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Posts
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Joined
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Quote:And don't forget everyone's favorite, Six-Slotted Brawl! Not only did you need to run the Respec Trial badly, but you had trouble succeeding at it because you had lousy attacks, etc. My brother-in-law only four-slotted Brawl, but he had also four-slotted Run. Fortunately for him, the Devs dropped a Free Respec a short time earlier, so when I discovered these problems, I could fix him up. I handed him a Mids print-out with a build for him to follow going forward, and he wound up a very fine lvl 50 hero.I didn't know you could slot more than one of an enhancement type for months after joining, so my attacks were all 1 acc/1 dmg/1 recharge/1 endredux/1 defdebuff.
I must note in passing that he was an AR Blaster, and EVERY time we had to go to Perez Park later in his career, he would Full Auto any big groups of Hellions he saw. Apparently they picked on him once too often in Atlas Park when he was a lvl 1 newb. -
Quote:True enough. Everything I know about avoiding aggro came from skittering around the Gulch... once I knew it was there, and once I had a printed map to navigate with.Perez Park's actual maze isn't very difficult to figure out. The problem was that the game tended to send you there at levels far below the enemies in the forest. Back in the day, just GETTING to the mission was a pain in the ***, as we needed a whole large team simply to fight our way through the spawns. Think the Hollows is bad? People keep saying "You HAD to go through Grendel's Gulch!" No, you very much didn't. You could and can simply go around.
Of course, I vividly remember being 63 feet from the mission door on the top of that mountain in the NE when a boulder took me out, and I got to start again. From Atlas. *sigh*
I once tried Hovering across the Gulch. Yeah, well, it seemed like a good idea at the time.
Of course, Travel powers were in a state of flux when I joined. If you took Fly, you would run out of Endurance at some point and drop out of the sky unless you watched out. Fly was an End Hog back then, since changed, and it was slower than it is now, too. I eventually took (and respecced out of) every Travel power in the game, trying to figure out what would work for my poor confused Hero.
Another thing I watched carefully back then was that the mission that granted the Nemesis Staff temp power (oh, how I loved that thing!) would grant it for three real-time consecutive DAYS, not an "in-game" amount of time. I very carefully saved the mission for early Friday evenings on each hero so that I could play the complete weekend with the Staff before it fizzled. This was fortunately changed as well... but I was GRATEFUL to get what I could back then!
Quote:You can't go around anything in the Perez Park forest paths, because the paths are narrower than the spawns in them. They're like a cave instance. So we needed all 7-8 people just to punch a hole through to the mission, and heaven help us if the person with Recall Friend died.
I mentioned these same problems with the PP Maze in a long-ago thread and pretty much got told the LRN2PLY bit. My respondent airily dismissed my problems, recalling that running past the mezzing Clocks and CoT was no problem at all "if you had any skill" or some such snide rejoinder. Perhaps some Tanks and/or Scrappers could "run past" the mobs in the maze, but not my pathetic Blaster, who was often solo to boot. I was later frustrated by the fact that once I got to 50, I did not often need Inspirations, much less having that many available, but I could have used 20 BreakFrees alone just getting to any mission in PP as a lvl 7. Of course I was GRATEFUL to get a mission at all back then, Sonny! -
Quote:Hey, Sam, you talk about what you know about.Why do so many the "back in my day" posts talk about the Hollows and how people were Newbs then? That thing came out in I2, which was, what, half a year after release? I mean, I get that every person who joined was a newb once, but why the propensity of the Hollows horror stories and so few of the Perez Park stories? I mean, that used to be where everyone hung out before.
I entered the game in March 2005. I was desperately reading guides in the forums, printing out hard copies of maps (the locations of the stores being VERY valuable information!) and fumbling my way through all manner of things. I went to the Hollows because it was next to Atlas Park and seemed to be the "next" zone to tackle at lvl 5, and I had no other idea of how to do things. I went to the Hollows to team, since that was where most of the heroes seemed to be at that level. I was amazed, for example, to get a Tell asking me if I wanted to join a team from someone I could not physically see. The way I had done it was to go to the Atlas gate in the Hollows and invite anyone I saw who was close in level. So when I would be invited to a team from an Invisible Someone, I would ask how it was that they knew to ask me to join, which must have sounded idiotic to my inviter. Eventually I got a comprehensible answer, and my team formation took a major leap forward!
The few missions my contacts sent me on to Perez Park were nightmares. The "maze" was simply a colossal pain and was incomprehensible to me. The paths were continually blocked by large groups who, even if they were not several levels higher than me, could mez me before I could get past, and then back to the hospital in Atlas I went. There were not any large groups of heroes sweeping the streets, much less working the maze, when I hit PP as a young hero. I therefore avoided Perez Park whenever possible. It was a godsend to get the Pocket D teleporter, since getting OUT of the maze was pretty much as deadly as getting to a mission IN the maze.
For someone entering the game in say, March 2009, hearing me ramble on about the Hollows would likely sound pretty odd, since by that time the usual way newbs conducted their affairs would not include the Hollows so much.
It will be very interesting to see where all the newbs for Going Rogue congregate, since I will be among them. -
Jus remember, folks, here is no " " or even "L" in Irony.
I do have o wonder, hough, if he Mods will consider his "off-opic." I would hae o see his hread ge ossed off he Forums.
I hink ha can be avered if he posers menion Saesman a ime or wo and sop bohersome hings like aling on posers ha insul or aun hem. He Mods ofen ake acion when "haers be haing" on poor vicims. Ry o conduc maers using Ruh and Jusice as he foundaion and be beer han he oher poser.
Jus my wo cens. -
Holy Crap, does his mean only Roy Hickman can be summoned o his hread??
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Quote:Which reminds me of a wonderful conversation in "Casablanca":Dude, I live in NYC. My cockroaches could totally take your cockroaches.
Major Strasser: Are you one of those people who cannot imagine the Germans in their beloved Paris?
Rick: It's not particularly my beloved Paris.
Heinz: Can you imagine us in London?
Rick: When you get there, ask me!
Captain Renault: Hmmh! Diplomatist!
Major Strasser: How about New York?
Rick: Well there are certain sections of New York, Major, that I wouldn't advise you to try to invade. -
Quote:And I also remember when doing the Atta mission meant devoting at least 1 hour to handle it...Oh wait..it still can..>_>Quote:Lies. There was never a time when people ran the Atta mission.
Problem was three-fold:
1) We had 8 players on the team
2) Difficulty was apparently maxed out, providing not only caverns filled to overflowing with Trolls but packed with Bosses galore, and
3) We were Newbs that barely knew how to play. I was playing my first Blaster and had no idea about tactics. It was a success for me just getting to the mission in the Hollows!
The result was that we got overrun with every group. My Electric blasts were not the most powerful against Trolls, and the concept of a Pull did not exist with us. It did not help that the Controllers either did not have or did not use their AoE Immobs, but the Fire Blaster invariably led off with Rain of Fire, leading to a charge every time. The Trolls were all over us constantly. The Empath about wore out their rezzer.
It took about 3 hours to get it done but we didn't know any better. And we were GRATEFUL to have done it!
I would not doubt that the Caves of Atta don't get run much nowadays... I have not run it in forever myself. It was certainly an Epic when I did it then, by cracky! -
Quote:The Infernal mission was very, very tough as a result. Team wipes were common. If there were too many demons out, you had to reset the bloody thing, because you sure couldn't DROP it, Sonny! *waves cane*Oh, and Infernal's portal used to have Archvillain-level HP! And it kept summoning demons so long as it was aggroed, scads of the little buggers, not the paltry pittance you get today, if it even works! So if you were on a team, say, where the defender and the blaster thought it was a good idea to hang back at the far end of the hall and kill it exclusively with snipes, by the time it finally dropped, whoa Nelly.* There weren't no aggro cap back then, neither.
One way that could work was getting the entire team invisible and up to the portal and then everyone but the Tank would pound on the portal with everything they had, and hopefully, not TOO many demons would get out before the portal went down while the Tank waltzed with Infernal.
My Ice/FF Controller granted everyone Invis and had everyone bubbled up and another teammate Team Teleported us to the portal. At which point my Jack Frost immediately smacked Infernal in the kisser with an iceball.
I hadn't thought of that.
Something immediately ensued, it was not hilarity.
Well, it was sort of funny if ultimately grim. Jack had the Heart of a Lion and the Brain of a Duck. Pet AI is much better nowadays, kids, MUCH better.
Well, except for Imps, who are about the same. -
With i18 and GR just around the corner, it is appropriate to remind the Young Heroes of Today just how easy they have it!
Back in my day:
*We had Debt at Level FIVE!
*we had to run... RUN! across Grendel's Gulch in the Hollows and then up the mountain past the banner that read "WELCOME ANNUAL +6 DEATH MAGE CONVENTION" to get to the blasted mission door! We didn't have fancy shmancy flightpacks, temp powers or anything but our FEET!
*Fortunately, there were Taxibots in the Hollows who would TP or rez the lowbie heroes who needed help, God Bless 'em!
*We didn't have Veteran Powers... we had to ACTUALLY USE Brawl! Which is like mowing your lawn with cuticle scissors!
*There were no Green Line stops in Skyway or Founders Falls... you wanted to get to there, you RAN!
*Our Oil Slicks failed to ignite more often than the warp drive on the Milennium Falcon! It wasn't our fault!
*Our heroes who look strange without a cape had to look strange until we could do a Cape Mission at level 20! No booster pack capes, no one-shoulder cape.
*You didn't have contacts in the zone, you didn't get inspirations when you needed them, period.
*Drop a mission?? No way! Keep running that maze in Perez Park until you reach that door!
And that is all I can remember right now! All I know is that we had it harder than YOU, you whippersnappers, but we were GRATEFUL for all of it!
Now get off my lawn! -
It appears that deletion of a 50 is in direct proportion to the need to clear a slot on the Server in question.
I just do not have enough heroes for lack of slots to ever be a consideration. I have 10 lvl 50s now, with 3 more teetering on the brink, and I would never think of deleting them. I leveled them up pretty much on PUGs, although I have lately joined some SGs that are very active and friendly and have never failed to have a good time with my SGmates. One of my 50s was an Earth Superteam and while he hit 50 probably the fastest of all of them, it still took about 6 months or so.
My heroes all have backstories, though most are not particularly elaborate, and each is different to play. I like them all. I would not enjoy deleting any of them, and I sympathize with those that have deleted any Heroes of the City. -
Quote:...while the Raid is causing horrific lag, which is probably why the tray changed in the first place. Indeed, the lag allows you to overcorrect in changing the tray back, too. Even when you are faceplanted, (which is what will likely happen,) it is still a dicey proposition to get the tray back where you started.Most importantly, clicking "Tray Lock" button would not allow a tray to cycle its number. Nothing is more annoying, and sometimes deadly, than reaching up to tray 3 to mouse click a power in slot 1 and miss, thus, changing the whole tray to tray 2 or 4... until i can carefully get it back.
This is a fine idea. -
Quote:I actually have been considering that... except my Bots MM is going to be a Robot himself... and you know how cute those little nippers are, anyway... how can you look into their big mechanical puppy eyes and blow them up, real good?None of my heroes will turn in any degree to the dark side. But I will be rolling a couple of heroic Masterminds for sure.
There is some trouble with some of the power sets being "heroic," though. I took a look at /Traps, but the Tier 9 is blowing one of your minions to kingdom come to take out your foes... I am having some trouble figuring out any Heroic Way to push that detonator, so /Traps is a pass at the moment.
Still a possibility, though, BBQ... still a possibility if I really want to play /Traps. I just don't like the motif as such, although when you get right down to it, there would not be a whole lot of difference between blowing up your bot and using a cruise missile. Still a possibility. -
Quote:Let me chime in with a second. My Grav/Storm was also my very first /Storm, so he was pure fun out of the box. I was bemused by Lift, with its UP/KER-SPLAT. Propel was hilarious; Forklift to the Kisser FTW. It was great to toss Freezing Rain and be able to use Crushing Field on top of it. Wormhole cleared the MultiLevelScienceRoomOfDeath beautifully. The first time Lightning Storm fires for you is truly a wondrous moment.Now, my Grav/Storm is one of my favorite Controllers to solo with. Good single target damage with Grav. Dist. - Crush - Propel. For protection, I use Hurricane. AoE control with Wormhole+Crushing Field+Freezing Rain+Thunderclap. Singularity is my tank to draw aggro while I get my controls in place. It is not fast, and I certainly wouldn't use Grav/Storm to farm. On teams, I have to change my tactics quite a bit and reduce the chaos. But I can't imagine any other secondary being better with Gravity than Storm.
That said, you do have to be careful with KnockBack, since you have no way to mitigate it, etc. I agree that Grav/Storm is the way to go. -
None of my heroes will turn in any degree to the dark side. But I will be rolling a couple of heroic Masterminds for sure.
There is some trouble with some of the power sets being "heroic," though. I took a look at /Traps, but the Tier 9 is blowing one of your minions to kingdom come to take out your foes... I am having some trouble figuring out any Heroic Way to push that detonator, so /Traps is a pass at the moment. -
In all seriousness, count me in for better search functions for teaming, such as Team Looking For More flags, as well as non-truncated lists when searching and the ability to exclude folks on the lists already teamed who are NOT looking for more.
I would also like better search functions for AE arcs as well. Finding good missions with engaging writing should not be as harrowing as it currently is. -
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Quote:I saw this one.
Quote:Originally Posted by Praefectus CastrorumSo with all that lag what happens? Yep you got it, complete Tower Wipe! The dev's really need to fix this!
The Dev's hate Cimerorans!Quote:Originally Posted by Gardvord43477It not just Trolls?
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Quote:Originally Posted by Caliban33418Them need to fix Hero aggro range. It am humongous! Half the time, me still out of range when them start shooting!Quote:Originally Posted by Trollkin_Gunner871552You right, you right. But what them REALLY need to fix is put smoking hot Troll Girlfriends into game!Quote:Originally Posted by Gardvord43477Quote For Truth.Quote:Originally Posted by Caliban33418/signQuote:Originally Posted by Bone_Daddy1658/jrangerQuote:Originally Posted by Trollkin_Gunner871552Who am asking you?!?Quote:Originally Posted by Gardvord43477Devs am hating Trolls.
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Quote:A couple of nights ago I was on Vampyr Mountain hunting for the missing scientists in that bloody Council map with all of its twisty winds and concrete fortifications that make no sense. I found the 3rd and was relieved that the map would now show the location of the 4th and final. It did not.Finding the last glowie or mob used to be a major buzzkill for me, especially when I just couldn't find the stubborn thing. Thankfully that's not a problem anymore.
What a letdown!
Does it not show the final missing hostage, as opposed to a glowie or the last critter that requires defeating? I /bugged it, so I guess I will find out in a bit. -
As of a few moments ago, all of my emails are back.
And there was much rejoicing.
*huzzahs* -
Quote:***I was already feeling pretty dodgy when I noticed that all the heroes had these bright reddish bubbles and none of our guys did, but then while we were waiting on the upper ramp to go in, I asked him what we were going to do next after we took out the reactor.
"Well," he says, "the reactor explodes, you know." And I'm all WTF and just when WAS he planning to share THAT little tidbit of info with us and he just shrugged and said, "Orders are orders. Ours is not to reason why..." and I told him to reason THIS and got the Hell out of Dodge.
Quote:No, I was EXTREMELY polite and respectful with Borea, but she started with the snide remarks and "Oh, aren't you the special one, poor baby, boo-hoo" attitude. But what is the point to it all?
Every time anyone comes to the door, I dutifully say, as ordered, "Step over here, Hero_Name. I need to check your clearance." And they always blow me off! And I am supposed to ask EVERYONE EVERY TIME they enter. What ARE we supposed to do if they DID show us their I.D. and it WAS wrong? Arrest them? Yeah, right.Quote:Well, by the time they get to MY door, the level 50s are already pretty testy. Guess what, so am I. I hear all the Broadcast chatter in Atlas Park, too, and it gets on MY nerves as well. But I am ALWAYS polite, unlike some of those "I Am All Level 50" types.
And YOU don't have to say, "I'm the Vanguard Security Officer, Hero_Name," each time. Some of them go by 3 or 4 times a day. They roll their eyes and say, "I KNOW who you are!" -
The Global Server has apparently been coughing up hairballs all evening... would that be why all the emails with stuff I have sent to myself that are well under the time limit are gone, *poof*?
Or did they change the time expiration on emails to 3 days and will tell us tomorrow? -
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Presumably she hails from Bassoon?
(The reference is to Deja Thoris, the main squeeze of John Carter, Warlord of Mars... Mars being known as Barsoom to the natives there.)
I also enjoy silly or satiric names. Of course, when you broach this topic, it invariably attracts the attention of Troy Hickman, who is a master of such names. But he also gave us Cyrus Thompson and the "Smoke and Mirrors" arc in the CoH comic, so he does have a serious side as well.