KianaZero

Mentor
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  1. [ QUOTE ]
    Someone rang?

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    I love you man.

    But. . .you know. In a manly sort of way.

    I'm gonna go now. o_o
  2. I'm sorry to hear about your loss.

    I lost my kitty not too long ago. He was a great cat, only scratching us on accident (like if he fell off the arm of a chair) and loved skritches along his cheeks.

    He was also the only cat I've ever known that liked being held in my arms on his back to get belly skritches; all my friends cats always panicked and struggled to jump down if I held them like that. Whiskers once went to sleep like that. Just laid his head back against my arm and slept like that for a while.

    He got sick last year, and by the time we had the money to take him to the vet early this one we found out he had a tumor in the back of his head. There wasn't anything we could do to save him. The treatments might have saved him, but he was already weak and the treatments could have killed him anyway, or he might not have recovered if the treatments were successful. The best thing I could do was let him pass on peacefully in his sleep, so that's what the vet did. One shot, and he went to sleep. I skritched his head as he nodded off, he knew I was there by twitching his tail. Once he was asleep he got another shot and that was it.

    He was a good cat, and he lived a long and pampered life. It brings me at least some happiness knowing he lived happily.
  3. [ QUOTE ]
    I've encountered this message many times, but it's usually after a game crash. Since you don't log out cleanly from a game crash, sometimes my toon stays logged in. Once I get the game up and running again and try logging back in, I get that message "This account is already logged in", which then proceeds to kick out my account. Then I can click on OK and proceed to log in as normal. Not sure if you're experiencing the same exact scenario though.

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    This wouldn't be it; I hadn't been logged in since the night before.
  4. I just had something happen that puzzled me.

    While logging in, I clicked on my chosen server and came to the Character Selection Screen. I click on the toon I was going to play but once I did I was kicked from the game, getting the message

    "This account is already logged in"

    And that puzzled me.

    Now, login bugs are nothing new to me, about 1 in 10 logins I get kicked out with the message "You are trying to login in an unsupported manner". That's what I usually get. When I do, I just log back in and everything is fine.

    This message, however, I haven't gotten before. Not without telling my partner to log into my account while testing things.

    This could mean someone hacked my account and was on my characters; nobody but my partner knows my name/pass and he's at work. And, after checking, all my characters are still there and their "Logged Out for X Days" numbers are intact. If someone really was logging into my characters he must have just done it or was logging into my most recently played toons.

    What I'm asking is, could this just have been a random bug like the "Unsupported Manner" message? Has anyone else gotten the "Already logged in" message even when your account isn't logged in?

    I've already changed my password for safety's sake, and so far my scanner hasn't picked up any key loggers or viruses or anything of that sort (yet).
  5. [ QUOTE ]
    One question that comes to mind is; if the Midnight Squad banished Rularuu to the Shadow Shard than why don't they have a presence there? They seem to be the ones that would be specialized with dealing with creatures in that area. As the Vanguard is specialized in dealing with the Rikti.

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    Because their numbers were decimated. There's only a small handful of them left, and none of them besides the contacts you talk to for missions have any real power, and even those powers aren't useful in a fight, like Montague's inherent power is sensing changes in the Space-Time Continuum. The rank and file Midnighters aren't much in a fight, they defend the Club itself and they can be beaten by a single group of Destine Ones.

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    And if Paragon and Rogue Isles is teeming with heroes and villains than why have a military in Shadow Shard. They can just recruit heroes and villains to fight in the Shadow Shard and have the military do other things, like take vacations. The reason, it doesn't make since. Why have a military at all if they aren't powerful enough to deal with national threats.

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    They must be doing a good enough job themselves since the Rularru haven't invaded since that first time.

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    The reason I think there needs to be a military is because. Vanguard, Longbow, Arachnos, the heroes of Paragon, and the villains of Rogue Isle wouldn't have that many with those organizations. They're all basically guns for higher. Yes the game makes them unlimited, but that because the game would last shortly if they had a limited number. The Rikti if taking into consideration that more and more are coming from their homeworld through portals at a high rate. Rather than being a confused recruit, a guy with a doctorates, old special forces, or possesed member by a long ritual. Those are slow processes of increasing member sizes. Shooting members out by portals is much quicker.

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    Longbow aren't mercenaries. They're a UN Sanctioned peace keeping force, armed through NATO and commanded by Freedom Corps. Freedom Corps offer their heroic services free of charge, it's Hero Corp you're thinking of as Mercenary Heroes, they're the ones who sell their Heroes out to fight crime.


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    The Vanguard is like the NSA. You wouldn't have them fight every terrorist member in the world, just stop the big bosses. And for the Vanguard you would have them fight every Rikti just the big bosses. The military is for dealing with large numbers of combatants. The Vanguard is for dealing with the hard hits.

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    Umm, I don't see the correlation; Vanguard wouldn't care one whit about terrorists, unless those terrorists are aliens (and even then they might be willing to get them to join the fight considering their lenient recruitment style). The Vanguard are there to fight the Rikti and only the Rikti really. Their job is to protect Earth from non-Terran threats, the biggest and main one being the Rikti.
  6. [ QUOTE ]
    Hmm, some of the ones I'd like to see are:[*]Odysseus - an encounter with him at least

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    Are you sure you'd want an encounter with Odysseus? I mean you could have a whole TF of finding him, get to him and he just turns on VH1 in a cutscene, thus forcing your team to run screaming. End of TF.
  7. [ QUOTE ]
    Happens even when there is no real danger to the mobs. As a level 2 in atlas I ran up to a group of level 5s. Before I could use my first attack, one of them took off.

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    Now that, if memory serves me right, is working as intended. Mobs outside of missions will always have one guy who's supposed to run, the point being to goad you into following him as he leads you into other mobs.

    Inside missions though they're not supposed to do that (normally), they fight until their HP is at a certain percent and *then* they'll run away. This is also part of their AI to be a pseudo-tactic against things like toggle debuffs; they'll run away with the debuff aura on them to aggro other mobs near him. It's not so much as a "I'm debuffed, I'll run into other mobs to aggro them" but more along the lines of "I'm debuffed, RUN AWAY!!!". I can say this with at least a little certainty because I've seen them pass mobs and not run into them to aggro them on my Dark Defender.

    All I can assume is that certain NPCs have their "Run Away at X HP" set at different spots. Longbow Eagles run the moment their tights are dirty, while Spec Ops seem to rarely run and Longbow Wardens seem to run at about 50% or less. (I am probably WAY off though)
  8. [ QUOTE ]
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    I have a sneaky suspicion that "Power Customization" is goign to end up a jazzed up version of "Costume Change Emotes."

    Open the power Info Tab, select one of 3 or 4 preset "emotes" and then that emote replaces the power animation up to the point where it "fires."

    [/ QUOTE ]

    This is more than I'm hoping for (this is what I expect, at best, from COs "Full Power Customization"). Being able to choose from a selected list of animations for each power would be amazing, and unlikely. I don't think Champions is going to be able to pull it off despite the promises (at least, not at launch, even in September).

    My only expectation of Power Customization here is the ability to change the colors of the powers. (This is is also what I expect, at worst, from CO's Power Customization).

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    All I really want from any power customization is the ability to make it any color I choose. I don't mind the animations and I don't need to be able to make fire shoot from my forhead or the middle of my back, but I would like to make my energy blast red, or purple, or white or tie die or something.

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    For the sake of this discussion I believe it has already been confirmed during the "press open betas" of CO that they have player selectable "emanation points" for powers working. As I understand it you are limited to several specific body points to choose from (i.e. you could have a power blast come from your hands, your chest or your eyes only) but still this is more control over customization than -just- the color of your beams, which CO will definitely have as well.

    Having powers in CoX behave like the Prestige Sprints (where in that case you have a set of separate powers with different animations all effectively providing the same in-game effect) has long been offered as a suggestion for a "poor man's" version of Power Customization. Now that we have the Costume Change Emotes the code that makes those work might be applicable to this idea as well.

    While I'd have to concede that may be what we end up with it would be, at best, a weak solution to the problem at hand. A sort of "multiple choice / hardwired animation" customization would be far less flexible a scheme than what other games will soon be offering in this area.

    I'm not assuming (just yet) that Power Customization is a foregone conclusion in this game. But I will say that if it does happen -and- turns out to be like our Prestige Sprints / Costume Change Emotes then I might go so far as to declare it "too little, too late".

    [/ QUOTE ]from what i've heard, for this to be implemented as PC, it would be only slightly easier than actual Power Customization

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    If I remember right, Castle mentioned that doing that would be far worse.

    If he sets up a different power-to-color for each set of powers, anything that is changed will have to be have to be done to all the different power-colors too.

    Can you imagine how much extra work that'd be? There'd be:

    Energy Blast: Black
    Energy Blast: Grey 12
    Energy Blast: Grey 31
    Energy Blast: Grey 34
    Energy Blast: Grey 45
    Energy Blast: Medium Silver
    Energy Blast: Silver
    Energy Blast: Light Silver
    Energy Blast: White Smoke
    Energy Blast: White

    Energy Blast: Red Chocolate
    Energy Blast: Dried Blood
    Energy Blast: Medium Dried Blood
    Energy Blast: Maroon
    Energy Blast: Dark Red
    Energy Blast: Medium Red
    Energy Blast: Red
    Energy Blast: Fire Brick
    Energy Blast: Indian Red
    Energy Blast: Dusty Rose

    Energy Blast: Dark Chocolate
    Energy Blast: Milk Chocolate
    Energy Blast: Raw Sienna
    Energy Blast: Darker Orange
    Energy Blast: Medium Orange
    Energy Blast: Orange
    Energy Blast: Lighter Orange
    Energy Blast: Bisque

    Energy Blast: Dark Olive
    Energy Blast: Medium Olive
    Energy Blast: Dark Gold
    Energy Blast: Dirty Gold
    Energy Blast: Dark Goldenrod
    Energy Blast: Bright Goldenrod
    Energy Blast: Yellow-Orange
    Energy Blast: Light Goldenrod
    Energy Blast: Goldenrod
    Energy Blast: Bark

    Crap, I'm only through the first 4 lines of In-game Costume Colors, and I have 12 more to go.

    There are 160 different colors available for our costumes. Can you imagine having 160 copies of every single non-weapon power in the game?

    What will happen if a power is missed if Energy Blast gets modified? Or half a dozen? Or a dozen?

    Instead of having one power able to use 160 different colors, you'd rather have 160 different powers to chose from?

    I'd hate to think of the coding nightmare that'd ensue.

    Lemme see if I can get the numbers of how many that'd be.

    12 non-weapon Blaster Primary/Secondary sets, 9 powers per set, total makes 108 powers; add in 19 powers in the Epic sets gets us 127.
    14 Controller sets, 126 and 28 Epic powers so that's 154.
    15 Defender sets, 135 and 18 Epics to get 153.
    10 Scrapper sets, 90 and 8 Epic powers for 98 (wow, Scrappers really do have the short end of the stick as far as epics go)
    12 Tanker sets for 108 and 19 epic powers for 127.

    Crap...I forgot to not count the passive powers. @_@

    Ok, this is WAY too many powers for me to even COUNT, let alone think of coding. I made mistakes just counting them, I'd hate to see how many mistakes could happen while modifying them.

    If anyone wants to count all the non-weapon powers in the game, please do, I wanna know how many powers total that'd make if Castle had to make 160 different ones for each.

    I really think the better option is to have one power that can use all the different colors rather than one power per color.
  9. [ QUOTE ]
    I had always assumed that influence is some kind of government assistance program for registered heroes. that's what you said. you get a card that registers your infulence and you use it to pay ret, buy groceries. and then those who take the currency get reimbursed buy the governement for so many cents per influence

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    Yeah, that's whats mentioned in the last pages of the comic.

    *looks for it*

    Got it, Issue 9 of the Blue King run.

    "Knowledge is Power: By Paula Taylor

    As a valiant defender of Paragon City, your life is safeguarded by Paragon City Medical Network. PaCMeN's high costs are covered by grants and donations by grateful citizens, but your remaining share is covered up-front by the city, through the Influential Offsets for the Unpaid.

    The IOU program is Paragon City's way of recompensing heroes who sacrifice steady jobs on the altar of eternal vigilance. In return for securing our safety, we do our best to secur your finances. The more you do to safeguard the city, the more influence your name carries - influence the IOU can use to offset the costs of the training and services you require.

    So please, when you see the red ink in your progress statement, don't see it as debt, but as an opportunity to help us help you. Give the city the service it's due, and let the IOU work for you.

    This has been a Heroic Services Announcement by SERVE: Support, Education and Resources for Vigilante Excellence"

    Sure, this is a little silly with the mention of 'Pacmen', but it sets the precedent that our Influence is a tangible currency. It's up to the player to accept it or not, since it's in the comic and while the comic is canon, it's, as I said, "Expanded Universe" canon so it's open for interpretation/debate.
  10. [ QUOTE ]
    Longbow Eagles and Mook Hitmen are specifically programmed to run.

    Everything else, like that absurd Legacy Chain anecdote, is a godawful bug.

    I'm reasonably sure it has something to do with a combination of lingering debuffs and enemies switching attack modes (range/melee), which is why some people see it more than others. Arachnos Widows have it pretty bad in that regard.

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    Considering his actions, yeah I figured the Legacy Chain event was a bug of some kind. I just wasn't sure how to report it, nor have I ever seen it before then.

    Or maybe it was a combination of things; this was my Plant/Thorn dominator, so it could have been the Def Debuff that made him run and lose track of the I in his AI.
  11. [ QUOTE ]
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    I believe Champs Online is currently scheduled to go live on September 1st.
    I expect our Devs will declare "Hey guys you're getting Power Customization" on or around August 31st.

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    I call early August. Enough to make a few folks toss and turn at night as they squirm inside trying to decide to try out the new game or stick with the old. Y'know, head a few preorders off at the pass!

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    Yeah I could see Paragon Studios waiting for the NDA to be null-in-void (ie. open beta begins) for Champs so that when people start saying, "wow CO is so much better because of x, y and z!" then this game can make the announcement, "uh, yeah about power customization....here it is "

    Or at least that's what I'm thinking/hoping for

    Oh and if it happens earlier than that, I'm okay with it!

    [/ QUOTE ]

    Well, that IS what they did when they brought us Weapon Customization.

    BaBs: Yeeeaaahh....you see, even doing Weapon Customization would require things like making all the models fit, changing that part of the weapon to be a costume option, updating UI so that you could even CHANGE the weapon, and so on. And even that much is a lot of work. . . . which we've already got done, so here you go! Have fun!
  12. [ QUOTE ]
    My personal favorite beverage of choice is a Dewdriver. It's pretty much a Screwdriver (equal parts vodka and orange juice) with MtnDew instead of vodka (because I'm a horrible teetotaler), which is where the drink gets its name.

    I will say that I too love me the blue Dew. I get as much as I can whenever I go for groceries, but I will have to agree that it will be painfully short lived, which is strange because everyone I've had try it, loved it. It's the first 2 liter to get killed at all of my weekend D&D games.

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    Mt Dew and Orange Juice? Is that even safe for humans? *wants to try it now* @_@

    As for me, it's a mixture. Pepsi is my drink of choice. Coffee in the morning though.
  13. [ QUOTE ]
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    Speaking of Inf....

    Anyone notice on Hero Side when you save a civilian from getting mugged, etc, they pay you? Isnt that a little... weird? Haha. I know that its a means of gaining money and exp and earning money without having to do mishes but... in real life, I cant say I'd PAY a hero for saving me, or as a Hero TAKE the money. Haha.

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    WELL.. that all sort of revolves around their insisting that Influence is NOT money. According to NC Soft and Cryptic before them Influence was/is your reputation within the city so you saved a citizen and your reputaion improved (a bit) since one more citizen now thinks you are great!

    It's the biggest joke in game IMO I use influence to buy (YES BUY) everything from added costumes to enhancements, recipes, salvage, inspirations and can even exchange it for prestige to support my SG base (that rate is awful at 2000 prestige for 1 million in inf but it does exist out there). INF is money... Sorry NC Soft but when was the last time you went to the store and picked out new clothing and then told the sale clerk "Oh I am using my Reputation to purchase these things." *pause* "No wait why are you calling Securty?" LOL

    Heck we have our own version of the STOCK MARKET these days in Wentworths and the Black Market.. "Buy low, Sell high" so the idea that Influence and Infamy are anything BUT cash is sort of silly But there is your explanation for why you get paid.. your not being tipped you have gained repsect in the community.

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    That's why the Inf!=Money argument isn't perfect, but that IS what was said by the Devs. The only way things really fit together for me, RP wise, is that our ID card is a piece of high tech equipment rather than just a plastic card. Your ID can be changed at any time and gets updated on the spot when your Security Level grows and you gain new powers (ever tried to get your Drivers License updated when you move? Yeah, that can take time).

    I've RPed that the card itself is a miniature tracking device that records your actions as you do them. This is the only way that you can gain Inf when you're doing things that are supposed to remain a secret, like missions with Crimson, Indigo, etc. The card itself gets the scan "Powers used. Combatant Defeated. Relative Power Level: +1 Minion. Credit X Inf to account" which is then used for your expenses.

    The Influence/Infamy has to be a definable amount when you consider the City Hall has set up an entire system to support its Heroes. In the extra info in the back of the old Blue King comic mentioned that the city used your Influence to pay for your rent, food, and such so Heroes don't need to struggle with a 9-5 Job and Heroing around it (and the Comic is canon; War Witch/Apex's Apartment, the comics Storyarcs being playable, Cyrus' Statue all help argue that they are, making the extra info/stories much like Star Wars' Expanded Universe Canon).

    This would mean that Inf is a tangible currency of some kind, and the only thing you keep with you at all times is your ID Card. This would help explain that the card itself doubles as a kind of Debit Card for use in exchange for goods and services. This makes Inf less of an abstract, but also helps fill the gaps left by the abstract.
  14. And here I was thinking I'd read something about the old FPS.
  15. [ QUOTE ]
    I've suggested before creating a IO that turns knockback into knockdown.

    I suspect many powers are balanced around the fact they do knockback. Repulsion Field in Force Fields or Repel in Kinetics, for example, become insanely powerful if they do Knockdown - stand next to a +5 boss and keep him permanently disabled.

    Bonfire in Fire Control or the Blaster epic would be ridiculous as a knockdown damage patch.

    The milder examples like Handclap and Energy Torrent become more useful when they do knockdown. This would be worth sacrificing a slot for if you wanted it.

    And this puts control in the hands of the player. I'd hate to get on a team and have the leader dictate how my powers behaved.

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    I'd find that to be more useful, but yeah some of the KB powers could be really overpowered if they did KD instead of KB.

    Maybe the -Knockback enhancement could be small enough to ensure someone would have to sacrifice a lot to become knockdown?

    I admit that even that wouldn't fix it, but maybe that could work to an extent? I'd absolutely love to change some of my KB powers to KD. I'd love to change my Stone tanker's Fault into a KD so I could hit with that first to stun and then use Fault to damage and knockback.
  16. [ QUOTE ]
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    Before this NERF you could count on, and sort of respect, groups like the Freakshow, the Lost, Nemesis, ect that would stand face to face with you and fight to the last breath to please their boss. Now everyone just up and runs away.

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    I didn't realize it was the time of year for this thread again.

    So few mobs run on me that I never thought this was a problem in any of the many threads on this subject.

    I mean maybe 10% of all the mobs I ever fight run. How is this such a HUGE freaking problem?

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    It sure happens a lot more to some, others it doesn't happen to much or even at all. The other thread is proof of that.

    For myself, I've noticed Longbow Eagle troops will run/fly away the moment they're not at 100% HP. Brute, Stalker, Corrupter, Mastermind, it all didn't matter; they'd start flying away after even taking a brawl to the chin. They'll fly away, turn around and snipe, then fly away some more taking enough time to snipe here and there. For my ranged toons, that's not a big deal but on my meleers . . . well that can get annoying on those without Fly.

    I've had Marcone/Family snipers run from me. So I wait around a corner so he couldn't snipe me at all. They'd run to me, turn around and run away the instant they got a Line of Sight on me; they wouldn't even take the time to snipe me. Sometimes (I will admit it's only been a couple times) they'd get confused and run back and forth in a 5 feet line away/to me while I waited around the corner.

    Last night I had a +1 Legacy Chain Lt (Adamant of Steel) run from my Dominator after taking about 10% damage. And I mean he ran. He ran away to what seemed like the max visible range for an NPC, turned around and looked at me.

    Since he was near another mob I waited for him to come back. He was too far for me to attack him, and him being a melee based NPC he didn't have anything to hit me with.

    He just stood there looking at me for about 4 minutes. He'd run away a few steps, turn around and look at me, run at me for a step, then run away again. I just queued up my Blackwand vet power and waited for him to get within range. That took 4 minutes.

    Yeah, 4 minutes!

    It was hilarious; it was like he wanted to attack me but was too scared to.

    This problem is much like the Windows Vista crashes.

    Some people have them, some people don't.

    Some people have to just click one option to make CoH work while others (like me) have worked for months with people here on the forums and Tech Support via phone/e-mail and still haven't found a working solution. Changing options, updating drivers, fiddling with this or that, none of it works for me.
  17. [ QUOTE ]
    My natural hero is a teleporter... >_> Not a mutant, not magical, not tech... just... she does it. *shrug*

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    Manticore has no super powers (except for his Teleport Arrow Shot in the comics) and he uses the teleport travel power. He uses a device to ride on the Mediport Grid.
  18. [ QUOTE ]
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    PWN!

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    Hold on, hold on, hold on.

    We're talking about Japanese shows dubbed into English, right? Shouldn't it be more like:

    <mouth moving>

    </mouth moving> PWN!

    [/ QUOTE ]

    Actually Aett, that would only be the live action. Anime seems to get right more often than not.

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    And since we're talking Power Rangers, we'd all be in helmets that we couldn't talk through anyway.
  19. [ QUOTE ]
    maybe not a big hami vehicle as maybe an army/gang of vehicles that synergize together. or maybe something like Voltron (which was totally stolen by Power Rangers) or transformers, but more city of heroes/villains theme

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    You're actually quite wrong in saying Power Rangers stole Voltron's combining mecha.

    Beast King GoLion, which is what we called Voltron, was first aired in Japan in March of 1981.

    Battle Fever J, the very first Super Sentai series to have combining mecha was created in February 1979, several years before Voltron was made.

    Granted, I'm talking about the first Super Sentai series, while the first Sentai series in Japan, Himitsu Sentai Goranger, was made in 1975, but that series lacked huge robots combining together, which is what the "Super" in "Super Sentai" stands for, and Kyoryu Sentai Zyuranger is what we made into the first season of Power Rangers was created in 1992.
  20. Reminds me of the custom characters you can make in Dynasty Warriors 5.

    All the animations are borrowed from the other player characters with options for their costume, one of which is a robe that goes from neck to feet.

    On any animation other than the two "Strategist Fan-weapon" characters that wear robes like the custom character can get, the robe's details get so stretched it looks gawd awful ugly.

    One especially ugly set is the Fu Xi's Sword set, where your character holds a GIANT sword with a wide spread-legged stance for balance. If the character wears normal pants or any of the armors it looks fine, but once he puts the robe on the details are so stretched and blurry that it looks like something out of the NES era rather than on a PS2.
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    My friends who think WOW is the best game are bragging to me how they have motorcycles. How does it make sense that WOW has Motorcycles and COH doesn't?

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    /em boggle

    WoW has motorcycles?!? That has got to be the stupidest thing I have ever heard about that game... and I have heard some pretty stupid things.

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    It is the most strangest thing I've seen to date in that game. From what I saw it's even build like something out of Final Fantasy 7, just with Warcraft's Steampunk look (IE: It's huge, long, massive exhaust, and the like).

    It feels really out of place, although that's my opinion, and what's stranger is that the motorcycle can swim.

    I can only guess the Alliance and Horde played some medieval version of Spy Hunter.
  22. [ QUOTE ]
    Best Power Suggestion Ever. Right there.

    lol! Friend of mine rode unicycles competitively (though his team was down by a member and didn't do very well).

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    /em bow

    Thank you, thank you. I'll be here all week! Try the veal!
  23. If you're saying you want a vehicle in the game, I'll say I'd rather have a unicycle.

    They should totally hire a whole new dev team to code in my unicycle and make it a paid expansion because making it a paid-for expansion will definitely cover the costs of hiring and paying a whole new dev team for the entire time they have to work on it.

    And my unicycle would be far better than any motor vehicle because you could use it in missions.

    I even have the power pool powers all mapped out.

    1st Power: Trip - Melee, Minor Damage, 50% Chance for Foe Knockdown, 20% chance for Foe Stun, 20% chance for Stun Self (You fall and bump your head into the enemy, possibly stunning the enemy or yourself while knocking the enemy down)
    2nd Power: Wobbly Riding - Slow speed, minor +Def to all (Your constant wobbling makes the enemies shoot where you were, but you still can't ride it well so you can't go very fast)
    3rd Power: Skilled Riding - The travel power itself, no +Def because you're now stable and aren't shaking around uneasily.
    4th Power: Balancing Act - Team Unicycling, a unicycle version of Team Fly or Team Teleport. -Def, -Unicycle Speed (You balance your teammates on your shoulders in a complex balancing act to get them around, however the large structure of them and the unease of holding them make you easier to hit, and the weight slows down your unicycling)
  24. [ QUOTE ]
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    At heart, all of you agree with me.

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    If you can read minds, what am I thinking right now?

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    tacos

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    Creepy! I had Taco Bell for lunch today.

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    Whats Creepy was I was thinking abouts saying the same thing

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    Hahaha!

    >.>

    <.<

    Love their quesadillas.

    ^_^

    Then again, I love Tex-Mex anyway.
  25. [ QUOTE ]
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    [ QUOTE ]
    At heart, all of you agree with me.

    [/ QUOTE ]

    If you can read minds, what am I thinking right now?

    [/ QUOTE ]

    tacos

    [/ QUOTE ]

    Creepy! I had Taco Bell for lunch today.