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Posts
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Joined
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I have an excellent Ice melee/ Fire Armor tank at 50 who solos at +3/5-8 I do alot of rikti and Carnies, I enjoy the hell out of him, they are not dead sets together you just have to know what to do with it, good luck
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ok ty, I will do that, I will try and tweak it and see what you think, thanks again..
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well I feel REALLY stupid now, some how I made a build using my EM/invul set up, I am totally unsure how I did this..
SO I guess I should change this to the right toon then ask for help, I have to totally redo my axe/invul now.. I feel really stupid..
But I saw in your SIG you have a EM/Invul too, so please help, I just finished building mine and he is not as tough as I thought he should be, can barely take on 54 rikti in the RWZ in a small group of 10.. very unhappy
I will also say not every single IO is correct, but mostly, cause I could not find them on WW
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
MANLY: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Hero Profile:
Level 1: Resist Physical Damage- (A) Steadfast Protection - Resistance/+Def 3%
- (9) Reactive Armor - Resistance
- (43) Reactive Armor - Resistance/Endurance
- (46) Reactive Armor - Resistance/Recharge
- (46) Reactive Armor - Resistance/Endurance/Recharge
- (A) Pounding Slugfest - Accuracy/Damage
- (33) Pounding Slugfest - Damage/Endurance
- (33) Pounding Slugfest - Damage/Recharge
- (A) Impervium Armor - Resistance/Endurance
- (3) Impervium Armor - Resistance
- (3) Impervium Armor - Resistance/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Recharge
- (5) Numina's Convalescence - Heal/Endurance/Recharge
- (5) Numina's Convalescence - Endurance/Recharge
- (7) Triage - Heal/Recharge
- (11) Triage - Heal/Endurance/Recharge
- (17) Triage - Endurance/Recharge
- (A) Pounding Slugfest - Accuracy/Damage
- (7) Pounding Slugfest - Damage/Endurance
- (11) Pounding Slugfest - Damage/Recharge
- (A) Impervium Armor - Resistance/Endurance
- (9) Impervium Armor - Resistance/Endurance/Recharge
- (17) Impervium Armor - Resistance
- (A) Luck of the Gambler - Defense/Endurance
- (15) Luck of the Gambler - Defense
- (34) Gift of the Ancients - Run Speed +7.5%
- (34) Luck of the Gambler - Recharge Speed
- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Damage/Endurance/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Run Speed IO
- (A) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense
- (19) Serendipity - Defense/Endurance
- (29) Serendipity - Defense
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (21) Numina's Convalescence - Heal
- (21) Regenerative Tissue - +Regeneration
- (31) Triage - Heal/Recharge
- (31) Triage - Heal/Endurance/Recharge
- (33) Triage - Heal/Endurance
- (A) Efficacy Adaptor - EndMod/Recharge
- (23) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - EndMod/Endurance
- (45) Performance Shifter - Chance for +End
- (A) Armageddon - Accuracy/Damage/Recharge
- (25) Armageddon - Damage/Recharge
- (25) Armageddon - Accuracy/Recharge
- (27) Armageddon - Damage
- (40) Armageddon - Chance for Fire Damage
- (40) Armageddon - Damage/Endurance
- (A) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense
- (34) Luck of the Gambler - Defense/Recharge
- (A) Adjusted Targeting - To Hit Buff/Recharge
- (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (31) Adjusted Targeting - Endurance/Recharge
- (43) Adjusted Targeting - To Hit Buff/Endurance
- (43) Adjusted Targeting - Recharge
- (A) Reactive Armor - Resistance
- (37) Reactive Armor - Resistance/Endurance
- (40) Reactive Armor - Resistance/Recharge
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (37) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (A) Mocking Beratement - Taunt
- (36) Mocking Beratement - Taunt/Recharge
- (36) Mocking Beratement - Taunt/Recharge/Range
- (36) Mocking Beratement - Accuracy/Recharge
- (37) Mocking Beratement - Taunt/Range
- (46) Mocking Beratement - Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Damage/Endurance
- (39) Kinetic Combat - Damage/Recharge
- (39) Kinetic Combat - Damage/Endurance/Recharge
- (A) Gift of the Ancients - Defense/Endurance
- (45) Gift of the Ancients - Defense/Endurance/Recharge
- (48) Gift of the Ancients - Defense
- (A) Absolute Amazement - Chance for ToHit Debuff
- (A) Impervium Armor - Resistance/Endurance
- (48) Impervium Armor - Resistance/Endurance/Recharge
- (48) Impervium Armor - Resistance
- (A) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense
- (50) Serendipity - Defense/Endurance
- (50) Serendipity - Defense
Level 1: Brawl- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty
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I am hoping it helps too.. trying to understand all the abbreviations as well..lol
but thank you for posting.. -
I have had this tank for a very long time and wanna bring him back out to play, so I am looking for a good build, this is what I have so far, money is not an issue but I LUV the ITF and tfing so would like to be able to play him and have him survive.
heres what I have
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Alistair McBain: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Battle Axe
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Hero Profile:
Level 1: Resist Physical Damage- (A) Steadfast Protection - Resistance/+Def 3%
- (9) Reactive Armor - Resistance
- (43) Reactive Armor - Resistance/Endurance
- (46) Reactive Armor - Resistance/Recharge
- (46) Reactive Armor - Resistance/Endurance/Recharge
- (A) Pounding Slugfest - Accuracy/Damage
- (33) Pounding Slugfest - Damage/Endurance
- (33) Pounding Slugfest - Damage/Recharge
- (A) Impervium Armor - Resistance/Endurance
- (3) Impervium Armor - Resistance
- (3) Impervium Armor - Resistance/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Recharge
- (5) Numina's Convalescence - Heal/Endurance/Recharge
- (5) Numina's Convalescence - Endurance/Recharge
- (7) Triage - Heal/Recharge
- (11) Triage - Heal/Endurance/Recharge
- (17) Triage - Endurance/Recharge
- (A) Pounding Slugfest - Accuracy/Damage
- (7) Pounding Slugfest - Damage/Endurance
- (11) Pounding Slugfest - Damage/Recharge
- (A) Impervium Armor - Resistance/Endurance
- (9) Impervium Armor - Resistance/Endurance/Recharge
- (17) Impervium Armor - Resistance
- (A) Luck of the Gambler - Defense/Endurance
- (15) Luck of the Gambler - Defense
- (34) Gift of the Ancients - Run Speed +7.5%
- (34) Luck of the Gambler - Recharge Speed
- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Damage/Endurance/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Run Speed IO
- (A) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense
- (19) Serendipity - Defense/Endurance
- (29) Serendipity - Defense
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (21) Numina's Convalescence - Heal
- (21) Regenerative Tissue - +Regeneration
- (31) Healing IO
- (31) Healing IO
- (33) Healing IO
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - EndMod/Accuracy
- (45) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Empty
- (25) Empty
- (25) Empty
- (27) Empty
- (40) Empty
- (40) Empty
- (A) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense
- (34) Luck of the Gambler - Defense/Recharge
- (A) Empty
- (29) Empty
- (31) Empty
- (43) Empty
- (43) Empty
- (A) Reactive Armor - Resistance
- (37) Reactive Armor - Resistance/Endurance
- (40) Reactive Armor - Resistance/Recharge
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (37) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (A) Mocking Beratement - Taunt
- (36) Mocking Beratement - Taunt/Recharge
- (36) Mocking Beratement - Taunt/Recharge/Range
- (36) Mocking Beratement - Accuracy/Recharge
- (37) Mocking Beratement - Taunt/Range
- (46) Mocking Beratement - Recharge
- (A) Empty
- (39) Empty
- (39) Empty
- (39) Empty
- (A) Gift of the Ancients - Defense/Endurance
- (45) Gift of the Ancients - Defense/Endurance/Recharge
- (48) Gift of the Ancients - Defense
- (A) Absolute Amazement - Chance for ToHit Debuff
- (A) Impervium Armor - Resistance/Endurance
- (48) Impervium Armor - Resistance/Endurance/Recharge
- (48) Impervium Armor - Resistance
- (A) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense
- (50) Serendipity - Defense/Endurance
- (50) Serendipity - Defense
Level 1: Brawl- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty
I am not very good at slotting so all comments welcome..thanks ahead of time.. -
I have had this toon for a long time and did nicely before ED and then after IOs it went downhill from there..
I had him slotted out with SOs at lvl 38 and stopped playing him for other toons, now I am back to wanting to play him and slotted him out with what I thought would do it, and I was VERY wrong..
I am doing the recovery research now and seeing what sets help in that alot, still getting used to mids also so if you can help it would be great..
The build I thought I had I guess I did not save it cause I cannot find it in Mids, I am trying for him to be a good tank that can take and dish out damage, I am a fighter not a person who likes to only taunt, so thats the kinda build I am looking for.. -
anyone else have some input, really kinda lost at this point
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here is the build except I have two Hecatombs in KoB as well, I was wondering since my resistance powers are sets with not alot of bonuses would be better to just Gen IO in damage resists to boost the amount I can take?
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Graymatter.2: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Jab -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Dmg/Rchg(5), C'ngImp-Dmg/EndRdx(5)
Level 1: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(7), ImpArm-ResDam/EndRdx/Rchg(7), ImpArm-ResDam/Rchg(9)
Level 2: Punch -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Dmg/EndRdx(13)
Level 4: Murky Cloud -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(13), ImpArm-ResDam/EndRdx/Rchg(15), ImpArm-ResDam/Rchg(15)
Level 6: Hurdle -- Jump-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(17), Krma-ResKB(48)
Level 10: Haymaker -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(17), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Dmg/EndRdx(21)
Level 12: Obsidian Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(21), ImpArm-ResDam/EndRdx/Rchg(23), ImpArm-ResDam/Rchg(23), Empty(50), Empty(50)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(25)
Level 16: Knockout Blow -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Dmg/Rchg(27), C'ngImp-Dmg/EndRdx(29)
Level 18: Taunt -- Zinger-Taunt/Rchg(A), Zinger-Taunt/Rchg/Rng(29), Zinger-Taunt(31), Zinger-Taunt/Rng(31)
Level 20: Super Jump -- Winter-ResSlow(A)
Level 22: Stamina -- P'Shift-End%(A), Efficacy-EndMod/EndRdx(31), Efficacy-EndMod/Rchg(33), Efficacy-EndMod/Acc/Rchg(33), Empty(50)
Level 24: Rage -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
Level 26: Dark Regeneration -- Nictus-%Dam(A), Nictus-Acc/EndRdx/Rchg(34), Nictus-Acc/EndRdx/Heal/HP/Regen(34), Nictus-Acc/Heal(36), Nictus-Heal/HP/Regen/Rchg(36), Theft-Heal/Rchg(36)
Level 28: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(46), LkGmblr-Def/EndRdx/Rchg(46)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 32: Death Shroud -- C'ngBlow-Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(37), M'Strk-Dmg/EndRdx(37), Dmg-I(39), EndRdx-I(40)
Level 35: Oppressive Gloom -- Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(39), Stpfy-EndRdx/Stun(39), Stpfy-Acc/EndRdx(40), Stpfy-Stun/Rng(40)
Level 38: Foot Stomp -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(42), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(43), Decim-Dmg/Rchg(43), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(45)
Level 44: Darkest Night -- HO:Enzym(A), HO:Enzym(45), HO:Enzym(46)
Level 47: Super Speed -- Zephyr-ResKB(A)
Level 49: Recall Friend -- Empty(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
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I have a Dark Armor/Super Strength brute I IOed out, he is now getting purples as I can afford them, but the problem I am having is he needs more defense/resistance. Other than that he is a powerhouse IMHO..
I cannot seem to get the MIDS build up so I will try again later, but if you have any suggestions before I am open to any kind of help. -
Can someone throw a build up of this set for fighting in Cim, I wanna tank the ITF.