Kinetik

Mentor
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  1. I wouldn't put all those th_buff's in build up.
  2. I'd like to bring Kin along for the first (only one he needs for badge).

    Could be tempted by all the inf I'd get from the rest!
  3. I know nothing about Super Strength!

    Your shields all look fine.

    I'd suggest trying to take Energy Cloak earlier, but thats a personal preference.

    Switch the acc in end drain for endrec.

    I personally didn't take hasten until 41 (see below), but then I planned to get at least one RecRed is each attack AND had Air Sup so had a good enough attack chain already.

    Aid Self - Consider switching one RecRed to a IntRed, or even dropping it altogether.

    Overload: See how you do, I found I had enough INF to keep all my DEFBuffs green. And decided that with all sheilds + overload I didn't need to enhance overload much more, and found a 3rd heal more usefull. But then I teamed alot so had shields/buffs. Although I can still solo +1 EB's with that set up.

    Post 40:

    I HATED the Brute PPP choices. None of them really appealed (tempted to take a lookie on test though).

    So I took Hasten(41), the Passives(47 & 49) and Stun(44) from energy Melee. But then I was more than happy with the way my build was built and wanted to enhance that set up, rather than use the PPP to diversive. I did take ghost widow though, simply cus I'm tempted to slot the attacks for -acc do reduce tohit chances even more.
  4. [ QUOTE ]
    Ok, I got what you mean (Overload / hasten combo)...However i've a question comcening overload...Is it's carsh as painful as unstoppable (inv. set)?
    I mean, as per COH Planner its crash is the same, but if so i cannot get how you can fire it as much as possible and not as a panic button...
    I've a lvl 14 SS/EA brute, and as soon as my main def gets 50 i'll get him again... although I like the character very much, up to now it has been totally [censored]... Def powers are not noticed and I run out of end pretty often (i cannot fight more than 4 enemies at the same time withouth end issues)... Thanks good we have fury... I cannot wait to get SOs and start shinning!

    [/ QUOTE ]

    Overload's HP boost is proportional (i.e. if you wereat 50% health before hand you'll still be at 50% health after firing it, although you can have many more hps).

    It's crash ONLY drains all your end, not your hp. However the boost disappears so you have to be weary. E.g. 20% hp before crash could be 500hp, but after crash it may only be 200hp. So even though you bar doesn't move you are "suffering" if you arent prepared.

    You can work around the end crash with a carefully timed end drain, keeping all your other shields up, but I've yet to perfect this. (I assume CaB's would also work).
    If you're on a team with a corrup it's alot less painful (e.g. kin who can transference (or is it transfusion) you right back up and sheilds recharge fast).

    So it's not that much of a bad thing when you crash as long as you are ready for it (I LOVE the new I7 blinky icons ).

    Solo I use it as an Oh-**** power when facing bosses/EBs. (Relentless). Teams I try and keep it up as much as I can!

    [ QUOTE ]

    Listen to what Kin says


    [/ QUOTE ]

    Definaltly Sigged!

    You are an end hog, most brutes are. Once you get stamia (3 slot) and end drain you'll be fine-ish.
  5. Fire Overload,
    Fire Hasten
    Overload Crashes
    Fire Hasten
    Both Recharged

    I dont understant the confusion?
  6. I'm generally happy with my DPS. I'd prefer to get overload up ASAP.

    Atm I can spend approx 40-50 of in overload.

    Off the top of my head, Hasten can be fired off 2 times in Overloads recharge cycle. But setting it to Auto I can be ready quicker.

    The only problem is remembering to take it off auto fire so you can be ready with it for next overload.

    I'm thinking of making an En guide soon, I'll post detailed things there.
  7. Ok. Mong and Fu can come :P

    Although I'm having to pull out as I've been invited to see PoTCead Man's Chest.
  8. Sign up! Sign Up!

    We've gotta do it at least once more before the 52 bug is fixed.

    (This is open to anyone, So first come, first served not a "maxed team" BUT that means that everyone will need all 3 nukes and a full shivan shard.)

    Edit - New idea! New peeps first! We've got a load of new 50s!
  9. **jemindtrick** there is no 52 bug **/jedimindtrick**


    Oh wait the dev's know and fixed it.

    It was possibly to bug the SF so the final 8 heroes spawned as 52s rather than 54s
  10. Big Gratz!

    Get on a Recluse SF now :P
  11. Kinetik

    Stone/EA

    EA thoughts:

    I'm not sure, but I would think with Conserve power, End Drain and Stamia you've got too many end red's floating around (esp in shields).

    As a DEF set I'd suggest swapping one Int Red to a Recharge in Heal Self.

    I'd also suggest trying to get Energy Cloak in sooner, but that's a personal preference.

    Any more than 1 def buff in Overload is a waste (if you have the other shields on). The End Mod also isn't needed. I've got one end red in my shields and none in attacks and Overloaded I never run out of end. Swap those 2 for heals. The extra HP (remember it boosts HP not just heals) will really help against PSI and prevent AV one shotting through DEF.

    Hope that helps
  12. Kinetik

    EA

    Not really.

    I forgot the exact calcualtions.

    But basically enemeies don't have 100% acc. I think it's something like %50 at even con

    So you're 30%def is gonna give:

    50-30=20% to hit chance.

    It get's more complicated afterwards as you then get ly/boss/av acc multipliers.

    There's a much better description HERE
  13. Done again!

    Well done WarEngine for being our Fearful leader!

    (Anyone want to trade a Dam+Range SHOE?)
  14. Done

    Well done WarEngine for being our Fearful leader!

    (Anyone want to trade a Dam+Range SHOE?)
  15. Kinetik

    EA

    Look 2 posts down:

    The_Spad - EA Brute ??

    Put lots of thoughts in there!
  16. DAMMIT

    I'm cooking dinner tonight, and was all set to be there on time. but no one person's only just left work.

    There's no way I can make it for 8pm now.

    I think they'll still be enough of you to start. If not I'll try and be on ASAP to start, although I'm not sure when it will be
  17. I generally have:

    Power Field
    Kinetic Field
    Entropy Field
    Energy Cloak

    toggles running. With 3 slotted stamia and 6 slotted Energy Drain (as above, will give you full end from 2 minions every 30 seconds).

    I've also taken Hasten (3 SO's, to set to autofire after Overload, to get it back up ASAP)

    Edit - here's my build. Obviously ignore the attacks :P

    ---------------------------------------------
    Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: pk
    Level: 50
    Archetype: Brute
    Primary: Energy Melee
    Secondary: Energy Aura
    ---------------------------------------------
    01) --> Barrage==> Dmg(1)Dmg(11)Dmg(13)Acc(27)
    01) --> Kinetic Shield==> DefBuf(1)DefBuf(3)DefBuf(3)EndRdx(7)
    02) --> Energy Punch==> Dmg(2)Dmg(9)Dmg(13)Acc(17)
    04) --> Power Shield==> DefBuf(4)DefBuf(5)DefBuf(5)EndRdx(7)
    06) --> Air Superiority==> Dmg(6)Dmg(46)Dmg(46)Acc(46)
    08) --> Bone Smasher==> Dmg(8)Dmg(9)Dmg(11)Acc(17)
    10) --> Entropy Shield==> EndRdx(10)
    12) --> Swift==> Run(12)
    14) --> Fly==> Fly(14)Fly(15)Fly(15)
    16) --> Health==> Heal(16)Heal(43)Heal(43)
    18) --> Total Focus==> Dmg(18)Dmg(19)Dmg(19)Acc(25)Rechg(25)Rechg(27)
    20) --> Energy Cloak==> EndRdx(20)DefBuf(21)DefBuf(21)DefBuf(50)
    22) --> Stamina==> EndMod(22)EndMod(23)EndMod(23)
    24) --> Build Up==> Rechg(24)Rechg(36)Rechg(48)
    26) --> Aid Other==> Heal(26)
    28) --> Energy Drain==> EndMod(28)EndMod(29)Rechg(29)Rechg(34)EndMod(42)Rechg(43)
    30) --> Aid Self==> Heal(30)Heal(31)IntRdx(31)IntRdx(31)Rechg(33)Rechg(34)
    32) --> Energy Transfer==> Dmg(32)Dmg(33)Dmg(33)Acc(34)Rechg(36)Rechg(36)
    35) --> Whirling Hands==> Dmg(35)Dmg(37)Dmg(37)Acc(37)Rechg(40)
    38) --> Overload==> DefBuf(38)Heal(39)Heal(39)Rechg(39)Rechg(40)Rechg(40)
    41) --> Hasten==> Rechg(41)Rechg(42)Rechg(42)
    44) --> Stun==> Acc(44)DisDur(45)DisDur(45)Rechg(45)
    47) --> Dampening Field==> DmgRes(47)DmgRes(48)DmgRes(48)
    49) --> Energy Protection==> DmgRes(49)DmgRes(50)DmgRes(50)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Fury==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------
  18. Take all the DEF powers. Love them.

    Slots:

    S/L/En/Neg/Fire/Ice Shields - 3 Def, 1 End
    Ent - 1 End
    Energy Cloack - 3 Def 1 End
    Energy Drain - 3 Rech, 3 End Mod
    Overload : 3 Rech, 1 Def, 2 Heals (1 Def enhance maxs it with the other shields. I've slotted 3 Heals and seem pretty unhitable with the other shields running.

    Thoughts:

    Get use to be being a bit squishy until SO's.

    Skip on the passives until later, if at all. They only give 11% res with 3 SO's (I took instead of patron powers).

    Energy Cloak can help turn you into a mini-stalker, Love it.

    Conserve power. With Stamia and End Drain you shouldn't need this. Although you could take a different combination of the 3 powers.

    Aid Self - With no self-heal I strongly recommend that you take Aid Other/Aid Self. 6 slot it, particulary with and Interuption Reduction or 2. As a DEF you have an advantage for this power
  19. Right, not heard back from a lot of you. So can anyone who can make it meet at Recluse at 8? I'll try and sort out a team there

    (Next time I'm definalty saying a day first, like Dels post
  20. It's on the US forums. One of the "special" salvages dropped in Mayhem Mission can be used in place of a code.
    Simply drag from the slavage bar onto the 3 code spaces.

    Here

    EDIT : There's also some that can be used in place of Shivan Meteor samples.