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Posts
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Joined
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Why on God's green earth cant i use the sword with TW come onm people throw me a bone here only reason i havent bought the set already even knowing it wont be fix till i22 not being able to use the sword the TW is my only reservation
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yep i dont have a clue ( Not Cluse have no idea how that S got in there) this is my current build and yeah it works well but i know good and well i messed up in a a great deal of spots i have found a few my self but would like to see what others say
Edit : dont mind the lvl powers were picked just the IO's and slotting as that is not the correct order
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Taco Belll: Level 50 Mutation Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Defensive Sweep -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(3), Oblit-Acc/Dmg/EndRdx/Rchg(5), Oblit-%Dam(5), LkGmblr-Rchg+(7)
Level 1: Kinetic Shield -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(7), RedFtn-Def/EndRdx(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx(11)
Level 2: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(17)
Level 4: Dampening Field -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(21), ResDam-I(23)
Level 6: Power Shield -- GftotA-Run+(A), GftotA-Def/EndRdx(23), RedFtn-Def/EndRdx(25), RedFtn-Def/EndRdx/Rchg(25), RedFtn-Def(27), RedFtn-EndRdx(27)
Level 8: Build Momentum -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 10: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 12: Entropic Aura -- EndRdx(A), EndRdx-I(33), EndRdx-I(33)
Level 14: Kick -- Empty(A)
Level 16: Energy Protection -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(33)
Level 18: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(34), RctvArm-EndRdx(34), RctvArm-ResDam/EndRdx/Rchg(34)
Level 20: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 22: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(37), LkGmblr-Def(37), LkGmblr-Rchg+(37)
Level 24: Energy Cloak -- GftotA-Def/EndRdx(A), GftotA-Run+(39), LkGmblr-Def(39), LkGmblr-Rchg+(39), EndRdx-I(40)
Level 26: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 28: Energy Drain -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43), EndMod-I(43), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 32: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(46), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(48), Oblit-Acc/Dmg/Rchg(48)
Level 35: Energize -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(48), Numna-Heal/Rchg(50), Numna-Heal(50), RechRdx-I(50)
Level 38: Superior Conditioning -- P'Shift-End%(A)
Level 41: Physical Perfection -- P'Shift-End%(A)
Level 44: Fly -- Empty(A)
Level 47: Taunt -- Zinger-Taunt/Rchg/Rng(A)
Level 49: Overload -- Empty(A)
Level 50: Musculature Total Core Revamp
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Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(19), P'Shift-EndMod(19), P'Shift-End%(21)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum
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well there are 2 immobs in the PPP 1 in Lavi mastery and 1 in mace mastery
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hey all I am lvling a dark/fire def I love the tar patch/ROF combo but just wanted to know is there a better way to keep them on the patch and in the area of rain. I know fluffy will help this later spamming TT but he is random so I can't count on that . So is there any immob's or anything like that I could pick up say in APP/PPP. I figure Opressive gloom would be good choice but if there is a more cone immob style power out there i would rather have that.
Edit: would adding more Slow to the patch help? I dont know the % on slow in the patch if it would be worth while slotting for it or not.
TY in advace
Edit 2 :after Down loading MIds i see that the PPP would be the way to go so this is 1 option (i havent sloted then could you plz help with sloting either)
http://www.cohplanner.com/mids/downl...5DF35F49610773
And... This is another.. (this the 1 with the immob the last 3 powers can be switched out for w/e also)
http://www.cohplanner.com/mids/downl...D7FC17B2AA0646 -
IF people wana say Darks are slow so what? you looked like you did a good job to me and looked liked you had fun doing it. you even let yourself die just to type a message cause you didnt care just 1 click and you were back up killiing all
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this is awsome never thought of this use 1 of my old none AE farms to lvl the F2P brute then use him to run the AE missions and lvl my paid account lowbie that is just top shelf ty im off to do this right now lol
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i think cause you cant just respec out of it if you dont like it like you can with hero's not Many Brutes want to take a chance and they just stick with a sure thing well PvE wise
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just tryed to loggin in i got to charector select screen then got booted saying "Access to this server (justice) is currently restricted for internal testing by NCsoft employees to verify todays new publish, Your access will be restored to this server once our checks and test are complete. Thank you for your patience"
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DL a nice size patch but still cant logg in might be the day
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[ QUOTE ]
Posse thugs (Gang War power) will not attack your target unless he attacks you first. This has resulted in my posse standing around a bad guy doing nothing for their whole summoning duration.
This may be what is intended as it matches the behavior of controller pets, but makes the power limited in usefulness if you do not want to be hit.
[/ QUOTE ]
Yes sir but controller pets attack if a enemy is in range like fluffy will hit any 1 close enough to him but Gang wars Dose nothing i found putting on body guard and attacking works good at starting up Gang War and your hench's but is still not the way it should work.
Another thing unlike other summons why dosent Gang War have a icon in the top right hand corner to show it's still summoned and duration flashing when it is almost over or all your pose has been defeated i think that needs to be put in aswell. -
My 2influ it's been said but here we go
1. No clips throw do rags. bandanas you know there colors when they are Tru gang members
2. No whistle cell phone all the way
3. upgrade anumation if u throw bandanas or du rags show them tieing them on as they power up
4. they are to slow speed them up
5.they are a bit on the dumb side
6. Gang war needs a big AI upgrade they never want to attack they kill the 1 guy u use to summon them then stand around looking dumb even when u engage another enemy
7. pistol attacks need a end reduction hard to use them with out suckin wind
Over all best MM set IMO for a 1st timer in the land of MM's i have made a many MM but never stayed with it but i love this set and i am primed and ready to roll 1 on live