future so that anyone interested in a static team can join but it will stay this way until it gets "off the ground." Shoot me an offline global (@Stray Kitten) or a private message on these forums with your global and I'll hit you with an invite.
EDIT3:
Should've also said that that includes former static team members (people who have run in these before) and people who would like to be considered for substitutes.
When we have members that cannot show up for a game night we would take a substitute villain.
~MR -
Quote:I totally agree but the drop rates being borked up shouldn't constitute a delay in I16's launch. Having said that, the Devs better get the problem resolved sooner than later.Maybe to the _very_ casual gamer they are not important. To everyone else they can make or break what you have access to.
~MR -
Also, Has anyone set up a global channel for the static groups?
I knew that you guys were running the same night we did but we had no communication during the times we may have overlapped. Is there any interest for starting such a channel?
~MR -
Quote:Heh,Well, I was on last night, and it seem like Team Hot Knife took a week off, so I left Angry Sysop at 49.8 until we could team together and ding him. It didn't seem right to ding him without at least SOME of the team there.
But, in my travels, I met up with Unleashed's Wednesday Night HERO Static team who is at or around 50.
I was thinkin'.
Perhaps it's time for a Static Throwdown? The Villains VS the Heroes?
For bragging rights.
What do you guys think?
Think we can take 'em?
We have been at 50 for a month and a half now. Currently we are finishing up some unfinished TFs. We finished Lady Grey last night and start Statesman up next Wed.
As far as PvP goes. While some members might think its fun. I know that 3 of them would refuse to participate.
Also we have been assembling up our new Villain Static team that will be running from 8pm- 10pm Pacific Time. My hope is to launch the same day that you guys do on Oct 7th.
Our Roster for that new Villain Team is
Team:Techno-Glam-Cyber-Goth
Theme: A traveling band of Goth Metal Android Musicians
1. @MindRipper - Jerk Face Lv 2 FM/DA Brute
2. @Liquid Air - Chrome Mollie Lv 2 Widow
3. @Ghoumer - Samantha Heinous Lv 2 Rad/Ther Cor
4. @Reykava - Metal Idol Lv 2 Dark/Son Cor
5. @Yanna - Cobalt Spice 2000 - Lv 2 Bot/Pain MM
6. @Ach - F Sharp - Lv 2 Son/Kin Cor
7. @Stone Jaguar - Name? - Lv 2 Mind/Psi Dom
8. @Styx - Name? - Lv 2 Archery/Pain Cor
~MR -
Yea this nasty flu sucks. I got it 2 days after I went to PAX and the meet and greet (Where I played around of cards with Positron).
I hope all the Paragon Studios folks get a speedy recovery and that thier families don't get impacted to much by it.
~MR -
Thanks for the reply,
I just realized that I should have posted what our team make up is. Since this is going to be a LV 2 to 50 static team this team will not change except when people can't make it to the Wed night game. This could have a huge bearing on the build because alot of buffs will be there.
1. Brute (FM/DA) Me
2. Dom (Mind/Psi)
3. VEAT (Widow)
4. Cor (Son/Kin)
5. Cor (Rad/Therm)
6. Cor (Son/PD)
7. Cor (Dark/Dark) or (Dark/Son)
8. Undecided might be a MM (?/PD) or (?/FF)
All the team buffs and useful debuffs will be taken, this is one of the things we agreed upon as a team.
Also that Hover should be changed to Fly, I have the Vet ability to get a lv 14 Travel power at 6. So very very nice.
I'm not familiar with DA (Never Used it), Hence why I asked for advice. Question about Dark Regeneration? So the heal depends on how many foes you hit? and the End Drain on that does as well? I can Frankenslot that with set IOs getting both heal and End red benefits as I level.
I do plan on getting set IOs into the character as I lv up, I just didn't have much time to crawl through the enhancements. I will do that later.
~MR -
That works great.
How much do you want for them?
~MR -
Hello all,
Getting ready to start up a villain static team in the near future and I am going to be playing the Brute. I chose to do Fire/Dark, Here is a quick preliminary build I threw together, with out any of the fancy IO's other then the KB prot ones I will need.
I will be in a 7-8 person team nearly the whole time.
Any advice would be appreciated.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Jerk Face: Level 50 Technology Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Fire Sword -- Acc-I(A), Dmg-I(3), Dmg-I(7), Dmg-I(15), RechRdx-I(37)
Level 1: Dark Embrace -- EndRdx-I(A), ResDam-I(13), ResDam-I(13), ResDam-I(15), S'fstPrt-ResKB(43)
Level 2: Cremate -- Acc-I(A), Dmg-I(3), Dmg-I(5), Dmg-I(11), RechRdx-I(37)
Level 4: Death Shroud -- EndRdx-I(A), Acc-I(5), Dmg-I(7), Dmg-I(23), Dmg-I(31), Taunt-I(40)
Level 6: Hover -- Flight-I(A), Flight-I(43)
Level 8: Incinerate -- Acc-I(A), Dmg-I(9), Dmg-I(9), Dmg-I(11), RechRdx-I(37)
Level 10: Swift -- Run-I(A)
Level 12: Obsidian Shield -- EndRdx-I(A), ResDam-I(43), ResDam-I(46), ResDam-I(48), S'fstPrt-ResKB(48)
Level 14: Health -- Heal-I(A), Heal-I(39), Heal-I(39)
Level 16: Dark Regeneration -- Acc-I(A), Acc-I(17), Heal-I(17), Heal-I(31), Heal-I(31)
Level 18: Murky Cloud -- EndRdx-I(A), ResDam-I(19), ResDam-I(19), ResDam-I(23), S'fstPrt-ResKB(48)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Build Up -- RechRdx-I(A)
Level 24: Breath of Fire -- Acc-I(A), Dmg-I(25), Dmg-I(25), Dmg-I(29), RechRdx-I(34), EndRdx-I(40)
Level 26: Fire Sword Circle -- Acc-I(A), Dmg-I(27), Dmg-I(27), Dmg-I(29), RechRdx-I(34), EndRdx-I(40)
Level 28: Taunt -- RechRdx-I(A)
Level 30: Kick -- Acc-I(A)
Level 32: Greater Fire Sword -- Acc-I(A), Dmg-I(33), Dmg-I(33), Dmg-I(33), RechRdx-I(34), EndRdx-I(39)
Level 35: Tough -- EndRdx-I(A), ResDam-I(36), ResDam-I(36), ResDam-I(36)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Electrifying Fences -- Acc-I(A), Dmg-I(42), Dmg-I(42), Dmg-I(42), RechRdx-I(46)
Level 44: Ball Lightning -- Acc-I(A), Dmg-I(45), Dmg-I(45), Dmg-I(45), RechRdx-I(46)
Level 47: Hurdle -- Jump-I(A)
Level 49: Cloak of Darkness -- EndRdx-I(A), DefBuff-I(50), DefBuff-I(50), DefBuff-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
~MR -
Hello all,
I need 3 Steadfast Protection : Knockback Protection Recipes or IO's for my new Brute (Fire/Dark) that I plan on making for a new Villain side static team that will be starting up soon.
Anyone have any they would be willing to part with? The lower the level the better. Let me know so we can discuss compensation.
Thanks
~MR -
I wouldn't count on having a good connection over there.
Anyways good luck, keep your head down, and be safe.
~MR