invul/energy tank


EmperorSteele

 

Posted

So I used some of the invul or energy guides to help build this tank. Let me know what you think.
The power selection of having superspeed and superjump is just personal preference. Let me know what you think!
He has capped S/L defense and resistance. That was my main focus for him.

[color:#489AFF]Hero Plan by Mids' Hero Designer 1.621[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]

[color:#B1C9F5]Click this DataLink to open the build![/color]

[color:#B3CAF7]Level 50 Technology Tanker[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Invulnerability[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Energy Melee[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leaping[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Energy Mastery[/color]

[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Resist Physical Damage[/color] [color:#489AFF]--[/color] [color:#8BAFF1]ResDam[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]ResDam[/color][color:#8BAFF1]-I[/color](3)[color:#B1C9F5], [/color][color:#8BAFF1]ResDam[/color][color:#8BAFF1]-I[/color](3)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Barrage[/color] [color:#489AFF]--[/color] [color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/EndRdx[/color](15)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/Rchg[/color](15)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](19)[color:#B1C9F5], [/color][color:#8BAFF1]Dmg[/color][color:#8BAFF1]-I[/color](33)[color:#B1C9F5], [/color][color:#8BAFF1]EndRdx[/color][color:#8BAFF1]-I[/color](34)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Temp Invulnerability[/color] [color:#489AFF]--[/color] [color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/EndRdx[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/Rchg[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/EndRdx/Rchg[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]S'fstPrt-[/color][color:#7AA4EF]ResDam/Def+[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam[/color](9)
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Bone Smasher[/color] [color:#489AFF]--[/color] [color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/EndRdx[/color](19)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/Rchg[/color](33)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](33)[color:#B1C9F5], [/color][color:#8BAFF1]Dmg[/color][color:#8BAFF1]-I[/color](34)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](34)
[color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Hasten[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](7)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](7)
[color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Hurdle[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Combat Jumping[/color] [color:#489AFF]--[/color] [color:#8BAFF1]DefBuff[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]DefBuff[/color][color:#8BAFF1]-I[/color](11)[color:#B1C9F5], [/color][color:#8BAFF1]DefBuff[/color][color:#8BAFF1]-I[/color](11)
[color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Dull Pain[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](13)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](13)[color:#B1C9F5], [/color][color:#8BAFF1]Heal[/color][color:#8BAFF1]-I[/color](43)[color:#B1C9F5], [/color][color:#8BAFF1]Heal[/color][color:#8BAFF1]-I[/color](46)[color:#B1C9F5], [/color][color:#8BAFF1]Heal[/color][color:#8BAFF1]-I[/color](48)
[color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Super Speed[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Run[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]Run[/color][color:#8BAFF1]-I[/color](40)
[color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Super Jump[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]ResKB[/color](17)[color:#B1C9F5], [/color][color:#8BAFF1]Jump[/color][color:#8BAFF1]-I[/color](17)
[color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Boxing[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Unyielding[/color] [color:#489AFF]--[/color] [color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/EndRdx[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/Rchg[/color](21)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/EndRdx/Rchg[/color](21)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam[/color](43)
[color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Whirling Hands[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Rchg[/color](23)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Dmg/Rchg[/color](23)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](37)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Dmg/EndRdx/Rchg[/color](37)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]%Dam[/color](37)
[color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]Health[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Numna-[/color][color:#7AA4EF]Regen/Rcvry+[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Mrcl-[/color][color:#7AA4EF]Rcvry+[/color](25)[color:#B1C9F5], [/color][color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal[/color](25)
[color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Stamina[/color] [color:#489AFF]--[/color] [color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](27)[color:#B1C9F5], [/color][color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](27)
[color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Tough[/color] [color:#489AFF]--[/color] [color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/EndRdx[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/Rchg[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam/EndRdx/Rchg[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]RctvArm-[/color][color:#7AA4EF]ResDam[/color](36)
[color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]Build Up[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](31)[color:#B1C9F5], [/color][color:#8BAFF1]ToHit[/color][color:#8BAFF1]-I[/color](31)[color:#B1C9F5], [/color][color:#8BAFF1]ToHit[/color][color:#8BAFF1]-I[/color](31)
[color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Invincibility[/color] [color:#489AFF]--[/color] [color:#8BAFF1]EndRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]DefBuff[/color][color:#8BAFF1]-I[/color](42)[color:#B1C9F5], [/color][color:#8BAFF1]DefBuff[/color][color:#8BAFF1]-I[/color](43)[color:#B1C9F5], [/color][color:#8BAFF1]DefBuff[/color][color:#8BAFF1]-I[/color](45)
[color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Weave[/color] [color:#489AFF]--[/color] [color:#8BAFF1]DefBuff[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]DefBuff[/color][color:#8BAFF1]-I[/color](36)[color:#B1C9F5], [/color][color:#8BAFF1]DefBuff[/color][color:#8BAFF1]-I[/color](36)
[color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Energy Transfer[/color] [color:#489AFF]--[/color] [color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/EndRdx[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/Rchg[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](39)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](40)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](40)
[color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Total Focus[/color] [color:#489AFF]--[/color] [color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/EndRdx[/color](42)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/Rchg[/color](42)[color:#B1C9F5], [/color][color:#7AA4EF]KntkC'bat-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](45)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](46)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](46)
[color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Conserve Power[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](45)
[color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Physical Perfection[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Heal[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]Heal[/color][color:#8BAFF1]-I[/color](48)[color:#B1C9F5], [/color][color:#8BAFF1]Heal[/color][color:#8BAFF1]-I[/color](48)[color:#B1C9F5], [/color][color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](50)[color:#B1C9F5], [/color][color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](50)
[color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Taunt[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Taunt[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]Taunt[/color][color:#8BAFF1]-I[/color](50)
[color:#489AFF]------------[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Gauntlet[/color]
[color:#4FA7FF]Level 0:[/color] [color:#B3CAF7]Ninja Run[/color]



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Posted

the build will not open for me to view..


 

Posted

...couldn't you hit "preview" first to make sure your post wasn't a giant scrambled mess? =(


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

That's okay, Steele, 'giant scrambled mess' describes the build perfectly! Here's what was posted

Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Energy Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- ResDam-I(A), ResDam-I(3), ResDam-I(3)
Level 1: Barrage -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(19), Dmg-I(33), EndRdx-I(34)
Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5), S'fstPrt-ResDam/Def+(9), RctvArm-ResDam(9)
Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Dmg-I(34), RechRdx-I(34)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Hurdle -- Empty(A)
Level 10: Combat Jumping -- DefBuff-I(A), DefBuff-I(11), DefBuff-I(11)
Level 12: Dull Pain -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13), Heal-I(43), Heal-I(46), Heal-I(48)
Level 14: Super Speed -- Run-I(A), Run-I(40)
Level 16: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(17), Jump-I(17)
Level 18: Boxing -- Empty(A)
Level 20: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(43)
Level 22: Whirling Hands -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 24: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(25), Numna-Heal(25)
Level 26: Stamina -- EndMod-I(A), EndMod-I(27), EndMod-I(27)
Level 28: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(29), RctvArm-ResDam/EndRdx/Rchg(29), RctvArm-ResDam(36)
Level 30: Build Up -- RechRdx-I(A), RechRdx-I(31), ToHit-I(31), ToHit-I(31)
Level 32: Invincibility -- EndRdx-I(A), DefBuff-I(42), DefBuff-I(43), DefBuff-I(45)
Level 35: Weave -- DefBuff-I(A), DefBuff-I(36), DefBuff-I(36)
Level 38: Energy Transfer -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), RechRdx-I(40), RechRdx-I(40)
Level 41: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(45), RechRdx-I(46), RechRdx-I(46)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Physical Perfection -- Heal-I(A), Heal-I(48), Heal-I(48), EndMod-I(50), EndMod-I(50)
Level 49: Taunt -- Taunt-I(A), Taunt-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 0: Ninja Run

Be Well!
Fireheart


 

Posted

Hmm, yeah, needs a lot of work.

First of all, Unyielding and Invinc are taken way too late. UY should be taken by level 10 and Invinc at 18. RPD and the Fighting pool can be easily be delayed until the 20s or 30s to give room. Similarly, Stamina at 20, no question! If you feel you have to take both SS and SJ, fine, but do NOT delay the Fitness pool, UY or Invinc to do so. I would certainly not recommend taking more than 2 powers from the travel pools before level 20--you've got 4!

Tough Hide is a "must take" power, IMO, and I also usually take ResEn on my Invul tankers. I'd drop either SS or SJ to take TH at the very least. TH has the same defense value as Weave--in a passive, no less--so taking it means you'll have to slot for fewer bonuses.

Weave does not need to be taken before ET and TF! Take them when they're available and move Weave to 41.

Slotting: RPD and CJ both have a relatively low base value, so they're a good choice to pull slots from if you need them.

Instead of a mish-mash of Acc, Recharge, and End Red commons to finish out the slotting of those KC sets, using a triple from another set like CI or Mako's to more fully slot those attacks. Done that way, you can get away with 5 slots instead of 6 if you need to.

In case you hadn't heard, the BotZ bonuses are going to be nerfed, and IMO will no longer be worth slotting for the typed defense bonus. In addition, Invul does NOT need any additional KB protection, so that BotZ -KB is doubly a waste of money.

Oblit isn't a great choice for typed defense; the quad is very expensive, the S/L bonus for 6 slots is relatively small, and the set has very little end reduction. I think you'd be better off slotting 3-4 Eradication for the E/NE bonus and then finish out slotting with 2 Scirocco's Dervish, Dam/End and Acc/Dam/End. If you need to, you can make up for the S/L def lost from the Oblits by either slotting Build Up with 2 Rectifed Recticle or Taunt with Mocking Beratement. (5 slots of MB will also give you a substantial F/C def bonus.)

Health needs to be slotted with heal enhancement as well as the uniques; I'd pull a slot from SJ or CJ and add a level 50 Heal common.

Weave is a relatively high-end toggle and needs end reduction. Add a slot for a End Reduction common. You might also want to consider 4-slotting a set like GotA or LotG in Weave, Invinc, and Tough Hide, just go by what you can afford and what bonuses you like.

As I mentioned earlier, you'd be better off using the last two slots in ET and TF with triples or quads from another set. As is, they're underslotted for accuracy and damage.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

thx you very much for the info. This toon would only be used at lvl 50 missions and tf's so the order that you were saying to pick stuff I don't think really matters. But I do appreciate your input especially the slotting info. I always need help on those.


 

Posted

Quote:
Originally Posted by LastPhantomZoner View Post
thx you very much for the info. This toon would only be used at lvl 50 missions and tf's so the order that you were saying to pick stuff I don't think really matters. But I do appreciate your input especially the slotting info. I always need help on those.
Glad to help.

Regarding the power order, since it doesn't take any more effort to respec a build in leveling order, I always recommend it just in case you ever need/want to exempt down. But your call.


My Characters

Knight Court--A CoH Story Complete 2/3/2012