-
Posts
1268 -
Joined
-
Quote:Already possible.otherwise you'd probably see some really wacky builds designed to reach S/L defense cap on every AT just using IO bonuses. Probably already possible, actually, with the right amount of cash.
I have an Invulnerability/Ice Melee tank that hits the Smashing/Lethal defense softcap without using any toggles. Though, I didn't slot brawl to accomplish it. -
Anyone want to go out for pizza the day after issue 23 launches? Your treat!
-
Quote:That'd become a massive scroll list.Hats, Helmets, Half Helmets, and Special Helmets merged into a single "Headgear" category, retaining all detail options from all legacy categories, combined
Also, not all detail options are available on all those headgear categories. Where would a beard go on a full helmet? -
-
And here I was imagining a "Fight on Wire" system being a system wherein the fighters are tied to a boom lift with wires. So the character would run around all the time, but use hover whenever attacking (and only when attacking).
-
-
-
Quote:No, this change doesn't impact anywhere near as many people as enhancement diversification or the global defense reduction.I have to wonder if the PPM change Synapse announced is going to be like the next ED or GDN.
Even if every character in the game had a proc enhancement slotted, most people probably wouldn't be able to notice the difference. The same cannot be said of ED or GDR. -
My advice?
Spend about 5 minutes in game, use the rest of the time to interact with the player base on the forums. -
You get less of a bonus from having a kinetic defender on your team if you have Musculature slotted.
-
Quote:I have my doubts about that. Where are these spreadsheets and what is his/her methodology?Was talking in channel with the member doing spread sheets, and this came up:
" ...Ice averages to 69.95 DPA, Staff 65.1. Every other set I have looked at so far is closer to 80."
CAN'T be right! Not because I doubt his math, but because Staff can't be /that/ bad. -
-
Quote:Spiritual is not ignored by every incarnate power.Spiritual and agility already get ignored by every incarnate power
Rebirth gets a nice bonus from Spiritual.
Agility is not ignored by every incarnate power. Ageless and Barrier both get nice bonuses. Ionic Judgement also gets a bonus if you go the endurance drain route. -
Quote:Pretty much, unless one of the new seers is obligated to go on a coffee run.That makes me picture them floating in front of computers, typing with their minds.
Fortunately, it's pretty easy to remember your co-worker's orders.
Unfortunately, if you decide to go out for coffee, everyone in the office pool instantly knows. -
On the other hand, even Ice beats Electric Melee for Single Target damage.
Which is just to say that there's more than one metric for comparing sets.
For AoE:
Ice Melee:
Frost: 72.07 base damage, 11 second recharge, 2.508 second activation, 10 foot range, 90 degree cone
Frozen Aura: 63.17 base damage, 20 second recharge, 2.244 second activation, 10 foot range
Staff:
Guarded Spin: 51.53 base damage, 8 second recharge, 1.98 second activation, 9 foot range, 90 degree cone
Eye of the Storm: 54.72 base damage, 17 second recharge, 2.772 second activation, 10 foot range
Innocuous Strikes: 73.85 base damage, 10 second recharge, 2.376 second activation, 9 foot range, 90 degree cone -
I didn't use my attack chain. My Invulnerability/Ice Melee build is non-standard. It hits 45% Smashing/lethal defense with no toggles, but my attacks are 4 slotted with Kinetic Combats, so they're kind of underslotted for damage and recharge.
I made two common invention origin builds, Invulnerability primary. All attacks were slotted 1 acc/3 dam/1 end/1 rech.
Then I used NoChain (http://boards.cityofheroes.com/showthread.php?t=279838) and generated different lengths of attack chains.
I didn't account for Build-up or Form of the body, it doesn't use any power pool attacks, it doesn't account for redraw, and there are no set bonuses of any sort, so it's not a comprehensive comparison, but:
Results are displayed in the following format:
Number of attacks in chain, Single Target DPS Ice, Single Target DPS Staff.
6, 62.287, 67.255
7, 67.033, 70.833
8, 65.343, 69.427
9, 64.070, 72.206
10, 64.086, 71.579
11, 64.471, 72.961
12, 61.488, 68.676
13, 65.344, 68.270
14, 60.735, 67.750
It looks pretty close.
I think Ice benefits more from recharge bonuses, because Freezing Touch animates rather quickly and does a fair amount of damage, and every attack in Staff that does more damage than Freezing Touch has a longer animation. -
Quote:There are plenty of male seers, but they aren't the public face of the organization, so they're left to operate from the home office where no one can see them.In Praetoria, it seems, every (or almost every) female psychic who doesn't join the Syndicate or Resistance is forced to become a Seer. What I want to know is, what happens to male psychics. I don't think there are any male Seers, so would they just join Powers Division?
-
Not against Romans, which was your suggested fight.
-
No, but looking at the numbers, it seems like Staff has a slight edge in single target damage compared to Ice Melee. It is close though.
-
That wouldn't prove anything. I mean, unless our powers are slotted identically and we have the same primaries, there are just a whole lot of variables. Even if we have builds as close to identical as possible, there's still player skill involved.
And, even having a level 50 Invulnerability/Ice Melee tanker, I'm sure I don't do as much to full leverage Frost as I could. -
-
Any fix for the damage on Spring Attack?
Yes. It no longer claims to do upwards of 1000 damage. -
That'd be two c's Sam, not a CH.
However, the Movimiento Estudiantil Chicanola de Aztlan goes by the Acronym MEChA.