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Posts
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Joined
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Pics or it didn't happen
Although in all seriousness, I would be interested in seeing a video of him in action. I've seen some unusual builds farm in the past, although can't say I've seen a Defender (probably every AT except Defenders and Stalkers). -
Quote:I'd recommend starting a thread in the Tech Issues forum, linking back to this thread, and including a copy of the logs from CoH Helper and HiJack This. The people that frequent that section generally know their stuff with various tech issues.I'm still crashing like once or twice a day, this is ******* pissing me off :|
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You can only PvP in the Arena, or 4 special zones. Those zones are Bloody Bay, Siren's Call, Warburg, and Recluse's Victory. There's no PvE content in the game that in any way requires/forces you to enter those zones (and there's no standard contacts there, either). The only real reason someone would go to those zones other than for PvP would be to get the various temporary powers you can get there (Shivan Shards, Warburg Nukes, etc). Even when PvP was much more common, I had no issues sneaking into any of the zones and getting whatever I wanted.
As for if there's anyone still in those zones... the PvP forum would be the best place to ask that. Last I heard, setting up arena matches was the more popular form of PvP. -
Freedom and Virtue are generally the most populated (the list is sorted with the last server you accessed on top, and then from least to most populated* on the very bottom). As for PvP... Freedom used to have a decent amount, but I'm not sure if there's much of a population of PvPings at all left (better to check the PvP section of the forum for that).
Freedom's population seems to be in a bit of a decline while Virtues been rising (at least it appears that way to me, I've no numbers to back that up), although Freedom had always been the largest before.
* Technically not by 'population' but by 'load', but generally those correspond decently well. -
The command doesn't appear to work reliably based on my testing of it, it'll sometimes just set CoH to a seemingly random priority (between Above/Normal/Below).
The commands that seemed to work the most reliably appeared to be:- /priorityboost 1 -- Set to Above Normal Priority
- /priorityboost 0 -- Set to Normal Priority
- /priorityboost -1 -- Set to Below Normal Priority
- /priorityboost -- Always says the last (integer) value entered (not necessarily the current priority!)
Even still, sometimes it'd just set it to a totally arbitrary value of those three (above/normal/below). Numbers higher/lower than those won't ever (based on my testing) result in Realtime/High/Low priorities. -
Quote:No, Masterminds can only have as henchmen:Hi, Just asking can a Mastermind have Arachnos soldiers for support troops? Also when you reach lvl 50 can your character wear Arachnos armor etc (Widow or Crab) or do you have to make a new character?
- Demon Summoning
- Mercenaries
- Necromancy
- Ninjas
- Robotics
- Thugs
All of which are genericly themed. You can't have any faction NPCs as henchmen (there's some other pets you can get 「the Arachnos Lore pets might interest you!」, but they can't be directly controlled like henchmen and aren't permanently out like henchmen).
You can get some Arachnos armor through vet rewards (the helmets), but not much. The full widow/crab outfits are only available to Solders of Arachnos, and in their first costume slot.
Although, there are special permanent 'temporary' powers (generally given out as rewards for contests by the Devs, or for going to special real-world events) that can make you look like an NPC from various factions. Come i21, you'll be able to buy many different ones in the Paragon Market (prices TBA with i21). They've also given out various actually temporary forms of those powers during various Halloween events in the past, as well as there being at least one mission in Faultline where you get an Arachnos costume change temporary power (very short duration, though!). -
Quote:The total xp/mission might drop a fair amount, but, the xp/minute will increase by quite a large margin for such a situation. Long as you do at least one point of damage, you'll get a minimum of 20% of the reward. Do more damage, and you'll get a higher percentage... but, however you look at it, you'll come out ahead (if you kill fast enough on your own, which you don't, you'd just come out even at worst).I also wonder how much xp I do lose with arctic air since it seems they kill each other faster than I kill them (ha ha).
Confuse is a beautiful thing -
Quote:A tanker that would only use Aid Other? Did he at least use his taunt aura?Rarer still is the non-attacking "healer" tank. I've only run into (IE, ended up on a team with) one. Once. For one mission. Talk about ineffective - was wondering after a bit why they weren't attacking anything.
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It's the classic "healor" build... which, really, amounts to considering Heal Other/Healing Aura/(maybe Absorb Pain) as your primary and most important... and possibly only abilities! Taking medicine is the natural extension of it. Not using any non heal abilities how it goes.
There's a reason people make fun of 'healors'. -
I believe I've found the cause of the hangs when NC Launcher tries to start the client (it sounds like Manga might have already discovered this also, but in case anyone else is curious...).
The hang is being caused when NC Launcher tries to parse the Cider "registry" configuration file at ~/Library/Preferences/City of Heroes Beta Preferences/user.reg. When you access the Paragon Market, the City of Heroes client then initializes the Qt library components, which on first run will generate various caches (plugins, factories), and it stores that cache in the Windows registry in the user section. That 'user' section exists in 'user.reg' (as it's an emulated environment), and those sections look something like this:
Code:The hex code spreads over multiple lines, so '\' are put at the ends of lines to tell the interpreter that the next line is just a continuation of the current one. The NC Launcher, apparently, does not do this! It apparently doesn't take into account what those mean, and then it fails on the next line![Software\\Trolltech\\OrganizationDefaults\\Qt Factory Cache 4.7\\com.trolltech.Qt.QBearerEngineFactoryInterface:\\C:\\coh\\qt_plugins\\bearer] 1315086735 "qgenericbearer4.dll"=hex:40,00,56,00,61,00,72,00,69,00,61,00,6e,00,74,00,28,\ 00,00,00,00,00,00,00,0b,00,00,00,00,00,00,00,02,00,ff,00,ff,00,ff,00,ff,00,\ 00,00,00,00,00,00,0e,00,00,00,67,00,00,00,65,00,00,00,6e,00,00,00,65,00,00,\ 00,72,00,00,00,69,00,00,00,63,00,29,00
The NC Launcher needs to be modified to be able to properly parse multi-line registry entries, as well as to fail gracefully (with an error message at the very least!).
No luck with the font issue so far, though. I tracked down the Paragon Market webpag, although it's SSL encrypted and I've not investigated it enough to be able to connect myself to check the raw HTML (it doesn't like Opera)... I might also try simply copying the standard windows fonts to my machine and see if it suddenly starts showing them (assuming it's merely a missing font issue!). If that works, then I can remove them until I find the one responsible!
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It should be generated when you're launching the beta client (not the Launcher!). There should also be a "City of Heroes Preferences" folder in the same folder (if you've run the regular client on that machine). Make sure you're looking in your user's Library folder, and not the global Library folder.
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Quote:You can "fix" this problem by going to Finder>Library>Preferences>City of Heroes Beta Preferences and deleting the 'user.reg' file. The file is apparently getting corrupted, and the next time NC Launcher tries to start CoH, it just hangs instead.I also can't run the Beta once I log out of the game after trying the Market. I have not been able to fix it since.
I'm currently trying to investigate both the issues (the fonts and the hang on launch), although I'm more used to doing this sort of thing in Linux, so I'm not quite familiar with the OSX equivalent tools. So far I've concluded that it's opening the market that will trigger the Launcher to fail the next time... now to dig through some diffs for anything interesting! -
Quote:VEATs did, but the devs "balance the game around SOs". You'd need to get to level 20 first anyways (pre-i21), so a Crab couldn't be your first build regardlessDidn't the Veats show up after IOs? Speaking of Veats, a Crab is pretty much a solo God. I imagine that would still be true on SOs.
I'd recommend against a Crab/VEAT, since they're a bit more complicated to play. Get your feet wet first before diving into the more complicated stuff like that.
Quote:Still, I think your first character should always be a farmer. It is nice to have something capable of earning you a few bucks to IO your characters.
If you find that you're liking the game after playing for a bit, and you would like to go more all out with IOing, I'd then say it wouldn't hurt to roll up a "farming" character. I'd suggest going with something that matures earlier on, even if it wasn't the best end-game farmer at this point as well. -
Scrappers are always an easy AT to solo. Good damage and good survivability. Their playstyle is fairly simple and straightforward (although some might find that a bit boring).
Really any AT can solo okay on standard enhancements, none will be a major issue (although some powerset combos for some ATs are definitely not geared towards solo play). -
No problem logging in for me (just relogged to confirm).
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Quote:That is quite definitely not what I was saying. I was showing that Burn's peudo-pet does not have the Afraid effect. I'm quite aware of the difference between Terrorize and Afraid (Illusion was my first heroNo, there is a second Fear effect, the original one. It's called "Afraid".
Spectral Terror still has it, as well as the Terrify effect.
Caltrops uses Afraid rather than Avoid as well. I'm not sure which Burn used (Rains use Avoid).)
(although I did quote totally the wrong thing in that post... but hush!)
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Raising the priority of CoH is, IMO, an extremely bad idea. If you have other programs hogging the CPU, fix them instead. If you don't have other programs hogging the CPU, you'll see zero benefit from raising the priority.
Do. Not. Do.
Edit: CoH would also have to started with elevated privileges (which, hopefully, NCLauncher doesn't try to do!) to even be capable of raising the priority. -
Ah... No, I want moving peoples! You know, with those wiggly wiggly arms, flailing all about! Standing still is for Skyraiders! I wanna watch hoards of random things going on being random and random random ness! Moving bits, going round'n'round, clockwork and clockwork and clockwork duking it out (cwk, pcwk, praetorian!). Okay, maybe not that last one, but static images are soooo boring and 2004 (specifically, april 27th)!
Plus, then we'd finally find out who wins... Statesman, or the Clockwork LT! KLANG'N BANG'N! -
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Once you hit level 20, you can get a tip from any enemy (that's 20+, I believe). The 'tips' will appear on the 'tips' section of your contact list, and for each one you'll have one of two choices (current alignment, or the next one along the cycle). You can do, IIRC, 5 tips a day (or maybe 20 hours). It takes 10 tips (so ~2 days) to be able to get a morality mission (or was it alignment mission? I always get them backwards!) in the same manner as another tip, which you can use to switch one stage along the alignment cycle.
You can go around the cycle as many times as you want, although mind you, any 'Hero Merits' or 'Villain Merits' you have earned but not spent as a Hero/Villain (from reinforcing a Hero or Villain alignment) will be lost on switching. Check out ParagonWiki.com for more information about the alignment system.
ParagonWiki: -
Just as an FYI: paragonwiki.com and wiki.cohtitian.com are the exact same site.
The one on 'wikia' is outdated, spammy, and ocasionally distributes malware. -
Quote:I don't think Splasher lets me replace the background image with in-game scenesYou know, you COULD always use the Splasher Program to change your login screen if you dislike it that much...
(although I was trying to remember the name of the program, since I was feeling like replacing it anyways... so thanks for that)
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Quote:No, not really. To make a comic book analogy... it would be like for a Superman game, having the title screen be Superman facing off against... A janitor that works at Lex Luthor's company (and not any that work in the secret labs! the guy that waters the planets out front!).Well arent Clockwork the main baddies since Going Rogue? For some reason the devs love them.
Ignoring the context, I think it's fine. When you realize the context, it just looks silly. Statesman vs Cole would have looked a bit better (but, that would just prove the Devs hate Villains). I'd prefer something that accurately shows off the multiple factions... Hell, they could replace the static image with a background rendered by the in-game engine, like how WoW, Aion, and (imo the best example) Tabula Rosa did.
Have it panning over a battle field where Arachnos, Longbow, and Praetorians are duking it out, occasionally showing some random Heros/Villains running into the fray, creaming everyone in the area (and the camera just continues panning, going past them eventually and back to generic enemies). Could also do shots of various other zones, such as Atlas Park, Grandville, etc that are more scenic by nature.