Kinenetical

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  1. [ QUOTE ]
    Keeps running while the power is toggled on, and for 2 mins after it is switched off.

    [/ QUOTE ]

    Ok, thanks
  2. Anyone up for it tomorrow afternoon/night?

    I'll be on about 1:45pm till 4 GMT, and then again later in the evening. Leave you're name if you're interested and we'll sort something out.

    I'll be bringing my L50 spines/fire scrapper
  3. I have it slotted in superspeed. Does it apply the stealth every 2 minutes whilst SS is running or do I need to turn SS off and on against after 2 minutes to get it back on again?

    Thanks in advance
  4. Haha nice. I've done something similar to that before- On my kin, I cast Increase Density on a friend loooads of times until he was able to run about with Rest on

    Not advisable to fight with it on though, trust me

    Good times!
  5. Kinenetical

    Spines/Fire/Dark

    [ QUOTE ]
    Has anybody got a good solid build for PVE/farming with slots... I'm usless with sets..

    Cheers in advance
    B

    [/ QUOTE ]

    I dunno how much you have to spend, but this is a pretty reasonable build- My spines/fire/dark is at 46 atm and this is probably approx. what im going for

    Hero Plan by Mids' Hero Designer 1.4006
    http://www.cohplanner.com/

    Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (37) Crushing Impact - Damage/Endurance: Level 50[*] (37) Crushing Impact - Damage/Recharge: Level 50[*] (40) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (42) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (46) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 1: Fire Shield <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance: Level 40[*] (3) Impervium Armor - Resistance/Recharge: Level 40[*] (7) Impervium Armor - Resistance/Endurance/Recharge: Level 40[*] (11) Impervium Armor - Resistance: Level 40[/list]Level 2: Spine Burst <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (3) Scirocco's Dervish - Damage/Endurance: Level 50[*] (9) Scirocco's Dervish - Damage/Recharge: Level 50[*] (9) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (19) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[*] (40) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[/list]Level 4: Healing Flames <ul type="square">[*] (A) Numina's Convalescence - Heal/Recharge: Level 50[*] (5) Doctored Wounds - Heal/Recharge: Level 50[*] (5) Miracle - Heal/Recharge: Level 40[*] (11) Recharge Reduction IO: Level 50[*] (34) Recharge Reduction IO: Level 50[*] (34) Recharge Reduction IO: Level 50[/list]Level 6: Build Up <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (7) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[/list]Level 8: Impale <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage: Level 50[*] (13) Thunderstrike - Accuracy/Damage/Recharge: Level 50[*] (19) Thunderstrike - Accuracy/Damage/Endurance: Level 50[*] (34) Thunderstrike - Damage/Endurance/Recharge: Level 50[*] (37) Thunderstrike - Damage/Endurance: Level 50[/list]Level 10: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Defense Buff IO: Level 50[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO: Level 50[*] (15) Jumping IO: Level 50[*] (15) Jumping IO: Level 50[/list]Level 16: Plasma Shield <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance: Level 40[*] (17) Impervium Armor - Resistance: Level 40[*] (17) Impervium Armor - Resistance/Endurance/Recharge: Level 40[*] (36) Impervium Armor - Resistance/Recharge: Level 40[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (46) Miracle - +Recovery: Level 40[*] (46) Regenerative Tissue - +Regeneration: Level 30[/list]Level 20: Quills <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (21) Scirocco's Dervish - Damage/Endurance: Level 50[*] (21) Scirocco's Dervish - Damage/Recharge: Level 50[*] (29) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (29) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[*] (43) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[/list]Level 22: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (23) Endurance Modification IO: Level 50[*] (23) Endurance Modification IO: Level 50[/list]Level 24: Consume <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (25) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (25) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (43) Efficacy Adaptor - EndMod/Accuracy: Level 50[/list]Level 26: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (27) Recharge Reduction IO: Level 50[*] (27) Recharge Reduction IO: Level 50[/list]Level 28: Boxing <ul type="square">[*] (A) Damage Increase IO: Level 50[/list]Level 30: Tough <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance: Level 40[*] (31) Impervium Armor - Resistance/Recharge: Level 40[*] (31) Impervium Armor - Resistance/Endurance/Recharge: Level 40[*] (31) Impervium Armor - Resistance: Level 40[/list]Level 32: Throw Spines <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (33) Positron's Blast - Damage/Endurance: Level 50[*] (33) Positron's Blast - Damage/Recharge: Level 50[*] (33) Positron's Blast - Damage/Range: Level 50[*] (40) Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (43) Positron's Blast - Chance of Damage(Energy): Level 50[/list]Level 35: Blazing Aura <ul type="square">[*] (A) Scirocco's Dervish - Damage/Endurance: Level 50[*] (36) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[*] (36) Scirocco's Dervish - Accuracy/Damage: Level 50[/list]Level 38: Weave <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (39) Red Fortune - Defense/Endurance: Level 50[*] (39) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (39) Red Fortune - Defense/Recharge: Level 50[/list]Level 41: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (42) Recharge Reduction IO: Level 50[*] (42) Recharge Reduction IO: Level 50[/list]Level 44: Laser Beam Eyes <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage/Endurance: Level 50[*] (45) Thunderstrike - Accuracy/Damage/Recharge: Level 50[*] (45) Thunderstrike - Damage/Endurance/Recharge: Level 50[*] (45) Thunderstrike - Accuracy/Damage: Level 50[/list]Level 47: Energy Torrent <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (48) Positron's Blast - Damage/Endurance: Level 50[*] (48) Positron's Blast - Damage/Recharge: Level 50[*] (50) Positron's Blast - Damage/Range: Level 50[/list]Level 49: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 50[*] (50) Run Speed IO: Level 50[*] (50) Run Speed IO: Level 50[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit



    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
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    |Z+]+1L#RSF,]-"4U?TXZ4&gt;76ONGLFYU/S'EDLJTU?TX_^OZ'&gt;RL-?#03_B(89VAQ/"$|
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    |_@[/P8```|
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    Note: I accidently left out fiery imbrace though- Im sure you could fit it in somewhere if you wanted it Instead of lazer-beam eyes?
  6. Kinenetical

    Fast Logout.

    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    Technically, that command actually causes the game to crash; not something I'd advise other people to do...

    Do it properly. Type /quit and click the box that appears; Instant out.

    [/ QUOTE ]

    But that takes you to the Desktop, not back to the Log on screen, doesn't it? Which is what Lost is trying to avoid here, his brings you back to the Log on screen.

    [/ QUOTE ]

    Hmm... Curious. Last time I tried that command, the whole client crashed...

    [/ QUOTE ]

    I think it depends how good your computer is aswell- Mine works fine cos I have quite a new computer, but older computers would probably have trouble using this method of logging out.
  7. Kinenetical

    Fast Logout.

    Just a small thing that some may find useful, I certainly do:

    Create a macro. Type '/macro Quit, Buy_Coh'

    You now have a button in your powertray that when clicked brings up the prompt to fast logout! Hope I've helped!
  8. Kinenetical

    spnes/fire/?

    Sorry, for some reason I thought plasma gave S/L resistance too. My bad
  9. Kinenetical

    spnes/fire/?

    Tbh, you don't need to dip into the fighting pool on a spines/fire. Just with plasma and fire sheild on, you have a 70%-ish (With 3 res IOs) resistance to smashing, lethal and fire damage
  10. Maybe they're designed to be taken on in teams? But i guess in a team, you just get more of 'em... Hmm!
  11. [ QUOTE ]
    I see it as an attempt to make an "Invasion" by using the Trick or Treat mobs. The invasions are so durn slow anyway, you may as well try and mix it up a li'l.

    Nuthin' fer me though.

    [/ QUOTE ]

    I don't think that was the intention. We'd literally just finished an invasion before it started. I think it was just to get everyone the badges and to try and kill the server hamster
  12. [ QUOTE ]
    don't really call that an event, i call that spoiling others fun.

    [/ QUOTE ]

    It was an event, loads of people had fun, there was pleeeently of warning beforehand that we'd be rampaging through the streets, so chill
  13. Agreed! Excellent work with the zombies!
  14. Here are some screens I got from the event

    Link to Photos - Click Here

    I uploaded em all to my website cos I cba to upload individually to Imageshack or whatever

    Anyway, enjoy!
  15. [ QUOTE ]
    There are obviously too many people on the servers - I suggest we divide the servers, and add a 3rd English one to help cope with the player numbers.

    [/ QUOTE ]

    This is the answer. Defiant just isn't big enough for everyone on it.
  16. [ QUOTE ]
    If you can only run the same TF or Trial ONCE every 24 hours and get merrits for it, its gonna be totally unfair and gamebreaking for villains.

    [/ QUOTE ]

    Gamebreaking is a bit OTT Just think of all the other stuff there is to do in the game. Unless you're gunna obsess over getting as many 'merrits' as possible in the shortest time possible, I doubt this will bother you that much.

    Anyway, who farms the same TF over and over in 24 hours?
  17. I think it would be awesome, but they seem to be keen on adding more features at the moment rather than more levels/content.

    Issue 15 pl0x?
  18. [ QUOTE ]
    I did.

    [/ QUOTE ]

    Ah, must have missed that last post, sorry
  19. I have a 8800GT and it handles most games with ease on max. CoH is no contest tbh.

    With regards to the 9800GT, they're pretty much identical in terms of power. You certainly wouldn't notice a difference.a

    Either will do, but why not go for the newer one
  20. [ QUOTE ]
    My dumbest moment was when I decided to transfer from US servers to Euro servers so I would get a better ping and more teams .......-drum roll-

    [/ QUOTE ]

    LOLZ
  21. Kinenetical

    Macro Question

    [ QUOTE ]
    No.

    But using Herostats, you can get it to tell you how long's left on buffs/powers/etc.

    www.herostats.org

    [/ QUOTE ]

    Thats a good idea, I have HeroStats but forget to use it- THanks!

    [ QUOTE ]
    Does the icon not flash / change when there's just 10 seconds left on a timed power? It used to.

    As for Dark Servant, use the Pets Window. You need to switch it on in the options and then there's a linky-button thing to display it at the top of the Team window.

    [/ QUOTE ]

    The icon does flash, but in large teams, its just one icon out of many. And I also use the pet window, but fail to notice that too

    Thanks for the replys though!
  22. Kinenetical

    Macro Question

    I notice on some of the powers, under the detailed into, it says about things happening after 'x' minutes delay, and just wondered if it was possible to use this in a macro or bind.

    For example, I cast my Dark Servent that expires after 4 minutes, but barely notice. Could I click a macro that, for example, tells me after 3 mins 50 secs that hes going soon?

    Thanks for any advice
  23. Well I just spent a few minutes clicking on the door to the building next to Icon in Steel wondering why it was saying 'You cannot enter'.

    Felt a bit stupid after when I realised it was next door...

    Anyone else done some stupid stuff and have the guts to own up?!
  24. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    Had a PB on the team last night. PB left after a while. Couple of hours later and we're still getting Void and Quantum Spawns. It's like the Kheld with team flag gets set and just never gets unset.

    [/ QUOTE ]

    This is a long running bug that's been with us since I3. If ANY member of a team has teamed with a Kheld in their current play session, any team they're on is likely to get quants, voids and cysts. You have to relog to clear the flag.

    [/ QUOTE ]

    Since I3? Seriously? And they never fixed this?

    [/ QUOTE ]

    Maybe its ment to be like that then?