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HK launched himself through the door and raised his hands pointing at Chief, his hands glowed for a moment as a red mist descended over chief before fading into him. Smiling, he digs deep and sends a huge wave of energy directly into Flash, hiking her adrenalin to above usual limits.
He blinks and propels himself to the others, just leaving their hiding place and casts his arms out to the side. A green and blue mist pulses from him revitalising the heroes. -
Kid dashed through the twisting tunnels, hitting dead end after dead end. "Come on dammit. I need to get to the others" He soon reached the doors that led to the room the heroes were observing the Vahzilok Surgeons. Hearing the saws whirring inside he carefully opened the door...
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I knew about heroes when the site was still the OLD way, I think I was in my Senior year at High School which puts the year about 2001, I think. A school friend told me about it and was hooked before there were screenies. I think I was about 17, I'm now 25
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Happy that the officer he escorted to hospital was going to recover he turned and headed off towards the sewer tunnel the rest had headed off to.
Reaching the pipe he sniffed, and almost barfed. He took a deep breath of fresh air before venturing into the darkness.
Here and there he found small pockets of surgeons and some reanimated zombies. Teleporting past them he continued on, glad he had learned how to stealth himself during the jump.
He hoped he wouldn't be too late... -
((Who said I Completely healed him
, HK looks about 15/16 but as one of the Nuclear 90 his body has aged slower and with reptilian changes, just for reference))
HK stands unsteadily on his feet as he listens to the cop in the car, he never caught his name.
"I'll take the officer, I didn't teach myself to teleport myself and others around me for nothing. I'll catch you guys up."
He reaches into the car and his hands glow slightly, moments later he and the officer begin their porting over to Brickstown Hospital. -
Hearing the calls from the second car he focused and Bamfed (had to do it) over to them, looking into the car as Chief began healing him.
He smiled slightly, "I think," he raised his hands "this will be a little more effective" he shook as a red and green glow formed round them.
He moaned in pain and fell to his knees as he took the pain from the cop inside the car. -
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Also, I wonder if the total lack of mention of Villains anywhere means they've kinda abandoned the CoH/CoV thing, and the "offical" title of the game is just "City of Heroes"?
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Try typing in either the CoV UK or US web Address and see what happens.... -
Healer Kid had been sitting in his SG base when the radio call came through.
He rushed for the Telepad to Brickstown as he appeared outside the hospital he looked out over the buildings towards the Chasm, he began teleporting over Brickstown.
He looks into the car and backs off, he had never been good with that amount of blood. Looking round for clues he spotted The Chief at the alley. Porting over to him he focuses on The Chief and Fortifies his will.
"I got your back, names Healer Kid, any idea what this is about yet?" -
Thanks never really thought about HO's def goes down but rech is slightly better.
Any other thoughts about the build? Powers I don't need, powers I do? any comments would be welcome. -
My Stalkers Build, btw he's still only level 44
[u]Click this DataLink to open the build![u]
Lykofos: Level 50 Magic Stalker
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite <ul type="square">[*] (A) Cloud Senses - Accuracy/ToHitDebuff: Level 30[*] (3) Cloud Senses - ToHit Debuff: Level 30[/list]Level 1: Hide <ul type="square">[*] (A) Karma - Knockback Protection: Level 30[/list]Level 2: Dark Embrace <ul type="square">[*] (A) Steadfast Protection - Knockback Protection: Level 30[*] (3) Steadfast Protection - Resistance/+Def 3%: Level 30[*] (5) Steadfast Protection - Resistance/Endurance: Level 30[/list]Level 4: Murky Cloud <ul type="square">[*] (A) Reactive Armor - Resistance: Level 30[*] (5) Reactive Armor - Endurance: Level 40[*] (11) Reactive Armor - Endurance/Recharge: Level 40[*] (19) Reactive Armor - Resistance/Endurance/Recharge: Level 40[*] (19) Reactive Armor - Resistance/Recharge: Level 40[*] (36) Reactive Armor - Resistance/Endurance: Level 40[/list]Level 6: Assassin's Eclipse <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (7) Crushing Impact - Damage/Endurance: Level 50[*] (7) Crushing Impact - Damage/Recharge: Level 50[*] (11) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (36) Crushing Impact - Accuracy/Damage/Endurance: Level 50[/list]Level 8: Combat Jumping <ul type="square">[*] (A) Winter's Gift - Slow Resistance (20%): Level 30[*] (9) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[*] (9) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 10: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[/list]Level 14: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (15) Healing IO: Level 50[*] (15) Healing IO: Level 50[/list]Level 16: Obsidian Shield <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance: Level 40[*] (17) Impervium Armor - Resistance/Recharge: Level 40[*] (17) Impervium Armor - Endurance/Recharge: Level 40[*] (37) Impervium Armor - Resistance/Endurance/Recharge: Level 40[*] (37) Impervium Armor - Resistance: Level 40[*] (40) Impervium Armor - Psionic Resistance: Level 40[/list]Level 18: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Adrenal Adjustment - EndMod: Level 20[*] (21) Adrenal Adjustment - EndMod/Recharge: Level 20[*] (21) Adrenal Adjustment - EndMod/Accuracy/Recharge: Level 20[/list]Level 22: Dark Regeneration <ul type="square">[*] (A) Theft of Essence - Chance for +Endurance: Level 30[*] (23) Theft of Essence - Healing/Recharge: Level 30[*] (23) Theft of Essence - Accuracy/Healing: Level 30[*] (31) Theft of Essence - Healing: Level 30[*] (34) Theft of Essence - Accuracy/Endurance/Healing: Level 30[*] (36) Theft of Essence - Accuracy/Endurance/Recharge: Level 30[/list]Level 24: Shadow Maul <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (25) Damage Increase IO: Level 50[*] (25) Accuracy IO: Level 50[/list]Level 26: Shadow Dweller <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (27) Luck of the Gambler - Defense: Level 50[*] (27) Luck of the Gambler - Defense/Endurance: Level 50[/list]Level 28: Placate <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (29) Recharge Reduction IO: Level 50[*] (29) Recharge Reduction IO: Level 50[/list]Level 30: Build Up <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50[*] (31) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50[*] (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[*] (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50[*] (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50[*] (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50[/list]Level 32: Siphon Life <ul type="square">[*] (A) Theft of Essence - Chance for +Endurance: Level 30[*] (33) Theft of Essence - Healing: Level 30[*] (33) Theft of Essence - Healing/Recharge: Level 30[*] (33) Theft of Essence - Accuracy/Healing: Level 30[*] (34) Theft of Essence - Accuracy/Endurance/Healing: Level 30[*] (34) Theft of Essence - Accuracy/Endurance/Recharge: Level 30[/list]Level 35: Oppressive Gloom <ul type="square">[*] (A) Disorient Duration IO: Level 30[/list]Level 38: Soul Transfer <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (39) Numina's Convalescence - Heal: Level 50[*] (39) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (39) Numina's Convalescence - Heal/Recharge: Level 50[*] (40) Numina's Convalescence - Endurance/Recharge: Level 50[*] (40) Numina's Convalescence - Heal/Endurance: Level 50[/list]Level 41: Moonbeam <ul type="square">[*] (A) Sting of the Manticore - Accuracy/Damage: Level 35[*] (42) Sting of the Manticore - Damage/Endurance: Level 35[*] (42) Sting of the Manticore - Accuracy/Interrupt/Range: Level 35[*] (42) Sting of the Manticore - Damage/Interrupt/Recharge: Level 35[*] (43) Sting of the Manticore - Damage/Endurance/Recharge: Level 50[*] (43) Sting of the Manticore - Chance of Damage(Toxic): Level 50[/list]Level 44: Shadow Meld <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 30[*] (45) Luck of the Gambler - Defense: Level 50[*] (45) Luck of the Gambler - Defense/Endurance/Recharge: Level 50[*] (45) Luck of the Gambler - Endurance/Recharge: Level 50[*] (46) Luck of the Gambler - Defense/Recharge: Level 50[*] (46) Luck of the Gambler - Defense/Endurance: Level 50[/list]Level 47: Soul Storm <ul type="square">[*] (A) Unbreakable Constraint - Chance for Smashing Damage: Level 50[*] (48) Unbreakable Constraint - Endurance/Hold: Level 50[*] (48) Unbreakable Constraint - Accuracy/Recharge: Level 50[*] (48) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50[*] (50) Unbreakable Constraint - Hold: Level 50[*] (50) Unbreakable Constraint - Hold/Recharge: Level 50[/list]Level 49: Summon Widow <ul type="square">[*] (A) Soulbound Allegiance - Damage: Level 50[*] (50) Soulbound Allegiance - Accuracy/Recharge: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Damage Increase IO: Level 50[/list]Level 1: Sprint <ul type="square">[*] (A) Unbounded Leap - +Stealth: Level 50[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 1: Assassination
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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After taking this power all I can say is WOW, what I was wondering was about slotting?
Any Frankenslotting tips to improve the recharge, or the defence buff.
I have to admit I get the concept of Frankenslotting though untill only yesterday, I had no idea what it was. -
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for the second question, i would have to ask, playing with drugs?
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Lol Neko, and thanks for replying guys, knew they had been there at some point. -
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So, is there any pictures of Atlas, Talos or M1? Only seen statues of them. Some action pictures of Atlas be cool, like from his last battle. Thanks. Had a dull moment
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I'd like to be able to access historical battles like Brass Monday, the Fifth Column attack on Paragon and maybe the first Rikti Assault on Eden in some sort of Oroborous 'Event Zone', sort of like what happens in Recluse's Victory.
It could all be a Nemesis plot!
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What do you mean "could" be?
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As the loading screen sometimes tells you: It's not all a Nemesis plot!
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Nemisis hacked the loading screens, throws us off his trail a little. -
We need new Ouroboros missions, its all about time travel, so why cant we go back:
Example, Recluse, finding out how to enter Ouroboros goes back to just before Marcus drinks from the well of the furies. You can go back and stop it, ensuring Marcus becomes Statesman.
You could also go back to the rikti invasion, the list is endless.
BTW Devs give us back the Calvin Scott TF -
Am I wrong or during villain beta wasn't there a fur option for shoulders?
If there was what happened, and if it wasn't there, what the heck was I playing!?! -
Lykofos was flicking through the Grandville Herald looking for a side job to pull when he stopped. The headline before him read "Sterenuli Dies of Illness."
He read through the article and put the paper away there would be time to pull a job another time, now however was time to remember a friend.
He headed down the the Base Portal and configured the portal to his base before stepping through. After appearing within the Rogue Syndicates base he walked through to the storage room and opened the safe, within the safe stood row upon row of storage units, each with a name engraved on the front.
Opening his he lifted out 3 items, a helm, a key and a spear. Benny had helped him track all three down. For a price of course. All he wanted was the Sword he was using as a weapon, after all, once you have the power of the Netherworld at your command you don't really need a sword.
The three artefacts he had collected wee all said to belong to Hades, the Helm of Darkness, the Key of Hades and the twin pronged Spear.
Upon collecting the last item he was presented with the form of Hades himself. He was gifted with command over the essence of the Netherworld the defend himself and smite his enemies.
He put the items back and closed the locker. He would attend Benny's funeral, it was teh least he could do for the man he owed everything to. -
From Paragon Wiki, The Midnight Squad was founded in the 1920s. Making Tommy about 50 to 60 when Numina was born as her birth is marked in the 1960s.
I would Imagine that Tommy was among one of the founders, along with Dream Doctor, Pontice Doub and some others.
Most of the members died during the first Invasion. Though it seems that the main founders probably dies years earlyer.
Its all on Wiki but you can learn most from the midnight arcs and the clickies for the Archivist badge. -
Looks at the larger room through the security terminal and smiles he focuses and teleports into the room, using the cameras to help place him safely and not in a wall.
He appears in the portal room and admires the vehicle, "Shotgun on the passenger seat!!" He teleports himself into the front seat and smiles.
"Come on already, this world isn't going to save itself." -
DM/DA rules IMO, the only 2 EB/AV I really needed help for was Infernal (Shock) and Lilitu (Must be a family thing).
Just remember to slot at least one Acc into your Dark Regen and Siphon Life, cos if they miss.... and ok, I admit, Calystix The Shaper DID take an entire tray of reds, purples and yellows to take. -
This might be a really stupid question but, what the hell is frankenslotting???
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Nods and smiles he glances back at the others and shrugs, "I'm not saying I dont have any confidence but you know, I'm only human, well a little more than but oh well."
He walks over to Leah and looks at the portal "Through there waits your home, how do you feel?"
He looks at the others and stretches his arms out behind him. "What do you think, not quite an SG but we'll give it our best." -
/signed I've been wondering why they cant do this, they have the ability to tell you if a name is in use.
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Graeme looks over at the portal "Been a while since I set foot through a portal, cant say I enjoy the experience but I cant turn my back on other heroes."
He turns from the group and teleports to the rafters, he sits down and hangs his legs over the edge. He looks at his hands, "Hmm, I don't think a 5ft reptile will be a welcome sight in there..." he teleports again and forces his body to change back into his true child self. He puts on his coat and smiles before Opening a small back he brought with him.
"5 single use Break Free, 5 Dramatic Improvements and a whole lotta second wind." He stuffs the cool packs band aids and energy bars into his pockets.
He ports down to the scientist at the controls, "Excuse me, but just in case things go wrong in there, you DO have a way of pulling us out with the EMT don't you? -
When the filter blocks kung fu, things are going too far.
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Looks around and nods, "We do seem to have seen our fair share of action, though to be honest I've only ever met you Stryke, I have idea what the rest of you guys can do."
He stands up and, shrugs "I think we should introduce ourselves, that way we all know what to expect. I'll start, I'm Healer Kid, one of the Nuclear 90 my gift allows me to heal people. Though because of my age I'm not allowed to enter Physical combat. My powers are....untested."