Plantoid
Plantoids are the result of an humanoid being infected by an odd spore of unknown origin. Plantoids have a very good resistance vs all type of damage but fire (their very true weakness) and toxic attacks that help them to defend themselves. They also can shapeshift into 2 other forms. Also, plantoids can take advantage from their teammates' origins, empowering themself. They have no access to Leaping, Flight nor Epic Power Pools.
Faction
Hero / Villain
Origin
Mutation
Primary
Wild Empathy (Defense)
Secondary
Wild Toxicity (Offense)
HP
Low
Damage
Low
Weakness
Fire
Inherent
· Force of nature:
Due to your empathic nature, you are able to increase your own power depending on the true nature of your teammates.
Origin
Buff
Magic
+Minor Protection vs Control effects
Natural
+Minor Damage Resistance
Mutation
+Minor Defense
Science
+Recharge, +Speed
Technology
+Damage
Wild Empathy
Plantoids can focus into healing, regenerative and resistance powers for themselves and their teammates.
Power
Lvl
Type
Effect
Bark Skin
1
Auto
Self: +Resistance (Smash, Lethal)
Elemental Resistance
1
Toggle
Self: +Resistance (Fire, Cold, Toxic)
Regrowth
2
Click
Self: Heal, +Resistance (Toxic)
Tree of Life
6
Toggle
Self: Shapeshift, No defense, +Endurance Recovery
Featherweight
6
Toggle
Self: Fly, +Defense (All)
Rooted
8
Toogle
Self: +Resistance (Knockback, Debuff), -Speed, +Regeneration
Photosynthesis
12
Click
Self: +Max Health, +Recovery
Thorny Armour
12
Toggle
PBAoE: Minor Damage (Lethal), Foe: -Speed, -Recharge
Strengthen
18
Toggle
Self: +Resistance (Smash, Lethal)
Group Featherweight
18
Toggle
Team: Fly, -Accuracy
Absorption
26
Toggle
Self: +Resistance (Energy, Negative Energy)
Swarm
26
Summon
Foe: -Recharge, DoT (Smash)
Aged Colossus
32
Toggle
Self: +Res (All but Psi), -Speed, -Rech, -Dam, Untoggle Armors
Rebirth
32
Click
Self: Resurrect
Absorption
You become resistant to energy and negative energy damage.
Type
Toggle
Recharge
Moderate
Effects
Self: +Resistance (Energy, Negative Energy)
Aged Colossus
You recall the power of the ancient, colosal trees to empower yourself and become an unstoppable force of nature.
Type
Toggle
Recharge
Slow
Effects
Self: +Resistance (All but Psionics), -Speed, -Recharge, -Damage, Untoggle Armors
Bark Skin
As result of the mutation, Plantoids' skin becomes harder, protecting them from being hurt. This is an auto power that is always on and costs no endurance.
Type
Auto
Effects
Self: +Resistance (Smash, Lethal)
Elemental Resistance
You have manage to control your body to endure the extreme temperatures like some plants and fungus.
Type
Toggle
Recharge
Moderate
Effects
Self: +Resistance (Fire, Cold, Toxic)
Featherweight
All plantoids can achieve to hover, like some seeds, after great training. This alows you to avoid better attacks but reduces a lot your flight speed due to you are very focused on the task.
Type
Toggle
Recharge
Fast
Effects
Self: Fly, +Defense (All)
Group Featherweight
Liberating some spores you can endow your nearby teammates with Flight. Be mindful! Your friends will fall if you run out of endurance or if they travel too far away from you. Group FeatherWeight travel speed is slower than Fly. Flying heroes suffer from reduced accuracy.
Type
Toggle
Recharge
Very fast
Effects
Team: Fly, -Accuracy
Photosynthesis
Plantoids can tap light energy to increase their health.
Type
Click
Recharge
Very long
Effects
Self: +Max Health, +Recovery
Rebirth
Like a new seed from an old tree, you rebirth from your fallen body with about half of your Hit Points and Endurance.
Type
Click
Recharge
Very long
Effects
Self: Resurrect
Regrowth
You can now heal your wounds quickly.
Type
Click
Recharge
Long
Effects
Self: Heal, +Resistance (Toxic)
Rooted
While this power is active, you root in the ground and draw forth its power to become resistant to Knockback, and increase your Hit Point Regeneration rate. You must remain in close contact with the ground, so you will move extremely slow and you cannot activate Fly, Sprint or Super Speed powers while this power is active. Rooted also grants you resistance to Defense DeBuffs.
Type
Toggle
Recharge
Moderate
Effects
Self: +Resistance (Knockback, Debuff), -Speed, +Regeneration
Strengthen
You can strengthen your skin to become more resistant to damage.
Type
Toggle
Recharge
Fast
Effects
Self: +Resistance (Smash, Lethal)
Swarm
They are highly resistant to smashing and lethal attacks, but these flying hordes don't fare well when confronted with fire or energy based assaults. Poison from the Swarm's sting can slow a target. Repeated stings can have a paralyzing effect.
Type
Summon: Swarm
Recharge
Very long
Effects
Foe: -Recharge, DoT (Smash)
Thorny Armour
Some Plantoids can cover their body with thorns that will shoot in all directions. These thorns do minor damage, but can poison all foes in close range. Spine poison slows affected foes.
Type
Toggle
Recharge
Long
Effects
PBAoE: Minor Damage (Lethal), Foe: -Speed, -Recharge
Tree of Life
Plantoids can adapt to all fields like true plants. This weak, slim form grant access to some healing powers that can only be used while in this form. You will not be able to use any other powers while in Tree of Life Form. Tree of Life has improved Endurance Recovery, but has no defense.
Type
Toggle
Recharge
Instant
Effects
Self: Shapeshift, No defense, +Endurance Recovery
· Tranquility
Tranquility restores some hit points to you and all nearby heroes. Tranquility is not as potent as Healing Fruit, but can heal multiple targets at once.
Type
Click
Recharge
Moderate
Effects
PBAoE: Heal
· Healing Fruit
Heals a single targeted ally. You cannot use this power to heal yourself.
Type
Click
Recharge
Long
Effects
Ally: Heal
· Rejuvenation
Rejuvenate one target ally, increasing his regeneration and endurance recovery rates
Type
Click
Recharge
Long
Effects
Ally: +Regeneration, + Recovery
· Elixir of Life
Pouring your healing sap over an ally, you will be able to resurrect him with full hit points and endurance.
Type
Click
Recharge
Very long
Effects
Ally: Resurrection, Special
Wild Toxicity
Plantoids can use their bodies like natural weapons throwing thorns and toxic sustances at their enemies.
Power
Lvl
Type
Effect
Thorny Darts
1
Ranged
Minor Damage (Lethal), DoT (Toxic)
Venomous Spit
2
Ranged
DoT (Toxic)
Skewer
4
Melee
Moderate Damage (Lethal)
Spur
10
Ranged
Moderate Damage (Lethal)
Fling Thorns
14
Ranged (Cone)
Moderate Damage (Lethal), DoT (Toxic)
Thorn Burst
16
Melee (PBAoE)
Moderate Damage (Lethal), -Defense
Vicious Fungus
20
Toggle
Self: Shapeshift, +Minor Status Protection, +Jump
Suffocating Spores
22
Ranged
DoT (Toxic), Hold
Thorn Blast
24
Ranged (Cone)
Moderate Damage (Lethal), Knockdown
Thorntrops
28
Ranged (AoE)
Minor DoT (Lethal), -Speed
Ripper
35
Melee
High Damage (Lethal), DoT (Toxic), -Defense, KB
Thorn Barrage
38
Close (Cone)
High Damage (Lethal), DoT (Toxic), -Defense
Fling Thorns
You can throw dozens of Thorns in a wide cone in front of you, impaling foes caught within the area. These Thorns deals moderate damage, and poisons any targets it hits. Thorn poison deals additional toxic damage.
Type
Ranged (Cone)
Recharge
Slow
Effects
Moderate Damage (Lethal), DoT (Toxic)
Ripper
You can unleash a spectacular slashing maneuver that attacks a single enemy. Ripper deals massive damage and poisons him. It can even knock foes down. Thorn poison deals additional toxic damage and can reduce your foes defense.
Type
Melee
Recharge
Slow
Effects
High Damage (Lethal), DoT (Toxic), -Defense, Knockback
Skewer
You lunge forward with this melee attack and Skewer your foe with the large thorn on your arm, doing moderate damage.
Type
Melee
Recharge
Moderate
Effects
Moderate Damage (Lethal)
Spur
Throws a single thorn at an enemy target, doing moderate damage.
Type
Ranged
Recharge
Slow
Effects
Moderate Damage (Lethal)
Suffocating Spores
You can infect your foes with poison spores, leaving them paralyzed and taking Toxic damage over time.
Type
Ranged
Recharge
Slow
Effects
DoT (Toxic), Hold
Thorn Barrage
A short range, cone, but devastating attack. Thorn Barrage unleashes your Thorns at high velocity causing severe damage at close range. Although these Thorns only travel a short distance, their impact can knock most foes on their back. Thorn poison deals additional toxic damage and can reduce your foes defense.
Type
Close (Cone)
Recharge
Long
Effects
High Damage (Lethal), DoT (Toxic), -Defense
Thorn Blast
You can throw a bunch of thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down
Type
Ranged (Cone)
Recharge
Slow
Effects
Moderate Damage (Lethal), Knockdown
Thorn Burst
You can explode dozens of Thorns in all directions around you. These Thorns only travel a short distance, but they can deal moderate damage and poison any target close to you. Toxic damage from the thorns can reduce the Defense of affected foes.
Type
Melee (PBAoE)
Recharge
Slow
Effects
Moderate Damage (Lethal), -Defense
Thorny Darts
Hurls small Thorny Darts at your foes. Thorny Darts deal minor damage. Poison from the Darts deals additional toxic damage.
Type
Ranged
Recharge
Fast
Effects
Minor Damage (Lethal), DoT (Toxic)
Thorntrops
You fling dozens of Thorns into the ground at a targeted location. The small Thorns pepper the ground over a large area. Any enemy that pass over the Thorntrops will be forced to move at a slower rate. They will also take some trivial lethal damage over time.
Type
Ranged (AoE)
Recharge
Slow
Effects
Minor DoT (Lethal), -Speed
Venomous Spit
You spit a lob of poisonous saliva.
Type
Ranged
Recharge
Moderate
Effects
DoT(Toxic)
Vicious Fungus
Plantoids can shapeshift into disturbing, mesmerizing mushroom-like being. This odd, twisted form grant access to some control powers that can only be used while in this form. You will not be able to use any other powers while in Vicious Funfus Form. Vicious Funfus has improved Status Protection, as well as some increased damage and jump lenght.
Type
Toggle
Recharge
Instant
Effects
Self: Shapeshift, +Minor Status Protection, +Jump
· Strangler: Ranged
Holds a distant foe by strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.
Type
Ranged
Recharge
Moderate
Effects
Moderate DoT (Smash), Hold
· Roots
Immobilizes your target by entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Roots can immobilize flying targets, if they are near the ground when attacked.
Type
Ranged
Recharge
Fast
Effects
Moderate DoT (Smash), Immobilize
· Sleep Spores
You hurl a large fungi pod at your foes. This pod is full of Spores that burst on impact, engulfing the target and all those around him. All affected targets may succumb to the narcotic effect of the Spores and will fall asleep. The targets will remain asleep for some time, but will awaken if attacked.
Type
Ranged (AoE)
Recharge
Slow
Effects
Sleep
· Confusion Spine
You throw a spine at your foe that, on impact, release a number of alkaloids and hallucinogenic compounds. The foe will become violently confused and will turn and attack your other foes, ignoring you and all your allies. You will not receive any Experience Points for foes defeated entirely by Confused enemies.
Type
Ranged
Recharge
Moderate
Effects
Confuse
· Creeper Vines
You can create a Creeper patch at a targeted location. The patch will snag foes, slowing their movement, and preventing them from jumping or flying. Additionally, a Creeper Vine will burst from under each live and defeated foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow your foes.
Type
Summon Creepers, Ranged (AoE)
Recharge
Very long
Effects
Foe: -Speed, -Fly, -Jump
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