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I don't think the Borg have any place in the TOS era setting even in Abrams' "re-imagined" timeline. It's a matter of matching Kirk and Crew up with an appropriate classed villain. As an analogy think of it in terms of difficulty levels in CoH: The technology level of TOS makes the Federation of that time like a level 20 character. The problem is that the Borg are suited to be enemies of the later TNG/DS9/VOY Federation when their technology makes them more like level 40 characters. If you set the Borg against Kirk it'd better be like setting guys with machine guns up against guys with flintlock rifles or it simply wouldn't be believable. It's not that I don't think Kirk is badassed in his own setting - it's just that he doesn't have the tech to make it a fair fight.
Of course as I already mentioned Abrams has no real understanding of how the Star Trek universe works so I wouldn't be surprised in the least to see the Borg make an appearance in the next movie.
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While I'll agree that it may be mathematically -possible- there are other Earths out there I think the effective chance we'll ever encounter such a planet is so low that discussing it in any venue outside of Sci-Fi is in fact borderline absurd. I love Star Trek as much as the next nerd, but let's not get ahead of ourselves.
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It figures they decided to open the I21 beta today. I'm right in the middle of setting up a new desktop so I can actually play this game well into the future. I'll be busy finishing transferring files and installing other stuff tonight so I'll have to wait on giving any serious attention to the beta for another day or two. It's like they knew I was busy just to play a joke on me.
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Quote:I don't have a problem with accepting the current multiverse theories or even the fantastic idea that there might be other Earths out there that are almost (or even exact) copies of our own. I just think the fundamental chances of finding those other Earths will always be very, very low. There's effectively no chance such a planet exists within a few 100 light years of us or that if we just fly off in some direction that it'll be a "50/50" chance we'll find one as Durakken implies.What Durakken is saying is that a number of physicists (including Stephen Hawking) have pointed out that while the universe is infinite, information is not. So somewhere out there in the universe, specific sets of information are repeated, which means there is a planet called Earth with the exact same history and people as ours.
The theory is reasonable enough. But reality also dictates having rational expectations as well.
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I just ordered a new desktop a few days ago with 12Gb of RAM. My current machine (that's about 4 years old now) only has 3Gb. Among the many reasons I'm getting a new machine is that even though my current machine originally ran CoH for hours without trouble in the last few months I'm finding myself crashing about every 90 minutes or so due to the memory leaks. I realize more memory doesn't technically fix the problem but I'm hoping it'll at least have more room to leak before I crash.
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Quote:As Necrotech_Master implied I sure more people whined about needing too many pillboxes than too many Heavies. Heavies only seem "too many" now because it's the larger of the two requirements - there was a time when Heavies seemed like the "reasonable" one of the two.prolly cause heavies are so much easier to farm than pillboxes lol
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Weirdly enough I haven't checked the time on my main in like 4 years. I guess I sort of forgot about it. But even at that point it was like 3500+ hours. For all I know my total would break the character string used to report it now.
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Quote:As a player I certainly don't have any experience with the code involved here. But as software engineer with almost 20 year of professional experience I can make some educated guesses about the relative difficulty to implement something like Ninja Run versus something like Walk. That's all I need for a general discussion of this nature without making the pure assumptions you accuse me of.Strangely I can use the same argument against you:
"I can sum up most of your points as 'You're wrong because I don't think Walk should be changed.'"
Simple naysaying? You're making assumptions, I'm pointing out that that's exactly what they were - and this is the best you can come back with?
Sounds more to me like you don't want to admit your argument holds less water than a fishing net.
Ironically I'd love to see Walk improved here as well. I simply seem to be more aware and accepting of the relative chances of that happening than others in this thread. -
Quote:I can sum up most of your points against my argument as "You're wrong because it goes against my wishful desire to have Walk be improved". I would have expected more from someone like you than simple naysaying. It's hardly worth my time continuing to give you VALID REASONS why Walk will never be improved when all you counter with is "I don't care I want it anyway".That is not in the least a "logical conclusion." It is an assumption on your part.
For your sake I hope the Devs prove me wrong someday... *shrugs* -
Quote:Yes technically the magnetosphere alone does not protect us from all the various cosmic radiations. But if the magnetosphere was totally gone (as opposed to its periodic reversals) then the ozone (along with the rest of the atmosphere) would be left unprotected from the solar wind. Once the ozone was burned away we'd eventually be SOL.When the magnetosphere switches, it goes through a few thousand years of complicated behavior. During that time it's very weak and it has a lot of holes in it. (It actually goes from being a dipole to a multiple pole field. Those multiple poles eventually migrate back together and re-form the north and south poles.) So it's effectively 'off' for a while.
But that wouldn't affect us very much. It's not the magnetosphere that protects us organic life from the sun; it's the ozone layer that does that, and the fact that we have miles of atmosphere between us and the solar wind. Life would barely notice the disappearance of the magnetosphere. There would be some increased storm activity (holes in the magnetosphere are correlated to increased cloud production from ionic seeding) and terrific auroras, and that's about it.
On the other hand, electronic devices would be screwed, from electrical transformers to consumer appliances...and orbital satellites may as well be in a microwave oven. We humans would survive, but we'd also be reduced to a pre-industrial age. Whether that counts as 'survival' for the species or not is up to you.
It's probably most accurate to say as far as life is concerned all of these things play a part. -
Quote:I'd rather it be Futurama's V-GINY myself.Please let it be V-ger, please let it be V-ger, please let it be V-ger.
Kidding!
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Quote:I still chock most of this up to Abrams thinking he can cookie-cutter his love for Star Wars and make that kind of science-lite space-cowboy movie work for Star Trek.I enjoyed the movie as an action flick, but not as a Star Trek movie. Yes, it was a reboot of the story, but you can't just throw out common science terms like they don't mean anything and you can make up your own science behind them. I think that when Star Trek first came out, you could probably have gotten away with something like "A supernova is threatening half the galaxy," but not today. I think most Trekkies know that that wouldn't happen, and that if it could, a black hole wouldn't stop it (after all, there are a decent amount of black holes out there, wouldn't one of them have stopped it?).
Doing a true prequel showing a logical reason for this staff all coming together on the same ship and working together in a coherent chain of command would have been better. I think that most trek fans would have been okay with fitting stories in between where the episodes and movies took place. Better that than having to Hamfist everything together and explain horribly how the main cast of characters got their positions on the ship. "You! Guy right out of the academy! The guy 249th in the chain of command. Yeah you! Take over, you're the captain if I should die." Really? REALLY? That's the best you could do?
Again I have nothing against Abrams' ability to make space-based action films that make lots of money at the box office. I just contend (much like you) that what we are getting from him are not Star Trek movies in the strictest sense. The last one was more like Star Trek by way of Armageddon. -
Quote:Based on my last post here I think we can safely apply a big benefit of the doubt here. Basically just because we've seen a couple of pics without ears does not mean she will -never- wear them in this movie. Let's wait until we actually see the movie (or 100s of additional movie pics) before we jump to one conclusion or another.Well... yeah. I would hope they'd give a reason for the outfit. They gave Batman and Joker good reasons for their outfits, so why are they suddenly wussing out on Catwoman?
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Well I kind of made that point about this a few days ago. We watched the first Nolan Batman movie where Bale went through like half the movie before he finally wore a "real" Batsuit. Maybe it'll take a while for Hathaway to evolve into a "catsuit" of her own?
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Quote:Well if you ever become a hi-tech thief in real life and decide that set of costume cat ears are indispensable for your activies then more power to you.Strangely enough, style is a realistic reason. And not even vaguely so.

I think you're reading a little too much into my take on this. If Hathaway's character decides she's going to wear cat ears just because it'd be a fun way to mock Batman's outfit then I'd be fine with that too. I just don't think she's going to automatically wear them because as Catwoman she's "supposed" to. As we said Ledger's Joker wore the clown paint to "scare" people. I figure if Hathaway wears the ears it'll be for another reason other than "her character requires it". -
Quote:Yeah with reboots there's always the question of how you avoid "stepping on the toes" of the original.As a big Star Trek fan, I felt the alternate time line approach was a good way to handle the reboot, and still respect the 40+ year history of the franchise. However, my brother who introduced me to Star Trek, felt the exact opposite. He felt like they just invalidated everything that had happened in Star Trek's history. All in how you look at it, I suppose.
The thing is that Star Trek is a big enough universe that I'm very sure with a minimum of effort a new set of stories could have been written that would have wedged themselves into the episodic nature of the original series without disrupting everything else. And as far as the "origin" stories go we had never really seen that anyway. Roddenberry never really covered how the original crew met in the first place - what was there to "ruin" by the time Abrams got a hold of it?
Bottomline I will always consider the time travel "crutch" Abrams used to explain his reboot as a very lazy and ultimately problematic method to handle the situation. He could have very easily come up with his own vision of Star Trek without having to completely rewrite the entire universe along with it. This is what you get when you have someone running Star Trek who never even liked it when he was growing up.
Again how would Abrams have known that's how it works? He may know what it takes to make a profitable Hollywood movie but like I said he barely has a clue about Star Trek itself.Quote:The only thing that bothered me about the reboot was the fact than in EVERY other instance in the entire Star Trek universe that the characters realize that the timeline has changed, they work for the rest of the episode (oe movie, whatever) to RESTORE the previous timeline.
This time, they just sort of look at each other, shrug and move on. Really?
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Quote:My argument is that the travel powers that were fully usable with animations and no power suppression such as Ninja Run and Beast Run were sold to us as Pack items. A "travel power" of sorts (Walk) that was limited in animations and functionality was given to us for free. That's not inductive logic - that's a fact.Yes, Ninja Run was sold for money. Yes, Ninja Run took time and effort to make work like it does. I don't believe it's quite so simple to conclude that Ninja Run was sold for money BECAUSE it took time and effort to make work. Half the emotes in the Party Pack took absolutely no time an effort to make, on account of them being reused animations which were already in the game prior to the pack's release, yet those were sold for money, too. Because Ninja Run and Beast Run were bundled not just in paid packs but with serious game advantages, it's not at all safe to postulate exactly what their cost accounts for.
Actually, the only logical conclusion we can draw is that if Walk were a part of a Booster pack and added some kind of utility, and allowed you to use powers with it on, but also cost endurance to run, then it might cost money. The conclusion you draw is not in the slightest obvious, not to me, at least. If anything, it's inductive logic that's functionally unprovable.
My simple conclusion, which I think a 3rd grader could figure out and accept, is that if the Devs had bothered to put the same amount of effort into Walk as they did for Ninja Run they would have probably also charged extra money for it. Probably is the operative word - if the Devs thought a full travel power was worth extra money (for WHATEVER reason) it's quite likely a fully functional Walk would demand extra money as well. This logical step is incredibly reasonable and straightforward. It's easily provable that new "real" travel powers introduced since 2004 (e.g. Jump Pack, Ninja Run, Beast Run and Steam Jump) have all cost players extra money - if Walk had been a fully fleshed out travel power all evidence suggests that they would have also charged for it.
This is why the "suggestion" being raised to have Walk made more robust is unrealistic to begin with. Does anyone really think the Devs are going to take an existing feature they already gave to us for free and re-work it enough to make it a something that would otherwise have been functional enough to charge extra money for? The Devs are not going to take Walk and ever make a "real" travel power out of it. The "cost versus free" argument alone is enough to shoot down this idea. -
Frankly I still believe the absolute worst thing the Star Trek reboot did was subject us to a bit of universe-shattering time travel nonsense just to be able to have an excuse to have 10 more minutes of screentime with Leonard Nimoy. I've loved Nimoy as Spock for decades, but honestly they could have had a very effective reboot without any time travel shenanigans at all. As a long time Star Trek fan I could have easily accepted a reboot without ANY of the original cast making an appearance. But I digress...
As far as them redoing a Khan movie I think it's kind of sad that JJ Abrams would make all that effort to change the entire Star Trek universe only to fall back on one of the most notable villains of the prime timeline. Does he really not have the balls to do some else semi-original at this point? Being such a Star Wars geek I'm almost surprised he's not giving us a "Deathstar" with a villain named Varth Dader.
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That's why a suggested a few days ago that maybe we'll see a scene where she uses some kind of safe-cracking listening device which coincidentally looks sort of like cat ears. Maybe they'd be a direct rip-off of ear-tech she stole from Batman, who knows. They would be functional like that. Otherwise I don't really need her to wear them as part of her "expected uniform" unless there's a vaguely-realistic reason for it.
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Quote:Just watch out when she gets switched between suck and blow.I know how they will be harvested. Mega Maid!
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Quote:I was aware that the 2001 PotA movie actually followed the original novel a bit more closely than the 1968 movie. But I think in this case the screenplay of the 1968 movie ultimately ended up being more entertaining as a movie. To see the 1968 movie simply updated with 2001 era special effects would have been much cooler.Don't know if you're (general you, not specific) aware of this or not, but the ending of the 2001 remake was a nod to the ending of the Pierre Boulle novel that the whole franchise was based on.
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There might even be a few of them in the new Tutorial as well. I haven't read anything anywhere that said that's not possible.

I suppose Jail Bird is a problem now too... -
Quote:I usually only read individual reviews for movies that score like either as good as 95% or as bad as 5%, and then I'm only interested in the minority reviews. I'm somewhat fascinated in what people have to say when they stand alone in the face of everyone else thinking the opposite of them.Likewise, and I love the aggregate move response sites accordingly. But, I also like to scan the longer, more involved reviews for expanded insight to the 'why' of their thoughts.
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Quote:Perhaps the more general question ought to be would anyone have paid for Walk the same way we paid for Ninja Run and Beast Run? Walk wasn't provided as a full-blown travel power in a Booster Pack. It was a Dev's side project and as such it was accordingly limited in scope.Did they reanimate every single power in the game to work with Ninja Run and Beast Run? No, they did not.
None of us non-Devs really know how much effort it took to create something like Ninja Run versus Walk. We're all just guessing here. But the one FACT we do have is that the Devs sold us Ninja Run as part of a Pack whereas we got Walk for free. Clearly whatever it took to get Ninja Run working was complex enough that the Devs decided it had to be sold as something extra. Walk on the other hand was simple enough that it could be given to us for free.
So we're left with the obvious logical conclusion: For Walk to be as completely developed as Ninja Run it'd likely have to be sold to us as a fully fleshed out integrated travel power. I might have been dumb enough to pay for a fully animated Walk, but my guess is that most people would not have bothered spending money on it. Thus instead of wasting Dev time and effort making a full travel power that few people would buy they let Walk slip out the side door as a limited "super-emote". It is what it is and it's never going to be any better than that. *shrugs* -
Rottentomatoes.com currently has Rise of the Planet of the Apes rated at 81% with 129 favorable reviews against 30 unfavorable ones. I basically never rely on any one single review of a movie good or bad.Quote:Yeah, I saw one that was not particularly favorable.
Can't re-find the link tho.
Still, looking.
edit:
Here is one that isn't crazy about it. Still can't find the one I remembered reading.

