Memphis_Bill

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  1. More specifically, "replying to help channel" suggestion.

    How about *not* having whatever we've typed just show up above our heads? Doesn't happen for SG chat, global or the like - and is apparently rather disorienting, distracting and/or amusing to teammates who don't see the text appear in chat.
  2. * Note that this is again appropriate here.
    Quote:
    Copypasta with extra sauce.
    Explanation of copypasta.
    Disclaimer about copypasta.
  3. Quote:
    Originally Posted by Red Valkyrja View Post

    Edit: And where did Lt. Dan go?
    Looks like a victim of editing.

    Or sharks.

  4. Going *strictly* by the OP, as opposed to all the hypotheticals - save the family.

    If we start adding "but what if" and such, it's not the same as what he's asking. If it's "Save the family or risk having him fire off the doomsday device," well, I'll stop him and mourn the (smaller) loss of life later. If he's no immediate or near-term danger to anyone else - family.
  5. Quote:
    Originally Posted by Torroes_Prime View Post
    at Memphis_Bill's latest return:

    doh... I feel unclean now.
    Heh. Went looking for "jaws" for a shark for the panda, saw that, had to do it
  6. Quote:
    Originally Posted by Local_Man View Post
    If you want the guide to continue to be relevant, you have to make a commitment to continually update it as new things are added to the game
    Well, part of this depends on just what the guide is on, too.

    That said, I would never, never, *never* do what I did with AE's release again. I loved doing it, and was glad I could put all that information out there, but it was a LOT of work and AE's changed a bit (power combinations, getting various amounts of XP, etc.) - and I haven't updated. I haven't actually *kept* up to date - and writing that pile of guides ended up being more stress at the end and burned me out on writing anything for a good while.

    (Want to see what I mean, go to guides, search for "Threads started by" and my forum handle. MA Tutorial ### series.)

    On the other hand, stuff like the Combat Attributes monitor mini-guide or the "Raising a Peacebringer" one won't need a lot of updating, and the PVE'ers Guide to PVP, while it *could* use some tweaks, will probably be able to stand as-is until the devs actually revisit PVP... which I'm not holding my breath for.

    I'd still agree with the meat of what Local_Man said, though - the guides are by players, for players, and other than some satisfaction in doing it and helping out (much the reason for hanging out in the Help channel, too,) there's not a lot of reward for what can be a lot of work. That's offputting for some people.
  7. Because some things don't need changing. If something was written in (say) I14, it *probably* hasn't changed by now. Some may also be over in the AT's forum instead of the guides section. Though I have seen new ones crop up.

    Which are you looking for?
  8. Quote:
    Originally Posted by Steelclaw View Post
    3) I am at least 90% grinder.
    Isn't that a sandwich?
  9. Quote:
    Originally Posted by MaestroMavius View Post
    If you don't like the thread, don't read it. There is no need to fan the flames after your intital /disagree post.
    /thread

    Though there's not even the need for a "/disagree" post.
  10. Will fix with my submission in a moment.

    Like so.

  11. Send a petition. They usually handle it quickly.

    This normally happens when rent hasn't been paid for some time (well, not normally, I suspect it's a bug - it doesn't seem to be consistent.)

    Edit: Mention the SG registrar (where you pay it) says it's already paid up.
  12. Memphis_Bill

    Open PVP Server

    Quote:
    Originally Posted by MondoCool View Post
    Like I said - it would HELP prevent griefing, not totally prevent it. I can really see no other way of making it work other than a "flagged for PVP" option (which is kind of silly) or a "tier system" not allowing you to attack others in a certain tier (also silly). Perhaps a "points" system can be implemented on top of GM con system - more points for people at your level, none for those substantially below. The points could be redeemed for reward merits or something similar.
    OK, we take points.

    Thanks to gleemail, and assuming I can't just transfer a character to this server (more coding to consider, by the way,) I can get a character PL'd up to 50 and send the PVP IOs, INf, whatever I need over to the new character.

    It doesn't even have to be purpled out or use PVP IOs. All *I'm* doing is newbie/lowbie hunting. Sure, if you kill me you get (say) 50 points, but I'll put up a fight. Those lowbies? They take a few seconds to stop and kill and give me 5 points a piece. Assuming there are enough of them - and this sort of behaviour would probably discourage anyone from playing normally, so that population would dwindle - I can probably start outfitting myself with that rather fast.

    Now, I know one of the usual solutions is a "police force" - playing Aion, for instance, we had rifting. A higher level would zip into the level 20 area (lowest level you could PVP) and just start taking out people. Eventually the 40-50s (level cap, IIRC, was 50 then) would get together and try to hunt them down, but they'd either take the death and swap to another character, or log out - it didn't stop them, just put a pause in their plans. (I was often *in* one of these hunting parties trying to find the ones attacking lowbies. Got probably 1/3 of my kills as assists that way.)

    Once those lowbies become scarce (everyone goes to AE and Pls to 50, barring the occasional newbie,) or even if I decide not to do that - well, as I said, the PVP-interested population is low, a smaller percentage would go there. What's to keep me from farming a second account? We've got a LOT of empty space, after all (what are the 50s going to do? Get exemped down and have powers taken away to run a TF, leaving them vulnerable?) so it's probably very easy for me to set up a farm with some buddies and "earn" kills that way.

    Which brings up another point - how is this points system going to deal with exemplaring? Is it going to see your level 47 as a level 20 when running Posi, or SSK'd down? SSKing could turn into "reverse griefing," too - sucker someone into attacking your "lowbie," gaining nothing from the attack - only to swap leaders and have everyone at 49-50. Or decide "You're about to kill them, we're going to make sure you don't get anything" and swap from a "point" level to a lowbie in "non-point" level when you go for the kill.

    You can't, here, treat a low level as "no threat," either (and thus not worth those points.) They may not be able to fight you directly with any effectiveness, but with buffs and debuffs they can make a *big* difference (many don't scale percentage-wise with level.) And some get those buffs or debuffs very early.

    Last, the rules *are* relaxed in a PVP zone, officially. Several acts that would be worthy of action (training mobs onto others, "kill stealing" and other forms of interference) are seen as perfectly OK in PVP. (Even the devs have taken part in it.) So the complaints, other than abuse of game geometry (which is frowned on, or was,) would mostly fall on deaf ears. Unfortunately, many people who might try out the server ("passing interest" in PVP, "casual" PVP) would likely be turned off by these allowed acts of "griefing."
  13. Memphis_Bill

    Open PVP Server

    *goes into PVP zones, sees them completely empty.*
    *switches servers, gets the same thing, over and over again.*

    In the last six months, I've encountered no more than five other people in the zones, and that might actually be a high estimate. I saw two besides myself today, a high for the year though neither wanted to actually fight, and one - oh, about two months ago, perhaps, in Siren's Call who did. Oh, and one a week ago, who came in to siren's, saw that someone else (me) on the opposite side was there, and left immediately.

    That's with *four* zones concentrating the population. (Aside from rare arranged times, the arenas are dead, except possibly on Freedoom.) A "PVP server" would have (almost) every zone open, spreading out a meager population *even more.* You'd go from someone trying to find someone else to fight in a four-room house to trying to find someone else to fight in a skyscraper.

    PVP is broken. It needs fixing.
    PVP has also had a severe lack of interest from the playerbase, even at its most popular (which I'd guesstimate at issue 10-12, with IOs coming into swing and the old ruleset.)

    And you think an open PVP server would be a good idea? Modifying the game and dedicating a server (and slowing down development and release of every new issue and powerset to be tested against it as well as the regular codebase) for what's essentially no population? You wouldn't even get all of the PVP-interested population - there are those (like me) that only want to deal with it on occasion, and would find (say) getting killed while trying to get to a mission very irritating very quickly.


    Can't call this a good idea at all.

    And before there's any counter that "WoW has it," for instance - the game was designed with it, PVP and non PVP servers, in mind from the beginning. COH was not. If it were - it'd still be a bad idea, but only because of the infintessimal PVP population.

    (And I'm saying this as someone who *likes* PVP and wants it fixed and more active.)

    Edit:
    And anyone who has tried a low level in the rikti raids knows the "con" system would not fix that in the least. So your level 10 (for instance, since your safe zones hero side run from 1-5 for all intents and purposes,) Scrapper sees the level 50 - what good are your limited powers, lack of status protection in some sets, and not-fully-slotted TOs going to do you? Even if we bump it to a level 20, there's a severe disadvantage - go ahead, take a 50 and a near-base-level character into Bloody Bay and tell me that's a fair fight as opposed to a slaughter of the lowbie, even though they're "both 25." (With the 50, thanks to the SSK system, having up to level 30 powers.)
  14. Or, they could keep the system that has features requested before, and add a little [?] box in the corner like they have for the other options that explains the colors. Or add it, again, to the "Help" system (you know, the one under "Options?") which would not require getting rid of what they've done already.
  15. Quote:
    Originally Posted by Vanden View Post
    Would require more art time and UI work, reverting is easier.
    Right. Because you've seen the code and know exactly what it would take, versus, oh, a "help" dialog and/or help system listing with the info.
  16. How about "Add a key to them" instead of "revert?"
  17. Quote:
    Originally Posted by Dr_MechanoEU View Post
    Or it could just be your being a bit of a miserable sod.

    Ever consider that?
    /agrees.

    After all, *I* can be a miserable sod at times. I can recognize it. And that definitely looks like someone being one.

    Taser, we've talked (and played together) in game. You're normally much more fun than that. Have the Shadows planted a Keeper on you? You're on pinnacle, you know how to counter that! Drink, man, drink! Reclaim yourself!

    (And really, I lean more towards Silver's post.)
  18. Quote:
    Originally Posted by Ashtoreth_NA View Post
    BUT WHERE IS THE OBNOXIOUS RED? It's not clashing enough to be patriotic!
    Well, since everyone needs a "so patriotic it'll make you allergic to Apple Pie for life (if you're in the US, otherwise, change for regional patriotic-ness)" character, here's mine:



    Enough bright, obnoxious red?

    (I need to get regular capes unlocked on her, actually - this looks incomplete without one.)
  19. Yeah, saw the first one when you had it linked in the story itself. And Alex is always good to work with.

    Nice pieces. Congrats!
  20. Quote:
    Originally Posted by plainguy View Post
    Pain set is about regen and healing, which is what thermal does. But thermal has buffs. As many will agree over time you come to learn that not getting hit in the first place is much better then trying to recover from being hit. Green numbers flying above your head is nothing but a security blanket. Though if you can incorporate high defenses with a high regen which is what I have done with Traps, you have a good combination. You are afforded enough time between hits to heal up with this combo. Thermal also offers this ability which is why I find it superior to pain.
    Er...

    Few minor quibbles here.
    1. Thermal doesn't add to your defense. You mention "not getting hit in the first place is better," which is true, but Thermal is a *resist* set. Even Forge, it's analog to Fortitude (sort of) is just +Dmg +Tohit, no +Def. So you're still getting hit - just not as hard.

    2. Pain gives up that +res, of course, outside of World of Pain - no argument there - but it does also have some nice features of its own (+Regen, a few powers with a bit of +Dmg, +speed/+recharge and the like,) as well as deuffs (well, one, Anguishing Cry - which does affect both the enemy's defense *and* resistance.)

    If anything, the choice is going to hinge on playstyle and henchmen - if you're running into combat with your Ninjas or hanging back with ranged pets, Pain is going to be more useful (with all the PBAOEs) than Thermal. If the pets are going to run away from you (or you from them,) or it's a "split" melee/range set like, oh, Thugs, Thermal provides some longer-lasting protection in the form of the applied shields. Picking the "wrong" set to pair with your minions and playstyle is going to make the experience worse.
  21. Yeah, I'd agree - go demon.

    I have a Nin/TA (and Nin/Pain, which ... ow...) They're certainly a handful. /TA helps with them, to a point, but not as much as some other secondaries. (Believe it or not, I *do* like playing that one on occasion.)

    However, at least there's a bit of synergy there in that Oni can also light OSA. I don't believe that anything in Necro can, just off the top of my head - so, really, least synergy there.