Plantoid
Plantoids are the result of an humanoid being infected by an odd spore of unknown origin. Plantoids have a very good resistance vs all type of damage but fire (their very true weakness) and toxic attacks that help them to defend themselves. They also can shapeshift into 2 other forms. Also, plantoids can take advantage from their teammates' origins, empowering themself. They have no access to Leaping, Flight nor Epic Power Pools.
Faction: Hero / Villain
Origin: Mutation
Primary: Wild Empathy (Defense)
Secondary: Wild Toxicity (Offense)
HP: Low
Damage: Low
Weakness: Fire
Inherent
· Force of nature:
Due to your empathic nature, you are able to increase your own power depending on the true nature of your teammates.
Origin -> Buff
Quote:
Magic -> +Minor Protection vs Control effects
Natural -> +Minor Damage Resistance
Mutation -> +Minor Defense
Science -> +Recharge, +Speed
Technology -> +Damage
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Wild Empathy
Plantoids can focus into healing, regenerative and resistance powers for themselves and their teammates.
Power | Lvl | Type | Effect
Quote:
Bark Skin | 1 | Auto | Self: +Resistance (Smash, Lethal)
Elemental Resistance | 1 | Toggle |Self: +Resistance (Fire, Cold, Toxic)
Regrowth | 2 |Click | Self: Heal, +Resistance (Toxic)
Tree of Life | 6 | Toggle | Self: Shapeshift, No defense, +Endurance Recovery
Featherweight | 6 | Toggle | Self: Fly, +Defense (All)
Rooted | 8 | Toogle | Self: +Resistance (Knockback, Debuff), -Speed, +Regeneration
Photosynthesis | 12 | Click | Self: +Max Health, +Recovery
Thorny Armour | 12 | Toggle | PBAoE: Minor Damage (Lethal), Foe: -Speed, -Recharge
Strengthen | 18 | Toggle | Self: +Resistance (Smash, Lethal)
Group Featherweight | 18 | Toggle | Team: Fly, -Accuracy
Absorption | 26 | Toggle | Self: +Resistance (Energy, Negative Energy)
Swarm | 26 | Summon | Foe: -Recharge, DoT (Smash)
Aged Colossus | 32 | Toggle | Self: +Res (All but Psi), -Speed, -Rech, -Dam, Untoggle Armors
Rebirth | 32 | Click | Self: Resurrect
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Absorption You become resistant to energy and negative energy damage.
Type Toggle
Recharge Moderate
Effects Self: +Resistance (Energy, Negative Energy)
Aged Colossus You recall the power of the ancient, colosal trees to empower yourself and become an unstoppable force of nature.
Type Toggle
Recharge Slow
Effects Self: +Resistance (All but Psionics), -Speed, -Recharge, -Damage, Untoggle Armors
Bark Skin As result of the mutation, Plantoids' skin becomes harder, protecting them from being hurt. This is an auto power that is always on and costs no endurance.
Type Auto
Effects Self: +Resistance (Smash, Lethal)
Elemental Resistance You have manage to control your body to endure the extreme temperatures like some plants and fungus.
Type Toggle
Recharge Moderate
Effects Self: +Resistance (Fire, Cold, Toxic)
Featherweight All plantoids can achieve to hover, like some seeds, after great training. This alows you to avoid better attacks but reduces a lot your flight speed due to you are very focused on the task.
Type Toggle
Recharge Fast
Effects Self: Fly, +Defense (All)
Group Featherweight Liberating some spores you can endow your nearby teammates with Flight. Be mindful! Your friends will fall if you run out of endurance or if they travel too far away from you. Group FeatherWeight travel speed is slower than Fly. Flying heroes suffer from reduced accuracy.
Type Toggle
Recharge Very fast
Effects Team: Fly, -Accuracy
Photosynthesis Plantoids can tap light energy to increase their health.
Type Click
Recharge Very long
Effects Self: +Max Health, +Recovery
Rebirth Like a new seed from an old tree, you rebirth from your fallen body with about half of your Hit Points and Endurance.
Type Click
Recharge Very long
Effects Self: Resurrect
Regrowth You can now heal your wounds quickly.
Type Click
Recharge Long
Effects Self: Heal, +Resistance (Toxic)
Rooted While this power is active, you root in the ground and draw forth its power to become resistant to Knockback, and increase your Hit Point Regeneration rate. You must remain in close contact with the ground, so you will move extremely slow and you cannot activate Fly, Sprint or Super Speed powers while this power is active. Rooted also grants you resistance to Defense DeBuffs.
Type Toggle
Recharge Moderate
Effects Self: +Resistance (Knockback, Debuff), -Speed, +Regeneration
Strengthen You can strengthen your skin to become more resistant to damage.
Type Toggle
Recharge Fast
Effects Self: +Resistance (Smash, Lethal)
Swarm They are highly resistant to smashing and lethal attacks, but these flying hordes don't fare well when confronted with fire or energy based assaults. Poison from the Swarm's sting can slow a target. Repeated stings can have a paralyzing effect.
Type Summon: Swarm
Recharge Very long
Effects Foe: -Recharge, DoT (Smash)
Thorny Armour Some Plantoids can cover their body with thorns that will shoot in all directions. These thorns do minor damage, but can poison all foes in close range. Spine poison slows affected foes.
Type Toggle
Recharge Long
Effects PBAoE: Minor Damage (Lethal), Foe: -Speed, -Recharge
Tree of Life Plantoids can adapt to all fields like true plants. This weak, slim form grant access to some healing powers that can only be used while in this form. You will not be able to use any other powers while in Tree of Life Form. Tree of Life has improved Endurance Recovery, but has no defense.
Type Toggle
Recharge Instant
Effects Self: Shapeshift, No defense, +Endurance Recovery
· Tranquility Tranquility restores some hit points to you and all nearby heroes. Tranquility is not as potent as Healing Fruit, but can heal multiple targets at once.
Type Click
Recharge Moderate
Effects PBAoE: Heal
· Healing Fruit Heals a single targeted ally. You cannot use this power to heal yourself.
Type Click
Recharge Long
Effects Ally: Heal
· Rejuvenation Rejuvenate one target ally, increasing his regeneration and endurance recovery rates
Type Click
Recharge Long
Effects Ally: +Regeneration, + Recovery
· Elixir of Life Pouring your healing sap over an ally, you will be able to resurrect him with full hit points and endurance.
Type Click
Recharge Very long
Effects Ally: Resurrection, Special
Wild Toxicity
Plantoids can use their bodies like natural weapons throwing thorns and toxic sustances at their enemies.
Power | Lvl | Type | Effect
Quote:
Thorny Darts | 1 | Ranged | Minor Damage (Lethal), DoT (Toxic)
Venomous Spit | 2 | Ranged |DoT (Toxic)
Skewer | 4 | Melee | Moderate Damage (Lethal)
Spur | 10 | Ranged | Moderate Damage (Lethal)
Fling Thorns | 14 | Ranged (Cone) | Moderate Damage (Lethal), DoT (Toxic)
Thorn Burst | 16 | Melee (PBAoE) | Moderate Damage (Lethal), -Defense
Vicious Fungus | 20 | Toggle | Self: Shapeshift, +Minor Status Protection, +Jump
Suffocating Spores | 22 | Ranged | DoT (Toxic), Hold
Thorn Blast | 24 | Ranged (Cone) | Moderate Damage (Lethal), Knockdown
Thorntrops | 28 | Ranged (AoE) | Minor DoT (Lethal), -Speed
Ripper | 35 | Melee | High Damage (Lethal), DoT (Toxic), -Defense, KB
Thorn Barrage | 38 | Close (Cone) | High Damage (Lethal), DoT (Toxic), -Defense
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Fling Thorns You can throw dozens of Thorns in a wide cone in front of you, impaling foes caught within the area. These Thorns deals moderate damage, and poisons any targets it hits. Thorn poison deals additional toxic damage.
Type Ranged (Cone)
Recharge Slow
Effects Moderate Damage (Lethal), DoT (Toxic)
Ripper You can unleash a spectacular slashing maneuver that attacks a single enemy. Ripper deals massive damage and poisons him. It can even knock foes down. Thorn poison deals additional toxic damage and can reduce your foes defense.
Type Melee
Recharge Slow
Effects High Damage (Lethal), DoT (Toxic), -Defense, Knockback
Skewer You lunge forward with this melee attack and Skewer your foe with the large thorn on your arm, doing moderate damage.
Type Melee
Recharge Moderate
Effects Moderate Damage (Lethal)
Spur Throws a single thorn at an enemy target, doing moderate damage.
Type Ranged
Recharge Slow
Effects Moderate Damage (Lethal)
Suffocating Spores You can infect your foes with poison spores, leaving them paralyzed and taking Toxic damage over time.
Type Ranged
Recharge Slow
Effects DoT (Toxic), Hold
Thorn Barrage A short range, cone, but devastating attack. Thorn Barrage unleashes your Thorns at high velocity causing severe damage at close range. Although these Thorns only travel a short distance, their impact can knock most foes on their back. Thorn poison deals additional toxic damage and can reduce your foes defense.
Type Close (Cone)
Recharge Long
Effects High Damage (Lethal), DoT (Toxic), -Defense
Thorn Blast You can throw a bunch of thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down
Type Ranged (Cone)
Recharge Slow
Effects Moderate Damage (Lethal), Knockdown
Thorn Burst You can explode dozens of Thorns in all directions around you. These Thorns only travel a short distance, but they can deal moderate damage and poison any target close to you. Toxic damage from the thorns can reduce the Defense of affected foes.
Type Melee (PBAoE)
Recharge Slow
Effects Moderate Damage (Lethal), -Defense
Thorny Darts Hurls small Thorny Darts at your foes. Thorny Darts deal minor damage. Poison from the Darts deals additional toxic damage.
Type Ranged
Recharge Fast
Effects Minor Damage (Lethal), DoT (Toxic)
Thorntrops You fling dozens of Thorns into the ground at a targeted location. The small Thorns pepper the ground over a large area. Any enemy that pass over the Thorntrops will be forced to move at a slower rate. They will also take some trivial lethal damage over time.
Type Ranged (AoE)
Recharge Slow
Effects Minor DoT (Lethal), -Speed
Venomous Spit You spit a lob of poisonous saliva.
Type Ranged
Recharge Moderate
Effects DoT(Toxic)
Vicious Fungus Plantoids can shapeshift into disturbing, mesmerizing mushroom-like being. This odd, twisted form grant access to some control powers that can only be used while in this form. You will not be able to use any other powers while in Vicious Funfus Form. Vicious Funfus has improved Status Protection, as well as some increased damage and jump lenght.
Type Toggle
Recharge Instant
Effects Self: Shapeshift, +Minor Status Protection, +Jump
· Strangler Holds a distant foe by strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.
Type Ranged
Recharge Moderate
Effects Moderate DoT (Smash), Hold
· Roots Immobilizes your target by entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Roots can immobilize flying targets, if they are near the ground when attacked.
Type Ranged
Recharge Fast
Effects Moderate DoT (Smash), Immobilize
· Sleep Spores You hurl a large fungi pod at your foes. This pod is full of Spores that burst on impact, engulfing the target and all those around him. All affected targets may succumb to the narcotic effect of the Spores and will fall asleep. The targets will remain asleep for some time, but will awaken if attacked.
Type Ranged (AoE)
Recharge Slow
Effects Sleep
· Confusion Spine You throw a spine at your foe that, on impact, release a number of alkaloids and hallucinogenic compounds. The foe will become violently confused and will turn and attack your other foes, ignoring you and all your allies. You will not receive any Experience Points for foes defeated entirely by Confused enemies.
Type Ranged
Recharge Moderate
Effects Confuse
· Creeper Vines You can create a Creeper patch at a targeted location. The patch will snag foes, slowing their movement, and preventing them from jumping or flying. Additionally, a Creeper Vine will burst from under each live and defeated foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow your foes.
Type Summon Creepers, Ranged (AoE)
Recharge Very long
Effects Foe: -Speed, -Fly, -Jump
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