Lord_Kalistoh

Cohort
  • Posts

    284
  • Joined

  1. Quote:
    Originally Posted by Dink View Post
    Hey Guys!

    Just wanted to share the progress of the Retro Sci Fi pack I have been working on since it is a "Community Project" the pics are "Works in Progress" so please keep that in mind ^_^

    I have made plenty of choices for you to choose from and hopefully the pics will show that. The main costume is shiny fabric but I also made it to where you can pick the standard version that will go with all the other costume pieces. There are glowing and non glowing pieces that you can choose from.

    I hope you will like it thus far and this is one of the funnest packs I have worked on ^_^

    1. First up is the Male (yes this will be ported over to Female) and the bubble helm is working as it is a Detail 2 under Standard so you can pick whatever hairstyle, face or glasses you like.



    2. One of the back details



    3. The other back detail.



    4. The female outfit. The hats, belts and Shoulders will be ported to Male and Huge.



    5. Please take note the gloves are the Standard version and not the glow version.



    6. This is to show a couple of the standard pieces and how they match the other pieces in the creator. There is also a version of the skirt without the bands/rings.



    I really do hope you like it so far and I do hope we are going in the right direction.

    Thank you for your help and support ^_^

    Dink
    Can we have the female costume ported to male too? (replace the skirt with some pants or tights)
    Please?


    Oh, btw, any chance of getting a peek at Loyalty rewards? (Only 6 weeks until we get the rewards, so it should be finished work already, I think)
  2. Quote:
    Originally Posted by Seek_Trouble View Post
    I like her boots
    I had to read that twice.
  3. Quote:
    Originally Posted by Samuel_Tow View Post
    Honestly, though, I wish we'd gotten the Red-X masks from up in the right corner. They look pretty cool, and they're a lot more expressive than the Celestial face we got, which looks like a blindfold to me.
    I hope they reuse those concepts for masks like the ones in the Carnival Pack, or new mask patterns.
  4. Quote:
    Originally Posted by Honey Badger View Post
    Thanks for the warm welcome. Already I’m seeing several new ideas that sound intriguing! I have a few things I’d like to mention in no particular order:

    -I have been following this thread from beyond its inception. No need to re-post your previous requests to Tunnel Rat, I assure you I’ve seen it! **COUGH** power pool customization **COUGH**!

    -There is a definite distinction between auras and costume pieces. So something like glowing bones is a neat idea, but if we were to do it with fx, it would end up looking like the Donnie Darko skeleton t-shirt print. I’d recommend passing that over to a character art thread combined with a reference image(s). Same goes for inner eye glows, glowing costume pieces, costume textures, and chest decals. These are not part of the FX pipeline, they are for Character Artists.

    -Lord_Kalistoh: Female Eye auras, which ones are offset wrong? Please elaborate, there are many.

    -Alternate FX for legacy powers: we’re looking into this. Trust me, we’d love to do this too!
    Well, most of the auras are more or less off. Some are ok if you stand still, going of if you go into combat animation; other are off no matter what:

    Alpha

    Atomic (not too much off, this is tolerable)

    Beast Rage

    Bioplasma

    Celestial

    Electricity

    Fiery

    Omega

    Runes

    Tarot

    Thunderhead

    Toxic vapor


    Peacebringer power auras (this is the worst of all)



    Warshade power auras (this is hard to notice due to the dark colors, but if you use the "eye laser" you can see the rays and the eye aura don't have the same origin)


  5. Quote:
    Originally Posted by 2short2care View Post
    Is there a list somewhere of all the Elemental Order costume pieces, if so where, and if not, why not?
    http://boards.cityofheroes.com/showp...06&postcount=1
  6. - Kheldian auras for Kheldians (like Sunstorm, Moonfire, Shadowstar)
    - Fix female eye auras. They are a bit low, currently they look more like cheek auras.
  7. Quote:
    Originally Posted by Agonist_NA View Post
    The Freedom Phalanx is so humano-centric, AND they have all the hero archetypes represented EXCEPT kheldians.

    Why, lookie here! My avatar/main just happens to be an alien warshade. Imagine that...
    They did not have scrappers. Now they also miss tankers.

    Statesman: tanker
    Citadel: blaster
    Manticore: defender
    Numina: controller
    Positron: defender
    Sister Psiche: controller
    Sypanse: blaster

    Not an actual member, but usually depicted like that:
    [Back Alley Brawler: tanker]
  8. Quote:
    Originally Posted by GreenFIame View Post
    Looks like Penelope Yin could be her, I believe she trying to be a hero, last time I heard.
  9. Quote:
    Originally Posted by Rubberlad View Post
    Hang on a minute, where's Sister Psyche?
    Dead or mind-riding, I guess. Now Penny is the psychic one in the FP.
  10. Quote:
    Originally Posted by Energizing_Ion View Post
    hehe sad isn't it?

    Another thing that always gets me laughing at those type of shows is the whole, "the person isn't looking at the camera, but we can just move the camera down and then point it to the person's face....like....so...zoom in and...there the person is y. Go get him/her!"

    Really?! You can move the camera angle down and do all that from a STILL picture?
    Why not? If they can track an IP address with a Visual Basic GUI they can do every thing they want.

    In topic: Well, the last thing Wade says is that his next target is Sister Psyche, and she's currently in bed. So we can assume she mind-rides Penny to fight Wade.
  11. Quote:
    Originally Posted by SwellGuy View Post
    "That doesn't sound very heroic."
    "You did not know her, did you?"
  12. Quote:
    Originally Posted by Golden Girl View Post
    Just promote Desdemona to take the empty space in the Freedom Phalanx- or will she be moving to Praetoria on a permanent basis once the war is over?

    And add Scirocco to the Vindicators to replace Malaise
    Scirocco will never be a hero. He's cursed to always do the wrong thing (even if he tries to do something good, it'll end being bad) for stealing the mantle.
    I think Desdemona fits better in the Vindicators.
  13. Quote:
    Originally Posted by Celestial Might View Post
    tried the link. doesnt work.
    are you saying there's an alternate animation for void judgment that looks like Statesman's Hammer of Justice?
    He's being cynical over the fact that Statesman appeared in that promo video using the Void Judgement instead of his trademark Zeus' Lightning.
  14. Quote:
    Originally Posted by Zombie Man View Post
    Oh, snap! Posi's been served!

    I think he new what his attentions was.
    I though that after seeing Minotaur's reply. Being English a foreign language to me, sometimes is difficult to get those things.
  15. Quote:
    Originally Posted by Tenzhi View Post
    Says you. I'm affluent in it.
    You mean "fluent"?
  16. Quote:
    Originally Posted by KemLi View Post
    I would like to point out, that the Halos in this pack , are both the legacy /regular version and finally, a tintable version!
    Can we obtain the fixed halos in-game or we have to pay for them?
  17. Waiting for the EU contest. Because there's going to be an EU only contest, am I wrong?

    ಠ_ಠ

    ಠ_ಠ

    ಠ_ಠ
  18. Maybe already said but my thoughts since they announced the Statesman & Recluse Tribute Helmets were that Statesman dies, and somehow Recluse takes the road to redemption, changes his name and costume, and take the lead of the Incarnates against the Praetorians and the Well.
  19. Lord_Kalistoh

    Comic Relief

    Quote:
    Originally Posted by Casual_Player View Post
    Quote:
    Originally Posted by Electric-Knight View Post
    That hat makes you look like an idiot.
  20. Quote:
    Originally Posted by Arbiter Hawk View Post
    We're testing three improvements to stalkers in i22:
    -Assassin's Strike: using Assassin's Strike outside of hide will be an uninterruptible attack with no windup time, dealing Superior damage. This will allow Stalkers to do very competitive dps.
    -All Stalker attacks that are not Assassin's Strike will build stacks of a buff called Assassin's Focus. Assassin's Focus increases your chance to critically strike with the out-of-hide Assassin's Strike.
    -Stalker Buffed Max HP will be increased by about 400. This should allow them to fully benefit from powers like dull pain, hoarfrost, etc.
    -These changes to Stalkers should make them very competitive top-end damage dealers, and help them with their early attack chain since they can use Assassin's Strike mid-combat.
  21. Quote:
    Originally Posted by Oedipus_Tex View Post
    Any MMO built with consoles in mind.

    Especially if it limits you to three colors per character.

    Especially if everyone has the same face.
  22. Quote:
    Originally Posted by Lazarillo View Post
    It can be bought through the character creator, but it doesn't actually show up in the store.
    Of course, I'm going to assume the beta store's probably still broken and I can't add points anyway.
    Beta Server or Beta Server VIP Test?
    Some of us can't log in the VIP Test because someone didn't switch back our accounts to VIP status in Beta Servers.
    What I can see in the Beta Server is a broken store:
    - You can buy some pieces through the costume creator, but if you use the search they don't show up.
    - Some items from the costume creator are not available in the store.
    - You can't add points.

    So, we can't test TW, nor copy our 50's to test incarnate trials.
  23. Quote:
    Originally Posted by Golden Girl View Post
    Well, he has either lost respect, or he has Lost respect.
  24. Quote:
    Originally Posted by Samuel_Tow View Post
    And yet look at the proportion of hilt-to-blade on what you posted, then go back and look at the proportion on the screenshot. Your screenshot is about 1:3.something, while the in-game screenshot is closer to 1:1.2something.

    I also have to disagree with Titanic Weapons looking "realistic." We have enough realistically-proportioned weapons in the game. The point of having this set is to have absurdly oversized weapons, even if they look impossible to wield. I'm sure there's something to be said about weight balance, but the fact of the matter is I want a sword with a long, thick blade. What's on the picture is more than thick enough, but as it stands right now, the Legacy Broadsword has a longer blade and, therefore, a longer reach.

    I maintain that that hilt length is good, but I want to see weapons with longer blades by quite a bit. I also maintain that I want to see a sword with a blade as wide as my character is at the shoulders and as long as my character is tall at least up to the neck, with any hilt beyond that sticking above my character's head. Because that's what the original Buster Sword in that one teaser pic we got months and months ago looked like. It had a much different hilt-to-blade ratio. I can't find the screenshot to comment on it now, but it wasn't anywhere near as close to being 1:1.


    I think they look pretty close. I think you're a victim of an optical illusion: http://en.wikipedia.org/wiki/Vertica...ontal_illusion

  25. Quote:
    Originally Posted by Silver Gale View Post
    I think it says something about how much faith I have left in the mission writers that I'm *still* not sure if Darrin Wade is playing the long con, or if the writer of this arc just didn't read Wade's arc through to the end and assumed stealing artifacts from the Midnighters for his own use was his entire shtick.
    I did the villain side 1st, then when I saw Wade in hero side I assumed that (beware spoilers):

    - Rulu-Shin is Wade cult.
    - He and his cult attack the Midnight Club.
    - Your hero arrives and go upstairs, start fighting Rulu-Shin waves.
    - Wade steals the skull and uses the Horta Vine ending in the fight and then he poses like if he's there to help.
    - Your villain arrives and go downstairs
    - The waves end, Wade flees, and the Midnighters notice that the skull was stolen.
    - Your villain arrives at the Midnighters vault, but it's already looted.
    - The Midnighters arrive and they see your villain, assuming you're helping the Rulu-Shin to loot the vault.
    - Your villain uses the Horta Vine to flee.