Kheldarn

Ebil-o FTL Jun-28-2010
  • Posts

    7868
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  1. Kheldarn

    Custom Logo

    There's no real reason for it not to happen. The excuse is that they don't want to have to continually monitor them for inappropriate images, but A) I think we, the players, already do a good job of that when it comes to Character and Super Group Names, and 2) RO doesn't seem to have a problem with it... >.>
  2. Kheldarn

    Where's Walk?

    *hopes Walk never makes it back to the Live servers*
  3. Expect it to be extended another day because today is a Holiday... >.>
  4. I also have no red X. I turned XP's crappy styling off.

    And does /buycoh no longer crash the game?
  5. Kheldarn

    is

    Today is also tomorow's yesterday.
  6. Kheldarn

    Statements Only

    I think you have me confused with someone else.
  7. Kheldarn

    The Casino

    *set up KhelClones as Bathroom Attendants*
  8. Kheldarn

    is

    No, it is yesterday's tomorrow.
  9. By No-Pants, I mean all three kinds.
  10. Kheldarn

    Statements Only

    I think it depends on the person who is sad.
  11. My CP is so empty now.

    I misses muh rep comments.
  12. Quote:
    Originally Posted by Niviene View Post
    My apologies for not catching this massive error before hitting "post".
    What would I do without players like you to point out such mistakes promptly?
    Ya know... it's fun getting a smacketh down from a Redname!


    Quote:
    Originally Posted by Liberty_Paradox View Post
    That's not really the issue, before if I made a broadsword character for AE, I could only choose the broadsword variant of the Talsorian.

    With this patch I can choose from the Blade, Sword, or Katana all on the broadsword character in AE. The same applies to dual blades. IE: A broadsword powerset AE minion can use the Vanguard katana in one hand.

    I'm wondering if this applies to playable characters, I have no broadsword or dual blades characters that high to test it.
    Ah, I see. And I've now also seen Brawler's post, so that explains things, then. Nice catch!


    Quote:
    Originally Posted by Slashman View Post
    *snicker*
    inoright?
  13. Quote:
    Originally Posted by Liberty_Paradox View Post
    With this patch, when I make a character in AE (I use my character with all the costume parts to test build future playable characters) Dual Blades AND Broadsword have access to the Vanguard "Blade" (from dual blades) "sword" (from BS) and "katana" (from katana) as costume options. Katana correctly just has the katana (the other swords wouldn't fit in the hands) so it makes me wonder if this is a glitch in AE or WAI and player characters can access them.

    Can anyone with Vanguard weapons on Dual Blades or BS confirm these being accessible to players?
    Did you previously unlock the AE Vanguard Armor And Weapons on any of your characters? Those unlocks are account-wide.
  14. Quote:
    Originally Posted by HexGirl View Post
    >.>

    Who told you? *looks at User CP*.. oh.

    Thanks!
    Pepsi told me? >.>
  15. Quote:
    Originally Posted by Pepsiman View Post
    o_o

    *continue gnawing server cables*
    That's not the correct way to pass a kidney stone. You have to move at a faster pace than a gnaw.
  16. Don't worry, David. This is a no-pants zone.
  17. OK, since it seems as though A) My original artist isn't going to be available for an undetermined length of time, and 2) My original subject is M.I.A., it looks like I need a new plan of attack.

    I'm going to contact another friend I have who does arts, and see if he'll agree to do a piece. If so, I'll pick another person to recieve the art.

    And this one can't vanish on me, since I know him IRL, and he lives not too very far away from me... >.>
  18. BOOBIES!

    That's pretty awesome! Thanks FooFoo and Mrs. Swanzy!

    P.S. - Bonus Points to whoever added that tag for this thread!
  19. What needs to be dealt with immediatly is making sure the Patch Notes are correct. There's no real reason for them to constantly have errors like this.
  20. Usually /leaveteam is instant, but it's picky, and sometimes refuses to boot you off the map, no matter how long you wait.

    Another option is to just backtrack to the mission door, and exit.