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Posts
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You are lucky you on an American server, try coming over to Europe and see underpopulated...
Echoing the advice, click on Team above th chat box and change status to looking for team and put a little message in there as well -ie say you are happy to team, or even that you are starting out. There are a lot of helpful people in this game, it really is the best I have found for that.
Try the search function, eg type /search in the chat box (or possibly from the menu I cannot remember if it is there as well).
This list will show who is in your map right now, click the search button and it will list most people on the server (max 50 at a time i think). you can filter this to people of your level. It will also show their team comments -do not worry too much if the status is not saying much as it resets each login and people tend not to bother resetting. Anyone around your lvl with looking to team or 'lft' should be amenable to group up.
There will be server specific chat channels -unfortunately named different things on each server, check out their threads- thought these tend to be for higher lvl task forces etc.
Check out the sticky live journal question at the top of this forum.
You also have the Mentor group to help out new people.
The biggest pick up groups for me are always in Praetoria as people tend to do the early lvs there these days.
Heroside is more friendly and more populated than villain (over in Europe anyway) and less repetitive in my opinion (though hero do have old missions of go to the other side of the map, now come back here, now go back there that they seem to have dropped in later content)
Oh, and its double xp weekend next week, so you will be lucky to actually get on a server...
And saying all that, this is not as heavily populated as other MMO but I have to turn requests down all the time as people ask me for teams and I'm in another already. -
Someone has to say it so I will.
Ask someone in Wentworths or on Broadcast to open a portal, jump in and then get the badge which is right at the top of the building -easy on a flyer, but you can walk up the spire if you aren't a flyer. -
Surely it would solve a lot of problems, not least simply quicker operation, if it did not do it in 'live' time?
If you just click on a top-level category it suddenly shows you everything that is there. Then a sub-category, it reloads the screen. Press 'For Sale' and away we go again -ok maybe 'For Sale' is when it is time to query the database.
Wait for me to click search before bothering the database please. It has to add to the whole jumpiness/slowness/mis-clicking problems that bug us. -
Thanks Zombie, and another doh! to me for forgetting tp
And thanks Bill, it was your guide that convinced me I need WG so prepared to do a lot of present opening come christmas. I learnt to hate email as I sent canes to my lower lvl toons to try and get the lowest lvl possible recipes.
Hey devs, stack salvage in emails? Sometimes I'd like to just play the game :P
I'd seen it in my combat attributes, but wondered if the slow movement resist wasn't working -guess 20% less with double stacked glue is still a lot.
Now to work out which toons NEED the protection -and yes my ws and pb have claimed one each. -
And does it protect against slow movement as well as -recharge.
Slotted it in superjump and combat attributes show 20% recharge protection even when sj not on, but I noticed today that when I activated sj a little icon flashed on in the powers/buff display near the hp bar. Unfortunately I noticed it just as I changed to combat jump and I have not been able to get it back.
Can someone confirm this is an always on power?
Recommendation on where I should slot it?
And explain just what it does? -I was hoping for move protection as well as recharge protection, eg vs cold attacking marksman and ppd glue attacks.
Is there something else that would protect vs slow movement (do not know why it bothers me so much)? Just general status protection or something more specific?
How much time and energy have I wasted getting 5 for my toons that seem more affected by slow downs...? -
Lower levels certainly -though some powersets I find I have an attack chain quite early (and sometimes I take boxing early for theme and tend to put that in instead).
You don't slot it, so it starts to miss too much as you ramp up the difficulty.
I am also amused in seeing how high Brawl can damage with fury going -does anyone know the theoretical max, now I write that I realise I have to go to Tomax and see if I can work out what I would hit at Lvl 18 with decent fury. -
I resent your suggestion that I am a power gamer
*hides Fire/Kin*
Still very very new to MM
(warning the rest is subjective, me thinking aloud)
Like thugs so far, think I took storm.
Robots actually feel too uber somehow -almost like they don't need me.
Demons seem to behave the best and do what I ask them to (yeah, I know)
Zombies don't do it for me and ninjas see very squishy.
I'm getting more into defenders, so I think I'd like a secondary that was buffing/debuffing more, but probably a bit more passive, ie PBAOE style. I look at poison in its later levels and cannot see where it clicks. I took it for theme mostly, so I'll have a look at its powers again but might try pain because it sounds nice.
Now I said that Traps is something that I cannot see me trying on any other AT. -
I see no one mentioned poison. Having got one to level 12 I can see why.
Re-roll my demon mm with a better secondary then? -
Kractis any tips on a Kinetic/SR build? Just rolled one last night (do not worry about end game tips)
Not a full mids or anything just things to avoid or that I should get (tough, hasten etc).
The only secondaries I have been able to work with on scrappers/brutes so far are WP and Regen. I feel I'm missing something on auras and SR. Probably need to look at Inv. Shield is my tank char, and soon a broadsword/shield theme for a scrapper. -
Just in case you check replies again.
Solo is fine and fun for the first few plays -that is the way I am used to playing.
Ever since I started doing team play though, even pick-up-groups (PUGs (sorry if condescending not sure how much terminology you know. Or how much I know)) I find soloing a little dry. Unless you have a particular target in mind for the session even a throw together team tends to be better.
My advice should be taken very... liberally. Not least as you are interested in endgame and PVP neither or which interest me (or have I attained)
Praetoria is the easiest place for pick up groups -not least because vet players are re-rolling for the I19 patch/Xmas. Blue (Hero) side is very nice, but Red (Villain) is normally underpopulated (especially low lvl) and hard to get teamed in and sort of unfriendly to new people (the game not the players)
Recommendations (a day late I know) play Blue or Prae (are we calling Prae yellow yet?) solo until you have the basic mechanics down. Play a melee regen scrapper as they heal well and have simple critical hits for your first char -it is nice to have look around on. Then reroll and create more characters as the fancy takes you.
Scrappers/Brutes/Tanks are always good for teams as well.
EU servers are underpopulated compared to USA, but you still have slots on both Defiant and Union to play with. Union is the most populated, so I tend to create my solo chars on Defiant (though with alternate builds on one character you can create a team and solo build or team/PVP for you maybe on the same one)
Do not worry about Supergroups (SG) yet, but if you team with friendly people add them on global if you can. Always nice to bump into them again. Someday you might start an SG together.
Established Supergroups will simply destroy the early game for you -you will miss the joy of your first travel power if you have a superbase that gets you around. No thrill in earning your first decent enhancement doo-dad if someone just hands you a few hundred million (complete strangers have given my a couple of million here and there).
Written too much without really saying much.
Change your team status (above the chat box) to looking for missions and people will search and pm you for group (or change it to not looking if wanting to solo). Early lvls people tend not to care what character you are, later lvls they get more picky...
I play Defiant (mostly blue) and Union (mostly Prae and Red), my global is @Bon and I suffer from altitis so I dont have any high lvl toons but I have a lot of low lvl ones that are always ready to team. I even have some that need deleting just as soon as I think of new ideas for some. -
Thanks Local, I knew you had views against but was not sure why.
I have Morganite's and your comments on another thread for slotting printed out to peruse at home.
Basically I am looking for some damage mitigation rather than another attack.
So the text for tough means +10.5% of my total resistance not another 10.5% on top which now I write that is obvious as it would be the most important skill in the game. So more useful if I already have a large amount of resistance.
Smoke I was hoping would let me get in to the action with a little less of the alpha strike -currently it seems as soon as I hit flash fire or cages that everyone attacks me *BEFORE* my attack goes off.
I was hoping smoke would let me get my attack off first to at least flash/hold some of them, but does not seem to be working for me that way. -
I don't seem to be taking a travel power, so I was wondering about the fighting secondary.
Would be nice to have a melee attack as I seem to spend all my time there (mostly solo), but I was wondering more for the defence.
Are tough/weave worth it on a controller? Or is there a better way to get defence in the 14-30 level.
So far Smoke does not save me like I hoped it would. -
Hmmm, a slightly more useful answer from someone still new to all this.
Shapshifting is optional in both Peacebringer and Warshade -you can choose to take the Nova and Dwarf forms or not.
As a brand new WS I would say play it, but make sure you have played other characters first as they can seem a little boring afterwards.
I had been soloing mostly (European servers, meh) and using stealth powers to scout for voids before going nova to blast. Then I was asked to team and kept the blaster role with 2 controllers; the team grew some more and the mobs got too huge so suddenly I became the tank as a dwarf. A tank who could teleport away to a safe spot when the team wiped (not completely my fault...) tele the team members to me and then get right back in the game.
And getting back into the game is Stygian. Soloing again today and just discovered the joy of no downtime, Kill mob, stygian continue. Read Dechs guide above and I can just begin to see the dawning of an MF warshade rather than a sneaky blaster warshade.
Staying away from human form so far, except for sneaking and foe teleporting (not as useful as it should be) but I can see it coming into heavier usage with time.
So you are a teleporting/flying/tanking/blasting/mez breaking/dead eating/pet-summoning/stealth assassin that either gets damage bonuses in teams with scrappers and blasters or people who can buff your weaknesses away. Or can solo happily.