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Posts
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Joined
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The online store is down. Which means unused character slots past the 12th can't be used.
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I think what we've already been told is going to be in it (Demon Summoning, Dual Pistols, Redemption/Fallen From Grace, 6 new zones, new early game content, new end game content, new lvl 50 options, etc) are quite satisfying as it is
Not like we're not also getting free issues at the same time -
I believe so, as there was another thread not long ago about the same issue.
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Quote:NCSoft would have to follow the laws of every country they operate in, they wouldn't be able to pick and choose. Which means they'll likely form their EULA in a way that'll protect them in every country they operate in. So no, even if it was perfectly legal in your country (which it probably isn't anyways) or some other, that doesn't matter in the slightest.It isnt illegal every where...Isnt a large slice of the CoX population European?..
That's a very much so losing argument -
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Quote:Am I the only one that misheard and thought they were talking about Mitochondrions?I could never quite follow the logic behind that one. Space alien bugs gave people Force powers? Yeah, if that's what that meant, I am not impressed. The cultist mysticism behind the jedi was one of the key driving forces of the sequels, contrasting faith in technology and superior firepower with faith in the person and superior skill, drawn very well with the parallel between Han Solo and Luke Skywalker. I don't believe that needed an explanation, because it takes away from the mystery of it all. And trust me - I'm a person who likes knowing and understanding everything, and even I recognise that that just makes things dull. Non-vital, non-pivotal explanations aren't needed and, indeed, often aren't even wanted.
I think trying to give an explanation for the force was a down right horrible idea... Mostly because it just left me thinking that someone must have been cultivating those little buggers, growing them in a lab, then injecting a [censored] load of them into a monkey to see what happened. And someone else would have been studying what specifically give the host the abilities.
If they'd left that part out, the Force could have remained a metaphysical ability that required no more explanation... unfortunately they pushed over the first domino, making it only a matter of time before all the rest fall over (*epic spoilers* sort of like this, if the government was suspension of belief). -
Okay, these posts are getting pretty epically long, so I'm not even gonna try to respond to all of your points, but there was one section that I really wanted to respond to.
Quote:Take the The Operative from Serenity (I'm not sure I'd call him morally gray, but he does make a good example for my pointTo my eyes, a single act of evil forfeits a life of good, and redemption from it requires SERIOUS effort. You can't just flip-flop over the line. ). He was trying to hunt down to kill a young girl because he was trying to create the world a "better place" which he believed he could do. In a conversation he had with Mal at one point, Mal tried to make him question himself by saying that what he was doing was evil so his entire plan was contradictory, and the Operative responded by saying that he knew quite well he was a monster, and had knew full well that he can never live in the world he's trying to create. He actually somewhat reminds me of what Scirocco attempts to accomplish in his patron arc (unfortunately I forgot the details), which I really enjoyed (I didn't want to betray him, either!).
The main example I was thinking of before remarked how he'd already 'signed a deal with a demon', and referred to himself as a demon on occasion. He never had any sort of (non-temporary) changes of heart about what he was doing, although the means shifted. If he did redeem himself, it was only through making the entire world see him as a demon, so that the immortal ideal would be able to arise again and slay the demon. I see him as a morally gray character (I can't really decide if I'd call him a hero or not) because of his utilitarian nature: he acted selflessly in the interest of the common good. It wasn't that the end made the means okay, it was that the character accepted what their actions were wrong or even evil, but they were willing to accept their fate in exchange for what they believed was the good they could bring about.
My point was mostly that they don't have to attempt to redeem themselves (I could have just written this, but all that other stuff was more fun).
Quote:I think Red X from the Teen Titans cartoon would be a good example. He is quite clearly a thief and a criminal who has actually stolen from the Titans before, but when the chips are down, he does the right thing and saves Robin even though he didn't have to. and definitely quite different than the way I meant it. They're definitely better than the cliche pure evil or pure good characters that'll alway do what is evil/good regardless of the situation (unless an editor decides they should arbitrarily switch sides), it's just far more realistic and human, something a lot of the popular western media has been sorely lacking (instead, they'll do the conflicted hero that still does pure good unless an editor says otherwise, or something similar but still safe).
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Quote:I just decided to use my second build on my Ill/Storm Controller... to pick up Whirlwind and Group Fly.Ill/Storm = my most favoritest hero EVAHR.
What a great pairing that is - so fun, just gets funner and funner until by late 40s your head's ready to asplode with all the fun.
I have a bunch of 50s and far and away I had the most fun leveling that Ill/Storm.
Highly recommended for anyone who hasn't yet put those two sets together.
Yes, I am that evil! -
Quote:Cimerora at release had holes EVERYWHERE. You'd be hard pressed NOT to trip over one while playing in there! (there was actually a huge hole in front of Imperious!)I would love to just once fall through the world, just so I can say it happened to me once.
Also, a few patches before the Invention system was added, the entire top of Skyway city was shifted up by enough to fly over the WarWalls... allowing you to explore the outside and underside of the zone... it was really neat looking at things from underground (there's a LOAD of crap under there!), as well as the 'city' outside the war wall. -
Lots of zones (such as Cimerora) include an instant teleport back to the surface if you fall far enough. Some other zones (like Cimerora originally) you'll just fall until you hit the bottom of the world box. At that point, you could use any of your self-teleport powers (such as the Pocket D teleporter), or the Ouroboros teleporter, Fly back up through the hole, /stuck, or /petition for a GM to get out.
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Praetoria is not the evil-beard version of Paragon. Good isn't bad and bad isn't good- some character are supposed to be intinsically good or evil, regardless of the differing events. Also, not all characters would even exist in this world, due to the differening events.
Nemesis system? Sure. Shoving it into Praetoria? Not so much... -
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I doubt it's a Vista issue, since it's having problems connecting. I'd check your firewall's settings to make sure it's allowed to connect to the internet.
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Wasp Man
Bee
Bumble Bee
Yellow Kumabachi (yellow hornet/carpenter bee)
White Anglo-Saxon Protestant -
I'd probably be bringing some of my Heroes to the red side, even though it has less SFs, the content is simply better. I'm not really interested in taking any of my Villains to Paragon, they're too up tight over there.
Also, Villains go Rogue.
Heroes become Vigilantes.
Praetoria will offer a new early game.
Praetoria will offer a new end game.
GR is implied to include a re-write of all the portal-corp Praetorian missions.
Praetoria isn't the mustache version of our world (i.e. some characters are intrinsically good, while some are intrinsically evil, and the differing events of their world won't change that).
(all as per Comic Con) -
IIRC, doesn't he tell you about the Arachnos tunnels in the mission briefing?
I remember doing that mission when the new Faultline came out, and it did take a bit to find it, but I still was able to find it without too much trouble (then again, I only now found out about the lower level entrance... I musta just found the higher level side too much fun to find another way)
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At least you've got any! In VB? No. You don't get to use any symbols. You get to write out long setences to say 'if(foo == bar) { }'
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First off, did you find the Arachnos tunnels on the far side of the dam that lead underground?
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You know what I hate? That Visual Basic decided that '=' is used as a comparison operator. SERIOUSLY WHAT THE HELL MAN!?!?! Using '==' is a much better way, as it's far more explicit about what your objective is!
(comparison post about comparison operators, take THAT!) -
You need to go to the north side of the dam, then go into the Arachnos tunnels which lead underground, back under the dam.
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Quote:Plant the traps within a Tanker?
Take stealth and use it to plant traps within the mobs. Or a Tanker; whichever you'd prefer.
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I didn't know defenders got detonator! -
I have a good amount of experience playing both Devices as well as Traps... and you've really gotta have a different mindset for a lot of the powers than for a standard (de)buffing set. Trip Mines aren't something you just run in and plant willy-nilly. If you're going to try to toe bomb with them, you need to first have more than enough stealth, as well as good timing so that your team is hitting the mob right when it's blowing up. As an alternative, if you have invisibility worth of stealth you can use the poison trap for the alpha instead of a trip mine, or even alternate.
Traps offers you lots of different potential playstyles, you just have to accept that your goal isn't to be passively defending your team by buffing, and healing them (you'll mostly be doing that secondary, FFG being something you just fire and forget, really). -
Quote:DEONTOLOGIST!
I wouldn't really call those characters morally grey, though. They're pretty much magnificent, alluring villains, so as such are more a shiny black character.
I call those morally grey because depending on your moral foundation, they're either moral or immoral characters.
The three predominate theories of moral ethics are place their emphasis on three different aspects: the virtue of the character (think of it somewhat like the intent), the specific actions themselves, and the consequences. Immanuel Kant (Deontologist, action ethics) would say (most of) those actions are flat out unacceptable (a perfect duty not to do them), regardless of the consequences or the intent. Jeremy Bentham (Utilitarian, consequantialism), on the other hand, would say that if the consequences were good enough, those actions would be morally good (and if it was the course of action that resulted in the best outcome over time, it'd be immoral not to do it!). Aristotle's Virtue Ethics would put it on the person's character (virtue), and not on their actions or the consequences, so it could go either way depending on the character.
In one of the examples I was thinking about, the protagonist purposely made himself out to be the ultimate villain in the end (although he was pretty much a standard grade *** hole throughout the entire thing, but that was mostly unrelated to his plans), intentionally designing his convoluted plans to require his own scripted death.