Archery/Poison Corruptor


Master Flipp

 

Posted

Hi pvp'rs. I'm starting to approach the pvp world in CoX, and I'm looking to learn and get advice.

I primarily do zone pvp in RV, but I do 1 vs 1 arena every once in a while.

This is my next pvp zone toon project.

Any and all advice would be greatly appreciated.

Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Archery
Secondary Power Set: Poison
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Snap Shot

  • (A) Devastation - Accuracy/Damage
  • (3) Devastation - Accuracy/Damage/Recharge
  • (3) Devastation - Accuracy/Damage/Endurance/Recharge
  • (5) Apocalypse - Chance of Damage(Negative)
  • (5) Gladiator's Javelin - Accuracy/Damage
  • (7) Gladiator's Javelin - Chance of Damage(Toxic)
Level 1: Alkaloid
  • (A) Healing IO
Level 2: Aimed Shot
  • (A) Superior Malice of the Corruptor - Accuracy/Damage
  • (7) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
  • (9) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
  • (9) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
  • (11) Gladiator's Javelin - Accuracy/Damage
  • (11) Gladiator's Javelin - Chance of Damage(Toxic)
Level 4: Envenom
  • (A) Achilles' Heel - Chance for Res Debuff
  • (34) Touch of Lady Grey - Defense Debuff
  • (34) Touch of Lady Grey - Defense Debuff/Endurance
  • (39) HamiO:Lysosome Exposure
Level 6: Weaken
  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (40) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (40) Dark Watcher's Despair - To Hit Debuff
  • (40) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (42) HamiO:Lysosome Exposure
Level 8: Aim
  • (A) Adjusted Targeting - To Hit Buff
  • (13) Adjusted Targeting - To Hit Buff/Recharge
  • (13) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (15) Adjusted Targeting - Endurance/Recharge
  • (15) Adjusted Targeting - Recharge
Level 10: Stealth
  • (A) Luck of the Gambler - Defense/Endurance
  • (17) Luck of the Gambler - Endurance/Recharge
  • (17) Luck of the Gambler - Defense/Endurance/Recharge
  • (19) Luck of the Gambler - Recharge Speed
  • (19) Kismet - Accuracy +6%
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Shield Wall - +Res (Teleportation), +3% Res (All)
  • (50) Jumping IO
Level 14: Invisibility
  • (A) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Endurance/Recharge
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Recharge Speed
Level 16: Phase Shift
  • (A) Recharge Reduction IO
Level 18: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 20: Acrobatics
  • (A) Endurance Reduction IO
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 24: Super Speed
  • (A) HamiO:Microfilament Exposure
  • (39) HamiO:Microfilament Exposure
  • (39) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 26: Stunning Shot
  • (A) Absolute Amazement - Stun/Recharge
  • (27) Absolute Amazement - Accuracy/Stun/Recharge
  • (27) Absolute Amazement - Accuracy/Recharge
  • (29) Absolute Amazement - Endurance/Stun
  • (29) Absolute Amazement - Chance for ToHit Debuff
  • (31) Gladiator's Javelin - Chance of Damage(Toxic)
Level 28: Paralytic Poison
  • (A) Gladiator's Net - Accuracy/Hold
  • (43) Gladiator's Net - Accuracy/Recharge
  • (43) Gladiator's Net - Recharge/Hold
  • (46) Gladiator's Net - Endurance/Recharge/Hold
  • (50) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
Level 30: Blazing Arrow
  • (A) Apocalypse - Damage/Recharge
  • (31) Apocalypse - Accuracy/Damage/Recharge
  • (31) Apocalypse - Accuracy/Recharge
  • (34) Gladiator's Javelin - Accuracy/Damage/End/Rech
  • (37) Gladiator's Javelin - Accuracy/Damage
  • (37) Gladiator's Javelin - Chance of Damage(Toxic)
Level 32: Grant Invisibility
  • (A) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Endurance/Recharge
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
  • (33) Luck of the Gambler - Recharge Speed
Level 35: Dark Embrace
  • (A) Gladiator's Armor - Resistance
  • (36) Gladiator's Armor - Resistance/Rech/End
  • (36) Gladiator's Armor - End/Resist
  • (36) Gladiator's Armor - Recharge/Endurance
  • (37) Gladiator's Armor - Recharge/Resist
Level 38: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 41: Power Boost
  • (A) Recharge Reduction IO
Level 44: Soul Storm
  • (A) Unbreakable Constraint - Hold/Recharge
  • (45) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (45) Unbreakable Constraint - Accuracy/Recharge
  • (45) Unbreakable Constraint - Endurance/Hold
  • (46) Unbreakable Constraint - Chance for Smashing Damage
  • (46) Apocalypse - Damage
Level 47: Tactics
  • (A) Adjusted Targeting - To Hit Buff
  • (48) Adjusted Targeting - To Hit Buff/Recharge
  • (48) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (48) Adjusted Targeting - Endurance/Recharge
  • (50) Adjusted Targeting - To Hit Buff/Endurance
Level 49: Assault
  • (A) Endurance Reduction IO
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Scourge
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Interrupt Reduction IO
Level 4: Ninja Run
Level 4: Swift
  • (A) Run Speed IO
Level 4: Health
  • (A) Miracle - +Recovery
  • (21) Numina's Convalescence - +Regeneration/+Recovery
Level 4: Hurdle
  • (A) Jumping IO
  • (25) Jumping IO
Level 4: Stamina
  • (A) Performance Shifter - EndMod
  • (23) Performance Shifter - EndMod/Recharge
  • (25) Performance Shifter - Chance for +End
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Reactive Radial Flawless Interface
Level 50: Cardiac Core Paragon
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Posted

I'm on iPad so can't bring up in mids but IMO

3slot super jump
Make sure your at 41 kb pro

You also have tons of mez powers.


I am PL in RL.

Freedom- Magnet Man, Hott Sauce, Stand-Up Comic

 

Posted

I would not go Archery for a PvP corr. Other then the broken stun, it's pretty much garbage.

Would recommend fire or rad for primaries. Maybe sonic.


@TheKatalyst
My **** is bleeding.

 

Posted

Quote:
Originally Posted by The Katalyst View Post
I would not go Archery for a PvP corr. Other then the broken stun, it's pretty much garbage.

Would recommend fire or rad for primaries. Maybe sonic.

I figured I would get this kind of reply, as EVERY ranged toon that I see in zone pvp is either Fire, Sonic, or Psi.

I do have a Rad/Rad I use in zone, but being easily detoggled, then ripped apart gets annoying.

You say, "Archery is Garbage". I'm just wondering if it could be good with the right build, or are Fire, Sonic, and Psi the ONLY good ranged dmg choices period.


I guess trying to be different won't work. I'll roll a Fire/Poison then.

Cheers.


 

Posted

Quote:
Originally Posted by Master Flipp View Post
I figured I would get this kind of reply, as EVERY ranged toon that I see in zone pvp is either Fire, Sonic, or Psi.

I do have a Rad/Rad I use in zone, but being easily detoggled, then ripped apart gets annoying.

You say, "Archery is Garbage". I'm just wondering if it could be good with the right build, or are Fire, Sonic, and Psi the ONLY good ranged dmg choices period.


I guess trying to be different won't work. I'll roll a Fire/Poison then.

Cheers.
Arch/therms are better than arch/poisons if you ask me if you're dead set on arch. Please don't roll a dark/poison corruptor if you plan on zoning you'll be mostly pointless. A well built psi/poison can do a **** load of damage, but still I'd go Fire over all for a beginner toon.


@Psycho Jas

 

Posted

I copied ur build into mids, ur missing alot of KB protection, forgot to slot in the +stealth proc.


Archery has a really fast recharge rate, if you get 50% recharge bonus it should be enough. No need to slot Soul Storm with a hold set. When you use weaken and a powerboosted stunning shot the target should be stunned for quite a bit.

Got bored so I tweaked your build:

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