Lothic

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  1. Quote:
    Originally Posted by BrightFireKnight View Post
    i24 sounds like it will be loads of fun. However, something id'e like to see in the future of COH/COV is a shape shifting power set. Not entirely like a peacebringer or warshade but similar. For instance, a fire/pyre user could shift into a dragon, or a earth user could shift into a badger, ect. Each shifted power, like the PB and WS, would have a special power pool.
    I'm not claiming any knowledge of future content but I think the main reason we got the new "temp power tray" feature was for ideas like this. We've already seen things like the Panther Stealth power that gives us extra power(s) when shifted into the Panther form. No reason they couldn't give us dragon or badger powers that worked in a similar way.
  2. Quote:
    Originally Posted by Xzero45 View Post
    I think Penny Yin needs a new costume. But only because her current one sucks and is inconsistent with itself.
    Yeah I'm not an extreme fan of Penny's new outfit, but don't think it's really worth anyone's effort to change it. There are far too many other things I'd rather have the Devs work on right now.

    After thinking about it for a minute I wonder if Penny's new outfit was inspired by any artwork leftover from the Korean "City of Hero" game. It does sort of look more like the kind of outfit you'd see in an Asian inspired MMO. *shrugs*
  3. Quote:
    Originally Posted by Texarkana View Post
    GG has a radical bias against Joss Whedon -- once you understand that, it's easier to bypass it. And, yes, kudos to her for smiling while gutting Joss of any credit.
    Edit: I do wonder what she qualifies as a vanity project considering Buffy went 7 seasons, Angel went 6, Fox monkied with Firefly and only got 2/3 of a season, and dollhouse went 2 (which dramatically tightened up the pacing when an endpoint was set). Maybe it was the indpendently produced Dr. Horrible? (doubt it). At least we have someone in Hollywood trying to entertain us with something different....I don't call that vanity.
    Besides even if you can somehow dismiss -everything- Whedon has ever done as "failed vanity projects" it's hard to hand-wave away the fact that he's had multiple shows and movies made over the years by top line networks/studios. Love him or hate him how many other people can say that on their resumes? For a supposedly failed career he's produced far more in Hollywood and in comics than most people could ever dream of.
  4. What I saw work on the runs where I got Bunker Buster is that you get 3 main damage dealers (one for each door) to knock down the doors to about 10% HP and then stop to wait for all three to get to that point. As soon as all three are ready then you have those 3 simultaneously pound on their doors so that they are destroyed within a few seconds of each other. The main thing that ruins the attempts are when other people in the league accidentally(?) smash a door when the other doors are not ready to go. Sadly I've seen many failed attempts at it - this one is very easy to screw up if anyone makes a mistake and doesn't pay attention.

    This badge is mostly about teamwork and patience more than anything else.
  5. As a guess they may be doing some quick unscheduled maintenance in order to be ready for the extra load of the 2XP weekend. *shrugs*
  6. Quote:
    Originally Posted by Aett_Thorn View Post
    Isn't double XP weekend this weekend? Why would they start a beta 2.5 days before that?
    Quote:
    Originally Posted by Rajani Isa View Post
    It isn't the first time.
    This is correct. I recall them doing this kind of thing before.

    I get the feeling that the type of player who'd be interested in doing beta testing is not usually the same type of player who want/need to take advantage of 2XP weekends. It's either that or they figure they can reduce the overall load on the live servers during 2XP if they can "encourage" some portion of the playerbase to spend time on the beta server.
  7. Quote:
    Originally Posted by Golden Girl View Post
    That's because he was kept under control - this wasn't one of his vanity projects where he has license to indulge his trademark "coolness" for a season before cancellation - it was a carefully planned operation that was the climax of several years of work from other directors and writers who had established the universe, situations and characters that the movie would use.
    This is one of the better back-handed compliments I've ever seen. You're basically saying the only reason Whedon did a good job with the Avengers movie is that he was so well constrained and controlled by his venue that he had no ability to do anything beyond what a well trained chimp could have done from a writing and directorial point of view. Obviously the fact that he's been working in Hollywood and in comics for decades had no bearing on his ultimate ability to be trusted with this movie...

    Quote:
    Originally Posted by Freitag View Post
    I wonder who he'll kill off?

    I jest, I jest :-).

    ~Freitag
    Actually what would be funny at this point is if Whedon made sure that absolutely NO ONE died in his upcoming movies and/or TV shows. For him that it would be an "amazing unexpected twist" people would never see coming.
  8. Quote:
    Originally Posted by Aurora_Girl View Post
    Thank you for someone actually remembering her name.

    Megan (not Morgan) Fox.
    Quote:
    Originally Posted by Forbin_Project View Post
    Oh get over it. You act like everyone was spelling the name wrong thru the whole thread which isn't true.

    Personally I think Lothic spelled the [pancakes] name wrong on purpose which is why I ran with it in my joking response to her post.
    Truth be told it actually was sort of a typo on my part. But perhaps my subconscious has so little respect for MEGAN Fox as an actress that my conscious brain didn't bother to inform me that I was making that mistake.
  9. Quote:
    Originally Posted by Forbin_Project View Post
    Sorry not a Megan Fox fan. If she were cast as WW it would kill any interest I had in seeing it.
    I understand that a lot of people consider Morgan Fox to be sexy but I've never heard anyone describe Lynda Carter as "mannish". Just about the only thing that might be "mannish" about Lynda is her height - the rest of her various curves and jiggles say anything else but mannish.

    As far as a "serious" version of Wonder Woman goes I'd almost rather see Lynda Carter suit up again (even the older 2012 version of her) in a new movie than Morgan Fox. That's just how vapid and annoying I consider Morgan Fox to be. She couldn't even keep herself from mouthing off and holding on to her cushy Transformers gig.

    I suppose I could accept Morgan Fox being cast in an underground porn version of Wonder Woman. That's likely the only kind of movie she'll be able to make from now on anyway. *shrugs*
  10. Quote:
    Originally Posted by VoodooCompany View Post
    If it has EVEN ONE @#$@!#$!@!$@% can't-act-can't-figure-out-emotion-emoish @#$@#$@# kid/teenager/twenty something in it, I'm out. Not even going to give it a full episode before I turn it off and burn my TV down.
    Quote:
    Originally Posted by Starflier View Post
    At least Whedon has experience with superpowered teenagers if it comes to that.
    With the Avengers movie Whedon finally made the big-time from the insider "Hollywood darling" point of view. Making billions for the studios should allow him carte blanche to do whatever he wants. Joss could probably get away with creatively "phoning it in" for the next few years and still be considered A-list uber player in Hollywood.

    That's not to say I expect the next Avengers pojects from him to totally suck. I'm just saying if he wanted to shoehorn a "@#$@!#$!@!$@% can't-act-can't-figure-out-emotion-emoish @#$@#$@# kid/teenager/twenty something" into whatever he does next then I'm sure it's going to happen. In fact I fully expect to see some kind of Buffy/Fray/River/Echo clone in some form or fashion.

    Quote:
    Originally Posted by SuperOz View Post
    Noone's going to seriously question him when he makes the highest grossing film of all time with only his second or third feature.
    While it's true Whedon has not been directly responsible for too many movies he's been writing for many movies for decades. He's got a long career of experience and great work so I had little fear about his handling of the Avengers movie when I first heard he was going to do it.

    My point is that he didn't just suddenly make a billion-dollar movie out of the blue on his first movie job - his whole decades-long career has been leading him towards this achievement.
  11. Lothic

    New Badge Idea

    Quote:
    Originally Posted by DarkGob View Post
    The amount of crafting badges they added was a mistake, IMO (I'm still working on Fabricator). Remember when they took all those ultra-grind AE badges out?
    I won't address Fabricator too much here since you can now brute-force that badge with a few hours of time and a few 100 million Influence to burn. As far as the "ultra-grind" AE badges go I remember that I had around 75 of them done within about a month of their initial release. I only needed to earn like 4 or 5 more by the time the Devs knee-jerked their decision to remove them from the game.

    People can have their own opinion about whether or not the Devs did the right thing by their supposed attempt to save players from having to "grind" the AE badges. But I will never consider a group of badges like those which were earnable within a matter of weeks to be TOO grindy for the purposes of this game. I will always believe the Devs grossly overreacted in that case.

    If by some miracle the Devs decided to add "souvenir count" badges I think they would be fine from a grindiness point of view. I am not opposed to badges which take typical players several months to earn. There are still badges in this game which take a significant amounts of time to complete, such as Leader and Immortal. The souvenir count badges would likewise be "long term goals" for players to reach for.
  12. Quote:
    Originally Posted by Nethergoat View Post
    It boils down to people paying a premium for an item in a lottery system and them having it sold for a 'flat rate' some time later.

    Someone who bought 100 or 200 packs to get the Uber Rare Whatsit isn't going to be happy with that and will sit out the next lottery, knowing they can get the Uber Rare Whatsit at a massive discount later on.
    Sure there might be some willing to wait for these things for that entire YEAR as I suggested. But I still suspect some would not want to wait that long and try gambling for the rares regardless. Just to be completely clear I would only be in favor of the Devs selling (at an extreme premium) the unique items from these Super Packs long after they are effectively obsolete. A period of one year would satisfy that for me at least.

    Quote:
    Originally Posted by Nethergoat View Post
    Will the costume set be any less desirable just because there are newer ones?
    Will people interested in ultra rare vanity pets be any less interested because there are other ultra rare trinkets available?

    No to both.

    Super Pack 1 will sell as long as the game keeps attracting new players who don't already have 'everything'. If it works at all, which I think even its most ardent detractors would admit it does, then there's no reason it won't keep working for as long as they want to keep selling it.
    When you compare what we already know is going to be in Super Pack set #2 there is a huge amount of overlap with what was already in set #1. It seems like it would actually be relatively easy for the Devs to eventually sell -everything- that makes a specific set unique in the Market long after it is considered "old" and replaced by whatever the latest set is. A year from now there very well may be a few people around willing to pay $20 or more for the Black Wolf directly because they aren't really wasting any more gambling effort on otherwise obsolete packs. Remember as I said it'd have to be that expensive to make it fair to the "gamblers" who got a shot at it as much as a year earlier.

    Quote:
    Originally Posted by Grouchybeast View Post
    That depends on the SP#1 being withdrawn, which really makes little sense. It isn't as though Paragon are paying to have packs of cards printed and shipped to stores. As long as each SP has unique content (like the costume pieces and ATOs), then there's a reason for someone to want to buy one pack type rather than another, and no reason to pull a pack from the store.
    While there is no specific reason why the Devs would ever have to pull any Super Pack set there's also no specific reason why they couldn't if they could cover everything that makes them unique via eventual market sales. Why would you need to buy packs from set #1 a year or more from now if you could buy the elemental costume set and the Black Wolf from the market? For newer players this would allow them (if they desired) to "catch up" to older players by simply buying the older items they missed, just like the Reward Points let them catch up on all the "vet" awards they missed. This precedent of eventually being able to buy things that were "unbuyable" before has already been established by the Devs whether they like it or not.
  13. Quote:
    Originally Posted by VTG_Peace View Post
    I had that too. I ended up deleting the power from the main power list.
    Same here. I guess that power got stuck like that for a lot of people. *shrugs*
  14. Lothic

    New Badge Idea

    Quote:
    Originally Posted by Thirty-Seven View Post
    I think those last points, Lothic, are precisely what I was trying to get at with my little list up-thread. I really don't think this idea does anything to assist with the stated goal.

    Whether or not it is a good idea for a badge or set of badges is really beside the point. As a suggestion for new badges, the only way I would support this is if it merely counted unique Souvenirs acquired... though I would be against a count going as high as 300 whether or not I have a character who would meet that requirement or not! As a means to increase the variety of content that is played? I am 100% against this idea, since I don't think it would work at all.
    We are agreed on the idea of a series of generic "souvenir count" badges, but I really think Zombie Man's suggestion for the top count being 300 is appropriate.

    According to what I have seen there are currently over 300 souvenirs currently available in the game now and new ones are always being added with every Issue. If a character can realistically have 300+ souvenirs now why would a proposed set of "souvenir count" badges not be able to reflect that?
  15. Quote:
    Originally Posted by Nethergoat View Post
    As noted previously, the moment they sell either the costume bits or the 'rare special' from one of these packs *poof* there go the bulk of their future pack sales.

    So, yeah....don't hold yer collective breaths.
    Maybe, but it really boils down to how much "gambling" you're willing to do.

    Would you be willing to buy some packs now for a CHANCE to get the Black Wolf or would you be willing to pay like $20 for it directly a year from now? I suspect there would still be plenty of people willing to gamble for it today who either don't want to wait a year or who don't like the idea of paying $20 directly for anything much less a vanity pet.

    Also by the time a year comes around most people will probably be buying packs from Set #3 or #4 by then. Effectivelly no one will still be buying packs from Set #1 once there are newer sets to be had.
  16. Lothic

    New Badge Idea

    Quote:
    Originally Posted by Demon_Shell View Post
    So you're asking for prestige badges to show off, not an incentive for players to go back and experience old content. My mistake.
    I have plenty of "show off" badges now, for what that's worth. I don't -need- a new set like this regardless if it's a good idea or not.

    I just don't buy into the idea that players need new badges to "encourage" them to do anything in this game. Either 1) you don't care about badges at all or 2) your goal is to get specific badges thus will do whatever it takes to get them. The concept of "passive badges" that people don't technically care about but will cause them to change the type of content they play in order to get those very same badges they don't care about is like being "a little bit pregnant" - it doesn't make any sense.

    Trust me, the Devs really don't need to trick anyone into playing any content they otherwise don't want to do. *shrugs*
  17. I opened 239 Set #1 Super Packs before I got the Black Wolf pet. I know some people got it in their first pack and I know other people have opened 500 or more and have not gotten it yet. I'm just stating this to make sure we all remember that "random is random" and that is the way it's supposed to work.

    While I don't strictly like the idea of being able to cherry pick things out of -current- Super Pack sets I could be in favor of allowing people to buy things like the Black Wolf directly from the market a long time after Super Pack Set #1 has been replaced by future sets. This would let people eventually catch up with obsolete sets but still preserve the current card-collecting/gambling environment for the latest set. If people had to wait like a year before they could buy these special things that would be plenty of time for them to be "exclusive" to those who care about that sort of thing.
  18. Lothic

    New Badge Idea

    Quote:
    Originally Posted by Zombie Man View Post
    It would certainly be something that could keep a soloist busy for a long time. Then they can justify it as 'new content'-ish by giving out 100 Merits for each badge (that's about an extra 2 Merits per arc).
    Part of the reason I like the "souvenir count" badge idea better than the "do all the Ouro arcs" idea is that you'd have a choice about whether or not you wanted to do Ouro arcs to get souvenirs or not. This way if you really don't want to do all the Ouro arcs for badges you wouldn't have to. Also this idea would be open-ended so every time the Devs added a new arc to the game (of any kind) there'd be a new chance to increment your souvenir count.
  19. Lothic

    New Badge Idea

    Quote:
    Originally Posted by DarkGob View Post
    No badges are mandatory (except Knowledgable, I suppose). What's your point?

    I don't just do badges that I'm interested in. I do all badges eventually, I'm not sure why you'd call yourself a badger if you didn't. That's why I'm not interested in a badge that is just going to be pointless grinding of arcs I've already done on other characters (or worse, arcs I've specifically avoided because they're tedious legacy content from Issue 0 that nobody ever plays for a very good reason). The original Flashback badges were grindy enough, thanks.

    By the way, I actually have tried to do what you propose, completing every story arc in Flashback. I think it was on my villain main (who is also my villain badger) before side-switching. I'm pretty sure I finished it for the story arcs that were available at the time; it was tedious and not fun at all, and I sure as hell don't want to do it 3 more times (blue and redside for my hero badger, blueside for the aforementioned villain badger).

    There will always be more badges to challenge you. Right now The Really Hard Way is the top one, and future iTrials will have their own Master badges. There's also the WST assist badges, the PvP zone badges, and plenty of other nice grindy stuff to keep you busy.
    For what it's worth I've got two main badgers and I've only bothered to complete all the Ouro arcs on one of them so far. No one ever "forced" me to do them all on the other alt, but I must admit if doing them actually did offer up some badges I might be willing to eventually do it again.

    Even when I did finish them all on my main it's not like I rushed them all during some kind of 100-hour marathon grind-fest. It probably took me the better part of a year or more to finish the remaining arcs. On average I did like an extra arc or two a week when I had a bit of spare time so it never seemed like a hassle to me. Turns out after doing all the Ouro arcs you have to do anyway as a badger to get the existing red/blue badges there's really not all that many left over to do anyway to knock off the rest of them.

    Again I think I've made it clear I could take or leave getting new badges for these things and I do admit it could seem "grindy" to someone who absolutely hates some of the older content. On the other hand I could probably list other badges that could be counted just as (or more) grindy than this which currently exists. I honestly doubt badges like this will happen, but I obviously wouldn't mind if they did.
  20. Lothic

    New Badge Idea

    Quote:
    Originally Posted by Demon_Shell View Post
    I never intended to. I haven't cared about badges for years now. I'll continue not to.

    But what was presented was a legitimate idea to get people to experience the full game overtime, presented in such a way that less than 1% of players will ever bother.

    "Across all characters? Sure! I'll be able to finish that eventually."

    "All on one character? Screw it. I'd rather just do another ITF."
    If you wouldn't care about these badges or doing what would be needed to get them on a dedicated "badging" character then why would you care about a semi-meaningless account based badge that you would not likely actively stumble over regardless?

    Just making the point that suggesting making this account based is just about as dumb-sounding to me as the entire idea seems to be to you. Either this would have to be a proper set of count badges (single character based) or I could -very- easily live without them myself.
  21. Lothic

    New Badge Idea

    Quote:
    Originally Posted by Demon_Shell View Post
    Have the badge progress be monitored across all characters and rewarded globally and you might have a real excuse for the average player to run all the arcs and experience all that content.

    But doing it all on one character is the kind of unfun garbage they made you do in games like Guild Wars. It's not even about fun, experience, or reward at that point. It's just a task to be completed robotically.
    For me it was a choice for something to do on a character that I've played for over 8 years and had literally done just about everything else you could have already done on a single character. *shrugs*

    If you'd find such an activity boring or robotic then by all means don't do it. But regardless there's absolutely NO justification for making something like this account based even if such a thing could be done. I would much rather there be no badges even remotely like this than to make this some kind of convoluted account based deal.
  22. Lothic

    New Badge Idea

    Quote:
    Originally Posted by Carnada View Post
    Same here, Lothic. I finished the red side ones before we were allowed to come to the blue side, and then did all of the blue ones after that. I go back if new content is added to the red side to keep up. So, same boat as you. And #4 is a problem. But not unsolveable! I will ponder ... <deep thought>
    Well notice that I didn't say I would hate it if badges like this -were- added to the game...

    Perhaps as an alternative (which has been suggested before) the Devs could add a series of "souvenir count" badges. This would cover not only the Ouro arcs but any other arc that awarded a souvenir. The game could easily count up the number of souvenirs you have (since I did that myself manually with my main badger) and award the count badges accordingly. Making it count based like this would bypass the "what if they add new arcs" problem at the very least.

    P.S. I realize I'm simply asking for a series of badges I would likely get automatically, but it's not like I'd be preventing anyone else from earning them too.
  23. Lothic

    New Badge Idea

    Quote:
    Originally Posted by Carnada View Post
    So, my thought is this. Create two new badges that are awarded for doing each Flashback (FB) arc in Ouroboros: one badge for the red side and one badge for the blue side for doing all arcs from level One to level Fifty. Then, create a third badge that is awarded if you earn both of the first two FB badges.
    Well I find myself in an interesting position as far as this thread topic goes. My main badger (as her souvenir count in my sig line implies) has already completed all red and blueside Ouro arcs. I finished that bit of OCD a few years ago and have made sure I've finished off any new arcs that have been added since then.

    Now even though I would automatically get these new suggested badges were they added to the game I would not say that I'm automatically in favor of them being added. Unfortunately as people like Thirty-Seven summarized there would be a number of problems with such badges, not the least of which is his point #4.

    For what it's worth I'm happy enough knowing I was already insane enough to finish all the Ouro arcs off regardless.
  24. Quote:
    Originally Posted by Organica View Post
    I just want to counter-argue everyone saying to never slot hover for defense: if you fly, and you're trying to softcap your defense, and you're within 1% or 2% of the cap, and your other defensive powers are already maxed, then by all means slot hover for extra defense.

    People forget that 1% defense is a very big thing when you're close to the cap.

    Generally speaking, if my character needs to fly, I'll probably pick up Weave, Manuevers, Fly/Hover, and Hasten. I like taking hasten nearly every time, but you can run Combat Jumping and Hover/Weave/Manuevers all at once if you want. ^_^
    For what it's worth I never said -never- slot DEF in Hover. Sure if you're only 1% or 2% away from the cap and you really want to get there then why not?

    I just made the implication that since most Hover users aren't going to find themselves in that unique "just need a tiny bit more DEF" scenario that most people won't notice slotting extra DEF in Hover to be all that significant. For the most part those slots would likely be more useful in other powers.