I Dont have a cluse TW/EA (Nrg)
Here's my stab at your build.
The last 2 powers are swappable, if your dead set on taking fly.
I have a /EA, and I love having Recall Friend. Especially when I 'stealth' ahead on Missiosn/SF's/Trials, and need to TP a buddy or two.
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Crushing Blow
- (A) Hecatomb - Damage
- (3) Hecatomb - Damage/Recharge
- (3) Hecatomb - Accuracy/Damage/Recharge
- (5) Hecatomb - Accuracy/Recharge
- (5) Hecatomb - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (7) Red Fortune - Defense/Endurance
- (7) Red Fortune - Defense/Recharge
- (9) Red Fortune - Defense
- (A) Armageddon - Damage
- (9) Armageddon - Damage/Recharge
- (11) Armageddon - Accuracy/Damage/Recharge
- (11) Armageddon - Accuracy/Recharge
- (13) Armageddon - Damage/Endurance
- (A) Aegis - Resistance/Endurance
- (13) Aegis - Resistance/Recharge
- (15) Aegis - Resistance
- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (A) Kinetic Combat - Accuracy/Damage
- (17) Kinetic Combat - Damage/Endurance
- (17) Kinetic Combat - Damage/Recharge
- (19) Kinetic Combat - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense
- (21) Luck of the Gambler - Recharge Speed
- (21) Kismet - Accuracy +6%
- (A) Endurance Reduction IO
- (A) Reactive Armor - Resistance/Endurance
- (23) Reactive Armor - Resistance/Recharge
- (23) Reactive Armor - Resistance/Endurance/Recharge
- (25) Reactive Armor - Resistance
- (A) Steadfast Protection - Resistance/Endurance
- (25) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense/Endurance/Recharge
- (27) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
- (A) Adjusted Targeting - To Hit Buff
- (29) Adjusted Targeting - To Hit Buff/Recharge
- (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (31) Adjusted Targeting - To Hit Buff/Endurance
- (31) Adjusted Targeting - Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense/Endurance/Recharge
- (33) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Recharge Speed
- (A) Mako's Bite - Accuracy/Damage
- (34) Mako's Bite - Damage/Endurance
- (34) Mako's Bite - Damage/Recharge
- (34) Mako's Bite - Accuracy/Endurance/Recharge
- (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (36) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Recharge Speed
- (A) Performance Shifter - EndMod
- (37) Performance Shifter - EndMod/Recharge
- (37) Performance Shifter - EndMod/Accuracy/Recharge
- (39) Performance Shifter - EndMod/Accuracy
- (A) Mocking Beratement - Taunt
- (40) Mocking Beratement - Taunt/Recharge
- (40) Mocking Beratement - Taunt/Recharge/Range
- (42) Mocking Beratement - Accuracy/Recharge
- (42) Mocking Beratement - Taunt/Range
- (42) Mocking Beratement - Recharge
- (A) Mako's Bite - Accuracy/Damage
- (43) Mako's Bite - Damage/Endurance
- (43) Mako's Bite - Damage/Recharge
- (43) Mako's Bite - Accuracy/Endurance/Recharge
- (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (45) Mako's Bite - Chance of Damage(Lethal)
- (A) Doctored Wounds - Heal/Endurance
- (45) Doctored Wounds - Heal/Recharge
- (46) Doctored Wounds - Heal/Endurance/Recharge
- (46) Doctored Wounds - Heal
- (46) Doctored Wounds - Recharge
- (A) Obliteration - Damage
- (48) Obliteration - Accuracy/Recharge
- (48) Obliteration - Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Recharge
- (50) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Chance for Smashing Damage
- (A) Performance Shifter - EndMod
- (A) Performance Shifter - EndMod
- (50) Performance Shifter - Chance for +End
- (A) Endurance Reduction IO
- (A) Endurance Reduction IO
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
------------
Level 2: Swift
- (A) Empty
- (A) Miracle - +Recovery
- (39) Numina's Convalescence - +Regeneration/+Recovery
- (A) Empty
- (A) Performance Shifter - EndMod
- (39) Performance Shifter - EndMod/Accuracy
- (40) Performance Shifter - Chance for +End
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 1: Momentum
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Here's mine
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), HO:Nucle(43), Achilles-ResDeb%(50)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(17), LkGmblr-Def(34)
Level 2: Titan Sweep -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(3), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(7), Oblit-Dmg(45)
Level 4: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(17), LkGmblr-Def(34)
Level 6: Build Momentum -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(11), RechRdx-I(46)
Level 8: Follow Through -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx/Rchg(11), C'ngImp-Dmg/Rchg(43)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(46), Winter-ResSlow(48)
Level 14: Dampening Field -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/Rchg(40)
Level 16: Energy Protection -- S'fstPrt-ResDam/Def+(A)
Level 18: Rend Armor -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(21), C'ngImp-Dmg/Rchg(43), Achilles-ResDeb%(50)
Level 20: Energy Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Def(34)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
Level 24: Boxing -- Acc-I(A)
Level 26: Whirling Smash -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(27), Erad-%Dam(27), Erad-Dmg(29), Oblit-Acc/Dmg/EndRdx/Rchg(45), FrcFbk-Rechg%(50)
Level 28: Energy Drain -- LkGmblr-Rchg+(A), HO:Membr(29), HO:Membr(31), Efficacy-EndMod/EndRdx(31), P'Shift-EndMod/Rchg(31)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(40), RctvArm-EndRdx(46)
Level 32: Arc of Destruction -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Dmg(45)
Level 35: Energize -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(36), Dct'dW-Rchg(36), Dct'dW-Heal(36), Dct'dW-Heal/EndRdx(37)
Level 38: Weave -- GftotA-Def/EndRdx(A), GftotA-Def(39), Ksmt-Def/EndRdx(39), Ksmt-Def/EndRdx/Rchg(39)
Level 41: Maneuvers -- GftotA-Def/EndRdx(A), GftotA-Def(42), Ksmt-Def/EndRdx(42), Ksmt-Def/EndRdx/Rchg(42)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- RgnTis-Regen+(A)
Level 49: Taunt -- Range-I(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Partial Core Revamp
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Mrcl-Rcvry+(40), Mrcl-Heal(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(15), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc(48)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum
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SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
yep i dont have a clue ( Not Cluse have no idea how that S got in there) this is my current build and yeah it works well but i know good and well i messed up in a a great deal of spots i have found a few my self but would like to see what others say
Edit : dont mind the lvl powers were picked just the IO's and slotting as that is not the correct order
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Taco Belll: Level 50 Mutation Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Defensive Sweep -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(3), Oblit-Acc/Dmg/EndRdx/Rchg(5), Oblit-%Dam(5), LkGmblr-Rchg+(7)
Level 1: Kinetic Shield -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(7), RedFtn-Def/EndRdx(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx(11)
Level 2: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(17)
Level 4: Dampening Field -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(21), ResDam-I(23)
Level 6: Power Shield -- GftotA-Run+(A), GftotA-Def/EndRdx(23), RedFtn-Def/EndRdx(25), RedFtn-Def/EndRdx/Rchg(25), RedFtn-Def(27), RedFtn-EndRdx(27)
Level 8: Build Momentum -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 10: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 12: Entropic Aura -- EndRdx(A), EndRdx-I(33), EndRdx-I(33)
Level 14: Kick -- Empty(A)
Level 16: Energy Protection -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(33)
Level 18: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(34), RctvArm-EndRdx(34), RctvArm-ResDam/EndRdx/Rchg(34)
Level 20: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 22: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(37), LkGmblr-Def(37), LkGmblr-Rchg+(37)
Level 24: Energy Cloak -- GftotA-Def/EndRdx(A), GftotA-Run+(39), LkGmblr-Def(39), LkGmblr-Rchg+(39), EndRdx-I(40)
Level 26: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 28: Energy Drain -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43), EndMod-I(43), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 32: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(46), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(48), Oblit-Acc/Dmg/Rchg(48)
Level 35: Energize -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(48), Numna-Heal/Rchg(50), Numna-Heal(50), RechRdx-I(50)
Level 38: Superior Conditioning -- P'Shift-End%(A)
Level 41: Physical Perfection -- P'Shift-End%(A)
Level 44: Fly -- Empty(A)
Level 47: Taunt -- Zinger-Taunt/Rchg/Rng(A)
Level 49: Overload -- Empty(A)
Level 50: Musculature Total Core Revamp
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(19), P'Shift-EndMod(19), P'Shift-End%(21)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum
I'm Noise'