Master Flipp

Citizen
  • Posts

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  • Joined

  1. Quote:
    Originally Posted by Ukaserex View Post
    However, with dominators, I'm currently of the opinion that I feel sorry for all of them - but I base this on my own experience with my own dom. Elec/elec. Horribly poor pets -squishy, with a long recharge and weak damage. I haven't given up on the AT - but I have given up on those powersets used together. However, it could be that my play style just doesn't mesh with the strengths of elec/elec. That doesn't mean I think they should change anything. It just means the powersets aren't for me.
    I love my elec/elec dom. You have to play to it's strengths (which isn't damage). I have sapped many GM's and AV's endurance bars completely dry, only to watch them stand around and pant helplessly as my "squishy" pets and I slowly beat them to death. I have even sapped Marauder of his endurance bar completely and watched the entire league beat him senseless because he simply could not attack or NOVA FIST! anymore.
  2. Master Flipp

    HO's and pets

    I haven't found this anywhere, so I thought I'd ask,

    If I slot a Ribosome Exposure in a pet, will it boost the inherent resistance of the pet?

    As in, if I slot a Ribo in Zombie Horde, will the zombie pets have higher resistance?
  3. Quote:
    Originally Posted by The Katalyst View Post
    I would not go Archery for a PvP corr. Other then the broken stun, it's pretty much garbage.

    Would recommend fire or rad for primaries. Maybe sonic.

    I figured I would get this kind of reply, as EVERY ranged toon that I see in zone pvp is either Fire, Sonic, or Psi.

    I do have a Rad/Rad I use in zone, but being easily detoggled, then ripped apart gets annoying.

    You say, "Archery is Garbage". I'm just wondering if it could be good with the right build, or are Fire, Sonic, and Psi the ONLY good ranged dmg choices period.


    I guess trying to be different won't work. I'll roll a Fire/Poison then.

    Cheers.
  4. Hi pvp'rs. I'm starting to approach the pvp world in CoX, and I'm looking to learn and get advice.

    I primarily do zone pvp in RV, but I do 1 vs 1 arena every once in a while.

    This is my next pvp zone toon project.

    Any and all advice would be greatly appreciated.

    Villain Plan by Mids' Villain Designer 1.956
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Archery
    Secondary Power Set: Poison
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Snap Shot
    • (A) Devastation - Accuracy/Damage
    • (3) Devastation - Accuracy/Damage/Recharge
    • (3) Devastation - Accuracy/Damage/Endurance/Recharge
    • (5) Apocalypse - Chance of Damage(Negative)
    • (5) Gladiator's Javelin - Accuracy/Damage
    • (7) Gladiator's Javelin - Chance of Damage(Toxic)
    Level 1: Alkaloid
    • (A) Healing IO
    Level 2: Aimed Shot
    • (A) Superior Malice of the Corruptor - Accuracy/Damage
    • (7) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
    • (9) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
    • (9) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
    • (11) Gladiator's Javelin - Accuracy/Damage
    • (11) Gladiator's Javelin - Chance of Damage(Toxic)
    Level 4: Envenom
    • (A) Achilles' Heel - Chance for Res Debuff
    • (34) Touch of Lady Grey - Defense Debuff
    • (34) Touch of Lady Grey - Defense Debuff/Endurance
    • (39) HamiO:Lysosome Exposure
    Level 6: Weaken
    • (A) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (40) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (40) Dark Watcher's Despair - To Hit Debuff
    • (40) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (42) HamiO:Lysosome Exposure
    Level 8: Aim
    • (A) Adjusted Targeting - To Hit Buff
    • (13) Adjusted Targeting - To Hit Buff/Recharge
    • (13) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (15) Adjusted Targeting - Endurance/Recharge
    • (15) Adjusted Targeting - Recharge
    Level 10: Stealth
    • (A) Luck of the Gambler - Defense/Endurance
    • (17) Luck of the Gambler - Endurance/Recharge
    • (17) Luck of the Gambler - Defense/Endurance/Recharge
    • (19) Luck of the Gambler - Recharge Speed
    • (19) Kismet - Accuracy +6%
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (21) Shield Wall - +Res (Teleportation), +3% Res (All)
    • (50) Jumping IO
    Level 14: Invisibility
    • (A) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Endurance/Recharge
    • (42) Luck of the Gambler - Defense/Endurance/Recharge
    • (43) Luck of the Gambler - Recharge Speed
    Level 16: Phase Shift
    • (A) Recharge Reduction IO
    Level 18: Super Jump
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 20: Acrobatics
    • (A) Endurance Reduction IO
    Level 22: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    Level 24: Super Speed
    • (A) HamiO:Microfilament Exposure
    • (39) HamiO:Microfilament Exposure
    • (39) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 26: Stunning Shot
    • (A) Absolute Amazement - Stun/Recharge
    • (27) Absolute Amazement - Accuracy/Stun/Recharge
    • (27) Absolute Amazement - Accuracy/Recharge
    • (29) Absolute Amazement - Endurance/Stun
    • (29) Absolute Amazement - Chance for ToHit Debuff
    • (31) Gladiator's Javelin - Chance of Damage(Toxic)
    Level 28: Paralytic Poison
    • (A) Gladiator's Net - Accuracy/Hold
    • (43) Gladiator's Net - Accuracy/Recharge
    • (43) Gladiator's Net - Recharge/Hold
    • (46) Gladiator's Net - Endurance/Recharge/Hold
    • (50) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
    Level 30: Blazing Arrow
    • (A) Apocalypse - Damage/Recharge
    • (31) Apocalypse - Accuracy/Damage/Recharge
    • (31) Apocalypse - Accuracy/Recharge
    • (34) Gladiator's Javelin - Accuracy/Damage/End/Rech
    • (37) Gladiator's Javelin - Accuracy/Damage
    • (37) Gladiator's Javelin - Chance of Damage(Toxic)
    Level 32: Grant Invisibility
    • (A) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Endurance/Recharge
    • (33) Luck of the Gambler - Defense/Endurance/Recharge
    • (33) Luck of the Gambler - Recharge Speed
    Level 35: Dark Embrace
    • (A) Gladiator's Armor - Resistance
    • (36) Gladiator's Armor - Resistance/Rech/End
    • (36) Gladiator's Armor - End/Resist
    • (36) Gladiator's Armor - Recharge/Endurance
    • (37) Gladiator's Armor - Recharge/Resist
    Level 38: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 41: Power Boost
    • (A) Recharge Reduction IO
    Level 44: Soul Storm
    • (A) Unbreakable Constraint - Hold/Recharge
    • (45) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (45) Unbreakable Constraint - Accuracy/Recharge
    • (45) Unbreakable Constraint - Endurance/Hold
    • (46) Unbreakable Constraint - Chance for Smashing Damage
    • (46) Apocalypse - Damage
    Level 47: Tactics
    • (A) Adjusted Targeting - To Hit Buff
    • (48) Adjusted Targeting - To Hit Buff/Recharge
    • (48) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (48) Adjusted Targeting - Endurance/Recharge
    • (50) Adjusted Targeting - To Hit Buff/Endurance
    Level 49: Assault
    • (A) Endurance Reduction IO
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Scourge
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Interrupt Reduction IO
    Level 4: Ninja Run
    Level 4: Swift
    • (A) Run Speed IO
    Level 4: Health
    • (A) Miracle - +Recovery
    • (21) Numina's Convalescence - +Regeneration/+Recovery
    Level 4: Hurdle
    • (A) Jumping IO
    • (25) Jumping IO
    Level 4: Stamina
    • (A) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Recharge
    • (25) Performance Shifter - Chance for +End
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Reactive Radial Flawless Interface
    Level 50: Cardiac Core Paragon
    ------------



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  5. 60+ views and not a single comment, suggestion, or advice?
  6. I recently soloed the ITF on my SS/Energy Aura brute, Flawless Fusion.

    I had heard of people doing this, and I wanted to see if I could do it myself. I did some search-fu, and loaded up on shivan pets, warburg nukes, envenomed daggers, ultimate inspirations, etc.

    I only set the difficulty at +0/x1, just to see if I could accomplish such a feat, started FRAPS recording, and headed off into the TF. The final time was 1:58:15. This time could have substantially been shorter, had I not taken a couple of breaks, and wasted a HUGE amount of time on the last Rommy fight.

    Video Links:
    Solo ITF Part 1: http://www.youtube.com/watch?v=-fN4tXIzgi4
    Solo ITF Part 2: http://www.youtube.com/watch?v=fK4gySZLpWQ
    Solo ITF Part 3 (1-4): http://www.youtube.com/watch?v=_kDY2O5dHqA
    Solo ITF Part 3 (2-4): http://www.youtube.com/watch?v=cZ9lF...FgqtsGQf54IX0=

    I'll be loading the rest over the next couple of days.

    I have heard, and read a bit about 'pulling rommy' out of LoS of the nictus, to ensure his death, but after about 30 minutes of trying this technique to no avail, I simply went right after rom and won.

    In short, it was the most fun I have had in a long time, and posed a great challenge in of itself, soloing a task force.

    Now, I want to further challenge myself and attempt a solo MoITF at +4/x8.

    My questions are:

    Is there a step by step informative description of this "pulling rommy" technique, and would it ensure my victory of a solo MoITF?

    Also, this is my current build that I used to solo the first ITF, Is there advice, critiques, power choices, or any other useful information to help ensure my MoITF run in the future?

    Villain Plan by Mids' Villain Designer 1.954
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Flawless Fusion: Level 50 Science Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Energy Aura
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Teleportation
    Power Pool: Leaping

    Villain Profile:
    Level 1: Jab
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (3) Mako's Bite - Damage/Recharge
    • (5) Mako's Bite - Accuracy/Endurance/Recharge
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (7) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Kinetic Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (7) Red Fortune - Defense/Endurance
    • (9) Red Fortune - Defense/Endurance/Recharge
    • (9) Red Fortune - Defense
    Level 2: Punch
    • (A) Crushing Impact - Accuracy/Damage
    • (11) Crushing Impact - Damage/Endurance
    • (11) Crushing Impact - Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (37) Crushing Impact - Accuracy/Damage/Endurance
    Level 4: Dampening Field
    • (A) Aegis - Resistance/Endurance
    • (13) Aegis - Resistance/Endurance/Recharge
    • (15) Aegis - Resistance
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 8: Boxing
    • (A) Absolute Amazement - Stun/Recharge
    • (17) Absolute Amazement - Accuracy/Stun/Recharge
    • (17) Absolute Amazement - Accuracy/Recharge
    • (19) Absolute Amazement - Endurance/Stun
    • (19) Absolute Amazement - Chance for ToHit Debuff
    Level 10: Power Shield
    • (A) Kismet - Accuracy +6%
    • (21) Luck of the Gambler - Recharge Speed
    • (21) Luck of the Gambler - Defense/Endurance
    • (23) Luck of the Gambler - Defense
    Level 12: Entropic Aura
    • (A) Endurance Reduction IO
    Level 14: Recall Friend
    • (A) Endurance Reduction IO
    Level 16: Knockout Blow
    • (A) Superior Brute's Fury - Accuracy/Damage
    • (23) Superior Brute's Fury - Damage/Recharge
    • (25) Superior Brute's Fury - Accuracy/Damage/Recharge
    • (25) Superior Brute's Fury - Accuracy/Endurance/Recharge
    • (27) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
    • (27) Superior Brute's Fury - Recharge/Fury Bonus
    Level 18: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (29) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Defense
    Level 20: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (29) Reactive Armor - Resistance/Recharge
    • (31) Reactive Armor - Resistance/Endurance/Recharge
    • (31) Reactive Armor - Resistance
    Level 22: Energy Protection
    • (A) Steadfast Protection - Resistance/Endurance
    • (31) Steadfast Protection - Resistance/+Def 3%
    • (33) Steadfast Protection - Knockback Protection
    Level 24: Energy Cloak
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Luck of the Gambler - Defense/Endurance
    • (34) Luck of the Gambler - Defense/Endurance/Recharge
    • (34) Luck of the Gambler - Defense
    Level 26: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    • (36) Luck of the Gambler - Defense
    Level 28: Energy Drain
    • (A) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Recharge
    • (37) Performance Shifter - EndMod/Accuracy/Recharge
    Level 30: Taunt
    • (A) Mocking Beratement - Taunt
    • (39) Mocking Beratement - Taunt/Recharge
    • (40) Mocking Beratement - Taunt/Recharge/Range
    • (40) Mocking Beratement - Accuracy/Recharge
    • (40) Mocking Beratement - Taunt/Range
    • (42) Mocking Beratement - Recharge
    Level 32: Foot Stomp
    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (42) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (43) Obliteration - Chance for Smashing Damage
    Level 35: Energize
    • (A) Doctored Wounds - Heal/Endurance
    • (45) Doctored Wounds - Heal/Recharge
    • (45) Doctored Wounds - Heal/Endurance/Recharge
    • (45) Doctored Wounds - Heal
    • (46) Doctored Wounds - Recharge
    Level 38: Rage
    • (A) Adjusted Targeting - To Hit Buff
    • (46) Adjusted Targeting - To Hit Buff/Recharge
    • (46) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (48) Adjusted Targeting - To Hit Buff/Endurance
    • (48) Adjusted Targeting - Recharge
    Level 41: Super Jump
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 44: Spring Attack
    • (A) Armageddon - Damage/Recharge
    • (48) Armageddon - Accuracy/Damage/Recharge
    • (50) Armageddon - Accuracy/Recharge
    • (50) Armageddon - Damage/Endurance
    • (50) Armageddon - Chance for Fire Damage
    Level 47: Super Speed
    • (A) Endurance Reduction IO
    Level 49: Hurl
    • (A) HamiO:Nucleolus Exposure
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Reactive Radial Flawless Interface
    Level 50: Agility Core Paragon
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Miracle - +Recovery
    • (37) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (39) Performance Shifter - EndMod/Recharge
    • (39) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Fury
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Interrupt Reduction IO
    Level 4: Ninja Run



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    I appreciate any and all advice on the subject!

    Master Flipp

    *Edited, added more video links
  7. Master Flipp

    My First Build

    [QUOTE=Nicky Volt;4162682]I know this will be expensive, but I'm trying to set up for a dream build.


    Keeping that in mind, and seeing your not afraid to shell out inf for pvp IO's, purples, and hami-O's, I came up with this build.

    Alpha: Resilient Core Paragon
    Interface: Reactive Radial Flawless
    Judgement: Void Radial Final Judgement
    Destiny: Barrier Core Epiphany (cap resistances), or Rebirth Radial Epiphany (2nd heal and 172 HP regen rate)
    Lore Pets: Your choice. Thematic or Performance, here's a list of all Lore Pets, click on them to see what they do.

    http://wiki.cohtitan.com/wiki/Lore_Pets

    Turn on Accolades and Incarnates

    Villain Plan by Mids' Villain Designer 1.954
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Street Justice
    Secondary Power Set: Electric Armor
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Heavy Blow
    • (A) Hecatomb - Damage
    • (19) Hecatomb - Damage/Recharge
    • (27) Hecatomb - Accuracy/Damage/Recharge
    • (37) Hecatomb - Accuracy/Recharge
    • (37) Hecatomb - Damage/Endurance
    Level 1: Charged Armor
    • (A) Titanium Coating - Resistance/Endurance
    • (3) Titanium Coating - Resistance/Recharge
    • (3) Titanium Coating - Resistance
    Level 2: Lightning Field
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (45) Scirocco's Dervish - Damage/Recharge
    • (50) Scirocco's Dervish - Damage/Endurance
    • (50) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 4: Conductive Shield
    • (A) Titanium Coating - Resistance/Endurance
    • (5) Titanium Coating - Resistance/Recharge
    • (5) Titanium Coating - Resistance
    Level 6: Boxing
    • (A) Absolute Amazement - Stun
    • (13) Absolute Amazement - Stun/Recharge
    • (13) Absolute Amazement - Accuracy/Stun/Recharge
    • (17) Absolute Amazement - Accuracy/Recharge
    • (17) Absolute Amazement - Endurance/Stun
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (11) Recharge Reduction IO
    Level 10: Static Shield
    • (A) Aegis - Psionic/Status Resistance
    Level 12: Sweeping Cross
    • (A) Armageddon - Damage
    • (37) Armageddon - Damage/Recharge
    • (39) Armageddon - Accuracy/Damage/Recharge
    • (39) Armageddon - Accuracy/Recharge
    • (39) Armageddon - Damage/Endurance
    • (40) Absolute Amazement - Chance for ToHit Debuff
    Level 14: Tough
    • (A) Titanium Coating - Resistance/Endurance
    • (15) Titanium Coating - Resistance/Recharge
    • (15) Titanium Coating - Resistance
    Level 16: Grounded
    • (A) Resist Damage IO
    Level 18: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (19) Shield Wall - +Res (Teleportation), +3% Res (All)
    Level 20: Combat Readiness
    • (A) Adjusted Targeting - To Hit Buff
    • (21) Adjusted Targeting - To Hit Buff/Recharge
    • (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (23) Adjusted Targeting - To Hit Buff/Endurance
    • (23) Adjusted Targeting - Recharge
    Level 22: Rib Cracker
    • (A) Mako's Bite - Accuracy/Damage
    • (46) Mako's Bite - Damage/Endurance
    • (46) Mako's Bite - Damage/Recharge
    • (48) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 24: Taunt
    • (A) Perfect Zinger - Taunt
    • (25) Perfect Zinger - Taunt/Recharge
    • (25) Perfect Zinger - Taunt/Recharge/Range
    • (27) Perfect Zinger - Accuracy/Recharge
    Level 26: Spinning Strike
    • (A) Ragnarok - Damage
    • (40) Ragnarok - Damage/Recharge
    • (40) Ragnarok - Accuracy/Damage/Recharge
    • (42) Ragnarok - Accuracy/Recharge
    • (42) Ragnarok - Damage/Endurance
    • (42) Force Feedback - Chance for +Recharge
    Level 28: Energize
    • (A) Doctored Wounds - Heal/Endurance
    • (29) Doctored Wounds - Heal/Recharge
    • (29) Doctored Wounds - Heal/Endurance/Recharge
    • (31) Doctored Wounds - Heal
    • (31) Doctored Wounds - Recharge
    Level 30: Shin Breaker
    • (A) Crushing Impact - Accuracy/Damage
    • (31) Crushing Impact - Damage/Endurance
    • (34) Crushing Impact - Damage/Recharge
    • (36) Crushing Impact - Accuracy/Damage/Recharge
    • (36) Crushing Impact - Accuracy/Damage/Endurance
    • (36) Achilles' Heel - Chance for Res Debuff
    Level 32: Crushing Uppercut
    • (A) Superior Brute's Fury - Accuracy/Damage
    • (33) Superior Brute's Fury - Damage/Recharge
    • (33) Superior Brute's Fury - Accuracy/Damage/Recharge
    • (33) Superior Brute's Fury - Accuracy/Endurance/Recharge
    • (34) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
    • (34) Superior Brute's Fury - Recharge/Fury Bonus
    Level 35: Power Sink
    • (A) Performance Shifter - EndMod
    • (43) Performance Shifter - EndMod/Recharge
    • (43) Performance Shifter - EndMod/Accuracy/Recharge
    • (43) Performance Shifter - Accuracy/Recharge
    • (45) Performance Shifter - EndMod/Accuracy
    Level 38: Power Surge
    • (A) Recharge Reduction IO
    Level 41: Soul Tentacles
    • (A) Enfeebled Operation - Endurance/Immobilize
    • (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (46) Enfeebled Operation - Accuracy/Immobilize
    Level 44: Darkest Night
    • (A) Dark Watcher's Despair - To Hit Debuff
    • (48) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (48) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (50) Dark Watcher's Despair - To Hit Debuff/Endurance
    Level 47: Lightning Reflexes
    • (A) Run Speed IO
    Level 49: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Reactive Radial Flawless Interface
    Level 50: Resilient Core Paragon
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    • (7) Miracle - +Recovery
    • (7) Numina's Convalescence - Heal/Endurance
    • (9) Numina's Convalescence - Heal
    • (9) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (11) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Fury
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Interrupt Reduction IO
    Level 4: Ninja Run
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3



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    This build is very similar to my Claws/Electric Brute which does Incarnate lvl content very easily, even at max difficulty.
  8. Quote:
    Originally Posted by EarthWyrm View Post
    Anyway, that's what I can see that could be tweaked without changing the focus of the build away from having iCap defenses. The important thing, in the end, is that you're happy with it and end up with a character that's fun for you to play, so please feel free to disregard anything I suggested that doesn't mesh with your playstyle.
    In the end, I think your absolutely right. It really doesn't matter what you do with your build, as long as your happy with the end results and how it plays.

    I did take your advice though, and moved some slots around. I took out the 3rd slot in tough, and added a slot to hasten. I tested gloom, and I like it better than Soul Tentacles ( I haven't messed with Soul Mastery that much). I put 4 Thunderstrikes there, then I took those extra slots and added it too Stamina and Tuant. That netted me more end rec, and more recharge.

    I appreciate the advice EarthWyrm.

    Villain Plan by Mids' Villain Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Flawless Fusion: Level 50 Science Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Energy Aura
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Punch
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Kinetic Shield
    • (A) Luck of the Gambler - Defense/Endurance
    • (5) Luck of the Gambler - Defense/Endurance/Recharge
    • (7) Luck of the Gambler - Defense
    • (7) Luck of the Gambler - Recharge Speed
    Level 2: Haymaker
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (9) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    Level 4: Hasten
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 6: Dampening Field
    • (A) Aegis - Resistance/Endurance
    • (11) Aegis - Resistance/Recharge
    • (13) Aegis - Resistance
    Level 8: Power Shield
    • (A) Luck of the Gambler - Defense/Endurance
    • (13) Luck of the Gambler - Defense
    • (15) Luck of the Gambler - Recharge Speed
    Level 10: Entropic Aura
    • (A) Endurance Reduction IO
    Level 12: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (15) Kinetic Combat - Damage/Endurance
    • (17) Kinetic Combat - Damage/Recharge
    • (17) Kinetic Combat - Damage/Endurance/Recharge
    Level 14: Combat Jumping
    • (A) Luck of the Gambler - Defense/Endurance
    • (19) Luck of the Gambler - Defense
    • (19) Luck of the Gambler - Recharge Speed
    Level 16: Knockout Blow
    • (A) Mako's Bite - Accuracy/Damage
    • (21) Mako's Bite - Damage/Endurance
    • (21) Mako's Bite - Damage/Recharge
    • (23) Mako's Bite - Accuracy/Endurance/Recharge
    • (23) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (25) Mako's Bite - Chance of Damage(Lethal)
    Level 18: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (29) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 20: Energy Cloak
    • (A) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Recharge Speed
    Level 22: Energy Protection
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (31) Gladiator's Armor - TP Protection +3% Def (All)
    Level 24: Tough
    • (A) Aegis - Resistance/Endurance
    • (33) Aegis - Resistance/Recharge
    • (33) Aegis - Resistance
    Level 26: Taunt
    • (A) Mocking Beratement - Taunt
    • (33) Mocking Beratement - Taunt/Recharge
    • (34) Mocking Beratement - Taunt/Recharge/Range
    • (34) Mocking Beratement - Accuracy/Recharge
    • (34) Mocking Beratement - Taunt/Range
    • (36) Mocking Beratement - Recharge
    Level 28: Energy Drain
    • (A) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Recharge
    • (36) Performance Shifter - EndMod/Accuracy/Recharge
    • (37) Performance Shifter - Accuracy/Recharge
    • (37) Performance Shifter - EndMod/Accuracy
    • (37) Performance Shifter - Chance for +End
    Level 30: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense
    • (39) Luck of the Gambler - Recharge Speed
    Level 32: Foot Stomp
    • (A) Eradication - Damage
    • (39) Eradication - Damage/Recharge
    • (40) Eradication - Accuracy/Damage/Recharge
    • (40) Eradication - Accuracy/Damage/Endurance/Recharge
    • (40) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (42) Force Feedback - Chance for +Recharge
    Level 35: Energize
    • (A) Doctored Wounds - Heal/Endurance
    • (42) Doctored Wounds - Heal/Recharge
    • (42) Doctored Wounds - Heal/Endurance/Recharge
    • (43) Doctored Wounds - Heal
    • (43) Doctored Wounds - Recharge
    Level 38: Gloom
    • (A) Thunderstrike - Accuracy/Damage
    • (43) Thunderstrike - Accuracy/Damage/Recharge
    • (45) Thunderstrike - Accuracy/Damage/Endurance
    • (45) Thunderstrike - Damage/Endurance/Recharge
    Level 41: Dark Obliteration
    • (A) Ragnarok - Damage/Recharge
    • (45) Ragnarok - Accuracy/Damage/Recharge
    • (46) Ragnarok - Accuracy/Recharge
    • (46) Ragnarok - Damage/Endurance
    • (46) Ragnarok - Chance for Knockdown
    Level 44: Maneuvers
    • (A) Kismet - Accuracy +6%
    • (48) Gift of the Ancients - Defense/Endurance
    • (48) Gift of the Ancients - Defense
    Level 47: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 49: Super Jump
    • (A) Endurance Reduction IO
    Level 50: Agility Core Paragon
    Level 50: Reactive Radial Flawless Interface
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (48) Performance Shifter - EndMod/Recharge
    • (50) Performance Shifter - EndMod/Accuracy
    • (50) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Fury
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Interrupt Reduction IO
    Level 4: Ninja Run



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  9. I'm looking for advice from the build guru's and brute experts.

    My brute is currently lvl 50, and I'm about to respect into the following build.

    It's hit all the criteria I've set for him so far.

    1: Soft capped I-trial def of 65% to: S/L/F/C/E with only 4 foes effected by Energy Drain.
    2: Sustainable Perma-Energy Drain.
    3: Over 2k max HP.
    4: Only a 5 second downtime for Energize.
    5: I do have all accolades and the Agility Core Paragon Alpha.

    I'm here to ask the CoH community if there is a way to optimize this build in any shape, form, or fashion before I go about taking the time and infamy to respec him into this following build.

    Thanks in advance.

    Villain Plan by Mids' Villain Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Flawless Fusion: Level 50 Science Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Energy Aura
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Jab
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Kinetic Shield
    • (A) Luck of the Gambler - Defense/Endurance
    • (5) Luck of the Gambler - Defense/Endurance/Recharge
    • (7) Luck of the Gambler - Defense
    • (7) Luck of the Gambler - Recharge Speed
    Level 2: Punch
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (9) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    Level 4: Dampening Field
    • (A) Aegis - Resistance/Endurance
    • (11) Aegis - Resistance/Recharge
    • (13) Aegis - Resistance
    Level 6: Power Shield
    • (A) Luck of the Gambler - Defense/Endurance
    • (13) Luck of the Gambler - Defense
    • (15) Luck of the Gambler - Recharge Speed
    Level 8: Haymaker
    • (A) Kinetic Combat - Accuracy/Damage
    • (15) Kinetic Combat - Damage/Endurance
    • (17) Kinetic Combat - Damage/Recharge
    • (17) Kinetic Combat - Damage/Endurance/Recharge
    Level 10: Entropic Aura
    • (A) Endurance Reduction IO
    Level 12: Taunt
    • (A) Mocking Beratement - Taunt
    • (19) Mocking Beratement - Taunt/Recharge
    • (19) Mocking Beratement - Taunt/Recharge/Range
    • (21) Mocking Beratement - Accuracy/Recharge
    • (21) Mocking Beratement - Taunt/Range
    Level 14: Combat Jumping
    • (A) Luck of the Gambler - Defense/Endurance
    • (23) Luck of the Gambler - Defense
    • (23) Luck of the Gambler - Recharge Speed
    Level 16: Knockout Blow
    • (A) Mako's Bite - Accuracy/Damage
    • (25) Mako's Bite - Damage/Endurance
    • (25) Mako's Bite - Damage/Recharge
    • (27) Mako's Bite - Accuracy/Endurance/Recharge
    • (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (29) Mako's Bite - Chance of Damage(Lethal)
    Level 18: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 20: Energy Cloak
    • (A) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Defense
    • (33) Luck of the Gambler - Recharge Speed
    Level 22: Energy Protection
    • (A) Steadfast Protection - Resistance/Endurance
    • (34) Steadfast Protection - Resistance/+Def 3%
    • (34) Gladiator's Armor - TP Protection +3% Def (All)
    Level 24: Boxing
    • (A) Empty
    Level 26: Tough
    • (A) Aegis - Resistance/Endurance
    • (34) Aegis - Resistance/Recharge
    • (36) Aegis - Resistance
    Level 28: Energy Drain
    • (A) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Recharge
    • (36) Performance Shifter - EndMod/Accuracy/Recharge
    • (37) Performance Shifter - Accuracy/Recharge
    • (39) Performance Shifter - EndMod/Accuracy
    • (39) Performance Shifter - Chance for +End
    Level 30: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Recharge Speed
    Level 32: Foot Stomp
    • (A) Eradication - Damage
    • (40) Eradication - Accuracy/Damage/Recharge
    • (40) Eradication - Accuracy/Damage/Endurance/Recharge
    • (42) Cleaving Blow - Accuracy/Damage
    • (42) Cleaving Blow - Damage/Endurance
    • (42) Cleaving Blow - Damage/Recharge
    Level 35: Energize
    • (A) Doctored Wounds - Heal/Endurance
    • (43) Doctored Wounds - Heal/Recharge
    • (43) Doctored Wounds - Heal/Endurance/Recharge
    • (43) Doctored Wounds - Heal
    • (45) Doctored Wounds - Recharge
    Level 38: Soul Tentacles
    • (A) Trap of the Hunter - Accuracy/Recharge
    • (45) Trap of the Hunter - Endurance/Immobilize
    • (45) Trap of the Hunter - Accuracy/Endurance
    • (46) Trap of the Hunter - Immobilize/Accuracy
    • (46) Trap of the Hunter - Accuracy/Immobilize/Recharge
    • (46) Trap of the Hunter - Chance of Damage(Lethal)
    Level 41: Dark Obliteration
    • (A) Ragnarok - Damage/Recharge
    • (48) Ragnarok - Accuracy/Damage/Recharge
    • (48) Ragnarok - Accuracy/Recharge
    • (48) Ragnarok - Damage/Endurance
    • (50) Ragnarok - Chance for Knockdown
    Level 44: Maneuvers
    • (A) Kismet - Accuracy +6%
    • (50) Gift of the Ancients - Defense/Endurance
    • (50) Gift of the Ancients - Defense
    Level 47: Hasten
    • (A) Recharge Reduction IO
    Level 49: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Agility Core Paragon
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (37) Performance Shifter - EndMod/Accuracy
    • (37) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Interrupt Reduction IO
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  10. Here's my stab at your build.

    The last 2 powers are swappable, if your dead set on taking fly.

    I have a /EA, and I love having Recall Friend. Especially when I 'stealth' ahead on Missiosn/SF's/Trials, and need to TP a buddy or two.

    Villain Plan by Mids' Villain Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Brute
    Primary Power Set: Titan Weapons
    Secondary Power Set: Energy Aura
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Crushing Blow
    • (A) Hecatomb - Damage
    • (3) Hecatomb - Damage/Recharge
    • (3) Hecatomb - Accuracy/Damage/Recharge
    • (5) Hecatomb - Accuracy/Recharge
    • (5) Hecatomb - Damage/Endurance
    Level 1: Kinetic Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (7) Red Fortune - Defense/Endurance
    • (7) Red Fortune - Defense/Recharge
    • (9) Red Fortune - Defense
    Level 2: Titan Sweep
    • (A) Armageddon - Damage
    • (9) Armageddon - Damage/Recharge
    • (11) Armageddon - Accuracy/Damage/Recharge
    • (11) Armageddon - Accuracy/Recharge
    • (13) Armageddon - Damage/Endurance
    Level 4: Dampening Field
    • (A) Aegis - Resistance/Endurance
    • (13) Aegis - Resistance/Recharge
    • (15) Aegis - Resistance
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 8: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (17) Kinetic Combat - Damage/Endurance
    • (17) Kinetic Combat - Damage/Recharge
    • (19) Kinetic Combat - Damage/Endurance/Recharge
    Level 10: Power Shield
    • (A) Luck of the Gambler - Defense/Endurance
    • (19) Luck of the Gambler - Defense
    • (21) Luck of the Gambler - Recharge Speed
    • (21) Kismet - Accuracy +6%
    Level 12: Entropic Aura
    • (A) Endurance Reduction IO
    Level 14: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (23) Reactive Armor - Resistance/Recharge
    • (23) Reactive Armor - Resistance/Endurance/Recharge
    • (25) Reactive Armor - Resistance
    Level 16: Energy Protection
    • (A) Steadfast Protection - Resistance/Endurance
    • (25) Steadfast Protection - Resistance/+Def 3%
    Level 18: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (27) Luck of the Gambler - Defense/Endurance/Recharge
    • (27) Luck of the Gambler - Defense
    • (29) Luck of the Gambler - Recharge Speed
    Level 20: Build Momentum
    • (A) Adjusted Targeting - To Hit Buff
    • (29) Adjusted Targeting - To Hit Buff/Recharge
    • (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (31) Adjusted Targeting - To Hit Buff/Endurance
    • (31) Adjusted Targeting - Recharge
    Level 22: Energy Cloak
    • (A) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Defense/Endurance/Recharge
    • (33) Luck of the Gambler - Defense
    • (33) Luck of the Gambler - Recharge Speed
    Level 24: Follow Through
    • (A) Mako's Bite - Accuracy/Damage
    • (34) Mako's Bite - Damage/Endurance
    • (34) Mako's Bite - Damage/Recharge
    • (34) Mako's Bite - Accuracy/Endurance/Recharge
    • (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (36) Mako's Bite - Chance of Damage(Lethal)
    Level 26: Combat Jumping
    • (A) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense
    • (37) Luck of the Gambler - Recharge Speed
    Level 28: Energy Drain
    • (A) Performance Shifter - EndMod
    • (37) Performance Shifter - EndMod/Recharge
    • (37) Performance Shifter - EndMod/Accuracy/Recharge
    • (39) Performance Shifter - EndMod/Accuracy
    Level 30: Taunt
    • (A) Mocking Beratement - Taunt
    • (40) Mocking Beratement - Taunt/Recharge
    • (40) Mocking Beratement - Taunt/Recharge/Range
    • (42) Mocking Beratement - Accuracy/Recharge
    • (42) Mocking Beratement - Taunt/Range
    • (42) Mocking Beratement - Recharge
    Level 32: Rend Armor
    • (A) Mako's Bite - Accuracy/Damage
    • (43) Mako's Bite - Damage/Endurance
    • (43) Mako's Bite - Damage/Recharge
    • (43) Mako's Bite - Accuracy/Endurance/Recharge
    • (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (45) Mako's Bite - Chance of Damage(Lethal)
    Level 35: Energize
    • (A) Doctored Wounds - Heal/Endurance
    • (45) Doctored Wounds - Heal/Recharge
    • (46) Doctored Wounds - Heal/Endurance/Recharge
    • (46) Doctored Wounds - Heal
    • (46) Doctored Wounds - Recharge
    Level 38: Arc of Destruction
    • (A) Obliteration - Damage
    • (48) Obliteration - Accuracy/Recharge
    • (48) Obliteration - Damage/Recharge
    • (48) Obliteration - Accuracy/Damage/Recharge
    • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (50) Obliteration - Chance for Smashing Damage
    Level 41: Superior Conditioning
    • (A) Performance Shifter - EndMod
    Level 44: Physical Perfection
    • (A) Performance Shifter - EndMod
    • (50) Performance Shifter - Chance for +End
    Level 47: Super Speed
    • (A) Endurance Reduction IO
    Level 49: Recall Friend
    • (A) Endurance Reduction IO
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Agility Core Paragon
    Level 50: Reactive Radial Flawless Interface
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Miracle - +Recovery
    • (39) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (39) Performance Shifter - EndMod/Accuracy
    • (40) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 1: Momentum



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  11. Master Flipp

    WM/SD critique

    I've officially popped my cherry by posting in the forum. I've been playing CoX for 6 months now, and my brute (Sideshow Smasher) is by far my favorite. I've farmed AE, done countless SF/TF's with him, and even done some 2 man SF's with a dark/dark corr buddy of mine.

    My question is this, is there room for improvement? or is this a solid build? The reason I ask is because with the new i20 trials, it just seems that he is so subpar in comparison to other brutes I team with. I mean, I get slayed and cut down quickly when others seem to go toe to toe with all the lvl 54's and bosses with no problems.

    This is the build I'm running, I've respec'd him only twice, and this is the best that I have come up with so far. He's teir 4 Cardiac Alpha, and it really helps with the endurance, and extra resistance.

    Any and all help/criticism is greatly appreciated.

    Villain Plan by Mids' Villain Designer 1.93
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sideshow Smasher: Level 50 Magic Brute
    Primary Power Set: War Mace
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Pulverize
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (3) Mako's Bite - Damage/Endurance: Level 50
    • (3) Mako's Bite - Damage/Recharge: Level 50
    • (5) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (7) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 1: Deflection
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (19) Luck of the Gambler - Defense: Level 50
    • (21) Luck of the Gambler - Defense/Endurance: Level 50
    Level 2: Battle Agility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (13) Luck of the Gambler - Defense: Level 50
    • (13) Luck of the Gambler - Defense/Endurance: Level 50
    Level 4: Jawbreaker
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (7) Mako's Bite - Damage/Endurance: Level 50
    • (9) Mako's Bite - Damage/Recharge: Level 50
    • (9) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (11) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 6: True Grit
    • (A) Aegis - Psionic/Status Resistance: Level 50
    • (21) Steadfast Protection - Resistance/+Def 3%: Level 30
    • (23) Steadfast Protection - Knockback Protection: Level 30
    Level 8: Combat Jumping
    • (A) Kismet - Accuracy +6%: Level 30
    • (36) Luck of the Gambler - Recharge Speed: Level 50
    Level 10: Active Defense
    • (A) Recharge Reduction IO: Level 50
    • (23) Recharge Reduction IO: Level 50
    • (29) Endurance Reduction IO: Level 50
    Level 12: Super Jump
    • (A) Jumping IO: Level 50
    Level 14: Clobber
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (15) Mako's Bite - Damage/Endurance: Level 50
    • (15) Mako's Bite - Damage/Recharge: Level 50
    • (17) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (19) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 16: Boxing
    • (A) Pounding Slugfest - Disorient Bonus: Level 30
    Level 18: Tough
    • (A) Aegis - Resistance/Endurance: Level 50
    • (36) Aegis - Resistance/Recharge: Level 50
    • (37) Aegis - Endurance/Recharge: Level 50
    • (37) Aegis - Resistance/Endurance/Recharge: Level 50
    • (37) Aegis - Resistance: Level 50
    Level 20: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (40) Luck of the Gambler - Defense: Level 50
    • (42) Luck of the Gambler - Defense/Endurance: Level 50
    Level 22: Against All Odds
    • (A) Endurance Reduction IO: Level 50
    Level 24: Whirling Mace
    • (A) Obliteration - Damage: Level 50
    • (25) Obliteration - Accuracy/Recharge: Level 50
    • (25) Obliteration - Damage/Recharge: Level 50
    • (27) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (27) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (29) Obliteration - Chance for Smashing Damage: Level 50
    Level 26: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (46) Recharge Reduction IO: Level 50
    • (46) Recharge Reduction IO: Level 50
    Level 28: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 30: Shatter
    • (A) Obliteration - Damage: Level 50
    • (31) Obliteration - Accuracy/Recharge: Level 50
    • (31) Obliteration - Damage/Recharge: Level 50
    • (31) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (33) Obliteration - Chance for Smashing Damage: Level 50
    Level 32: Crowd Control
    • (A) Force Feedback - Chance for +Recharge: Level 50
    • (33) Scirocco's Dervish - Accuracy/Damage: Level 50
    • (34) Scirocco's Dervish - Damage/Endurance: Level 50
    • (34) Scirocco's Dervish - Damage/Recharge: Level 50
    • (34) Scirocco's Dervish - Accuracy/Recharge: Level 50
    • (36) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    Level 35: Shield Charge
    • (A) Obliteration - Damage: Level 50
    • (48) Obliteration - Accuracy/Recharge: Level 50
    • (48) Obliteration - Damage/Recharge: Level 50
    • (48) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (50) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (50) Obliteration - Chance for Smashing Damage: Level 50
    Level 38: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 41: Superior Conditioning
    • (A) Performance Shifter - EndMod: Level 50
    • (42) Performance Shifter - Chance for +End: Level 50
    Level 44: Physical Perfection
    • (A) Numina's Convalescence - Heal: Level 50
    • (45) Numina's Convalescence - Heal/Endurance: Level 50
    Level 47: Grant Cover
    • (A) Defense Buff IO: Level 50
    Level 49: Taunt
    • (A) Perfect Zinger - Taunt: Level 50
    • (50) Perfect Zinger - Accuracy/Recharge: Level 50
    Level 50: Cardiac Radial Boost
    ------------
    Level 1: Brawl
    • (A) Accuracy IO: Level 50
    Level 1: Fury
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth: Level 50
    Level 2: Rest
    • (A) Recharge Reduction IO: Level 50
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Health
    • (A) Miracle - +Recovery: Level 40
    • (45) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (46) Regenerative Tissue - +Regeneration: Level 30
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (42) Performance Shifter - EndMod/Recharge: Level 50
    • (43) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (43) Performance Shifter - Accuracy/Recharge: Level 50
    • (43) Performance Shifter - EndMod/Accuracy: Level 50
    • (45) Performance Shifter - Chance for +End: Level 50
    ------------
    Set Bonus Totals:
    • 20% DamageBuff(Smashing)
    • 20% DamageBuff(Lethal)
    • 20% DamageBuff(Fire)
    • 20% DamageBuff(Cold)
    • 20% DamageBuff(Energy)
    • 20% DamageBuff(Negative)
    • 20% DamageBuff(Toxic)
    • 20% DamageBuff(Psionic)
    • 16.75% Defense(Melee)
    • 9.875% Defense(Smashing)
    • 9.875% Defense(Lethal)
    • 12.06% Defense(Fire)
    • 12.06% Defense(Cold)
    • 9.875% Defense(Energy)
    • 9.875% Defense(Negative)
    • 3% Defense(Psionic)
    • 16.75% Defense(Ranged)
    • 16.44% Defense(AoE)
    • 36% Enhancement(Accuracy)
    • 52.5% Enhancement(RechargeTime)
    • 15% FlySpeed
    • 174.29 HP (11.63%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Held) 9.9%
    • MezResist(Immobilize) 9.9%
    • MezResist(Stun) 6.6%
    • MezResist(Terrorized) 2.75%
    • 6.5% (0.109 End/sec) Recovery
    • 52% (3.254 HP/sec) Regeneration
    • 3.125% Resistance(Negative)
    • 3% Resistance(Psionic)
    • 20% RunSpeed
    • 2.5% XPDebtProtection




    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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